DEADSOFTWARE

Disable accelerometer and add g_dbg_scale as option
[d2df-sdl.git] / src / game / g_options.pas
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 unit g_options;
19 interface
21 uses
22 g_language, g_weapons;
24 type
25 TPlayerControl = record
26 KeyRight: Word;
27 KeyLeft: Word;
28 KeyUp: Word;
29 KeyDown: Word;
30 KeyFire: Word;
31 KeyJump: Word;
32 KeyNextWeapon: Word;
33 KeyPrevWeapon: Word;
34 KeyOpen: Word;
35 KeyStrafe: Word;
36 KeyWeapon: array [WP_FIRST..WP_LAST] of Word;
38 KeyRight2: Word;
39 KeyLeft2: Word;
40 KeyUp2: Word;
41 KeyDown2: Word;
42 KeyFire2: Word;
43 KeyJump2: Word;
44 KeyNextWeapon2: Word;
45 KeyPrevWeapon2: Word;
46 KeyOpen2: Word;
47 KeyStrafe2: Word;
48 KeyWeapon2: array [WP_FIRST..WP_LAST] of Word;
49 end;
51 TGameControls = record
52 TakeScreenshot: Word;
53 Stat: Word;
54 Chat: Word;
55 TeamChat: Word;
56 end;
58 TControls = record
59 GameControls: TGameControls;
60 P1Control: TPlayerControl;
61 P2Control: TPlayerControl;
62 end;
64 procedure g_Options_SetDefault();
65 procedure g_Options_Read(FileName: String);
66 procedure g_Options_Write(FileName: String);
67 procedure g_Options_Write_Language(FileName: String);
68 procedure g_Options_Write_Video(FileName: String);
69 procedure g_Options_Write_Gameplay_Custom(FileName: String);
70 procedure g_Options_Write_Gameplay_Net(FileName: String);
71 procedure g_Options_Write_Net_Server(FileName: String);
72 procedure g_Options_Write_Net_Client(FileName: String);
74 const DF_Default_Megawad_Start = 'megawads/DOOM2D.WAD:\MAP01';
76 var
77 gGameControls: TControls;
78 gScreenWidth: Word = 800;
79 gScreenHeight: Word = 600;
80 gWinRealPosX: Integer = 0;
81 gWinRealPosY: Integer = 0;
82 gBPP: Byte = 32;
83 gFreq: Byte = 0;
84 gFullscreen: Boolean = False;
85 gWinMaximized: Boolean = False;
86 gVSync: Boolean = False;
87 glLegacyNPOT: Boolean = False;
88 gTextureFilter: Boolean = True;
89 gNoSound: Boolean = False;
90 gSoundLevel: Byte = 75;
91 gMusicLevel: Byte = 65;
92 gMaxSimSounds: Byte = 8;
93 gMuteWhenInactive: Boolean = False;
94 gAdvCorpses: Boolean = True;
95 gAdvBlood: Boolean = True;
96 gAdvGibs: Boolean = True;
97 gGibsCount: Integer = 32;
98 gBloodCount: Byte = 3;
99 gFlash: Byte = 1;
100 gDrawBackGround: Boolean = True;
101 gShowMessages: Boolean = True;
102 gRevertPlayers: Boolean = False;
103 gLanguage: String = LANGUAGE_ENGLISH;
104 gAskLanguage: Boolean = True;
105 gcMap: String = '';
106 gcGameMode: String = '';
107 gcTimeLimit: Word = 0;
108 gcGoalLimit: Word = 0;
109 gcMaxLives: Byte = 0;
110 gcPlayers: Byte = 1;
111 gcTeamDamage: Boolean = False;
112 gcAllowExit: Boolean = True;
113 gcWeaponStay: Boolean = False;
114 gcMonsters: Boolean = False;
115 gcBotsVS: String = 'Everybody';
116 gnMap: String = '';
117 gnGameMode: String = '';
118 gnTimeLimit: Word = 0;
119 gnGoalLimit: Word = 0;
120 gnMaxLives: Byte = 0;
121 gnPlayers: Byte = 1;
122 gnTeamDamage: Boolean = False;
123 gnAllowExit: Boolean = True;
124 gnWeaponStay: Boolean = False;
125 gnMonsters: Boolean = False;
126 gnBotsVS: String = 'Everybody';
127 gsSDLSampleRate: Integer = 44100;
128 gsSDLBufferSize: Integer = 2048;
129 gSFSDebug: Boolean = False;
130 gSFSFastMode: Boolean = False;
131 gDefaultMegawadStart: AnsiString = DF_Default_Megawad_Start;
132 gBerserkAutoswitch: Boolean = True;
134 implementation
136 uses
137 {$IFDEF USE_NANOGL}
138 nanoGL,
139 {$ELSE}
140 GL, GLExt,
141 {$ENDIF}
142 e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
143 g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture,
144 g_items, wadreader, e_graphics;
146 procedure g_Options_SetDefault();
147 var
148 i: Integer;
149 begin
150 g_Sound_SetupAllVolumes(75, 65);
151 gMaxSimSounds := 8;
152 gMuteWhenInactive := False;
153 gAnnouncer := ANNOUNCE_MEPLUS;
154 gSoundEffectsDF := True;
155 gUseChatSounds := True;
156 g_GFX_SetMax(2000);
157 g_Gibs_SetMax(150);
158 g_Corpses_SetMax(20);
159 g_Shells_SetMax(300);
160 gGibsCount := 32;
161 gBloodCount := 3;
162 gAdvBlood := True;
163 gAdvCorpses := True;
