1 (* Copyright (C) DooM 2D:Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
18 { This unit provides interface to load 24-bit and 32-bit uncompressed images
19 from Truevision Targa (TGA) graphic files, and create OpenGL textures
25 GL
, GLExt
, SysUtils
, e_log
,
26 ImagingTypes
, Imaging
, ImagingUtility
;
31 width
, height
: Word; // real
32 glwidth
, glheight
: Word; // powerof2
33 u
, v
: Single; // usually 1.0
38 e_DummyTextures
: Boolean = False;
39 e_glLegacyNPOT
: Boolean = False;
40 TEXTUREFILTER
: Integer = GL_NEAREST
;
42 function CreateTexture (var tex
: GLTexture
; Width
, Height
, aFormat
: Word; pData
: Pointer): Boolean;
44 // Standard set of images loading functions
45 function LoadTexture (Filename
: String; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
46 function LoadTextureEx (Filename
: String; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
47 function LoadTextureMem (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
48 function LoadTextureMemEx (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
50 // `img` must be valid!
51 function LoadTextureImg (var img
: TImageData
; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
57 Classes
, BinEditor
, utils
;
60 function AlignP2 (n
: Word): Word;
73 // This is auxiliary function that creates OpenGL texture from raw image data
74 function CreateTexture (var tex
: GLTexture
; Width
, Height
, aFormat
: Word; pData
: Pointer): Boolean;
82 tex
.glheight
:= Height
;
86 if e_glLegacyNPOT
then
88 tex
.glwidth
:= AlignP2(Width
);
89 tex
.glheight
:= AlignP2(Height
);
90 if tex
.glwidth
<> tex
.width
then tex
.u
:= (tex
.width
+0.0)/(tex
.glwidth
+0.0);
91 if tex
.glheight
<> tex
.height
then tex
.v
:= (tex
.height
+0.0)/(tex
.glheight
+0.0);
94 //if (tex.glwidth <> tex.width) or (tex.glheight <> tex.height) then
95 // e_WriteLog(Format('NPOT: orig is %ux%u; gl is %ux%u; u=%f; v=%f', [Width, Height, tex.glwidth, tex.glheight, tex.u, tex.v]), MSG_NOTIFY);
97 if e_DummyTextures
then
104 glGenTextures(1, @Texture
);
106 glBindTexture(GL_TEXTURE_2D
, Texture
);
108 if (tex
.glwidth
<> tex
.width
) or (tex
.glheight
<> tex
.height
) then
109 e_WriteLog(Format('NPOT: %u is %ux%u; gl is %ux%u; u=%f; v=%f', [tex
.id
, Width
, Height
, tex
.glwidth
, tex
.glheight
, tex
.u
, tex
.v
]), MSG_NOTIFY
);
111 // texture blends with object background
112 glTexEnvi( GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
113 // texture does NOT blend with object background
114 //glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
117 Select a filtering type.
118 BiLinear filtering produces very good results with little performance impact
120 GL_NEAREST - Basic texture (grainy looking texture)
121 GL_LINEAR - BiLinear filtering
122 GL_LINEAR_MIPMAP_NEAREST - Basic mipmapped texture
123 GL_LINEAR_MIPMAP_LINEAR - BiLinear Mipmapped texture
126 // for GL_TEXTURE_MAG_FILTER only first two can be used
127 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, TEXTUREFILTER
);
128 // for GL_TEXTURE_MIN_FILTER all of the above can be used
129 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, TEXTUREFILTER
);
131 // create empty texture
132 if aFormat
= GL_RGBA
then fmt
:= GL_RGBA
else fmt
:= GL_RGB
; // silly, yeah?
133 glTexImage2D(GL_TEXTURE_2D
, 0, fmt
, tex
.glwidth
, tex
.glheight
, 0, GL_RGBA
, GL_UNSIGNED_BYTE
, nil);
136 GetMem(buf, tex.glwidth*4*tex.glheight);
138 FillChar(buf^, tex.glwidth*4*tex.glheight, 255);
139 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, tex.glwidth, tex.glheight, fmt, GL_UNSIGNED_BYTE, buf);
140 if (tex.glheight = 128) and (tex.height = 80) then
142 for f := 0 to tex.glheight-1 do
144 for c := 0 to tex.glwidth-1 do
146 buf[f*(tex.glwidth*4)+c*4+0] := 255;
147 buf[f*(tex.glwidth*4)+c*4+1] := 127;
148 buf[f*(tex.glwidth*4)+c*4+2] := 0;
151 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 82, tex.glwidth, {tex.glheight}1, fmt, GL_UNSIGNED_BYTE, buf);
158 glTexSubImage2D(GL_TEXTURE_2D
, 0, 0, 0, Width
, Height
, fmt
, GL_UNSIGNED_BYTE
, pData
);
159 //glTexSubImage2D(GL_TEXTURE_2D, 0, 0, tex.glheight-tex.height, Width, Height, fmt, GL_UNSIGNED_BYTE, pData);
161 glBindTexture(GL_TEXTURE_2D
, 0);
166 // `img` must be valid!
