DEADSOFTWARE

put "{$MODE ...}" directive in each source file; removed trailing spaces, and convert...
[d2df-sdl.git] / src / game / g_options.pas
1 {$MODE DELPHI}
2 unit g_options;
4 interface
6 uses
7 g_language;
9 type
10 TPlayerControl = record
11 KeyRight: Word;
12 KeyLeft: Word;
13 KeyUp: Word;
14 KeyDown: Word;
15 KeyFire: Word;
16 KeyJump: Word;
17 KeyNextWeapon: Word;
18 KeyPrevWeapon: Word;
19 KeyOpen: Word;
20 end;
22 TGameControls = record
23 TakeScreenshot: Word;
24 Stat: Word;
25 Chat: Word;
26 TeamChat: Word;
27 end;
29 TControls = record
30 GameControls: TGameControls;
31 P1Control: TPlayerControl;
32 P2Control: TPlayerControl;
33 end;
35 procedure g_Options_SetDefault();
36 procedure g_Options_Read(FileName: String);
37 procedure g_Options_Write(FileName: String);
38 procedure g_Options_Write_Language(FileName: String);
39 procedure g_Options_Write_Video(FileName: String);
40 procedure g_Options_Write_Gameplay_Custom(FileName: String);
41 procedure g_Options_Write_Gameplay_Net(FileName: String);
42 procedure g_Options_Write_Net_Server(FileName: String);
43 procedure g_Options_Write_Net_Client(FileName: String);
45 var
46 gGameControls: TControls;
47 gScreenWidth: Word = 800;
48 gScreenHeight: Word = 600;
49 gWinRealPosX: Integer = 0;
50 gWinRealPosY: Integer = 0;
51 gBPP: Byte = 32;
52 gFreq: Byte = 0;
53 gFullscreen: Boolean = False;
54 gWinMaximized: Boolean = False;
55 gVSync: Boolean = False;
56 glLegacyNPOT: Boolean = False;
57 gTextureFilter: Boolean = True;
58 gNoSound: Boolean = False;
59 gSoundLevel: Byte = 75;
60 gMusicLevel: Byte = 65;
61 gMaxSimSounds: Byte = 8;
62 gMuteWhenInactive: Boolean = False;
63 gAdvCorpses: Boolean = True;
64 gAdvBlood: Boolean = True;
65 gAdvGibs: Boolean = True;
66 gGibsCount: Integer = 32;
67 gBloodCount: Byte = 3;
68 gFlash: Byte = 1;
69 gDrawBackGround: Boolean = True;
70 gShowMessages: Boolean = True;
71 gRevertPlayers: Boolean = False;
72 gLanguage: String = LANGUAGE_ENGLISH;
73 gAskLanguage: Boolean = True;
74 gcMap: String = '';
75 gcGameMode: String = '';
76 gcTimeLimit: Word = 0;
77 gcGoalLimit: Word = 0;
78 gcMaxLives: Byte = 0;
79 gcPlayers: Byte = 1;
80 gcTeamDamage: Boolean = False;
81 gcAllowExit: Boolean = True;
82 gcWeaponStay: Boolean = False;
83 gcMonsters: Boolean = False;
84 gcBotsVS: String = 'Everybody';
85 gnMap: String = '';
86 gnGameMode: String = '';
87 gnTimeLimit: Word = 0;
88 gnGoalLimit: Word = 0;
89 gnMaxLives: Byte = 0;
90 gnPlayers: Byte = 1;
91 gnTeamDamage: Boolean = False;
92 gnAllowExit: Boolean = True;
93 gnWeaponStay: Boolean = False;
94 gnMonsters: Boolean = False;
95 gnBotsVS: String = 'Everybody';
96 gsSDLSampleRate: Integer = 44100;
97 gsSDLBufferSize: Integer = 2048;
98 gSFSDebug: Boolean = False;
99 gSFSFastMode: Boolean = False;
101 implementation
103 uses
104 e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
105 g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures,
106 g_items, GL, GLExt;
108 procedure g_Options_SetDefault();
109 var
110 i: Integer;
111 begin
112 g_Sound_SetupAllVolumes(75, 65);
113 gMaxSimSounds := 8;
114 gMuteWhenInactive := False;
115 gAnnouncer := ANNOUNCE_MEPLUS;
116 gSoundEffectsDF := True;
117 g_GFX_SetMax(2000);
118 g_Gibs_SetMax(150);
119 g_Corpses_SetMax(20);
120 g_Shells_SetMax(300);
121 gGibsCount := 32;
122 gBloodCount := 3;
123 gAdvBlood := True;
124 gAdvCorpses := True;
125 gAdvGibs := True;
126 gFlash := 1;
127 gDrawBackGround := True;
128 gShowMessages := True;
129 gRevertPlayers := False;
131 for i := 0 to e_MaxJoys-1 do
132 e_JoystickDeadzones[i] := 8192;
134 with gGameControls.GameControls do
135 begin
136 TakeScreenshot := 183;
137 Stat := 15;
138 Chat := 20; // [T]
139 TeamChat := 21; // [Y]
140 end;
142 with gGameControls.P1Control do
143 begin