164 gAdvGibs := True;
165 gFlash := 1;
166 gDrawBackGround := True;
167 gShowMessages := True;
168 gRevertPlayers := False;
169 g_dbg_scale := 1.0;
171 for i := 0 to e_MaxJoys-1 do
172 e_JoystickDeadzones[i] := 8192;
174 with gGameControls.GameControls do
175 begin
176 TakeScreenshot := 183;
177 Stat := 15;
178 Chat := 20; // [T]
179 TeamChat := 21; // [Y]
180 end;
182 with gGameControls.P1Control do
183 begin
184 KeyRight := 77;
185 KeyLeft := 75;
186 KeyUp := 72;
187 KeyDown := 76;
188 KeyFire := 184;
189 KeyJump := 157;
190 KeyNextWeapon := 73;
191 KeyPrevWeapon := 71;
192 KeyOpen := 54;
193 KeyStrafe := 0;
194 for i := 0 to 9 do
195 KeyWeapon[i] := 30 + i;
196 KeyWeapon[10] := 45;
197 for i := 10 to High(KeyWeapon) do
198 KeyWeapon[i] := 0;
200 KeyRight2 := VK_RIGHT;
201 KeyLeft2 := VK_LEFT;
202 KeyUp2 := VK_UP;
203 KeyDown2 := VK_DOWN;
204 KeyFire2 := VK_FIRE;
205 KeyJump2 := VK_JUMP;
206 KeyNextWeapon2 := VK_NEXT;
207 KeyPrevWeapon2 := VK_PREV;
208 KeyOpen2 := VK_OPEN;
209 KeyStrafe2 := VK_STRAFE;
210 for i := 0 to High(KeyWeapon2) do
211 KeyWeapon2[i] := VK_0 + i;
212 end;
214 with gGameControls.P2Control do
215 begin
216 KeyRight := 33;
217 KeyLeft := 31;
218 KeyUp := 18;
219 KeyDown := 32;
220 KeyFire := 30;
221 KeyJump := 16;
222 KeyNextWeapon := 19;
223 KeyPrevWeapon := 17;
224 KeyOpen := 58;
225 KeyStrafe := 0;
226 for i := 0 to High(KeyWeapon) do
227 KeyWeapon[i] := 0;
229 KeyRight2 := 0;
230 KeyLeft2 := 0;
231 KeyUp2 := 0;
232 KeyDown2 := 0;
233 KeyFire2 := 0;
234 KeyJump2 := 0;
235 KeyNextWeapon2 := 0;
236 KeyPrevWeapon2 := 0;
237 KeyOpen2 := 0;
238 KeyStrafe2 := 0;
239 for i := 0 to High(KeyWeapon2) do
240 KeyWeapon2[i] := 0;
241 end;
243 with gPlayer1Settings do
244 begin
245 Name := 'Player1';
246 Model := STD_PLAYER_MODEL;
247 Color.R := PLAYER1_DEF_COLOR.R;
248 Color.G := PLAYER1_DEF_COLOR.G;
249 Color.B := PLAYER1_DEF_COLOR.B;
250 Team := TEAM_RED;
251 end;
253 with gPlayer2Settings do
254 begin
255 Name := 'Player2';
256 Model := STD_PLAYER_MODEL;
257 Color.R := PLAYER2_DEF_COLOR.R;
258 Color.G := PLAYER2_DEF_COLOR.G;
259 Color.B := PLAYER2_DEF_COLOR.B;
260 Team := TEAM_BLUE;
261 end;
263 NetUseMaster := True;
264 NetForwardPorts := False;
265 g_Net_Slist_Set('mpms.doom2d.org', 25665);
266 end;
268 procedure g_Options_Read(FileName: String);
269 var
270 config: TConfig;
271 str: String;
272 i: Integer;
273 begin
274 gAskLanguage := True;
275 e_WriteLog('Reading config', TMsgType.Notify);
277 if not FileExists(FileName) then
278 begin
279 e_WriteLog('Config file '+FileName+' not found', TMsgType.Warning);
280 g_Options_SetDefault();
282 // Default video options:
283 gScreenWidth := 800;
284 gScreenHeight := 600;
285 gWinRealPosX := 0;
286 gWinRealPosY := 0;
287 gWinMaximized := False;
288 gFullScreen := False;
289 gBPP := 32;
290 gVSync := False;
291 gTextureFilter := True;
292 glLegacyNPOT := False;
294 Exit;
295 end;
297 config := TConfig.CreateFile(FileName);
299 gScreenWidth := config.ReadInt('Video', 'ScreenWidth', 800);
300 if gScreenWidth < 640 then
301 gScreenWidth := 640;
302 gScreenHeight := config.ReadInt('Video', 'ScreenHeight', 600);
303 if gScreenHeight < 480 then
304 gScreenHeight := 480;
305 gWinRealPosX := config.ReadInt('Video', 'WinPosX', 60);
306 if gWinRealPosX < 0 then
307 gWinRealPosX := 60;
308 gWinRealPosY := config.ReadInt('Video', 'WinPosY', 60);
309 if gWinRealPosY < 0 then
310 gWinRealPosY := 60;
311 gFullScreen := config.ReadBool('Video', 'Fullscreen', False);
312 gWinMaximized := config.ReadBool('Video', 'Maximized', False);
313 gBPP := config.ReadInt('Video', 'BPP', 32);
314 gFreq := config.ReadInt('Video', 'Freq', 0);
315 gVSync := config.ReadBool('Video', 'VSync', True);
316 gTextureFilter := config.ReadBool('Video', 'TextureFilter', True);
317 glLegacyNPOT := config.ReadBool('Video', 'LegacyCompatible', False);
319 gNoSound := config.ReadBool('Sound', 'NoSound', False);
320 gSoundLevel := Min(config.ReadInt('Sound', 'SoundLevel', 75), 255);
321 gMusicLevel := Min(config.ReadInt('Sound', 'MusicLevel', 65), 255);
