a1397a80e949d2b70bfb89ad91b13b4c4db316b6
1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
22 g_language
, g_weapons
;
25 TPlayerControl
= record
36 KeyWeapon
: array [WP_FIRST
..WP_LAST
] of Word;
48 KeyWeapon2
: array [WP_FIRST
..WP_LAST
] of Word;
51 TGameControls
= record
59 GameControls
: TGameControls
;
60 P1Control
: TPlayerControl
;
61 P2Control
: TPlayerControl
;
64 procedure g_Options_SetDefault();
65 procedure g_Options_Read(FileName
: String);
66 procedure g_Options_Write(FileName
: String);
67 procedure g_Options_Write_Language(FileName
: String);
68 procedure g_Options_Write_Video(FileName
: String);
69 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
70 procedure g_Options_Write_Gameplay_Net(FileName
: String);
71 procedure g_Options_Write_Net_Server(FileName
: String);
72 procedure g_Options_Write_Net_Client(FileName
: String);
74 const DF_Default_Megawad_Start
= 'megawads/DOOM2D.WAD:\MAP01';
77 gGameControls
: TControls
;
78 gScreenWidth
: Word = 800;
79 gScreenHeight
: Word = 600;
80 gWinRealPosX
: Integer = 0;
81 gWinRealPosY
: Integer = 0;
84 gFullscreen
: Boolean = False;
85 gWinMaximized
: Boolean = False;
86 gVSync
: Boolean = False;
87 glLegacyNPOT
: Boolean = False;
88 gTextureFilter
: Boolean = True;
89 gNoSound
: Boolean = False;
90 gSoundLevel
: Byte = 75;
91 gMusicLevel
: Byte = 65;
92 gMaxSimSounds
: Byte = 8;
93 gMuteWhenInactive
: Boolean = False;
94 gAdvCorpses
: Boolean = True;
95 gAdvBlood
: Boolean = True;
96 gAdvGibs
: Boolean = True;
97 gGibsCount
: Integer = 32;
98 gBloodCount
: Byte = 3;
100 gDrawBackGround
: Boolean = True;
101 gShowMessages
: Boolean = True;
102 gRevertPlayers
: Boolean = False;
103 gLanguage
: String = LANGUAGE_ENGLISH
;
104 gAskLanguage
: Boolean = True;
106 gcGameMode
: String = '';
107 gcTimeLimit
: Word = 0;
108 gcGoalLimit
: Word = 0;
109 gcMaxLives
: Byte = 0;
111 gcTeamDamage
: Boolean = False;
112 gcAllowExit
: Boolean = True;
113 gcWeaponStay
: Boolean = False;
114 gcMonsters
: Boolean = False;
115 gcBotsVS
: String = 'Everybody';
117 gnGameMode
: String = '';
118 gnTimeLimit
: Word = 0;
119 gnGoalLimit
: Word = 0;
120 gnMaxLives
: Byte = 0;
122 gnTeamDamage
: Boolean = False;
123 gnAllowExit
: Boolean = True;
124 gnWeaponStay
: Boolean = False;
125 gnMonsters
: Boolean = False;
126 gnBotsVS
: String = 'Everybody';
127 gsSDLSampleRate
: Integer = 44100;
128 gsSDLBufferSize
: Integer = 2048;
129 gSFSDebug
: Boolean = False;
130 gSFSFastMode
: Boolean = False;
131 gDefaultMegawadStart
: AnsiString = DF_Default_Megawad_Start
;
132 gBerserkAutoswitch
: Boolean = True;
142 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
143 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_texture
,
144 g_items
, wadreader
, e_graphics
;
146 procedure g_Options_SetDefault();
150 g_Sound_SetupAllVolumes(75, 65);
152 gMuteWhenInactive
:= False;
153 gAnnouncer
:= ANNOUNCE_MEPLUS
;
154 gSoundEffectsDF
:= True;
155 gUseChatSounds
:= True;
158 g_Corpses_SetMax(20);
159 g_Shells_SetMax(300);
166 gDrawBackGround
:= True;
167 gShowMessages
:= True;
168 gRevertPlayers
:= False;
171 for i
:= 0 to e_MaxJoys
-1 do
172 e_JoystickDeadzones
[i
] := 8192;
174 with gGameControls
.GameControls
do
176 TakeScreenshot
:= 183;
179 TeamChat
:= 21; // [Y]
182 with gGameControls
.P1Control
do
195 KeyWeapon
[i
] := 30 + i
;
197 for i
:= 10 to High(KeyWeapon
) do
200 KeyRight2
:= VK_RIGHT
;
206 KeyNextWeapon2
:= VK_NEXT
;
207 KeyPrevWeapon2
:= VK_PREV
;
209 KeyStrafe2
:= VK_STRAFE
;
210 for i
:= 0 to High(KeyWeapon2
) do
211 KeyWeapon2
[i
] := VK_0
+ i
;
214 with gGameControls
.P2Control
do
226 for i
:= 0 to High(KeyWeapon
) do
239 for i
:= 0 to High(KeyWeapon2
) do
243 with gPlayer1Settings
do
246 Model
:= STD_PLAYER_MODEL
;
247 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
248 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
249 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
253 with gPlayer2Settings
do
256 Model
:= STD_PLAYER_MODEL
;
257 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
258 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
259 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
263 NetUseMaster
:= True;
264 NetForwardPorts
:= False;
265 g_Net_Slist_Set('mpms.doom2d.org', 25665);
268 procedure g_Options_Read(FileName
: String);
274 gAskLanguage
:= True;
275 e_WriteLog('Reading config', TMsgType
.Notify
);
277 if not FileExists(FileName
) then
279 e_WriteLog('Config file '+FileName
+' not found', TMsgType
.Warning
);
280 g_Options_SetDefault();
282 // Default video options:
284 gScreenHeight
:= 600;
287 gWinMaximized
:= False;
288 gFullScreen
:= False;
291 gTextureFilter
:= True;
292 glLegacyNPOT
:= False;
297 config
:= TConfig
.CreateFile(FileName
);
299 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
300 if gScreenWidth
< 640 then
302 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
303 if gScreenHeight
< 480 then
304 gScreenHeight
:= 480;
305 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 60);
306 if gWinRealPosX
< 0 then
308 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 60);
309 if gWinRealPosY
< 0 then
311 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
312 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
313 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
314 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
315 gVSync
:= config