144 KeyRight := 77;
145 KeyLeft := 75;
146 KeyUp := 72;
147 KeyDown := 76;
148 KeyFire := 184;
149 KeyJump := 157;
150 KeyNextWeapon := 73;
151 KeyPrevWeapon := 71;
152 KeyOpen := 54;
153 end;
155 with gGameControls.P2Control do
156 begin
157 KeyRight := 33;
158 KeyLeft := 31;
159 KeyUp := 18;
160 KeyDown := 32;
161 KeyFire := 30;
162 KeyJump := 16;
163 KeyNextWeapon := 19;
164 KeyPrevWeapon := 17;
165 KeyOpen := 58;
166 end;
168 with gPlayer1Settings do
169 begin
170 Name := 'Player1';
171 Model := STD_PLAYER_MODEL;
172 Color.R := PLAYER1_DEF_COLOR.R;
173 Color.G := PLAYER1_DEF_COLOR.G;
174 Color.B := PLAYER1_DEF_COLOR.B;
175 Team := TEAM_RED;
176 end;
178 with gPlayer2Settings do
179 begin
180 Name := 'Player2';
181 Model := STD_PLAYER_MODEL;
182 Color.R := PLAYER2_DEF_COLOR.R;
183 Color.G := PLAYER2_DEF_COLOR.G;
184 Color.B := PLAYER2_DEF_COLOR.B;
185 Team := TEAM_BLUE;
186 end;
188 NetUseMaster := True;
189 g_Net_Slist_Set('mpms.doom2d.org', 25665);
190 end;
192 procedure g_Options_Read(FileName: String);
193 var
194 config: TConfig;
195 str: String;
196 i: Integer;
197 begin
198 gAskLanguage := True;
199 e_WriteLog('Reading config', MSG_NOTIFY);
201 if not FileExists(FileName) then
202 begin
203 e_WriteLog('Config file '+FileName+' not found', MSG_WARNING);
204 g_Options_SetDefault();
206 // Default video options:
207 gScreenWidth := 800;
208 gScreenHeight := 600;
209 gWinRealPosX := 0;
210 gWinRealPosY := 0;
211 gWinMaximized := False;
212 gFullScreen := False;
213 gBPP := 32;
214 gVSync := False;
215 gTextureFilter := True;
216 glLegacyNPOT := False;
218 Exit;
219 end;
221 config := TConfig.CreateFile(FileName);
223 gScreenWidth := config.ReadInt('Video', 'ScreenWidth', 800);
224 if gScreenWidth < 640 then
225 gScreenWidth := 640;
226 gScreenHeight := config.ReadInt('Video', 'ScreenHeight', 600);
227 if gScreenHeight < 480 then
228 gScreenHeight := 480;
229 gWinRealPosX := config.ReadInt('Video', 'WinPosX', 0);
230 if gWinRealPosX < 0 then
231 gWinRealPosX := 0;
232 gWinRealPosY := config.ReadInt('Video', 'WinPosY', 0);
233 if gWinRealPosY < 0 then
234 gWinRealPosY := 0;
235 gFullScreen := config.ReadBool('Video', 'Fullscreen', False);
236 gWinMaximized := config.ReadBool('Video', 'Maximized', False);
237 gBPP := config.ReadInt('Video', 'BPP', 32);
238 gFreq := config.ReadInt('Video', 'Freq', 0);
239 gVSync := config.ReadBool('Video', 'VSync', True);
240 gTextureFilter := config.ReadBool('Video', 'TextureFilter', True);
241 glLegacyNPOT := config.ReadBool('Video', 'LegacyCompatible', False);
243 gNoSound := config.ReadBool('Sound', 'NoSound', False);
244 gSoundLevel := Min(config.ReadInt('Sound', 'SoundLevel', 75), 255);
245 gMusicLevel := Min(config.ReadInt('Sound', 'MusicLevel', 65), 255);
246 gMaxSimSounds := Max(Min(config.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
247 gMuteWhenInactive := config.ReadBool('Sound', 'MuteInactive', False);
248 gAnnouncer := Min(Max(config.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS), ANNOUNCE_NONE), ANNOUNCE_ALL);
249 gSoundEffectsDF := config.ReadBool('Sound', 'SoundEffectsDF', True);
250 gsSDLSampleRate := Min(Max(config.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
251 gsSDLBufferSize := Min(Max(config.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
253 with gGameControls.GameControls do
254 begin
255 TakeScreenshot := config.ReadInt('GameControls', 'TakeScreenshot', 183);
256 Stat := config.ReadInt('GameControls', 'Stat', 15);
257 Chat := config.ReadInt('GameControls', 'Chat', 20);
258 TeamChat := config.ReadInt('GameControls', 'TeamChat', 21);
259 end;
261 with gGameControls.P1Control, config do
262 begin
263 KeyRight := ReadInt('Player1', 'KeyRight', 33);
264 KeyLeft := ReadInt('Player1', 'KeyLeft', 31);
265 KeyUp := ReadInt('Player1', 'KeyUp', 18);
