diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index b3b2f5a3234ca3fdf5bb5b518cf3b97a1dfe7345..a1397a80e949d2b70bfb89ad91b13b4c4db316b6 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
gDrawBackGround := True;
gShowMessages := True;
gRevertPlayers := False;
+ g_dbg_scale := 1.0;
for i := 0 to e_MaxJoys-1 do
e_JoystickDeadzones[i] := 8192;
e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start);
gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True);
+ g_dbg_scale := Max(config.ReadInt('Game', 'Scale', 1), 1);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart);
config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch);
+ config.WriteInt('Game', 'Scale', Round(g_dbg_scale));
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);