1 (* Copyright (C) DooM 2D:Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
24 function SDLMain(): Integer;
25 function GetTimer(): Int64;
26 procedure ResetTimer();
27 function CreateGLWindow(Title
: PChar): Boolean;
28 procedure KillGLWindow();
29 procedure PushExitEvent();
30 function ProcessMessage(): Boolean;
31 procedure ProcessLoading();
32 procedure ReDrawWindow();
33 procedure SwapBuffers();
34 procedure Sleep(ms
: LongWord);
35 function GetDisplayModes(dBPP
: DWORD
; var SelRes
: DWORD
): SArray
;
36 function g_Window_SetDisplay(PreserveGL
: Boolean = False): Boolean;
37 function g_Window_SetSize(W
, H
: Word; FScreen
: Boolean): Boolean;
40 gwin_dump_extensions
: Boolean = false;
45 {$IFDEF WINDOWS}Windows
,{$ENDIF}
46 SDL2
, GL
, GLExt
, e_graphics
, e_log
, g_main
,
47 g_console
, SysUtils
, e_input
, g_options
, g_game
,
48 g_basic
, g_textures
, e_sound
, g_sound
, g_menu
, ENet
, g_net
;
54 Time
, Time_Delta
, Time_Old
: Int64;
57 wNeedTimeReset
: Boolean = False;
58 //wWindowCreated: Boolean = False;
59 //wCursorShown: Boolean = False;
60 wMinimized
: Boolean = False;
61 //wNeedFree: Boolean = True;
62 wLoadingProgress
: Boolean = False;
63 wLoadingQuit
: Boolean = False;
64 {wWinPause: Byte = 0;}
66 ticksOverflow
: Int64 = -1;
67 lastTicks
: Uint32
= 0; // to detect overflow
71 // TODO: move this to a separate file
72 CP1251
: array [0..127] of Word = (
73 $0402,$0403,$201A,$0453,$201E,$2026,$2020,$2021,$20AC,$2030,$0409,$2039,$040A,$040C,$040B,$040F,
74 $0452,$2018,$2019,$201C,$201D,$2022,$2013,$2014,$003F,$2122,$0459,$203A,$045A,$045C,$045B,$045F,
75 $00A0,$040E,$045E,$0408,$00A4,$0490,$00A6,$00A7,$0401,$00A9,$0404,$00AB,$00AC,$00AD,$00AE,$0407,
76 $00B0,$00B1,$0406,$0456,$0491,$00B5,$00B6,$00B7,$0451,$2116,$0454,$00BB,$0458,$0405,$0455,$0457,
77 $0410,$0411,$0412,$0413,$0414,$0415,$0416,$0417,$0418,$0419,$041A,$041B,$041C,$041D,$041E,$041F,
78 $0420,$0421,$0422,$0423,$0424,$0425,$0426,$0427,$0428,$0429,$042A,$042B,$042C,$042D,$042E,$042F,
79 $0430,$0431,$0432,$0433,$0434,$0435,$0436,$0437,$0438,$0439,$043A,$043B,$043C,$043D,$043E,$043F,
80 $0440,$0441,$0442,$0443,$0444,$0445,$0446,$0447,$0448,$0449,$044A,$044B,$044C,$044D,$044E,$044F
83 // TODO: make a transition table or something
84 function WCharToCP1251(wc
: Word): Word;
90 if CP1251
[n
] = wc
then begin Result
:= n
; break
end;
91 Result
:= Result
+ 128;
94 function g_Window_SetDisplay(PreserveGL
: Boolean = False): Boolean;
96 mode
, cmode
: TSDL_DisplayMode
;
105 e_WriteLog('Setting display mode...', MSG_NOTIFY
);
107 wFlags
:= SDL_WINDOW_OPENGL
or SDL_WINDOW_RESIZABLE
;
108 if gFullscreen
then wFlags
:= wFlags
or SDL_WINDOW_FULLSCREEN
;
109 if gWinMaximized
then wFlags
:= wFlags
or SDL_WINDOW_MAXIMIZED
;
113 SDL_DestroyWindow(h_Wnd
);
119 mode
.w
:= gScreenWidth
;
120 mode
.h
:= gScreenHeight
;
122 mode
.refresh_rate
:= 0;
123 mode
.driverdata
:= nil;
124 if SDL_GetClosestDisplayMode(0, @mode
, @cmode
) = nil then
127 gScreenHeight
:= 600;
131 gScreenWidth
:= cmode
.w
;
132 gScreenHeight
:= cmode
.h
;
136 h_Wnd
:= SDL_CreateWindow(PChar(wTitle
), gWinRealPosX
, gWinRealPosY
, gScreenWidth
, gScreenHeight
, wFlags
);
137 if h_Wnd
= nil then Exit
;
139 SDL_GL_MakeCurrent(h_Wnd
, h_GL
);
140 SDL_ShowCursor(SDL_DISABLE
);
145 procedure ReShowCursor();
147 // TODO: what was this for?