322 gMaxSimSounds := Max(Min(config.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
323 gMuteWhenInactive := config.ReadBool('Sound', 'MuteInactive', False);
324 gAnnouncer := Min(Max(config.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS), ANNOUNCE_NONE), ANNOUNCE_ALL);
325 gSoundEffectsDF := config.ReadBool('Sound', 'SoundEffectsDF', True);
326 gUseChatSounds := config.ReadBool('Sound', 'ChatSounds', True);
327 gsSDLSampleRate := Min(Max(config.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
328 gsSDLBufferSize := Min(Max(config.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
330 with gGameControls.GameControls do
331 begin
332 TakeScreenshot := config.ReadInt('GameControls', 'TakeScreenshot', 183);
333 Stat := config.ReadInt('GameControls', 'Stat', 15);
334 Chat := config.ReadInt('GameControls', 'Chat', 20);
335 TeamChat := config.ReadInt('GameControls', 'TeamChat', 21);
336 end;
338 with gGameControls.P1Control, config do
339 begin
340 KeyRight := ReadInt('Player1', 'KeyRight', 33);
341 KeyLeft := ReadInt('Player1', 'KeyLeft', 31);
342 KeyUp := ReadInt('Player1', 'KeyUp', 18);
343 KeyDown := ReadInt('Player1', 'KeyDown', 32);
344 KeyFire := ReadInt('Player1', 'KeyFire', 30);
345 KeyJump := ReadInt('Player1', 'KeyJump', 16);
346 KeyNextWeapon := ReadInt('Player1', 'KeyNextWeapon', 19);
347 KeyPrevWeapon := ReadInt('Player1', 'KeyPrevWeapon', 17);
348 KeyOpen := ReadInt('Player1', 'KeyOpen', 58);
349 KeyStrafe := ReadInt('Player1', 'KeyStrafe', 0);
350 for i := 0 to High(KeyWeapon) do
351 KeyWeapon[i] := ReadInt('Player1', 'KeyWeapon' + IntToStr(i), 0);
353 KeyRight2 := ReadInt('Player1', 'KeyRight2', 0);
354 KeyLeft2 := ReadInt('Player1', 'KeyLeft2', 0);
355 KeyUp2 := ReadInt('Player1', 'KeyUp2', 0);
356 KeyDown2 := ReadInt('Player1', 'KeyDown2', 0);
357 KeyFire2 := ReadInt('Player1', 'KeyFire2', 0);
358 KeyJump2 := ReadInt('Player1', 'KeyJump2', 0);
359 KeyNextWeapon2 := ReadInt('Player1', 'KeyNextWeapon2', 0);
360 KeyPrevWeapon2 := ReadInt('Player1', 'KeyPrevWeapon2', 0);
361 KeyOpen2 := ReadInt('Player1', 'KeyOpen2', 0);
362 KeyStrafe2 := ReadInt('Player1', 'KeyStrafe2', 0);
363 for i := 0 to High(KeyWeapon2) do
364 KeyWeapon2[i] := ReadInt('Player1', 'KeyWeapon2' + IntToStr(i), 0);
365 end;
367 with gPlayer1Settings, config do
368 begin
369 Name := ReadStr('Player1', 'name', 'Player1');
370 Model := ReadStr('Player1', 'model', STD_PLAYER_MODEL);
371 Color.R := Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR.R)), 255);
372 Color.G := Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR.G)), 255);
373 Color.B := Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR.B)), 255);
374 Team := ReadInt('Player1', 'team', TEAM_RED);
375 if (Team < TEAM_RED) or (Team > TEAM_BLUE) then
376 Team := TEAM_RED;
377 end;
379 with gGameControls.P2Control, config do
380 begin
381 KeyRight := ReadInt('Player2', 'KeyRight', 205);
382 KeyLeft := ReadInt('Player2', 'KeyLeft', 203);
383 KeyUp := ReadInt('Player2', 'KeyUp', 200);
384 KeyDown := ReadInt('Player2', 'KeyDown', 208);
385 KeyFire := ReadInt('Player2', 'KeyFire', 184);
386 KeyJump := ReadInt('Player2', 'KeyJump', 157);
387 KeyNextWeapon := ReadInt('Player2', 'KeyNextWeapon', 73);
388 KeyPrevWeapon := ReadInt('Player2', 'KeyPrevWeapon', 71);
389 KeyOpen := ReadInt('Player2', 'KeyOpen', 54);
390 KeyStrafe := ReadInt('Player2', 'KeyStrafe', 0);
391 for i := 0 to High(KeyWeapon) do
392 KeyWeapon[i] := ReadInt('Player2', 'KeyWeapon' + IntToStr(i), 0);
394 KeyRight2 := ReadInt('Player2', 'KeyRight2', 0);
395 KeyLeft2 := ReadInt('Player2', 'KeyLeft2', 0);
396 KeyUp2 := ReadInt('Player2', 'KeyUp2', 0);
397 KeyDown2 := ReadInt('Player2', 'KeyDown2', 0);
398 KeyFire2 := ReadInt('Player2', 'KeyFire2', 0);
399 KeyJump2 := ReadInt('Player2', 'KeyJump2', 0);
400 KeyNextWeapon2 := ReadInt('Player2', 'KeyNextWeapon2', 0);
401 KeyPrevWeapon2 := ReadInt('Player2', 'KeyPrevWeapon2', 0);
402 KeyOpen2 := ReadInt('Player2', 'KeyOpen2', 0);
