DEADSOFTWARE

game: `e_GetDir()` -> `e_GetWriteableDir()`, with slight changes in logic
[d2df-sdl.git] / src / shared / hashtable.pas
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-12 Ketmar Darkhashtable: fixed bug in case-insensitive string hash
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2018-06-01 Ketmar Darkfixed small bug in hashtable
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-28 Ketmar DarkFlexUI: simple styling system (yay, no more hardcoded...
2017-09-22 Ketmar Darkslightly faster hashtable, and slightly nicer hashtable...
2017-09-21 Ketmar Darkhashtable cosmetix; holmes scissoring fixes
2017-09-17 Ketmar Darkhashtable cosmetic updates
2017-09-11 Ketmar Darkhashtable changes (preparation to exoma scripting)
2017-09-08 Ketmar Darksave/load fixes
2017-09-06 Ketmar Darkmapdef cleanup; renamed some fields; mapdef.txt is...
2017-09-02 Ketmar Darkmigrating from PanelIDs to panel GUIDs; part one
2017-08-30 Ketmar Darkmore cosmetix
2017-08-30 Ketmar Darkcosmetic fixes, optimization flag changes
2017-08-30 Ketmar Darkhashtable: StrInt hash
2017-08-29 Ketmar Darkmore enumerators in hashtable
2017-08-28 Ketmar Darkcompletely rebindable keyboard and mouse in Holmes
2017-08-21 Ketmar Darkfaster hash clears
2017-08-21 Ketmar Darkg_weapons.g_Weapon_gun: faster traces (i hope)
2017-08-21 Ketmar Darkhashtable: resize bugfix; `forEach()` iterator
2017-08-21 Ketmar Darkremoved unnecessary indirection in hash table
2017-08-21 Ketmar Darksome optimizations in hash table
2017-08-21 Ketmar Darkhashtable cosmetix
2017-08-21 Ketmar Darkadded robin hood hash table implementation