266 KeyDown := ReadInt('Player1', 'KeyDown', 32);
267 KeyFire := ReadInt('Player1', 'KeyFire', 30);
268 KeyJump := ReadInt('Player1', 'KeyJump', 16);
269 KeyNextWeapon := ReadInt('Player1', 'KeyNextWeapon', 19);
270 KeyPrevWeapon := ReadInt('Player1', 'KeyPrevWeapon', 17);
271 KeyOpen := ReadInt('Player1', 'KeyOpen', 58);
272 end;
274 with gPlayer1Settings, config do
275 begin
276 Name := ReadStr('Player1', 'name', 'Player1');
277 Model := ReadStr('Player1', 'model', STD_PLAYER_MODEL);
278 Color.R := Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR.R)), 255);
279 Color.G := Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR.G)), 255);
280 Color.B := Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR.B)), 255);
281 Team := ReadInt('Player1', 'team', TEAM_RED);
282 if (Team < TEAM_RED) or (Team > TEAM_BLUE) then
283 Team := TEAM_RED;
284 end;
286 with gGameControls.P2Control, config do
287 begin
288 KeyRight := ReadInt('Player2', 'KeyRight', 205);
289 KeyLeft := ReadInt('Player2', 'KeyLeft', 203);
290 KeyUp := ReadInt('Player2', 'KeyUp', 200);
291 KeyDown := ReadInt('Player2', 'KeyDown', 208);
292 KeyFire := ReadInt('Player2', 'KeyFire', 184);
293 KeyJump := ReadInt('Player2', 'KeyJump', 157);
294 KeyNextWeapon := ReadInt('Player2', 'KeyNextWeapon', 73);
295 KeyPrevWeapon := ReadInt('Player2', 'KeyPrevWeapon', 71);
296 KeyOpen := ReadInt('Player2', 'KeyOpen', 54);
297 end;
299 with gPlayer2Settings, config do
300 begin
301 Name := ReadStr('Player2', 'name', 'Player2');
302 Model := ReadStr('Player2', 'model', STD_PLAYER_MODEL);
303 Color.R := Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR.R)), 255);
304 Color.G := Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR.G)), 255);
305 Color.B := Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR.B)), 255);
306 Team := ReadInt('Player2', 'team', TEAM_BLUE);
307 if (Team < TEAM_RED) or (Team > TEAM_BLUE) then
308 Team := TEAM_RED;
309 end;
311 for i := 0 to e_MaxJoys-1 do
312 e_JoystickDeadzones[i] := config.ReadInt('Joysticks', 'Deadzone' + IntToStr(i), 8192);
314 g_GFX_SetMax(Min(config.ReadInt('Game', 'MaxParticles', 1000), 50000));
315 g_Shells_SetMax(Min(config.ReadInt('Game', 'MaxShells', 300), 600));
316 g_Gibs_SetMax(Min(config.ReadInt('Game', 'MaxGibs', 150), 500));
317 g_Corpses_SetMax(Min(config.ReadInt('Game', 'MaxCorpses', 20), 100));
319 case config.ReadInt('Game', 'GibsCount', 3) of
320 0: gGibsCount := 0;
321 1: gGibsCount := 8;
322 2: gGibsCount := 16;
323 3: gGibsCount := 32;
324 else gGibsCount := 48;
325 end;
327 ITEM_RESPAWNTIME := 36*Max(config.ReadInt('Game', 'ItemRespawnTime', 60), 0);
328 gBloodCount := Min(config.ReadInt('Game', 'BloodCount', 4), 4);
329 gAdvBlood := config.ReadBool('Game', 'AdvancesBlood', True);
330 gAdvCorpses := config.ReadBool('Game', 'AdvancesCorpses', True);
331 gAdvGibs := config.ReadBool('Game', 'AdvancesGibs', True);
332 gFlash := Min(Max(config.ReadInt('Game', 'Flash', 1), 0), 2);
333 gDrawBackGround := config.ReadBool('Game', 'BackGround', True);
334 gShowMessages := config.ReadBool('Game', 'Messages', True);
335 gRevertPlayers := config.ReadBool('Game', 'RevertPlayers', False);
336 gChatBubble := Min(Max(config.ReadInt('Game', 'ChatBubble', 4), 0), 4);
337 gSFSDebug := config.ReadBool('Game', 'SFSDebug', False);
338 gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
340 // Ãåéìïëåé â ñâîåé èãðå
341 gcMap := config.ReadStr('GameplayCustom', 'Map', '');
342 gcGameMode := config.ReadStr('GameplayCustom', 'GameMode', _lc[I_MENU_GAME_TYPE_DM]);
343 gcTimeLimit := Min(Max(config.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
344 gcGoalLimit := Min(Max(config.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
345 gcMaxLives := Min(Max(config.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