.ReadBool('Video', 'VSync', True);
316 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
317 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
319 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
320 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
321 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
322 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
323 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
324 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
325 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
326 gUseChatSounds
:= config
.ReadBool('Sound', 'ChatSounds', True);
327 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
328 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
330 with gGameControls
.GameControls
do
332 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
333 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
334 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
335 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
338 with gGameControls
.P1Control
, config
do
340 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
341 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
342 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
343 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
344 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
345 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
346 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
347 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
348 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
349 KeyStrafe
:= ReadInt('Player1', 'KeyStrafe', 0);
350 for i
:= 0 to High(KeyWeapon
) do
351 KeyWeapon
[i
] := ReadInt('Player1', 'KeyWeapon' + IntToStr(i
), 0);
353 KeyRight2
:= ReadInt('Player1', 'KeyRight2', 0);
354 KeyLeft2
:= ReadInt('Player1', 'KeyLeft2', 0);
355 KeyUp2
:= ReadInt('Player1', 'KeyUp2', 0);
356 KeyDown2
:= ReadInt('Player1', 'KeyDown2', 0);
357 KeyFire2
:= ReadInt('Player1', 'KeyFire2', 0);
358 KeyJump2
:= ReadInt('Player1', 'KeyJump2', 0);
359 KeyNextWeapon2
:= ReadInt('Player1', 'KeyNextWeapon2', 0);
360 KeyPrevWeapon2
:= ReadInt('Player1', 'KeyPrevWeapon2', 0);
361 KeyOpen2
:= ReadInt('Player1', 'KeyOpen2', 0);
362 KeyStrafe2
:= ReadInt('Player1', 'KeyStrafe2', 0);
363 for i
:= 0 to High(KeyWeapon2
) do
364 KeyWeapon2
[i
] := ReadInt('Player1', 'KeyWeapon2' + IntToStr(i
), 0);
367 with gPlayer1Settings
, config
do
369 Name
:= ReadStr('Player1', 'name', 'Player1');
370 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
371 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
372 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
373 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
374 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
375 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
379 with gGameControls
.P2Control
, config
do
381 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
382 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
383 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
384 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
385 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
386 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
387 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
388 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
389 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
390 KeyStrafe
:= ReadInt('Player2', 'KeyStrafe', 0);
391 for i
:= 0 to High(KeyWeapon
) do
392 KeyWeapon
[i
] := ReadInt('Player2', 'KeyWeapon' + IntToStr(i
), 0);
394 KeyRight2
:= ReadInt('Player2', 'KeyRight2', 0);
395 KeyLeft2
:= ReadInt('Player2', 'KeyLeft2', 0);
396 KeyUp2
:= ReadInt('Player2', 'KeyUp2', 0);
397 KeyDown2
:= ReadInt('Player2', 'KeyDown2', 0);
398 KeyFire2
:= ReadInt('Player2', 'KeyFire2', 0);
399 KeyJump2
:= ReadInt('Player2', 'KeyJump2', 0);
400 KeyNextWeapon2
:= ReadInt('Player2', 'KeyNextWeapon2', 0);
401 KeyPrevWeapon2
:= ReadInt('Player2', 'KeyPrevWeapon2', 0);
402 KeyOpen2
:= ReadInt('Player2', 'KeyOpen2', 0);
403 KeyStrafe2
:= ReadInt('Player2', 'KeyStrafe2', 0);
404 for i
:= 0 to High(KeyWeapon2
) do
405 KeyWeapon2
[i
] := ReadInt('Player2', 'KeyWeapon2' + IntToStr(i
), 0);
408 with gPlayer2Settings
, config
do
410 Name
:= ReadStr('Player2', 'name', 'Player2');
411 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
412 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
413 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
414 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
415 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
416 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
420 for i
:= 0 to e_MaxJoys
-1 do
421 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
423 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
424 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
425 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
426 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
428 case config
.ReadInt('Game', 'GibsCount', 3) of
433 else gGibsCount
:= 48;
436 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
437 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
438 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
439 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
440 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
441 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
