9 TPlayerControl
= record
21 TGameControls
= record
29 GameControls
: TGameControls
;
30 P1Control
: TPlayerControl
;
31 P2Control
: TPlayerControl
;
34 procedure g_Options_SetDefault();
35 procedure g_Options_Read(FileName
: String);
36 procedure g_Options_Write(FileName
: String);
37 procedure g_Options_Write_Language(FileName
: String);
38 procedure g_Options_Write_Video(FileName
: String);
39 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
40 procedure g_Options_Write_Gameplay_Net(FileName
: String);
41 procedure g_Options_Write_Net_Server(FileName
: String);
42 procedure g_Options_Write_Net_Client(FileName
: String);
45 gGameControls
: TControls
;
46 gScreenWidth
: Word = 800;
47 gScreenHeight
: Word = 600;
48 gWinRealPosX
: Integer = 0;
49 gWinRealPosY
: Integer = 0;
52 gFullscreen
: Boolean = False;
53 gWinMaximized
: Boolean = False;
54 gVSync
: Boolean = False;
55 glLegacyNPOT
: Boolean = False;
56 gTextureFilter
: Boolean = True;
57 gNoSound
: Boolean = False;
58 gSoundLevel
: Byte = 75;
59 gMusicLevel
: Byte = 65;
60 gMaxSimSounds
: Byte = 8;
61 gMuteWhenInactive
: Boolean = False;
62 gAdvCorpses
: Boolean = True;
63 gAdvBlood
: Boolean = True;
64 gAdvGibs
: Boolean = True;
65 gGibsCount
: Integer = 32;
66 gBloodCount
: Byte = 3;
68 gDrawBackGround
: Boolean = True;
69 gShowMessages
: Boolean = True;
70 gRevertPlayers
: Boolean = False;
71 gLanguage
: String = LANGUAGE_ENGLISH
;
72 gAskLanguage
: Boolean = True;
74 gcGameMode
: String = '';
75 gcTimeLimit
: Word = 0;
76 gcGoalLimit
: Word = 0;
79 gcTeamDamage
: Boolean = False;
80 gcAllowExit
: Boolean = True;
81 gcWeaponStay
: Boolean = False;
82 gcMonsters
: Boolean = False;
83 gcBotsVS
: String = 'Everybody';
85 gnGameMode
: String = '';
86 gnTimeLimit
: Word = 0;
87 gnGoalLimit
: Word = 0;
90 gnTeamDamage
: Boolean = False;
91 gnAllowExit
: Boolean = True;
92 gnWeaponStay
: Boolean = False;
93 gnMonsters
: Boolean = False;
94 gnBotsVS
: String = 'Everybody';
95 gsSDLSampleRate
: Integer = 44100;
96 gsSDLBufferSize
: Integer = 2048;
97 gSFSDebug
: Boolean = False;
102 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
103 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_textures
,
106 procedure g_Options_SetDefault();
110 g_Sound_SetupAllVolumes(75, 65);
112 gMuteWhenInactive
:= False;
113 gAnnouncer
:= ANNOUNCE_MEPLUS
;
114 gSoundEffectsDF
:= True;
117 g_Corpses_SetMax(20);
118 g_Shells_SetMax(300);
125 gDrawBackGround
:= True;
126 gShowMessages
:= True;
127 gRevertPlayers
:= False;
129 for i
:= 0 to e_MaxJoys
-1 do
130 e_JoystickDeadzones
[i
] := 8192;
132 with gGameControls
.GameControls
do
134 TakeScreenshot
:= 183;
137 TeamChat
:= 21; // [Y]
140 with gGameControls
.P1Control
do
153 with gGameControls
.P2Control
do
166 with gPlayer1Settings
do
169 Model
:= STD_PLAYER_MODEL
;
170 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
171 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
172 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
176 with gPlayer2Settings
do
179 Model
:= STD_PLAYER_MODEL
;
180 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
181 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
182 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
186 NetUseMaster
:= True;
187 g_Net_Slist_Set('mpms.doom2d.org', 25665);
190 procedure g_Options_Read(FileName
: String);
196 gAskLanguage
:= True;
197 e_WriteLog('Reading config', MSG_NOTIFY
);
199 if not FileExists(FileName
) then
201 e_WriteLog('Config file '+FileName
+' not found', MSG_WARNING
);
202 g_Options_SetDefault();
204 // Default video options:
206 gScreenHeight
:= 600;
209 gWinMaximized
:= False;
210 gFullScreen
:= False;
213 gTextureFilter
:= True;
214 glLegacyNPOT
:= False;
219 config
:= TConfig
.CreateFile(FileName
);
221 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
222 if gScreenWidth
< 640 then
224 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
225 if gScreenHeight
< 480 then
226 gScreenHeight
:= 480;
227 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 0);
228 if gWinRealPosX
< 0 then
230 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 0);
231 if gWinRealPosY
< 0 then
233 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
234 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
235 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
236 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
237 gVSync
:= config
.ReadBool('Video', 'VSync', True);
238 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
239 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
241 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
242 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
243 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
244 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
245 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
246 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
247 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
248 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
249 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
251 with gGameControls
.GameControls
do
253 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
254 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
255 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
256 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
259 with gGameControls
.P1Control
, config
do
261 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
262 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
263 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
264 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
265 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
266 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
267 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
268 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
269 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
272 with gPlayer1Settings
, config
do
274 Name
:= ReadStr('Player1', 'name', 'Player1');
275 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
276 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
277 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
278 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
279 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
280 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
284 with gGameControls
.P2Control
, config
do
286 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
287 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
288 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
289 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
290 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
291 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
292 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
293 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
294 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
297 with gPlayer2Settings
, config
do
299 Name
:= ReadStr('Player2', 'name', 'Player2');
300 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
301 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
302 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