346 gcPlayers := Min(Max(config.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
347 gcTeamDamage := config.ReadBool('GameplayCustom', 'TeamDamage', False);
348 gcAllowExit := config.ReadBool('GameplayCustom', 'AllowExit', True);
349 gcWeaponStay := config.ReadBool('GameplayCustom', 'WeaponStay', False);
350 gcMonsters := config.ReadBool('GameplayCustom', 'Monsters', False);
351 gcBotsVS := config.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
353 with gGameSettings do
354 begin
355 GameMode := g_Game_TextToMode(gcGameMode);
356 if GameMode = GM_NONE then
357 GameMode := GM_DM;
358 if GameMode = GM_SINGLE then
359 GameMode := GM_COOP;
360 TimeLimit := gcTimeLimit;
361 GoalLimit := gcGoalLimit;
362 MaxLives := gcMaxLives;
364 Options := 0;
365 if gcTeamDamage then
366 Options := Options or GAME_OPTION_TEAMDAMAGE;
367 if gcAllowExit then
368 Options := Options or GAME_OPTION_ALLOWEXIT;
369 if gcWeaponStay then
370 Options := Options or GAME_OPTION_WEAPONSTAY;
371 if gcMonsters then
372 Options := Options or GAME_OPTION_MONSTERS;
373 if gcBotsVS = 'Everybody' then
374 Options := Options or GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER;
375 if gcBotsVS = 'Players' then
376 Options := Options or GAME_OPTION_BOTVSPLAYER;
377 if gcBotsVS = 'Monsters' then
378 Options := Options or GAME_OPTION_BOTVSMONSTER;
379 end;
381 // Ãåéìïëåé â ñåòåâîé èãðå
382 gnMap := config.ReadStr('GameplayNetwork', 'Map', '');
383 gnGameMode := config.ReadStr('GameplayNetwork', 'GameMode', _lc[I_MENU_GAME_TYPE_DM]);
384 gnTimeLimit := Min(Max(config.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
385 gnGoalLimit := Min(Max(config.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
386 gnMaxLives := Min(Max(config.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
387 gnPlayers := Min(Max(config.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
388 gnTeamDamage := config.ReadBool('GameplayNetwork', 'TeamDamage', False);
389 gnAllowExit := config.ReadBool('GameplayNetwork', 'AllowExit', True);
390 gnWeaponStay := config.ReadBool('GameplayNetwork', 'WeaponStay', False);
391 gnMonsters := config.ReadBool('GameplayNetwork', 'Monsters', False);
392 gnBotsVS := config.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
394 // Îáùèå ñåòåâûå
395 NetSlistIP := config.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
396 NetSlistPort := config.ReadInt('MasterServer', 'Port', 25665);
398 // Ñåðâåð
399 NetServerName := config.ReadStr('Server', 'Name', 'Unnamed Server');
400 NetPassword := config.ReadStr('Server', 'Password', '');
401 NetPort := Min(Max(0, config.ReadInt('Server', 'Port', 25666)), 65535);
402 NetMaxClients := Min(Max(0, config.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS);
403 NetAllowRCON := config.ReadBool('Server', 'RCON', False);
404 NetRCONPassword := config.ReadStr('Server', 'RCONPassword', 'default');
405 NetUseMaster := config.ReadBool('Server', 'SyncWithMaster', True);
406 NetUpdateRate := Max(0, config.ReadInt('Server', 'UpdateInterval', 0));
407 NetRelupdRate := Max(0, config.ReadInt('Server', 'ReliableUpdateInterval', 18));
408 NetMasterRate := Max(1, config.ReadInt('Server', 'MasterSyncInterval', 60000));
410 // Êëèåíò
411 NetInterpLevel := Max(0, config.ReadInt('Client', 'InterpolationSteps', 2));
412 NetForcePlayerUpdate := config.ReadBool('Client', 'ForcePlayerUpdate', False);
413 NetPredictSelf := config.ReadBool('Client', 'PredictSelf', True);
414 NetClientIP := config.ReadStr('Client', 'LastIP', '127.0.0.1');
415 NetClientPort := Max(0, config.ReadInt('Client', 'LastPort', 25666));
417 // ßçûê:
418 str := config.ReadStr('Game', 'Language', '');
419 if (str = LANGUAGE_RUSSIAN) or
420 (str = LANGUAGE_ENGLISH) then
421 begin