442 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
443 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
444 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
445 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
446 gSFSDebug
:= config
.ReadBool('Game', 'SFSDebug', False);
447 wadoptDebug
:= gSFSDebug
;
448 gSFSFastMode
:= config
.ReadBool('Game', 'SFSFastMode', False);
449 wadoptFast
:= gSFSFastMode
;
450 e_FastScreenshots
:= config
.ReadBool('Game', 'FastScreenshots', True);
451 gDefaultMegawadStart
:= config
.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start
);
452 gBerserkAutoswitch
:= config
.ReadBool('Game', 'BerserkAutoswitching', True);
453 g_dbg_scale
:= Max(config
.ReadInt('Game', 'Scale', 1), 1);
455 // Ãåéìïëåé â ñâîåé èãðå
456 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
457 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
458 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
459 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
460 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
461 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
462 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
463 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
464 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
465 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
466 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
468 with gGameSettings
do
470 GameMode
:= g_Game_TextToMode(gcGameMode
);
471 if GameMode
= GM_NONE
then
473 if GameMode
= GM_SINGLE
then
475 TimeLimit
:= gcTimeLimit
;
476 GoalLimit
:= gcGoalLimit
;
477 MaxLives
:= gcMaxLives
;
481 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
483 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
485 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
487 Options
:= Options
or GAME_OPTION_MONSTERS
;
488 if gcBotsVS
= 'Everybody' then
489 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
490 if gcBotsVS
= 'Players' then
491 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
492 if gcBotsVS
= 'Monsters' then
493 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
496 // Ãåéìïëåé â ñåòåâîé èãðå
497 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
498 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
499 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
500 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
501 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
502 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
503 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
504 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
505 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
506 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
507 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
509 // Îáùèå ñåòåâûå
510 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
511 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
514 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
515 NetPassword
:= config
.ReadStr('Server', 'Password', '');
516 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
517 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
518 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
519 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
520 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
521 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
522 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
523 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
524 NetForwardPorts
:= config
.ReadBool('Server', 'ForwardPorts', False);
527 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
528 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
529 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
530 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
531 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
534 str
:= config
.ReadStr('Game', 'Language', '');
535 if (str
= LANGUAGE_RUSSIAN
) or
536 (str
= LANGUAGE_ENGLISH
) then
539 gAskLanguage
:= False;
542 gLanguage
:= LANGUAGE_ENGLISH
;
546 //if gTextureFilter then TEXTUREFILTER := GL_LINEAR else TEXTUREFILTER := GL_NEAREST;
549 procedure g_Options_Write(FileName
: String);
554 e_WriteLog('Writing config', TMsgType
.Notify
);
556 config
:= TConfig
.CreateFile(FileName
);
558 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
559 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
560 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
561 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
562 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
563 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
564 config
.WriteInt('Video', 'BPP', gBPP
);
565 config
.WriteBool('Video', 'VSync', gVSync
);
566 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
567 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
569 config
.WriteBool('Sound', 'NoSound', gNoSound
);
570 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
571 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
572 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
573 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
574 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
575 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
576 config
.WriteBool('Sound', 'ChatSounds', gUseChatSounds
);