150 function GetDisplayModes(dBPP
: DWORD
; var SelRes
: DWORD
): SArray
;
152 mode
: TSDL_DisplayMode
;
153 res
, i
, k
, n
, pw
, ph
: Integer;
155 SetLength(Result
, 0);
156 {$IFDEF HEADLESS}Exit
;{$ENDIF}
158 n
:= SDL_GetNumDisplayModes(0);
162 res
:= SDL_GetDisplayMode(0, i
, @mode
);
163 if res
< 0 then continue
;
164 if SDL_BITSPERPIXEL(mode
.format
) = gBPP
then continue
;
165 if (mode
.w
= pw
) and (mode
.h
= ph
) then continue
;
166 if (mode
.w
= gScreenWidth
) and (mode
.h
= gScreenHeight
) then
169 SetLength(Result
, k
);
170 Result
[k
-1] := IntToStr(mode
.w
) + 'x' + IntToStr(mode
.h
);
171 pw
:= mode
.w
; ph
:= mode
.h
174 e_WriteLog('SDL: Got ' + IntToStr(k
) + ' resolutions.', MSG_NOTIFY
);
177 procedure Sleep(ms
: LongWord);
182 procedure ChangeWindowSize();
184 gWinSizeX
:= gScreenWidth
;
185 gWinSizeY
:= gScreenHeight
;
186 {$IFDEF HEADLESS}Exit
;{$ENDIF}
187 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
188 g_Game_SetupScreenSize();
190 g_Game_ClearLoading();
193 function g_Window_SetSize(W
, H
: Word; FScreen
: Boolean): Boolean;
198 {$IFDEF HEADLESS}Exit
;{$ENDIF}
201 if (gScreenWidth
<> W
) or (gScreenHeight
<> H
) then
208 if gFullscreen
<> FScreen
then
211 gFullscreen
:= FScreen
;
217 g_Window_SetDisplay(Preserve
);
222 function WindowEventHandler(ev
: TSDL_WindowEvent
): Boolean;
224 wActivate
, wDeactivate
: Boolean;
228 wDeactivate
:= False;
231 SDL_WINDOWEVENT_MOVED
:
233 if not (gFullscreen
or gWinMaximized
) then
235 gWinRealPosX
:= ev
.data1
;
236 gWinRealPosY
:= ev
.data2
;
240 SDL_WINDOWEVENT_MINIMIZED
:
242 if not wMinimized
then
244 e_ResizeWindow(0, 0);
247 if g_debug_WinMsgs
then
249 g_Console_Add('Now minimized');
250 e_WriteLog('[DEBUG] WinMsgs: Now minimized', MSG_NOTIFY
);
256 SDL_WINDOWEVENT_RESIZED
:
258 gScreenWidth
:= ev
.data1
;
259 gScreenHeight
:= ev
.data2
;
262 if g_debug_WinMsgs
then
264 g_Console_Add('Resized to ' + IntToStr(ev
.data1
) + 'x' + IntToStr(ev
.data2
));
265 e_WriteLog('[DEBUG] WinMsgs: Resized to ' + IntToStr(ev
.data1
) + 'x' + IntToStr(ev
.data2
), MSG_NOTIFY
);
269 SDL_WINDOWEVENT_EXPOSED
:
272 SDL_WINDOWEVENT_MAXIMIZED
:
276 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
280 if not gWinMaximized
then
282 gWinMaximized
:= True;
283 if g_debug_WinMsgs
then
285 g_Console_Add('Now maximized');
286 e_WriteLog('[DEBUG] WinMsgs: Now maximized', MSG_NOTIFY
);
291 SDL_WINDOWEVENT_RESTORED
:
295 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
299 if gWinMaximized
then