403 KeyStrafe2 := ReadInt('Player2', 'KeyStrafe2', 0);
404 for i := 0 to High(KeyWeapon2) do
405 KeyWeapon2[i] := ReadInt('Player2', 'KeyWeapon2' + IntToStr(i), 0);
406 end;
408 with gPlayer2Settings, config do
409 begin
410 Name := ReadStr('Player2', 'name', 'Player2');
411 Model := ReadStr('Player2', 'model', STD_PLAYER_MODEL);
412 Color.R := Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR.R)), 255);
413 Color.G := Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR.G)), 255);
414 Color.B := Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR.B)), 255);
415 Team := ReadInt('Player2', 'team', TEAM_BLUE);
416 if (Team < TEAM_RED) or (Team > TEAM_BLUE) then
417 Team := TEAM_RED;
418 end;
420 for i := 0 to e_MaxJoys-1 do
421 e_JoystickDeadzones[i] := config.ReadInt('Joysticks', 'Deadzone' + IntToStr(i), 8192);
423 g_GFX_SetMax(Min(config.ReadInt('Game', 'MaxParticles', 1000), 50000));
424 g_Shells_SetMax(Min(config.ReadInt('Game', 'MaxShells', 300), 600));
425 g_Gibs_SetMax(Min(config.ReadInt('Game', 'MaxGibs', 150), 500));
426 g_Corpses_SetMax(Min(config.ReadInt('Game', 'MaxCorpses', 20), 100));
428 case config.ReadInt('Game', 'GibsCount', 3) of
429 0: gGibsCount := 0;
430 1: gGibsCount := 8;
431 2: gGibsCount := 16;
432 3: gGibsCount := 32;
433 else gGibsCount := 48;
434 end;
436 ITEM_RESPAWNTIME := 36*Max(config.ReadInt('Game', 'ItemRespawnTime', 60), 0);
437 gBloodCount := Min(config.ReadInt('Game', 'BloodCount', 4), 4);
438 gAdvBlood := config.ReadBool('Game', 'AdvancesBlood', True);
439 gAdvCorpses := config.ReadBool('Game', 'AdvancesCorpses', True);
440 gAdvGibs := config.ReadBool('Game', 'AdvancesGibs', True);
441 gFlash := Min(Max(config.ReadInt('Game', 'Flash', 1), 0), 2);
442 gDrawBackGround := config.ReadBool('Game', 'BackGround', True);
443 gShowMessages := config.ReadBool('Game', 'Messages', True);
444 gRevertPlayers := config.ReadBool('Game', 'RevertPlayers', False);
445 gChatBubble := Min(Max(config.ReadInt('Game', 'ChatBubble', 4), 0), 4);
446 gSFSDebug := config.ReadBool('Game', 'SFSDebug', False);
447 wadoptDebug := gSFSDebug;
448 gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
449 wadoptFast := gSFSFastMode;
450 e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
451 gDefaultMegawadStart := config.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start);
452 gBerserkAutoswitch := config.ReadBool('Game', 'BerserkAutoswitching', True);
453 g_dbg_scale := Max(config.ReadInt('Game', 'Scale', 1), 1);
455 // Ãåéìïëåé â ñâîåé èãðå
456 gcMap := config.ReadStr('GameplayCustom', 'Map', '');
457 gcGameMode := config.ReadStr('GameplayCustom', 'GameMode', _lc[I_MENU_GAME_TYPE_DM]);
458 gcTimeLimit := Min(Max(config.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
459 gcGoalLimit := Min(Max(config.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
460 gcMaxLives := Min(Max(config.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
461 gcPlayers := Min(Max(config.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
462 gcTeamDamage := config.ReadBool('GameplayCustom', 'TeamDamage', False);
463 gcAllowExit := config.ReadBool('GameplayCustom', 'AllowExit', True);
464 gcWeaponStay := config.ReadBool('GameplayCustom', 'WeaponStay', False);
465 gcMonsters := config.ReadBool('GameplayCustom', 'Monsters', False);
466 gcBotsVS := config.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
468 with gGameSettings do
469 begin
470 GameMode := g_Game_TextToMode(gcGameMode);
471 if GameMode = GM_NONE then
472 GameMode := GM_DM;
473 if GameMode = GM_SINGLE then
474 GameMode := GM_COOP;
475 TimeLimit := gcTimeLimit;
476 GoalLimit := gcGoalLimit;
477 MaxLives := gcMaxLives;
479 Options := 0;
480 if gcTeamDamage then
481 Options := Options or GAME_OPTION_TEAMDAMAGE;
482 if gcAllowExit then
483 Options := Options or GAME_OPTION_ALLOWEXIT;
484 if gcWeaponStay then
485 Options := Options or GAME_OPTION_WEAPONSTAY;
486 if gcMonsters then
487 Options := Options or GAME_OPTION_MONSTERS;
488 if gcBotsVS = 'Everybody' then
