9 TPlayerControl
= record
21 TGameControls
= record
29 GameControls
: TGameControls
;
30 P1Control
: TPlayerControl
;
31 P2Control
: TPlayerControl
;
34 procedure g_Options_SetDefault();
35 procedure g_Options_Read(FileName
: String);
36 procedure g_Options_Write(FileName
: String);
37 procedure g_Options_Write_Language(FileName
: String);
38 procedure g_Options_Write_Video(FileName
: String);
39 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
40 procedure g_Options_Write_Gameplay_Net(FileName
: String);
41 procedure g_Options_Write_Net_Server(FileName
: String);
42 procedure g_Options_Write_Net_Client(FileName
: String);
45 gGameControls
: TControls
;
46 gScreenWidth
: Word = 800;
47 gScreenHeight
: Word = 600;
48 gWinRealPosX
: Integer = 0;
49 gWinRealPosY
: Integer = 0;
52 gFullscreen
: Boolean = False;
53 gWinMaximized
: Boolean = False;
54 gVSync
: Boolean = False;
55 glLegacyNPOT
: Boolean = False;
56 gTextureFilter
: Boolean = True;
57 gNoSound
: Boolean = False;
58 gSoundLevel
: Byte = 75;
59 gMusicLevel
: Byte = 65;
60 gMaxSimSounds
: Byte = 8;
61 gMuteWhenInactive
: Boolean = False;
62 gAdvCorpses
: Boolean = True;
63 gAdvBlood
: Boolean = True;
64 gAdvGibs
: Boolean = True;
65 gGibsCount
: Integer = 32;
66 gBloodCount
: Byte = 3;
68 gDrawBackGround
: Boolean = True;
69 gShowMessages
: Boolean = True;
70 gRevertPlayers
: Boolean = False;
71 gLanguage
: String = LANGUAGE_ENGLISH
;
72 gAskLanguage
: Boolean = True;
74 gcGameMode
: String = '';
75 gcTimeLimit
: Word = 0;
76 gcGoalLimit
: Word = 0;
79 gcTeamDamage
: Boolean = False;
80 gcAllowExit
: Boolean = True;
81 gcWeaponStay
: Boolean = False;
82 gcMonsters
: Boolean = False;
83 gcBotsVS
: String = 'Everybody';
85 gnGameMode
: String = '';
86 gnTimeLimit
: Word = 0;
87 gnGoalLimit
: Word = 0;
90 gnTeamDamage
: Boolean = False;
91 gnAllowExit
: Boolean = True;
92 gnWeaponStay
: Boolean = False;
93 gnMonsters
: Boolean = False;
94 gnBotsVS
: String = 'Everybody';
95 gsSDLSampleRate
: Integer = 44100;
96 gsSDLBufferSize
: Integer = 2048;
101 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
102 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_textures
,
105 procedure g_Options_SetDefault();
109 g_Sound_SetupAllVolumes(75, 65);
111 gMuteWhenInactive
:= False;
112 gAnnouncer
:= ANNOUNCE_MEPLUS
;
113 gSoundEffectsDF
:= True;
116 g_Corpses_SetMax(20);
117 g_Shells_SetMax(300);
124 gDrawBackGround
:= True;
125 gShowMessages
:= True;
126 gRevertPlayers
:= False;
128 for i
:= 0 to e_MaxJoys
-1 do
129 e_JoystickDeadzones
[i
] := 8192;
131 with gGameControls
.GameControls
do
133 TakeScreenshot
:= 183;
136 TeamChat
:= 21; // [Y]
139 with gGameControls
.P1Control
do
152 with gGameControls
.P2Control
do
165 with gPlayer1Settings
do
168 Model
:= STD_PLAYER_MODEL
;
169 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
170 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
171 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
175 with gPlayer2Settings
do
178 Model
:= STD_PLAYER_MODEL
;
179 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
180 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
181 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
185 NetUseMaster
:= True;
186 g_Net_Slist_Set('mpms.doom2d.org', 25665);
189 procedure g_Options_Read(FileName
: String);
195 gAskLanguage
:= True;
196 e_WriteLog('Reading config', MSG_NOTIFY
);
198 if not FileExists(FileName
) then
200 e_WriteLog('Config file '+FileName
+' not found', MSG_WARNING
);
201 g_Options_SetDefault();
203 // Default video options:
205 gScreenHeight
:= 600;
208 gWinMaximized
:= False;
209 gFullScreen
:= False;
212 gTextureFilter
:= True;
213 glLegacyNPOT
:= False;
218 config
:= TConfig
.CreateFile(FileName
);
220 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
221 if gScreenWidth
< 640 then
223 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
224 if gScreenHeight
< 480 then
225 gScreenHeight
:= 480;
226 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 0);
227 if gWinRealPosX
< 0 then
229 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 0);
230 if gWinRealPosY
< 0 then
232 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
233 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
234 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
235 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
236 gVSync
:= config
.ReadBool('Video', 'VSync', True);
237 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
238 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
240 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
241 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
242 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
243 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
244 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
245 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
246 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
247 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
248 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
250 with gGameControls
.GameControls
do
252 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
253 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
254 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
255 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
258 with gGameControls
.P1Control
, config
do
260 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
261 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
262 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
263 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
264 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
265 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
266 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
267 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
268 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
271 with gPlayer1Settings
, config
do
273 Name
:= ReadStr('Player1', 'name', 'Player1');
274 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
275 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
276 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
277 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
278 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
279 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
283 with gGameControls
.P2Control
, config
do
285 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
286 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
287 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
288 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
289 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
290 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
291 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
292 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
293 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
296 with gPlayer2Settings
, config
do
298 Name
:= ReadStr('Player2', 'name', 'Player2');
299 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
300 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
