X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=blobdiff_plain;f=src%2Fgame%2Fg_player.pas;h=a99e5b069ef21ba255f7f4a4e08b2fe6d1b38d3c;hp=c63aad413e5786b8930e874fe4ff94a038f39a90;hb=1f680d4a7f8c68a3f205d09b7a83e9f11c8498c6;hpb=8b2c9262f8269f625bf1e3781d456a0a5a2ca5ff diff --git a/src/game/g_player.pas b/src/game/g_player.pas index c63aad4..a99e5b0 100644 --- a/src/game/g_player.pas +++ b/src/game/g_player.pas @@ -5668,8 +5668,9 @@ begin g_Player_CreateGibs(FObj.X+FObj.Rect.X+(FObj.Rect.Width div 2), FObj.Y+FObj.Rect.Y+(FObj.Rect.Height div 2), FModelName, FColor); + // Çâóê ìÿñà îò òðóïà: pm := g_PlayerModel_Get(FModelName); - pm.PlaySound(MODELSOUND_DIE, 3, FObj.X, FObj.Y); + pm.PlaySound(MODELSOUND_DIE, 5, FObj.X, FObj.Y); pm.Free; end; end