diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index c63aad413e5786b8930e874fe4ff94a038f39a90..a99e5b069ef21ba255f7f4a4e08b2fe6d1b38d3c 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
g_Player_CreateGibs(FObj.X+FObj.Rect.X+(FObj.Rect.Width div 2),
FObj.Y+FObj.Rect.Y+(FObj.Rect.Height div 2),
FModelName, FColor);
+ // Çâóê ìÿñà îò òðóïà:
pm := g_PlayerModel_Get(FModelName);
- pm.PlaySound(MODELSOUND_DIE, 3, FObj.X, FObj.Y);
+ pm.PlaySound(MODELSOUND_DIE, 5, FObj.X, FObj.Y);
pm.Free;
end;
end