300 gWinMaximized
:= False;
301 if g_debug_WinMsgs
then
303 g_Console_Add('Now restored');
304 e_WriteLog('[DEBUG] WinMsgs: Now restored', MSG_NOTIFY
);
308 SDL_WINDOWEVENT_FOCUS_GAINED
:
311 //e_WriteLog('window gained focus!', MSG_NOTIFY);
314 SDL_WINDOWEVENT_FOCUS_LOST
:
317 //e_WriteLog('window lost focus!', MSG_NOTIFY);
325 e_WriteLog('deactivating window', MSG_NOTIFY
);
326 e_EnableInput
:= False;
327 e_ClearInputBuffer();
329 if gMuteWhenInactive
then
331 //e_WriteLog('deactivating sounds', MSG_NOTIFY);
332 e_MuteChannels(True);
335 if g_debug_WinMsgs
then
337 g_Console_Add('Now inactive');
338 e_WriteLog('[DEBUG] WinMsgs: Now inactive', MSG_NOTIFY
);
344 else if wActivate
then
346 if not gWinActive
then
348 //e_WriteLog('activating window', MSG_NOTIFY);
349 e_EnableInput
:= True;
351 if gMuteWhenInactive
then
353 //e_WriteLog('activating sounds', MSG_NOTIFY);
354 e_MuteChannels(False);
357 if g_debug_WinMsgs
then
359 g_Console_Add('Now active');
360 e_WriteLog('[DEBUG] WinMsgs: Now active', MSG_NOTIFY
);
368 function EventHandler(ev
: TSDL_Event
): Boolean;
377 Result
:= WindowEventHandler(ev
.window
);
381 if gExit
<> EXIT_QUIT
then
383 if not wLoadingProgress
then
389 wLoadingQuit
:= True;
396 key
:= ev
.key
.keysym
.scancode
;
402 Utf8ToUnicode(@uc
, PChar(ev
.text.text), 1);
404 if (keychr
> 127) then
405 keychr
:= WCharToCP1251(keychr
);
406 CharPress(Chr(keychr
));
409 // other key presses and joysticks are handled in e_input
413 procedure SwapBuffers();
415 {$IFDEF HEADLESS}Exit
;{$ENDIF}
416 SDL_GL_SwapWindow(h_Wnd
);
419 procedure KillGLWindow();
421 if h_Wnd
<> nil then SDL_DestroyWindow(h_Wnd
);
422 if h_GL
<> nil then SDL_GL_DeleteContext(h_GL
);
425 //wWindowCreated := False;
428 function CreateGLWindow(Title
: PChar): Boolean;
434 gWinSizeX
:= gScreenWidth
;
435 gWinSizeY
:= gScreenHeight
;
438 e_WriteLog('Creating window', MSG_NOTIFY
);
440 if not g_Window_SetDisplay() then
443 e_WriteLog('Window creation error (resolution not supported?)', MSG_FATALERROR
);
448 h_Gl
:= SDL_GL_CreateContext(h_Wnd
);
449 if h_Gl
= nil then Exit
;
451 //wWindowCreated := True;
453 e_ResizeWindow(gScreenWidth
, gScreenHeight
);
460 // windoze sux; in headless mode `GetTickCount()` (and SDL) returns shit
461 function GetTimer(): Int64;
465 QueryPerformanceFrequency(F
);
466 QueryPerformanceCounter(C
);
467 Result
:= Round(C
/F
*1000{000});
470 function GetTimer(): Int64;
475 t
:= SDL_GetTicks() {* 1000}; // TODO: do we really need microseconds here? k8: NOPE!