422 gLanguage := str;
423 gAskLanguage := False;
424 end
425 else
426 gLanguage := LANGUAGE_ENGLISH;
428 config.Free();
430 if gTextureFilter then
431 TEXTUREFILTER := GL_LINEAR
432 else
433 TEXTUREFILTER := GL_NEAREST;
434 end;
436 procedure g_Options_Write(FileName: String);
437 var
438 config: TConfig;
439 i: Integer;
440 begin
441 e_WriteLog('Writing config', MSG_NOTIFY);
443 config := TConfig.CreateFile(FileName);
445 config.WriteInt('Video', 'ScreenWidth', gScreenWidth);
446 config.WriteInt('Video', 'ScreenHeight', gScreenHeight);
447 config.WriteInt('Video', 'WinPosX', gWinRealPosX);
448 config.WriteInt('Video', 'WinPosY', gWinRealPosY);
449 config.WriteBool('Video', 'Fullscreen', gFullScreen);
450 config.WriteBool('Video', 'Maximized', gWinMaximized);
451 config.WriteInt('Video', 'BPP', gBPP);
452 config.WriteBool('Video', 'VSync', gVSync);
453 config.WriteBool('Video', 'TextureFilter', gTextureFilter);
454 config.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT);
456 config.WriteBool('Sound', 'NoSound', gNoSound);
457 config.WriteInt('Sound', 'SoundLevel', gSoundLevel);
458 config.WriteInt('Sound', 'MusicLevel', gMusicLevel);
459 config.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds);
460 config.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive);
461 config.WriteInt('Sound', 'Announcer', gAnnouncer);
462 config.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF);
463 config.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate);
464 config.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize);
466 with config, gGameControls.GameControls do
467 begin
468 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot);
469 WriteInt('GameControls', 'Stat', Stat);
470 WriteInt('GameControls', 'Chat', Chat);
471 WriteInt('GameControls', 'TeamChat', TeamChat);
472 end;
474 with config, gGameControls.P1Control, gPlayer1Settings do
475 begin
476 WriteInt('Player1', 'KeyRight', KeyRight);
477 WriteInt('Player1', 'KeyLeft', KeyLeft);
478 WriteInt('Player1', 'KeyUp', KeyUp);
479 WriteInt('Player1', 'KeyDown', KeyDown);
480 WriteInt('Player1', 'KeyFire', KeyFire);
481 WriteInt('Player1', 'KeyJump', KeyJump);
482 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon);
483 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon);
484 WriteInt('Player1', 'KeyOpen', KeyOpen);
486 WriteStr('Player1', 'Name', Name);
487 WriteStr('Player1', 'model', Model);
488 WriteInt('Player1', 'red', Color.R);
489 WriteInt('Player1', 'green', Color.G);
490 WriteInt('Player1', 'blue', Color.B);
491 WriteInt('Player1', 'team', Team);
492 end;
494 with config, gGameControls.P2Control, gPlayer2Settings do
495 begin
496 WriteInt('Player2', 'KeyRight', KeyRight);
497 WriteInt('Player2', 'KeyLeft', KeyLeft);
498 WriteInt('Player2', 'KeyUp', KeyUp);
499 WriteInt('Player2', 'KeyDown', KeyDown);
500 WriteInt('Player2', 'KeyFire', KeyFire);
501 WriteInt('Player2', 'KeyJump', KeyJump);
502 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon);
503 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon);
504 WriteInt('Player2', 'KeyOpen', KeyOpen);
506 WriteStr('Player2', 'Name', Name);
507 WriteStr('Player2', 'model', Model);
508 WriteInt('Player2', 'red', Color.R);
509 WriteInt('Player2', 'green', Color.G);
510 WriteInt('Player2', 'blue', Color.B);
511 WriteInt('Player2', 'team', Team);
512 end;
514 for i := 0 to e_MaxJoys-1 do
515 config.WriteInt('Joysticks', 'Deadzone' + IntToStr(i), e_JoystickDeadzones[i]);
517 with config do
518 case gGibsCount of
519 0: config.WriteInt('Game', 'GibsCount', 0);
520 8: config.WriteInt('Game', 'GibsCount', 1);
521 16: config.WriteInt('Game', 'GibsCount', 2);
522 32: config.WriteInt('Game', 'GibsCount', 3);
523 else config.WriteInt('Game', 'GibsCount', 4);
524 end;