577 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
578 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
580 with config
, gGameControls
.GameControls
do
582 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
583 WriteInt('GameControls', 'Stat', Stat
);
584 WriteInt('GameControls', 'Chat', Chat
);
585 WriteInt('GameControls', 'TeamChat', TeamChat
);
588 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
590 WriteInt('Player1', 'KeyRight', KeyRight
);
591 WriteInt('Player1', 'KeyLeft', KeyLeft
);
592 WriteInt('Player1', 'KeyUp', KeyUp
);
593 WriteInt('Player1', 'KeyDown', KeyDown
);
594 WriteInt('Player1', 'KeyFire', KeyFire
);
595 WriteInt('Player1', 'KeyJump', KeyJump
);
596 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
597 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
598 WriteInt('Player1', 'KeyOpen', KeyOpen
);
599 WriteInt('Player1', 'KeyStrafe', KeyStrafe
);
600 for i
:= 0 to High(KeyWeapon
) do
601 WriteInt('Player1', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
603 WriteInt('Player1', 'KeyRight2', KeyRight2
);
604 WriteInt('Player1', 'KeyLeft2', KeyLeft2
);
605 WriteInt('Player1', 'KeyUp2', KeyUp2
);
606 WriteInt('Player1', 'KeyDown2', KeyDown2
);
607 WriteInt('Player1', 'KeyFire2', KeyFire2
);
608 WriteInt('Player1', 'KeyJump2', KeyJump2
);
609 WriteInt('Player1', 'KeyNextWeapon2', KeyNextWeapon2
);
610 WriteInt('Player1', 'KeyPrevWeapon2', KeyPrevWeapon2
);
611 WriteInt('Player1', 'KeyOpen2', KeyOpen2
);
612 WriteInt('Player1', 'KeyStrafe2', KeyStrafe2
);
613 for i
:= 0 to High(KeyWeapon2
) do
614 WriteInt('Player1', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
616 WriteStr('Player1', 'Name', Name
);
617 WriteStr('Player1', 'model', Model
);
618 WriteInt('Player1', 'red', Color
.R
);
619 WriteInt('Player1', 'green', Color
.G
);
620 WriteInt('Player1', 'blue', Color
.B
);
621 WriteInt('Player1', 'team', Team
);
624 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
626 WriteInt('Player2', 'KeyRight', KeyRight
);
627 WriteInt('Player2', 'KeyLeft', KeyLeft
);
628 WriteInt('Player2', 'KeyUp', KeyUp
);
629 WriteInt('Player2', 'KeyDown', KeyDown
);
630 WriteInt('Player2', 'KeyFire', KeyFire
);
631 WriteInt('Player2', 'KeyJump', KeyJump
);
632 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
633 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
634 WriteInt('Player2', 'KeyOpen', KeyOpen
);
635 WriteInt('Player2', 'KeyStrafe', KeyStrafe
);
636 for i
:= 0 to High(KeyWeapon
) do
637 WriteInt('Player2', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
639 WriteInt('Player2', 'KeyRight2', KeyRight2
);
640 WriteInt('Player2', 'KeyLeft2', KeyLeft2
);
641 WriteInt('Player2', 'KeyUp2', KeyUp2
);
642 WriteInt('Player2', 'KeyDown2', KeyDown2
);
643 WriteInt('Player2', 'KeyFire2', KeyFire2
);
644 WriteInt('Player2', 'KeyJump2', KeyJump2
);
645 WriteInt('Player2', 'KeyNextWeapon2', KeyNextWeapon2
);
646 WriteInt('Player2', 'KeyPrevWeapon2', KeyPrevWeapon2
);
647 WriteInt('Player2', 'KeyOpen2', KeyOpen2
);
648 WriteInt('Player2', 'KeyStrafe2', KeyStrafe2
);
649 for i
:= 0 to High(KeyWeapon2
) do
650 WriteInt('Player2', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
652 WriteStr('Player2', 'Name', Name
);
653 WriteStr('Player2', 'model', Model
);
654 WriteInt('Player2', 'red', Color
.R
);
655 WriteInt('Player2', 'green', Color
.G
);
656 WriteInt('Player2', 'blue', Color
.B
);
657 WriteInt('Player2', 'team', Team
);
660 for i
:= 0 to e_MaxJoys
-1 do
661 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
665 0: config
.WriteInt('Game', 'GibsCount', 0);
666 8: config
.WriteInt('Game', 'GibsCount', 1);
667 16: config
.WriteInt('Game', 'GibsCount', 2);
668 32: config
.WriteInt('Game', 'GibsCount', 3);
669 else config
.WriteInt('Game', 'GibsCount', 4);
672 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
673 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
674 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
675 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
676 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
677 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
678 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
679 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
680 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
681 config
.WriteInt('Game', 'Flash', gFlash
);
682 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
683 config
.WriteBool('Game', 'Messages', gShowMessages
);
684 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
685 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
686 config
.WriteBool('Game', 'SFSDebug', gSFSDebug
);
687 config
.WriteBool('Game', 'SFSFastMode', gSFSFastMode
);
688 config
.WriteBool('Game', 'FastScreenshots', e_FastScreenshots
);
689 config
.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart
);
690 config
.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch
);
691 config
.WriteInt('Game', 'Scale', Round(g_dbg_scale
));
693 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
694 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
695 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
696 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
697 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
698 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
699 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
