1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
23 function sys_GetTicks (): Int64;
24 procedure sys_Delay (ms
: Integer);
26 (* --- Graphics --- *)
27 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
28 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullscreen
, maximized
: Boolean): Boolean;
29 procedure sys_EnableVSync (yes
: Boolean);
30 procedure sys_Repaint
;
33 function sys_HandleInput (): Boolean;
34 procedure sys_RequestQuit
;
41 sys_CharPress
: procedure (ch
: AnsiChar) = nil;
42 sys_ScreenResize
: procedure (w
, h
: Integer) = nil;
47 SysUtils
, SDL2
, Math
, ctypes
,
48 e_log
, r_graphics
, e_input
, e_sound
,
49 {$INCLUDE ../nogl/noGLuses.inc}
50 {$IFDEF ENABLE_HOLMES}
51 g_holmes
, sdlcarcass
, fui_ctls
,
53 g_touch
, g_options
, g_console
, g_game
, g_menu
, g_gui
, g_basic
;
56 GameTitle
= 'Doom 2D: Forever (SDL 2, %s)';
60 context
: TSDL_GLContext
;
61 display
, wx
, wy
: Integer;
63 JoystickHandle
: array [0..e_MaxJoys
- 1] of PSDL_Joystick
;
64 JoystickHatState
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyHats
- 1, HAT_LEFT
..HAT_DOWN
] of Boolean;
65 JoystickZeroAxes
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyAxes
- 1] of Integer;
67 (* --------- Utils --------- *)
69 function sys_GetTicks (): Int64;
71 result
:= SDL_GetTicks()
74 procedure sys_Delay (ms
: Integer);
79 (* --------- Graphics --------- *)
81 function LoadGL
: Boolean;
86 if glRenderToFBO
and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
88 if glRenderToFBO
and (not Load_GL_ARB_framebuffer_object
) then
91 e_LogWriteln('GL: framebuffer objects not supported; disabling FBO rendering');
92 glRenderToFBO
:= false;
103 function GetTitle (): PChar;
104 var info
: AnsiString;
106 info
:= g_GetBuildHash(false);
107 if info
= 'custom build' then
108 info
:= info
+ ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE
+ ' ' + GAME_BUILDTIME
;
109 result
:= PChar(Format(GameTitle
, [info
]))
112 function InitWindow (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
113 var flags
: UInt32
; x
, y
: cint
;
115 // note: on window close make: if assigned(oglDeinitCB) then oglDeinitCB;
116 e_LogWritefln('InitWindow %s %s %s %s', [w
, h
, bpp
, fullScreen
]);
121 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 1);
122 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
123 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK
, SDL_GL_CONTEXT_PROFILE_ES
);
125 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
126 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
127 SDL_GL_SetAttribute(SDL_GL_RED_SIZE
, 8);
128 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE
, 8);
129 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE
, 8);
130 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE
, 16);
131 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
132 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE
, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
134 flags
:= SDL_WINDOW_OPENGL
or SDL_WINDOW_RESIZABLE
;
135 if fullScreen
then flags
:= flags
or SDL_WINDOW_FULLSCREEN
;
136 if maximized
then flags
:= flags
or SDL_WINDOW_MAXIMIZED
;
139 x
:= SDL_WINDOWPOS_CENTERED
;
140 y
:= SDL_WINDOWPOS_CENTERED
147 window
:= SDL_CreateWindow(GetTitle(), x
, y
, w
, h
, flags
);
148 if window
<> nil then
150 context
:= SDL_GL_CreateContext(window
);
151 if context
<> nil then
155 e_LogWriteln('GL: unable to load OpenGL functions', TMsgType
.Fatal
);
156 SDL_GL_DeleteContext(context
); context
:= nil;
159 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
161 SDL_GetWindowPosition(window
, @x
, @y
);
164 gFullScreen
:= fullscreen
;