489 Options := Options or GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER;
490 if gcBotsVS = 'Players' then
491 Options := Options or GAME_OPTION_BOTVSPLAYER;
492 if gcBotsVS = 'Monsters' then
493 Options := Options or GAME_OPTION_BOTVSMONSTER;
494 end;
496 // Ãåéìïëåé â ñåòåâîé èãðå
497 gnMap := config.ReadStr('GameplayNetwork', 'Map', '');
498 gnGameMode := config.ReadStr('GameplayNetwork', 'GameMode', _lc[I_MENU_GAME_TYPE_DM]);
499 gnTimeLimit := Min(Max(config.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
500 gnGoalLimit := Min(Max(config.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
501 gnMaxLives := Min(Max(config.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
502 gnPlayers := Min(Max(config.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
503 gnTeamDamage := config.ReadBool('GameplayNetwork', 'TeamDamage', False);
504 gnAllowExit := config.ReadBool('GameplayNetwork', 'AllowExit', True);
505 gnWeaponStay := config.ReadBool('GameplayNetwork', 'WeaponStay', False);
506 gnMonsters := config.ReadBool('GameplayNetwork', 'Monsters', False);
507 gnBotsVS := config.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
509 // Îáùèå ñåòåâûå
510 NetSlistIP := config.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
511 NetSlistPort := config.ReadInt('MasterServer', 'Port', 25665);
513 // Ñåðâåð
514 NetServerName := config.ReadStr('Server', 'Name', 'Unnamed Server');
515 NetPassword := config.ReadStr('Server', 'Password', '');
516 NetPort := Min(Max(0, config.ReadInt('Server', 'Port', 25666)), 65535);
517 NetMaxClients := Min(Max(0, config.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS);
518 NetAllowRCON := config.ReadBool('Server', 'RCON', False);
519 NetRCONPassword := config.ReadStr('Server', 'RCONPassword', 'default');
520 NetUseMaster := config.ReadBool('Server', 'SyncWithMaster', True);
521 NetUpdateRate := Max(0, config.ReadInt('Server', 'UpdateInterval', 0));
522 NetRelupdRate := Max(0, config.ReadInt('Server', 'ReliableUpdateInterval', 18));
523 NetMasterRate := Max(1, config.ReadInt('Server', 'MasterSyncInterval', 60000));
524 NetForwardPorts := config.ReadBool('Server', 'ForwardPorts', False);
526 // Êëèåíò
527 NetInterpLevel := Max(0, config.ReadInt('Client', 'InterpolationSteps', 2));
528 NetForcePlayerUpdate := config.ReadBool('Client', 'ForcePlayerUpdate', False);
529 NetPredictSelf := config.ReadBool('Client', 'PredictSelf', True);
530 NetClientIP := config.ReadStr('Client', 'LastIP', '127.0.0.1');
531 NetClientPort := Max(0, config.ReadInt('Client', 'LastPort', 25666));
533 // ßçûê:
534 str := config.ReadStr('Game', 'Language', '');
535 if (str = LANGUAGE_RUSSIAN) or
536 (str = LANGUAGE_ENGLISH) then
537 begin
538 gLanguage := str;
539 gAskLanguage := False;
540 end
541 else
542 gLanguage := LANGUAGE_ENGLISH;
544 config.Free();
546 //if gTextureFilter then TEXTUREFILTER := GL_LINEAR else TEXTUREFILTER := GL_NEAREST;
547 end;
549 procedure g_Options_Write(FileName: String);
550 var
551 config: TConfig;
552 i: Integer;
553 begin
554 e_WriteLog('Writing config', TMsgType.Notify);
556 config := TConfig.CreateFile(FileName);
558 config.WriteInt('Video', 'ScreenWidth', gScreenWidth);
559 config.WriteInt('Video', 'ScreenHeight', gScreenHeight);
560 config.WriteInt('Video', 'WinPosX', gWinRealPosX);
561 config.WriteInt('Video', 'WinPosY', gWinRealPosY);
562 config.WriteBool('Video', 'Fullscreen', gFullScreen);
563 config.WriteBool('Video', 'Maximized', gWinMaximized);
564 config.WriteInt('Video', 'BPP', gBPP);
565 config.WriteBool('Video', 'VSync', gVSync);
566 config.WriteBool('Video', 'TextureFilter', gTextureFilter);
567 config.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT);
569 config.WriteBool('Sound', 'NoSound', gNoSound);
570 config.WriteInt('Sound', 'SoundLevel', gSoundLevel);
571 config.WriteInt('Sound', 'MusicLevel', gMusicLevel);
572 config.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds);
573 config.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive);
574 config.WriteInt('Sound', 'Announcer', gAnnouncer);