526 config.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME div 36);
527 config.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
528 config.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
529 config.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
530 config.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
531 config.WriteInt('Game', 'BloodCount', gBloodCount);
532 config.WriteBool('Game', 'AdvancesBlood', gAdvBlood);
533 config.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses);
534 config.WriteBool('Game', 'AdvancesGibs', gAdvGibs);
535 config.WriteInt('Game', 'Flash', gFlash);
536 config.WriteBool('Game', 'BackGround', gDrawBackGround);
537 config.WriteBool('Game', 'Messages', gShowMessages);
538 config.WriteBool('Game', 'RevertPlayers', gRevertPlayers);
539 config.WriteInt('Game', 'ChatBubble', gChatBubble);
540 config.WriteBool('Game', 'SFSDebug', gSFSDebug);
541 config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
543 config.WriteStr ('GameplayCustom', 'Map', gcMap);
544 config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);
545 config.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit);
546 config.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit);
547 config.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives);
548 config.WriteInt ('GameplayCustom', 'Players', gcPlayers);
549 config.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage);
550 config.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit);
551 config.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay);
552 config.WriteBool('GameplayCustom', 'Monsters', gcMonsters);
553 config.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS);
555 config.WriteStr ('GameplayNetwork', 'Map', gnMap);
556 config.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode);
557 config.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit);
558 config.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit);
559 config.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives);
560 config.WriteInt ('GameplayNetwork', 'Players', gnPlayers);
561 config.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage);
562 config.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit);
563 config.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay);
564 config.WriteBool('GameplayNetwork', 'Monsters', gnMonsters);
565 config.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS);
567 config.WriteStr('MasterServer', 'IP', NetSlistIP);
568 config.WriteInt('MasterServer', 'Port', NetSlistPort);
570 config.WriteStr ('Server', 'Name', NetServerName);
571 config.WriteStr ('Server', 'Password', NetPassword);
572 config.WriteInt ('Server', 'Port', NetPort);
573 config.WriteInt ('Server', 'MaxClients', NetMaxClients);
574 config.WriteBool('Server', 'RCON', NetAllowRCON);
575 config.WriteStr ('Server', 'RCONPassword', NetRCONPassword);
576 config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
577 config.WriteInt ('Server', 'UpdateInterval', NetUpdateRate);
578 config.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate);
579 config.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate);
581 config.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel);
582 config.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate);
583 config.WriteBool ('Client', 'PredictSelf', NetPredictSelf);
584 config.WriteStr ('Client', 'LastIP', NetClientIP);
585 config.WriteInt ('Client', 'LastPort', NetClientPort);
587 config.SaveFile(FileName);
588 config.Free();
589 end;
591 procedure g_Options_Write_Language(FileName: String);
592 var
593 config: TConfig;
594 begin
595 e_WriteLog('Writing language config', MSG_NOTIFY);
597 config := TConfig.CreateFile(FileName);
598 config.WriteStr('Game', 'Language', gLanguage);