165 gWinMaximized
:= maximized
;
166 gRC_FullScreen
:= fullscreen
;
167 gRC_Maximized
:= maximized
;
168 if @sys_ScreenResize
<> nil then
169 sys_ScreenResize(w
, h
);
174 // SDL_DestroyWindow(window);
175 e_LogWritefln('SDL: unable to create OpenGL context: %s', [SDL_GetError
])
180 e_LogWritefln('SDL: unable to create window: %s', [SDL_GetError
])
185 if fullScreen
then flags
:= SDL_WINDOW_FULLSCREEN
else flags
:= 0;
186 SDL_SetWindowFullscreen(window
, flags
);
187 SDL_SetWindowSize(window
, w
, h
);
188 if maximized
then SDL_MaximizeWindow(window
);
189 // always reset to center when changing fullscreen->windowed for safety purposes
190 if wc
or (gFullscreen
and not fullscreen
) or (gWinMaximized
and not maximized
) then
192 x
:= SDL_WINDOWPOS_CENTERED
;
193 y
:= SDL_WINDOWPOS_CENTERED
200 SDL_SetWindowPosition(window
, x
, y
);
201 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
203 SDL_GetWindowPosition(window
, @x
, @y
);
206 gFullScreen
:= fullscreen
;
207 gWinMaximized
:= maximized
;
208 gRC_FullScreen
:= fullscreen
;
209 gRC_Maximized
:= maximized
;
210 if @sys_ScreenResize
<> nil then
211 sys_ScreenResize(w
, h
);
216 procedure sys_Repaint
;
218 SDL_GL_SwapWindow(window
)
221 procedure sys_EnableVSync (yes
: Boolean);
224 SDL_GL_SetSwapInterval(1)
226 SDL_GL_SetSwapInterval(0)
229 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
230 var i
, count
, num
, pw
, ph
: Integer; m
: TSDL_DisplayMode
;
233 num
:= SDL_GetNumDisplayModes(display
);
235 e_LogWritefln('SDL: unable to get numer of available display modes: %s', [SDL_GetError
]);
238 e_LogWritefln('Video modes for display %s:', [display
]);
239 SetLength(result
, num
);
240 i
:= 0; count
:= 0; pw
:= 0; ph
:= 0;
243 SDL_GetDisplayMode(display
, i
, @m
);
244 if ((pw
<> m
.w
) or (ph
<> m
.h
)) then
246 e_LogWritefln('* %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
247 pw
:= m
.w
; ph
:= m
.h
;
248 result
[count
] := IntToStr(m
.w
) + 'x' + IntToStr(m
.h
);
253 e_LogWritefln('- %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
257 SetLength(result
, count
)
261 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
263 result
:= InitWindow(w
, h
, bpp
, fullScreen
, maximized
)
266 (* --------- Joystick --------- *)
268 procedure HandleJoyButton (var ev
: TSDL_JoyButtonEvent
);
269 var down
: Boolean; key
: Integer;
271 if (ev
.which
< e_MaxJoys
) and (ev
.button
< e_MaxJoyBtns
) then
273 key
:= e_JoyButtonToKey(ev
.which
, ev
.button
);
274 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
276 e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev
.which
, ev
.button
, key
, down
]);
277 e_KeyUpDown(key
, down
);
278 g_Console_ProcessBind(key
, down
)
284 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
285 e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev
.which
, ev
.button
, down
])
290 procedure HandleJoyAxis (var ev
: TSDL_JoyAxisEvent
);
291 var key
, minuskey
: Integer;
293 if (ev
.which
< e_MaxJoys
) and (ev
.axis
< e_MaxJoyAxes
) then
295 key
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_PLUS
);
296 minuskey
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_MINUS
);
299 e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]]);
301 if ev
.value
< JoystickZeroAxes
[ev
.which
, ev
.axis
] - e_JoystickDeadzones
[ev
.which
] then
303 if (e_KeyPressed(key
)) then
305 e_KeyUpDown(key
, False);
306 g_Console_ProcessBind(key
, False)
308 e_KeyUpDown(minuskey
, True);
309 g_Console_ProcessBind(minuskey
, True)
311 else if ev
.value
> JoystickZeroAxes
[ev
.which
, ev
.axis
] + e_JoystickDeadzones
[ev
.which
] then
313 if (e_KeyPressed(minuskey
)) then