575 config.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF);
576 config.WriteBool('Sound', 'ChatSounds', gUseChatSounds);
577 config.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate);
578 config.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize);
580 with config, gGameControls.GameControls do
581 begin
582 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot);
583 WriteInt('GameControls', 'Stat', Stat);
584 WriteInt('GameControls', 'Chat', Chat);
585 WriteInt('GameControls', 'TeamChat', TeamChat);
586 end;
588 with config, gGameControls.P1Control, gPlayer1Settings do
589 begin
590 WriteInt('Player1', 'KeyRight', KeyRight);
591 WriteInt('Player1', 'KeyLeft', KeyLeft);
592 WriteInt('Player1', 'KeyUp', KeyUp);
593 WriteInt('Player1', 'KeyDown', KeyDown);
594 WriteInt('Player1', 'KeyFire', KeyFire);
595 WriteInt('Player1', 'KeyJump', KeyJump);
596 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon);
597 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon);
598 WriteInt('Player1', 'KeyOpen', KeyOpen);
599 WriteInt('Player1', 'KeyStrafe', KeyStrafe);
600 for i := 0 to High(KeyWeapon) do
601 WriteInt('Player1', 'KeyWeapon' + IntToStr(i), KeyWeapon[i]);
603 WriteInt('Player1', 'KeyRight2', KeyRight2);
604 WriteInt('Player1', 'KeyLeft2', KeyLeft2);
605 WriteInt('Player1', 'KeyUp2', KeyUp2);
606 WriteInt('Player1', 'KeyDown2', KeyDown2);
607 WriteInt('Player1', 'KeyFire2', KeyFire2);
608 WriteInt('Player1', 'KeyJump2', KeyJump2);
609 WriteInt('Player1', 'KeyNextWeapon2', KeyNextWeapon2);
610 WriteInt('Player1', 'KeyPrevWeapon2', KeyPrevWeapon2);
611 WriteInt('Player1', 'KeyOpen2', KeyOpen2);
612 WriteInt('Player1', 'KeyStrafe2', KeyStrafe2);
613 for i := 0 to High(KeyWeapon2) do
614 WriteInt('Player1', 'KeyWeapon2' + IntToStr(i), KeyWeapon2[i]);
616 WriteStr('Player1', 'Name', Name);
617 WriteStr('Player1', 'model', Model);
618 WriteInt('Player1', 'red', Color.R);
619 WriteInt('Player1', 'green', Color.G);
620 WriteInt('Player1', 'blue', Color.B);
621 WriteInt('Player1', 'team', Team);
622 end;
624 with config, gGameControls.P2Control, gPlayer2Settings do
625 begin
626 WriteInt('Player2', 'KeyRight', KeyRight);
627 WriteInt('Player2', 'KeyLeft', KeyLeft);
628 WriteInt('Player2', 'KeyUp', KeyUp);
629 WriteInt('Player2', 'KeyDown', KeyDown);
630 WriteInt('Player2', 'KeyFire', KeyFire);
631 WriteInt('Player2', 'KeyJump', KeyJump);
632 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon);
633 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon);
634 WriteInt('Player2', 'KeyOpen', KeyOpen);
635 WriteInt('Player2', 'KeyStrafe', KeyStrafe);
636 for i := 0 to High(KeyWeapon) do
637 WriteInt('Player2', 'KeyWeapon' + IntToStr(i), KeyWeapon[i]);
639 WriteInt('Player2', 'KeyRight2', KeyRight2);
640 WriteInt('Player2', 'KeyLeft2', KeyLeft2);
641 WriteInt('Player2', 'KeyUp2', KeyUp2);
642 WriteInt('Player2', 'KeyDown2', KeyDown2);
643 WriteInt('Player2', 'KeyFire2', KeyFire2);
644 WriteInt('Player2', 'KeyJump2', KeyJump2);
645 WriteInt('Player2', 'KeyNextWeapon2', KeyNextWeapon2);
646 WriteInt('Player2', 'KeyPrevWeapon2', KeyPrevWeapon2);
647 WriteInt('Player2', 'KeyOpen2', KeyOpen2);
648 WriteInt('Player2', 'KeyStrafe2', KeyStrafe2);
649 for i := 0 to High(KeyWeapon2) do
650 WriteInt('Player2', 'KeyWeapon2' + IntToStr(i), KeyWeapon2[i]);
652 WriteStr('Player2', 'Name', Name);
653 WriteStr('Player2', 'model', Model);
654 WriteInt('Player2', 'red', Color.R);
655 WriteInt('Player2', 'green', Color.G);
656 WriteInt('Player2', 'blue', Color.B);
657 WriteInt('Player2', 'team', Team);
658 end;
660 for i := 0 to e_MaxJoys-1 do
661 config.WriteInt('Joysticks', 'Deadzone' + IntToStr(i), e_JoystickDeadzones[i]);
663 with config do
664 case gGibsCount of
665 0: config.WriteInt('Game', 'GibsCount', 0);
666 8: config.WriteInt('Game', 'GibsCount', 1);
667 16: config.WriteInt('Game', 'GibsCount', 2);
668 32: config.WriteInt('Game', 'GibsCount', 3);
669 else config.WriteInt('Game', 'GibsCount', 4);
670 end;