599 config.SaveFile(FileName);
600 config.Free();
601 end;
603 procedure g_Options_Write_Video(FileName: String);
604 var
605 config: TConfig;
606 sW, sH: Integer;
607 begin
608 e_WriteLog('Writing resolution to config', MSG_NOTIFY);
610 config := TConfig.CreateFile(FileName);
612 if gWinMaximized and (not gFullscreen) then
613 begin
614 sW := gWinSizeX;
615 sH := gWinSizeY;
616 end
617 else
618 begin
619 sW := gScreenWidth;
620 sH := gScreenHeight;
621 end;
623 config.WriteInt('Video', 'ScreenWidth', sW);
624 config.WriteInt('Video', 'ScreenHeight', sH);
625 config.WriteInt('Video', 'WinPosX', gWinRealPosX);
626 config.WriteInt('Video', 'WinPosY', gWinRealPosY);
627 config.WriteBool('Video', 'Fullscreen', gFullscreen);
628 config.WriteBool('Video', 'Maximized', gWinMaximized);
630 config.SaveFile(FileName);
631 config.Free();
632 end;
634 procedure g_Options_Write_Gameplay_Custom(FileName: String);
635 var
636 config: TConfig;
637 begin
638 e_WriteLog('Writing custom gameplay config', MSG_NOTIFY);
640 config := TConfig.CreateFile(FileName);
642 config.WriteStr ('GameplayCustom', 'Map', gcMap);
643 config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);
644 config.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit);
645 config.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit);
646 config.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives);
647 config.WriteInt ('GameplayCustom', 'Players', gcPlayers);
648 config.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage);
649 config.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit);
650 config.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay);
651 config.WriteBool('GameplayCustom', 'Monsters', gcMonsters);
652 config.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS);
654 config.SaveFile(FileName);
655 config.Free();
656 end;
658 procedure g_Options_Write_Gameplay_Net(FileName: String);
659 var
660 config: TConfig;
661 begin
662 e_WriteLog('Writing network gameplay config', MSG_NOTIFY);
664 config := TConfig.CreateFile(FileName);
666 config.WriteStr ('GameplayNetwork', 'Map', gnMap);
667 config.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode);
668 config.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit);
669 config.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit);
670 config.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives);
671 config.WriteInt ('GameplayNetwork', 'Players', gnPlayers);
672 config.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage);
673 config.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit);
674 config.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay);
675 config.WriteBool('GameplayNetwork', 'Monsters', gnMonsters);
676 config.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS);
678 config.SaveFile(FileName);
679 config.Free();
680 end;
682 procedure g_Options_Write_Net_Server(FileName: String);
683 var
684 config: TConfig;
685 begin
686 e_WriteLog('Writing server config', MSG_NOTIFY);
688 config := TConfig.CreateFile(FileName);
690 config.WriteStr ('Server', 'Name', NetServerName);
691 config.WriteStr ('Server', 'Password', NetPassword);
692 config.WriteInt ('Server', 'Port', NetPort);
693 config.WriteInt ('Server', 'MaxClients', NetMaxClients);
694 config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
696 config.SaveFile(FileName);
697 config.Free();
698 end;
700 procedure g_Options_Write_Net_Client(FileName: String);
701 var
702 config: TConfig;
703 begin
704 e_WriteLog('Writing client config', MSG_NOTIFY);
706 config := TConfig.CreateFile(FileName);
708 config.WriteStr('Client', 'LastIP', NetClientIP);
709 config.WriteInt('Client', 'LastPort', NetClientPort);
711 config.SaveFile(FileName);
712 config.Free();
713 end;
715 end.