DEADSOFTWARE

fixed player menu titles
[d2df-sdl.git] / src / game / g_language.pas
index 5f73c2d45667e3345ed201c502ebb89405122ccb..a9049a61eb27376561baac021e02ae15aa93e3b9 100644 (file)
@@ -194,6 +194,8 @@ type
     I_MENU_LOADING,
     I_MENU_PLAYER_1,
     I_MENU_PLAYER_2,
+    I_MENU_PLAYER_1_KBD,
+    I_MENU_PLAYER_2_KBD,
     I_MENU_PLAYER_1_ALT,
     I_MENU_PLAYER_2_ALT,
     I_MENU_PLAYER_1_WEAPONS,
@@ -946,9 +948,13 @@ const
                                        'Îñòàëîñü %d ñåêóíä äî ñëåäóþùåãî ðàóíäà'),
     ('MENU LOADING',                   'Loading...',
                                        'Çàãðóçêà...'),
-    ('MENU PLAYER 1',                  'Player 1 KEYBOARD',
+    ('MENU PLAYER 1',                  'Player 1',
+                                       'Ïåðâûé èãðîê'),
+    ('MENU PLAYER 2',                  'Player 2',
+                                       'Âòîðîé èãðîê'),
+    ('MENU PLAYER 1 KBD',              'Player 1, keyboard',
                                        'Ïåðâûé èãðîê, êëàâèàòóðà'),
-    ('MENU PLAYER 2',                  'Player 2 KEYBOARD',
+    ('MENU PLAYER 2 KBD',              'Player 2, keyboard',
                                        'Âòîðîé èãðîê, êëàâèàòóðà'),
     ('MENU PLAYER 1 ALT',              'Player 1, GAMEPAD',
                                        'Ïåðâûé èãðîê, GAMEPAD'),