476 if ticksOverflow
= -1 then
483 if lastTicks
> t
then
485 // overflow, increment overflow ;-)
486 ticksOverflow
:= ticksOverflow
+(Int64($ffffffff)+Int64(1));
487 tt
:= (Int64($ffffffff)+Int64(1))+Int64(t
);
488 t
:= Uint32(tt
-lastTicks
);
492 result
:= ticksOverflow
+Int64(t
);
496 procedure ResetTimer();
498 wNeedTimeReset
:= True;
501 procedure PushExitEvent();
505 ev
.type_
:= SDL_QUITEV
;
509 procedure ProcessLoading();
514 FillChar(ev
, SizeOf(ev
), 0);
515 //wNeedFree := False;
516 wLoadingProgress
:= True;
517 while SDL_PollEvent(@ev
) > 0 do
519 if (ev
.type_
= SDL_QUITEV
) then
524 if (ev
.type_
= SDL_QUITEV
) or (gExit
= EXIT_QUIT
) then
526 wLoadingProgress
:= False;
530 if not wMinimized
then
532 if g_Texture_Get('INTER', ID
) then
533 e_DrawSize(ID
, 0, 0, 0, False, False, gScreenWidth
, gScreenHeight
)
535 e_Clear(GL_COLOR_BUFFER_BIT
, 0, 0, 0);
545 if NetMode
= NET_SERVER
then
548 if (NetMode
= NET_CLIENT
) and (NetState
<> NET_STATE_AUTH
) then
549 g_Net_Client_UpdateWhileLoading
;
550 wLoadingProgress
:= False;
553 function ProcessMessage(): Boolean;
559 FillChar(ev
, SizeOf(ev
), 0);
561 while SDL_PollEvent(@ev
) > 0 do
563 Result
:= EventHandler(ev
);
564 if ev
.type_
= SDL_QUITEV
then exit
;
568 Time_Delta
:= Time
- Time_Old
;
572 if wNeedTimeReset
then
574 Time_Delta
:= 28{(27777 div 1000)};
575 wNeedTimeReset
:= False;
578 t
:= Time_Delta
div 28{(27777 div 1000)};
584 if NetMode
= NET_SERVER
then g_Net_Host_Update()
585 else if NetMode
= NET_CLIENT
then g_Net_Client_Update();
591 if NetMode
= NET_SERVER
then g_Net_Host_Update()
592 else if NetMode
= NET_CLIENT
then g_Net_Client_Update();
601 if gExit
= EXIT_QUIT
then
607 // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ:
610 Time_Old
:= Time
- (Time_Delta
mod 28{(27777 div 1000)});
611 if (not wMinimized
) then
624 procedure ReDrawWindow
;
630 procedure InitOpenGL(VSync
: Boolean);
634 {$IFDEF HEADLESS}Exit
;{$ENDIF}
635 if VSync
then v
:= 1 else v
:= 0;
636 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
637 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
638 SDL_GL_SetAttribute(SDL_GL_RED_SIZE
, 8);
639 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE
, 8);
640 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE
, 8);
641 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE
, 16);
642 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
643 SDL_GL_SetSwapInterval(v
);
646 function glHasExtension (name
: AnsiString): Boolean;
651 extName
: ShortString;
654 if length(name
) = 0 then exit
;
655 exts
:= glGetString(GL_EXTENSIONS
);
656 if exts
= nil then exit
;
657 while (exts
[0] <> #0) and (exts
[0] = ' ') do Inc(exts
);
658 while exts
[0] <> #0 do
660 if gwin_dump_extensions
then
663 while (exts
[i
] <> #0) and (exts
[i
] <> ' ') do Inc(i
);
666 e_WriteLog('FUUUUUUUUUUUUU', MSG_WARNING
);
670 Move(exts
^, extName
[1], i
);
671 extName
[0] := Char(i
);
672 e_WriteLog(Format('EXT: %s', [extName
]), MSG_NOTIFY
);
676 for i
:= 0 to length(name
)-1 do
678 if exts
[i
] = #0 then begin found
:= false; break
; end;
679 if exts
[i
] <> name
[i
+1] then begin found
:= false; break
; end;
681 if found
and ((exts
[length(name
)] = #0) or (exts
[length(name
)] = ' ')) then begin result
:= true; exit
; end;
682 while (exts
[0] <> #0) and (exts
[0] <> ' ') do Inc(exts
);
683 while (exts
[0] <> #0) and (exts
[0] = ' ') do Inc(exts
);
687 function SDLMain(): Integer;
692 e_NoGraphics
:= True;
695 e_WriteLog('Initializing OpenGL', MSG_NOTIFY
);
698 e_WriteLog('Creating GL window', MSG_NOTIFY
);
699 if not CreateGLWindow(PChar(Format('Doom 2D: Forever %s', [GAME_VERSION
]))) then
705 {EnumDisplayModes();}
707 for idx
:= 1 to ParamCount
do
709 if ParamStr(idx
) = '--opengl-dump-exts' then gwin_dump_extensions
:= true;
712 if not glHasExtension('GL_ARB_texture_non_power_of_two') then
714 e_WriteLog('Driver DID''T advertised NPOT textures support', MSG_WARNING
);
715 glLegacyNPOT
:= true;
719 e_WriteLog('Driver advertised NPOT textures support', MSG_NOTIFY
);
720 glLegacyNPOT
:= false;
722 gwin_dump_extensions
:= false;
725 Time_Old
:= GetTimer();
728 if ParamCount
> 0 then
729 g_Game_Process_Params();
732 if (not gGameOn
) and gAskLanguage
then
733 g_Menu_AskLanguage();
735 e_WriteLog('Entering the main loop', MSG_NOTIFY
);
737 while not ProcessMessage() do