303 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
304 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
305 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
309 for i
:= 0 to e_MaxJoys
-1 do
310 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
312 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
313 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
314 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
315 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
317 case config
.ReadInt('Game', 'GibsCount', 3) of
322 else gGibsCount
:= 48;
325 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
326 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
327 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
328 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
329 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
330 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
331 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
332 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
333 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
334 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
335 gSFSDebug
:= config
.ReadBool('Game', 'gSFSDebug', False);
337 // Ãåéìïëåé â ñâîåé èãðå
338 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
339 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
340 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
341 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
342 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
343 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
344 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
345 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
346 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
347 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
348 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
350 with gGameSettings
do
352 GameMode
:= g_Game_TextToMode(gcGameMode
);
353 if GameMode
= GM_NONE
then
355 if GameMode
= GM_SINGLE
then
357 TimeLimit
:= gcTimeLimit
;
358 GoalLimit
:= gcGoalLimit
;
359 MaxLives
:= gcMaxLives
;
363 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
365 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
367 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
369 Options
:= Options
or GAME_OPTION_MONSTERS
;
370 if gcBotsVS
= 'Everybody' then
371 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
372 if gcBotsVS
= 'Players' then
373 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
374 if gcBotsVS
= 'Monsters' then
375 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
378 // Ãåéìïëåé â ñåòåâîé èãðå
379 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
380 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
381 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
382 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
383 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
384 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
385 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
386 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
387 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
388 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
389 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
391 // Îáùèå ñåòåâûå
392 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
393 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
396 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
397 NetPassword
:= config
.ReadStr('Server', 'Password', '');
398 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
399 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
400 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
401 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
402 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
403 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
404 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
405 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
408 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
409 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
410 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
411 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
412 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
415 str
:= config
.ReadStr('Game', 'Language', '');
416 if (str
= LANGUAGE_RUSSIAN
) or
417 (str
= LANGUAGE_ENGLISH
) then
420 gAskLanguage
:= False;
423 gLanguage
:= LANGUAGE_ENGLISH
;
427 if gTextureFilter
then
428 TEXTUREFILTER
:= GL_LINEAR
430 TEXTUREFILTER
:= GL_NEAREST
;
433 procedure g_Options_Write(FileName
: String);
438 e_WriteLog('Writing config', MSG_NOTIFY
);
440 config
:= TConfig
.CreateFile(FileName
);
442 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
443 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
444 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
445 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
446 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
447 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
448 config
.WriteInt('Video', 'BPP', gBPP
);
449 config
.WriteBool('Video', 'VSync', gVSync
);
450 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
451 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
453 config
.WriteBool('Sound', 'NoSound', gNoSound
);
454 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
455 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
456 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
457 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
458 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
459 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
460 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
461 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
463 with config
, gGameControls
.GameControls
do
465 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
466 WriteInt('GameControls', 'Stat', Stat
);
467 WriteInt('GameControls', 'Chat', Chat
);
468 WriteInt('GameControls', 'TeamChat', TeamChat
);
471 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
473 WriteInt('Player1', 'KeyRight', KeyRight
);
474 WriteInt('Player1', 'KeyLeft', KeyLeft
);
475 WriteInt('Player1', 'KeyUp', KeyUp
);
476 WriteInt('Player1', 'KeyDown', KeyDown
);
477 WriteInt('Player1', 'KeyFire', KeyFire
);
478 WriteInt('Player1', 'KeyJump', KeyJump
);
479 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
480 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
481 WriteInt('Player1', 'KeyOpen', KeyOpen
);
483 WriteStr('Player1', 'Name', Name
);
484 WriteStr('Player1', 'model', Model
);
485 WriteInt('Player1', 'red', Color
.R
);
486 WriteInt('Player1', 'green', Color
.G
);
487 WriteInt('Player1', 'blue', Color
.B
);
488 WriteInt('Player1', 'team', Team
);
491 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
493 WriteInt('Player2', 'KeyRight', KeyRight
);
494 WriteInt('Player2', 'KeyLeft', KeyLeft
);
495 WriteInt('Player2', 'KeyUp', KeyUp
);
496 WriteInt('Player2', 'KeyDown', KeyDown
);
497 WriteInt('Player2', 'KeyFire', KeyFire
);
498 WriteInt('Player2', 'KeyJump', KeyJump
);
499 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