700 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
701 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
702 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
703 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
705 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
706 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
707 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
708 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
709 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
710 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
711 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
712 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
713 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
714 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
715 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
717 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
718 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
720 config
.WriteStr ('Server', 'Name', NetServerName
);
721 config
.WriteStr ('Server', 'Password', NetPassword
);
722 config
.WriteInt ('Server', 'Port', NetPort
);
723 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
724 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
725 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
726 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
727 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
728 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
729 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
730 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
732 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
733 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
734 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
735 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
736 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
738 config
.SaveFile(FileName
);
742 procedure g_Options_Write_Language(FileName
: String);
746 e_WriteLog('Writing language config', TMsgType
.Notify
);
748 config
:= TConfig
.CreateFile(FileName
);
749 config
.WriteStr('Game', 'Language', gLanguage
);
750 config
.SaveFile(FileName
);
754 procedure g_Options_Write_Video(FileName
: String);
759 e_WriteLog('Writing resolution to config', TMsgType
.Notify
);
761 config
:= TConfig
.CreateFile(FileName
);
763 if gWinMaximized
and (not gFullscreen
) then
773 e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
]);
775 config
.WriteInt('Video', 'ScreenWidth', sW
);
776 config
.WriteInt('Video', 'ScreenHeight', sH
);
777 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
778 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
779 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
780 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
782 config
.SaveFile(FileName
);
786 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
790 e_WriteLog('Writing custom gameplay config', TMsgType
.Notify
);
792 config
:= TConfig
.CreateFile(FileName
);
794 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
795 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
796 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
797 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
798 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
799 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
800 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
801 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
802 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
803 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
804 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
806 config
.SaveFile(FileName
);
810 procedure g_Options_Write_Gameplay_Net(FileName
: String);
814 e_WriteLog('Writing network gameplay config', TMsgType
.Notify
);
816 config
:= TConfig
.CreateFile(FileName
);
818 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
819 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
820 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
821 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
822 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
823 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
824 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
825 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
826 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
827 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
828 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
830 config
.SaveFile(FileName
);
834 procedure g_Options_Write_Net_Server(FileName
: String);
838 e_WriteLog('Writing server config', TMsgType
.Notify
);
840 config
:= TConfig
.CreateFile(FileName
);
842 config
.WriteStr ('Server', 'Name', NetServerName
);
843 config
.WriteStr ('Server', 'Password', NetPassword
);
844 config
.WriteInt ('Server', 'Port', NetPort
);
845 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
846 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
847 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
849 config
.SaveFile(FileName
);
853 procedure g_Options_Write_Net_Client(FileName
: String);
857 e_WriteLog('Writing client config', TMsgType
.Notify
);
859 config
:= TConfig
.CreateFile(FileName
);
861 config
.WriteStr('Client', 'LastIP', NetClientIP
);
862 config
.WriteInt('Client', 'LastPort', NetClientPort
);
864 config
.SaveFile(FileName
);