167 function LoadTextureImg (var img
: TImageData
; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
170 width
, height
: Integer;
178 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
180 if (img
.width
< 1) or (img
.width
> 32768) or (img
.height
< 1) or (img
.height
> 32768) then
182 e_WriteLog('Error loading texture: invalid image dimensions', MSG_WARNING
);
185 //ConvertImage(img, ifA8R8G8B8);
187 height
:= img
.height
;
190 imageSize
:= Width
*Height
*4;
191 GetMem(image
, imageSize
);
193 // it's slow, but i don't care for now
195 for y
:= height
-1 downto 0 do
197 for x
:= 0 to width
-1 do
199 clr
:= GetPixel32(img
, x
, y
);
200 ii
^ := clr
.r
; Inc(ii
);
201 ii
^ := clr
.g
; Inc(ii
);
202 ii
^ := clr
.b
; Inc(ii
);
203 ii
^ := clr
.a
; Inc(ii
);
206 CreateTexture(Texture
, width
, height
, GL_RGBA
, image
);
214 function LoadTextureMem (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
221 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
224 if not LoadImageFromMemory(pData
, dataSize
, img
) then
226 e_WriteLog('Error loading texture: unknown image format', MSG_WARNING
);
230 result
:= LoadTextureImg(img
, Texture
, pWidth
, pHeight
, Fmt
);
237 function LoadTextureMemEx (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
246 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
249 if not LoadImageFromMemory(pData
, dataSize
, img
) then
251 e_WriteLog('Error loading texture: unknown image format', MSG_WARNING
);
255 if (img
.width
< 1) or (img
.width
> 32768) or (img
.height
< 1) or (img
.height
> 32768) then
257 e_WriteLog('Error loading texture: invalid image dimensions', MSG_WARNING
);
260 //ConvertImage(img, ifA8R8G8B8);
261 if fX
> img
.width
then exit
;
262 if fY
> img
.height
then exit
;
263 if fX
+fWidth
> img
.width
then exit
;
264 if fY
+fHeight
> img
.height
then exit
;
265 //writeln('fX=', fX, '; fY=', fY, '; fWidth=', fWidth, '; fHeight=', fHeight);
266 imageSize
:= img
.width
*img
.height
*4;
267 GetMem(image
, imageSize
);
269 // it's slow, but i don't care for now
271 for y
:= fY
+fHeight
-1 downto fY
do
273 for x
:= fX
to fX
+fWidth
-1 do
275 clr
:= GetPixel32(img
, x
, y
);
276 ii
^ := clr
.r
; Inc(ii
);
277 ii
^ := clr
.g
; Inc(ii
);
278 ii
^ := clr
.b
; Inc(ii
);
279 ii
^ := clr
.a
; Inc(ii
);
282 CreateTexture(Texture
, fWidth
, fHeight
, GL_RGBA
, image
);
293 function LoadTexture (filename
: AnsiString; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
302 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
306 fs
:= openDiskFileRO(filename
);
312 e_WriteLog('Texture "'+filename
+'" not found', MSG_WARNING
);
317 imageSize
:= fs
.size
;
318 GetMem(img
, imageSize
);
320 fs
.readBuffer(img
^, imageSize
);
321 result
:= LoadTextureMem(img
, imageSize
, Texture
, pWidth
, pHeight
, Fmt
);
331 function LoadTextureEx (filename
: AnsiString; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
338 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
342 fs
:= openDiskFileRO(filename
);
348 e_WriteLog('Texture "'+filename
+'" not found', MSG_WARNING
);
353 imageSize
:= fs
.size
;
354 GetMem(img
, imageSize
);
356 fs
.readBuffer(img
^, imageSize
);
357 result
:= LoadTextureMemEx(img
, imageSize
, Texture
, fX
, fY
, fWidth
, fHeight
, Fmt
);