672 config.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME div 36);
673 config.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
674 config.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
675 config.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
676 config.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
677 config.WriteInt('Game', 'BloodCount', gBloodCount);
678 config.WriteBool('Game', 'AdvancesBlood', gAdvBlood);
679 config.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses);
680 config.WriteBool('Game', 'AdvancesGibs', gAdvGibs);
681 config.WriteInt('Game', 'Flash', gFlash);
682 config.WriteBool('Game', 'BackGround', gDrawBackGround);
683 config.WriteBool('Game', 'Messages', gShowMessages);
684 config.WriteBool('Game', 'RevertPlayers', gRevertPlayers);
685 config.WriteInt('Game', 'ChatBubble', gChatBubble);
686 config.WriteBool('Game', 'SFSDebug', gSFSDebug);
687 config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
688 config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
689 config.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart);
690 config.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch);
691 config.WriteInt('Game', 'Scale', Round(g_dbg_scale));
693 config.WriteStr ('GameplayCustom', 'Map', gcMap);
694 config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);
695 config.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit);
696 config.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit);
697 config.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives);
698 config.WriteInt ('GameplayCustom', 'Players', gcPlayers);
699 config.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage);
700 config.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit);
701 config.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay);
702 config.WriteBool('GameplayCustom', 'Monsters', gcMonsters);
703 config.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS);
705 config.WriteStr ('GameplayNetwork', 'Map', gnMap);
706 config.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode);
707 config.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit);
708 config.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit);
709 config.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives);
710 config.WriteInt ('GameplayNetwork', 'Players', gnPlayers);
711 config.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage);
712 config.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit);
713 config.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay);
714 config.WriteBool('GameplayNetwork', 'Monsters', gnMonsters);
715 config.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS);
717 config.WriteStr('MasterServer', 'IP', NetSlistIP);
718 config.WriteInt('MasterServer', 'Port', NetSlistPort);
720 config.WriteStr ('Server', 'Name', NetServerName);
721 config.WriteStr ('Server', 'Password', NetPassword);
722 config.WriteInt ('Server', 'Port', NetPort);
723 config.WriteInt ('Server', 'MaxClients', NetMaxClients);
724 config.WriteBool('Server', 'RCON', NetAllowRCON);
725 config.WriteStr ('Server', 'RCONPassword', NetRCONPassword);
726 config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
727 config.WriteBool('Server', 'ForwardPorts', NetForwardPorts);
728 config.WriteInt ('Server', 'UpdateInterval', NetUpdateRate);
729 config.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate);
730 config.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate);
732 config.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel);
733 config.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate);
734 config.WriteBool ('Client', 'PredictSelf', NetPredictSelf);
735 config.WriteStr ('Client', 'LastIP', NetClientIP);
736 config.WriteInt ('Client', 'LastPort', NetClientPort);
738 config.SaveFile(FileName);
739 config.Free();
740 end;
742 procedure g_Options_Write_Language(FileName: String);
743 var
744 config: TConfig;
745 begin
746 e_WriteLog('Writing language config', TMsgType.Notify);