315 e_KeyUpDown(minuskey
, False);
316 g_Console_ProcessBind(minuskey
, False)
318 e_KeyUpDown(key
, True);
319 g_Console_ProcessBind(key
, True)
323 if (e_KeyPressed(minuskey
)) then
325 e_KeyUpDown(minuskey
, False);
326 g_Console_ProcessBind(minuskey
, False)
328 if (e_KeyPressed(key
)) then
330 e_KeyUpDown(key
, False);
331 g_Console_ProcessBind(key
, False)
338 e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]])
342 procedure HandleJoyHat (var ev
: TSDL_JoyHatEvent
);
346 hat
: array [HAT_LEFT
..HAT_DOWN
] of Boolean;
348 if (ev
.which
< e_MaxJoys
) and (ev
.hat
< e_MaxJoyHats
) then
351 e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
]);
352 hat
[HAT_UP
] := LongBool(ev
.value
and SDL_HAT_UP
);
353 hat
[HAT_DOWN
] := LongBool(ev
.value
and SDL_HAT_DOWN
);
354 hat
[HAT_LEFT
] := LongBool(ev
.value
and SDL_HAT_LEFT
);
355 hat
[HAT_RIGHT
] := LongBool(ev
.value
and SDL_HAT_RIGHT
);
356 for i
:= HAT_LEFT
to HAT_DOWN
do
358 if JoystickHatState
[ev
.which
, ev
.hat
, i
] <> hat
[i
] then
361 key
:= e_JoyHatToKey(ev
.which
, ev
.hat
, i
);
362 e_KeyUpDown(key
, down
);
363 g_Console_ProcessBind(key
, down
)
366 JoystickHatState
[ev
.which
, ev
.hat
] := hat
371 e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
])
375 procedure HandleJoyAdd (var ev
: TSDL_JoyDeviceEvent
);
378 if (ev
.which
< e_MaxJoys
) then
380 JoystickHandle
[ev
.which
] := SDL_JoystickOpen(ev
.which
);
381 if JoystickHandle
[ev
.which
] <> nil then
383 e_LogWritefln('Added Joystick %s', [ev
.which
]);
384 e_JoystickAvailable
[ev
.which
] := True;
385 for i
:= 0 to Min(SDL_JoystickNumAxes(JoystickHandle
[ev
.which
]), e_MaxJoyAxes
) - 1 do
386 JoystickZeroAxes
[ev
.which
, i
] := SDL_JoystickGetAxis(JoystickHandle
[ev
.which
], i
)
390 e_LogWritefln('Warning! Failed to open Joystick %s', [ev
.which
])
395 e_LogWritefln('Warning! Added Joystick %s, but we support only <= %s', [ev
.which
, e_MaxJoys
])
399 procedure HandleJoyRemove (var ev
: TSDL_JoyDeviceEvent
);
401 e_LogWritefln('Removed Joystick %s', [ev
.which
]);
402 if (ev
.which
< e_MaxJoys
) then
404 e_JoystickAvailable
[ev
.which
] := False;
405 if JoystickHandle
[ev
.which
] <> nil then
406 SDL_JoystickClose(JoystickHandle
[ev
.which
]);
407 JoystickHandle
[ev
.which
] := nil
411 (* --------- Input --------- *)
413 function HandleWindow (var ev
: TSDL_WindowEvent
): Boolean;
417 e_LogWritefln('Window Event: event = %s, data1 = %s, data2 = %s', [ev
.event
, ev
.data1
, ev
.data2
]);
419 SDL_WINDOWEVENT_RESIZED
:
420 if @sys_ScreenResize
<> nil then
421 sys_ScreenResize(ev
.data1
, ev
.data2
);
422 SDL_WINDOWEVENT_EXPOSED
: sys_Repaint
;
423 SDL_WINDOWEVENT_CLOSE
: result
:= true;
424 SDL_WINDOWEVENT_MOVED
:
429 SDL_WINDOWEVENT_FOCUS_LOST
, SDL_WINDOWEVENT_MINIMIZED
:
432 if gMuteWhenInactive
then
433 e_MuteChannels(true);
434 {$IFDEF ENABLE_HOLMES}
435 if assigned(winBlurCB
) then winBlurCB
;
438 SDL_WINDOWEVENT_FOCUS_GAINED
, SDL_WINDOWEVENT_MAXIMIZED
, SDL_WINDOWEVENT_RESTORED
:
440 if ev
.event
= SDL_WINDOWEVENT_MAXIMIZED
then
442 gWinMaximized
:= true;
443 gRC_Maximized
:= true
445 else if ev
.event
= SDL_WINDOWEVENT_RESTORED
then
447 gWinMaximized
:= false;
448 gRC_Maximized
:= false
450 e_MuteChannels(false);
451 {$IFDEF ENABLE_HOLMES}
452 if assigned(winFocusCB
) then winFocusCB
;
458 procedure HandleKeyboard (var ev
: TSDL_KeyboardEvent
);
459 var down
: Boolean; key
: Integer;
461 key
:= ev
.keysym
.scancode
;
462 down
:= (ev
.type_
= SDL_KEYDOWN
);
463 if key
= SDL_SCANCODE_AC_BACK
then
464 key
:= SDL_SCANCODE_ESCAPE
;
465 {$IFDEF ENABLE_HOLMES}
466 if fuiOnSDLEvent(PSDL_Event(@ev
)^) then
468 // event eaten, but...