500 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
501 WriteInt('Player2', 'KeyOpen', KeyOpen
);
503 WriteStr('Player2', 'Name', Name
);
504 WriteStr('Player2', 'model', Model
);
505 WriteInt('Player2', 'red', Color
.R
);
506 WriteInt('Player2', 'green', Color
.G
);
507 WriteInt('Player2', 'blue', Color
.B
);
508 WriteInt('Player2', 'team', Team
);
511 for i
:= 0 to e_MaxJoys
-1 do
512 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
516 0: config
.WriteInt('Game', 'GibsCount', 0);
517 8: config
.WriteInt('Game', 'GibsCount', 1);
518 16: config
.WriteInt('Game', 'GibsCount', 2);
519 32: config
.WriteInt('Game', 'GibsCount', 3);
520 else config
.WriteInt('Game', 'GibsCount', 4);
523 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
524 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
525 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
526 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
527 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
528 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
529 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
530 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
531 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
532 config
.WriteInt('Game', 'Flash', gFlash
);
533 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
534 config
.WriteBool('Game', 'Messages', gShowMessages
);
535 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
536 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
537 config
.WriteBool('Game', 'SFSDebug', gSFSDebug
);
539 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
540 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
541 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
542 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
543 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
544 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
545 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
546 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
547 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
548 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
549 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
551 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
552 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
553 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
554 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
555 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
556 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
557 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
558 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
559 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
560 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
561 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
563 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
564 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
566 config
.WriteStr ('Server', 'Name', NetServerName
);
567 config
.WriteStr ('Server', 'Password', NetPassword
);
568 config
.WriteInt ('Server', 'Port', NetPort
);
569 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
570 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
571 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
572 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
573 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
574 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
575 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
577 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
578 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
579 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
580 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
581 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
583 config
.SaveFile(FileName
);
587 procedure g_Options_Write_Language(FileName
: String);
591 e_WriteLog('Writing language config', MSG_NOTIFY
);
593 config
:= TConfig
.CreateFile(FileName
);
594 config
.WriteStr('Game', 'Language', gLanguage
);
595 config
.SaveFile(FileName
);
599 procedure g_Options_Write_Video(FileName
: String);
604 e_WriteLog('Writing resolution to config', MSG_NOTIFY
);
606 config
:= TConfig
.CreateFile(FileName
);
608 if gWinMaximized
and (not gFullscreen
) then
619 config
.WriteInt('Video', 'ScreenWidth', sW
);
620 config
.WriteInt('Video', 'ScreenHeight', sH
);
621 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
622 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
623 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
624 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
626 config
.SaveFile(FileName
);
630 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
634 e_WriteLog('Writing custom gameplay config', MSG_NOTIFY
);
636 config
:= TConfig
.CreateFile(FileName
);
638 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
639 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
640 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
641 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
642 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
643 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
644 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
645 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
646 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
647 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
648 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
650 config
.SaveFile(FileName
);
654 procedure g_Options_Write_Gameplay_Net(FileName
: String);
658 e_WriteLog('Writing network gameplay config', MSG_NOTIFY
);
660 config
:= TConfig
.CreateFile(FileName
);
662 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
663 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
664 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
665 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
666 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
667 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
668 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
669 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
670 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
671 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
672 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
674 config
.SaveFile(FileName
);
678 procedure g_Options_Write_Net_Server(FileName
: String);
682 e_WriteLog('Writing server config', MSG_NOTIFY
);
684 config
:= TConfig
.CreateFile(FileName
);
686 config
.WriteStr ('Server', 'Name', NetServerName
);
687 config
.WriteStr ('Server', 'Password', NetPassword
);
688 config
.WriteInt ('Server', 'Port', NetPort
);
689 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
690 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
692 config
.SaveFile(FileName
);
696 procedure g_Options_Write_Net_Client(FileName
: String);
700 e_WriteLog('Writing client config', MSG_NOTIFY
);
702 config
:= TConfig
.CreateFile(FileName
);
704 config
.WriteStr('Client', 'LastIP', NetClientIP
);
705 config
.WriteInt('Client', 'LastPort', NetClientPort
);
707 config
.SaveFile(FileName
);