diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 3e092381baf7ad01f2d84574955e044aaae87d5b..21f25cb1a7806c22898c998af38ebc3a63204a9a 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
if gState = STATE_ENDPIC then
begin
ID := DWORD(-1);
if gState = STATE_ENDPIC then
begin
ID := DWORD(-1);
- if not g_Texture_Get('TEXTURE_endpic', ID) then
- g_Texture_Get(_lc[I_TEXTURE_ENDPIC], ID);
-
- if ID <> DWORD(-1) then
- e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight)
- else
- e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0);
+ if g_Texture_Get('TEXTURE_endpic', ID) then DrawMenuBackground('TEXTURE_endpic')
+ else DrawMenuBackground(_lc[I_TEXTURE_ENDPIC]);
if g_ActiveWindow <> nil then
begin
if g_ActiveWindow <> nil then
begin