748 config := TConfig.CreateFile(FileName);
749 config.WriteStr('Game', 'Language', gLanguage);
750 config.SaveFile(FileName);
751 config.Free();
752 end;
754 procedure g_Options_Write_Video(FileName: String);
755 var
756 config: TConfig;
757 sW, sH: Integer;
758 begin
759 e_WriteLog('Writing resolution to config', TMsgType.Notify);
761 config := TConfig.CreateFile(FileName);
763 if gWinMaximized and (not gFullscreen) then
764 begin
765 sW := gWinSizeX;
766 sH := gWinSizeY;
767 end
768 else
769 begin
770 sW := gScreenWidth;
771 sH := gScreenHeight;
772 end;
773 e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]);
775 config.WriteInt('Video', 'ScreenWidth', sW);
776 config.WriteInt('Video', 'ScreenHeight', sH);
777 config.WriteInt('Video', 'WinPosX', gWinRealPosX);
778 config.WriteInt('Video', 'WinPosY', gWinRealPosY);
779 config.WriteBool('Video', 'Fullscreen', gFullscreen);
780 config.WriteBool('Video', 'Maximized', gWinMaximized);
782 config.SaveFile(FileName);
783 config.Free();
784 end;
786 procedure g_Options_Write_Gameplay_Custom(FileName: String);
787 var
788 config: TConfig;
789 begin
790 e_WriteLog('Writing custom gameplay config', TMsgType.Notify);
792 config := TConfig.CreateFile(FileName);
794 config.WriteStr ('GameplayCustom', 'Map', gcMap);
795 config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);
796 config.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit);
797 config.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit);
798 config.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives);
799 config.WriteInt ('GameplayCustom', 'Players', gcPlayers);
800 config.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage);
801 config.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit);
802 config.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay);
803 config.WriteBool('GameplayCustom', 'Monsters', gcMonsters);
804 config.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS);
806 config.SaveFile(FileName);
807 config.Free();
808 end;
810 procedure g_Options_Write_Gameplay_Net(FileName: String);
811 var
812 config: TConfig;
813 begin
814 e_WriteLog('Writing network gameplay config', TMsgType.Notify);
816 config := TConfig.CreateFile(FileName);
818 config.WriteStr ('GameplayNetwork', 'Map', gnMap);
819 config.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode);
820 config.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit);
821 config.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit);
822 config.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives);
823 config.WriteInt ('GameplayNetwork', 'Players', gnPlayers);
824 config.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage);
825 config.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit);
826 config.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay);
827 config.WriteBool('GameplayNetwork', 'Monsters', gnMonsters);
828 config.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS);
830 config.SaveFile(FileName);
831 config.Free();
832 end;
834 procedure g_Options_Write_Net_Server(FileName: String);
835 var
836 config: TConfig;
837 begin
838 e_WriteLog('Writing server config', TMsgType.Notify);
840 config := TConfig.CreateFile(FileName);
842 config.WriteStr ('Server', 'Name', NetServerName);
843 config.WriteStr ('Server', 'Password', NetPassword);
844 config.WriteInt ('Server', 'Port', NetPort);
845 config.WriteInt ('Server', 'MaxClients', NetMaxClients);
846 config.WriteBool('Server', 'SyncWithMaster', NetUseMaster);
847 config.WriteBool('Server', 'ForwardPorts', NetForwardPorts);
849 config.SaveFile(FileName);
850 config.Free();
851 end;
853 procedure g_Options_Write_Net_Client(FileName: String);
854 var
855 config: TConfig;
856 begin
857 e_WriteLog('Writing client config', TMsgType.Notify);
859 config := TConfig.CreateFile(FileName);
861 config.WriteStr('Client', 'LastIP', NetClientIP);
862 config.WriteInt('Client', 'LastPort', NetClientPort);
864 config.SaveFile(FileName);
865 config.Free();
866 end;
868 end.