301 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
302 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
303 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
304 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
308 for i
:= 0 to e_MaxJoys
-1 do
309 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
311 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
312 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
313 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
314 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
316 case config
.ReadInt('Game', 'GibsCount', 3) of
321 else gGibsCount
:= 48;
324 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
325 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
326 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
327 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
328 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
329 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
330 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
331 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
332 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
333 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
335 // Ãåéìïëåé â ñâîåé èãðå
336 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
337 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
338 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
339 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
340 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
341 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
342 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
343 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
344 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
345 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
346 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
348 with gGameSettings
do
350 GameMode
:= g_Game_TextToMode(gcGameMode
);
351 if GameMode
= GM_NONE
then
353 if GameMode
= GM_SINGLE
then
355 TimeLimit
:= gcTimeLimit
;
356 GoalLimit
:= gcGoalLimit
;
357 MaxLives
:= gcMaxLives
;
361 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
363 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
365 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
367 Options
:= Options
or GAME_OPTION_MONSTERS
;
368 if gcBotsVS
= 'Everybody' then
369 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
370 if gcBotsVS
= 'Players' then
371 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
372 if gcBotsVS
= 'Monsters' then
373 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
376 // Ãåéìïëåé â ñåòåâîé èãðå
377 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
378 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
379 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
380 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
381 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
382 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
383 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
384 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
385 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
386 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
387 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
389 // Îáùèå ñåòåâûå
390 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
391 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
394 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
395 NetPassword
:= config
.ReadStr('Server', 'Password', '');
396 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
397 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
398 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
399 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
400 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
401 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
402 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
403 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
406 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
407 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
408 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
409 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
410 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
413 str
:= config
.ReadStr('Game', 'Language', '');
414 if (str
= LANGUAGE_RUSSIAN
) or
415 (str
= LANGUAGE_ENGLISH
) then
418 gAskLanguage
:= False;
421 gLanguage
:= LANGUAGE_ENGLISH
;
425 if gTextureFilter
then
426 TEXTUREFILTER
:= GL_LINEAR
428 TEXTUREFILTER
:= GL_NEAREST
;
431 procedure g_Options_Write(FileName
: String);
436 e_WriteLog('Writing config', MSG_NOTIFY
);
438 config
:= TConfig
.CreateFile(FileName
);
440 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
441 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
442 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
443 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
444 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
445 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
446 config
.WriteInt('Video', 'BPP', gBPP
);
447 config
.WriteBool('Video', 'VSync', gVSync
);
448 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
449 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
451 config
.WriteBool('Sound', 'NoSound', gNoSound
);
452 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
453 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
454 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
455 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
456 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
457 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
458 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
459 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
461 with config
, gGameControls
.GameControls
do
463 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
464 WriteInt('GameControls', 'Stat', Stat
);
465 WriteInt('GameControls', 'Chat', Chat
);
466 WriteInt('GameControls', 'TeamChat', TeamChat
);
469 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
471 WriteInt('Player1', 'KeyRight', KeyRight
);
472 WriteInt('Player1', 'KeyLeft', KeyLeft
);
473 WriteInt('Player1', 'KeyUp', KeyUp
);
474 WriteInt('Player1', 'KeyDown', KeyDown
);
475 WriteInt('Player1', 'KeyFire', KeyFire
);
476 WriteInt('Player1', 'KeyJump', KeyJump
);
477 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
478 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
479 WriteInt('Player1', 'KeyOpen', KeyOpen
);
481 WriteStr('Player1', 'Name', Name
);
482 WriteStr('Player1', 'model', Model
);
483 WriteInt('Player1', 'red', Color
.R
);
484 WriteInt('Player1', 'green', Color
.G
);
485 WriteInt('Player1', 'blue', Color
.B
);
486 WriteInt('Player1', 'team', Team
);
489 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
491 WriteInt('Player2', 'KeyRight', KeyRight
);
492 WriteInt('Player2', 'KeyLeft', KeyLeft
);
493 WriteInt('Player2', 'KeyUp', KeyUp
);
494 WriteInt('Player2', 'KeyDown', KeyDown
);
495 WriteInt('Player2', 'KeyFire', KeyFire
);
496 WriteInt('Player2', 'KeyJump', KeyJump
);