469 if not down
then e_KeyUpDown(key
, false);
473 if ev
._repeat
= 0 then
476 e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down
, key
]);
477 e_KeyUpDown(key
, down
);
478 g_Console_ProcessBind(key
, down
);
483 e_LogWritefln('Input Debug: keyrep, scancode=%s', [key
]);
484 g_Console_ProcessBindRepeat(key
);
488 procedure HandleTextInput (var ev
: TSDL_TextInputEvent
);
489 var ch
: UnicodeChar
; sch
: AnsiChar;
491 Utf8ToUnicode(@ch
, PChar(ev
.text), 1);
492 sch
:= AnsiChar(wchar2win(ch
));
494 e_LogWritefln('Input Debug: text, text="%s", ch = %s, sch = %s', [ev
.text, Ord(ch
), Ord(sch
)]);
495 if @sys_CharPress
<> nil then
496 if IsValid1251(Word(ch
)) and IsPrintable1251(ch
) then
500 function sys_HandleInput (): Boolean;
504 ZeroMemory(@ev
, sizeof(ev
));
505 while SDL_PollEvent(@ev
) <> 0 do
508 SDL_QUITEV
: result
:= true;
509 SDL_WINDOWEVENT
: result
:= HandleWindow(ev
.window
);
510 SDL_KEYUP
, SDL_KEYDOWN
: HandleKeyboard(ev
.key
);
511 SDL_JOYBUTTONDOWN
, SDL_JOYBUTTONUP
: HandleJoyButton(ev
.jbutton
);
512 SDL_JOYAXISMOTION
: HandleJoyAxis(ev
.jaxis
);
513 SDL_JOYHATMOTION
: HandleJoyHat(ev
.jhat
);
514 SDL_JOYDEVICEADDED
: HandleJoyAdd(ev
.jdevice
);
515 SDL_JOYDEVICEREMOVED
: HandleJoyRemove(ev
.jdevice
);
516 SDL_TEXTINPUT
: HandleTextInput(ev
.text);
517 SDL_FINGERMOTION
, SDL_FINGERDOWN
, SDL_FINGERUP
: g_Touch_HandleEvent(ev
.tfinger
);
518 {$IFDEF ENABLE_HOLMES}
519 SDL_MOUSEBUTTONDOWN
, SDL_MOUSEBUTTONUP
, SDL_MOUSEWHEEL
, SDL_MOUSEMOTION
: fuiOnSDLEvent(ev
);
525 procedure sys_RequestQuit
;
528 ev
.type_
:= SDL_QUITEV
;
532 (* --------- Init --------- *)
537 e_WriteLog('Init SDL2', TMsgType
.Notify
);
539 {$IFDEF USE_SDLMIXER}
540 flags
:= SDL_INIT_TIMER
or SDL_INIT_AUDIO
or $00004000;
542 flags
:= SDL_INIT_TIMER
or $00004000;
545 flags
:= SDL_INIT_TIMER
or SDL_INIT_VIDEO
;
547 SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK
, '0');
548 if SDL_Init(flags
) <> 0 then
549 raise Exception
.Create('SDL: Init failed: ' + SDL_GetError
);
551 if SDL_InitSubSystem(SDL_INIT_JOYSTICK
) <> 0 then
552 e_LogWritefln('SDL: Init subsystem failed: %s', [SDL_GetError()]);
554 SDL_ShowCursor(SDL_DISABLE
);
559 e_WriteLog('Releasing SDL2', TMsgType
.Notify
);
560 if context
<> nil then
563 SDL_GL_DeleteContext(context
);
566 if window
<> nil then
568 SDL_DestroyWindow(window
);
575 conRegVar('sdl2_display_index', @display
, 'use display index as base', '');
576 conRegVar('sdl2_window_x', @wx
, 'window position x', '');
577 conRegVar('sdl2_window_y', @wy
, 'window position y', '');
578 conRegVar('sdl2_window_center', @wc
, 'force window creation at center', '');
580 wx
:= SDL_WINDOWPOS_CENTERED
;
581 wy
:= SDL_WINDOWPOS_CENTERED
;