497 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
498 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
499 WriteInt('Player2', 'KeyOpen', KeyOpen
);
501 WriteStr('Player2', 'Name', Name
);
502 WriteStr('Player2', 'model', Model
);
503 WriteInt('Player2', 'red', Color
.R
);
504 WriteInt('Player2', 'green', Color
.G
);
505 WriteInt('Player2', 'blue', Color
.B
);
506 WriteInt('Player2', 'team', Team
);
509 for i
:= 0 to e_MaxJoys
-1 do
510 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
514 0: config
.WriteInt('Game', 'GibsCount', 0);
515 8: config
.WriteInt('Game', 'GibsCount', 1);
516 16: config
.WriteInt('Game', 'GibsCount', 2);
517 32: config
.WriteInt('Game', 'GibsCount', 3);
518 else config
.WriteInt('Game', 'GibsCount', 4);
521 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
522 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
523 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
524 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
525 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
526 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
527 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
528 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
529 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
530 config
.WriteInt('Game', 'Flash', gFlash
);
531 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
532 config
.WriteBool('Game', 'Messages', gShowMessages
);
533 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
534 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
536 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
537 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
538 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
539 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
540 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
541 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
542 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
543 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
544 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
545 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
546 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
548 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
549 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
550 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
551 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
552 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
553 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
554 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
555 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
556 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
557 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
558 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
560 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
561 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
563 config
.WriteStr ('Server', 'Name', NetServerName
);
564 config
.WriteStr ('Server', 'Password', NetPassword
);
565 config
.WriteInt ('Server', 'Port', NetPort
);
566 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
567 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
568 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
569 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
570 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
571 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
572 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
574 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
575 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
576 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
577 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
578 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
580 config
.SaveFile(FileName
);
584 procedure g_Options_Write_Language(FileName
: String);
588 e_WriteLog('Writing language config', MSG_NOTIFY
);
590 config
:= TConfig
.CreateFile(FileName
);
591 config
.WriteStr('Game', 'Language', gLanguage
);
592 config
.SaveFile(FileName
);
596 procedure g_Options_Write_Video(FileName
: String);
601 e_WriteLog('Writing resolution to config', MSG_NOTIFY
);
603 config
:= TConfig
.CreateFile(FileName
);
605 if gWinMaximized
and (not gFullscreen
) then
616 config
.WriteInt('Video', 'ScreenWidth', sW
);
617 config
.WriteInt('Video', 'ScreenHeight', sH
);
618 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
619 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
620 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
621 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
623 config
.SaveFile(FileName
);
627 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
631 e_WriteLog('Writing custom gameplay config', MSG_NOTIFY
);
633 config
:= TConfig
.CreateFile(FileName
);
635 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
636 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
637 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
638 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
639 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
640 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
641 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
642 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
643 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
644 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
645 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
647 config
.SaveFile(FileName
);
651 procedure g_Options_Write_Gameplay_Net(FileName
: String);
655 e_WriteLog('Writing network gameplay config', MSG_NOTIFY
);
657 config
:= TConfig
.CreateFile(FileName
);
659 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
660 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
661 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
662 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
663 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
664 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
665 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
666 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
667 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
668 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
669 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
671 config
.SaveFile(FileName
);
675 procedure g_Options_Write_Net_Server(FileName
: String);
679 e_WriteLog('Writing server config', MSG_NOTIFY
);
681 config
:= TConfig
.CreateFile(FileName
);
683 config
.WriteStr ('Server', 'Name', NetServerName
);
684 config
.WriteStr ('Server', 'Password', NetPassword
);
685 config
.WriteInt ('Server', 'Port', NetPort
);
686 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
687 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
689 config
.SaveFile(FileName
);
693 procedure g_Options_Write_Net_Client(FileName
: String);
697 e_WriteLog('Writing client config', MSG_NOTIFY
);
699 config
:= TConfig
.CreateFile(FileName
);
701 config
.WriteStr('Client', 'LastIP', NetClientIP
);
702 config
.WriteInt('Client', 'LastPort', NetClientPort
);
704 config
.SaveFile(FileName
);