1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
16 {$DEFINE MAP_DEBUG_ENABLED_FLAG}
22 SysUtils
, Classes
, mempool
,
23 g_base
, r_graphics
, g_basic
, MAPDEF
, g_textures
,
24 g_phys
, utils
, g_panel
, g_grid
, md5
, binheap
, xprofiler
, xparser
, xdynrec
;
38 PRespawnPoint
= ^TRespawnPoint
;
39 TRespawnPoint
= record
41 Direction
: TDirection
;
45 PFlagPoint
= ^TFlagPoint
;
46 TFlagPoint
= TRespawnPoint
;
54 CaptureTime
: LongWord;
55 Animation
: TAnimation
;
56 Direction
: TDirection
;
59 function g_Map_Load(Res
: String): Boolean;
60 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
61 function g_Map_GetMapsList(WADName
: String): SSArray
;
62 function g_Map_Exist(Res
: String): Boolean;
63 procedure g_Map_Free(freeTextures
: Boolean=true);
64 procedure g_Map_Update();
66 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
68 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word;
69 PanelType
: Word; b1x3
: Boolean=false): Boolean;
70 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
72 procedure g_Map_EnableWallGUID (pguid
: Integer);
73 procedure g_Map_DisableWallGUID (pguid
: Integer);
74 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
77 procedure g_Map_EnableWall_XXX (ID
: DWORD
);
78 procedure g_Map_DisableWall_XXX (ID
: DWORD
);
79 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer);
81 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
83 procedure g_Map_ReAdd_DieTriggers();
84 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
86 function g_Map_GetPoint(PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
87 function g_Map_GetPointCount(PointType
: Byte): Word;
88 function g_Map_GetRandomPointType(): Byte;
90 function g_Map_HaveFlagPoints(): Boolean;
92 procedure g_Map_ResetFlag(Flag
: Byte);
94 procedure g_Map_SaveState (st
: TStream
);
95 procedure g_Map_LoadState (st
: TStream
);
97 // returns panel or nil
98 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
99 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
101 // returns panel or nil
102 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
103 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
106 TForEachPanelCB
= function (pan
: TPanel
): Boolean is nested
; // return `true` to stop
108 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
109 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
111 // trace liquid, stepping by `dx` and `dy`
112 // return last seen liquid coords, and `false` if we're started outside of the liquid
113 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
116 // return `true` from `cb` to stop
117 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
119 procedure g_Map_NetSendInterestingPanels (); // yay!
122 procedure g_Map_ProfilersBegin ();
123 procedure g_Map_ProfilersEnd ();
126 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
129 function g_Map_MinX (): Integer; inline;
130 function g_Map_MinY (): Integer; inline;
131 function g_Map_MaxX (): Integer; inline;
132 function g_Map_MaxY (): Integer; inline;
140 function g_Texture_NumNameFindStart(name
: String): Boolean;
141 function g_Texture_NumNameFindNext(var newName
: String): Byte;
144 RESPAWNPOINT_PLAYER1
= 1;
145 RESPAWNPOINT_PLAYER2
= 2;
147 RESPAWNPOINT_RED
= 4;
148 RESPAWNPOINT_BLUE
= 5;
156 FLAG_STATE_NORMAL
= 1;
157 FLAG_STATE_DROPPED
= 2;
158 FLAG_STATE_CAPTURED
= 3;
159 FLAG_STATE_SCORED
= 4; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
160 FLAG_STATE_RETURNED
= 5; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
162 FLAG_TIME
= 720; // 20 seconds
164 SKY_STRETCH
: Single = 1.5;
179 // sorted by draw priority
180 GridTagBack
= 1 shl 0; // gRenderBackgrounds
181 GridTagStep
= 1 shl 1; // gSteps
182 GridTagWall
= 1 shl 2; // gWalls
183 GridTagDoor
= 1 shl 3; // gWalls
184 GridTagAcid1
= 1 shl 4; // gAcid1
185 GridTagAcid2
= 1 shl 5; // gAcid2
186 GridTagWater
= 1 shl 6; // gWater
187 GridTagFore
= 1 shl 7; // gRenderForegrounds
188 // the following are invisible
189 GridTagLift
= 1 shl 8; // gLifts
190 GridTagBlockMon
= 1 shl 9; // gBlockMon
192 GridTagSolid
= (GridTagWall
or GridTagDoor
);
193 GridTagObstacle
= (GridTagStep
or GridTagWall
or GridTagDoor
);
194 GridTagLiquid
= (GridTagAcid1
or GridTagAcid2
or GridTagWater
);
196 GridDrawableMask
= (GridTagBack
or GridTagStep
or GridTagWall
or GridTagDoor
or GridTagAcid1
or GridTagAcid2
or GridTagWater
or GridTagFore
);
200 TBinHeapPanelDrawCmp
= class
202 class function less (const a
, b
: TPanel
): Boolean; inline;
205 TBinHeapPanelDraw
= specialize TBinaryHeapBase
<TPanel
, TBinHeapPanelDrawCmp
>;
209 gRenderBackgrounds
: TPanelArray
;
210 gRenderForegrounds
: TPanelArray
;
211 gWater
, gAcid1
, gAcid2
: TPanelArray
;
214 gBlockMon
: TPanelArray
;
215 gFlags
: array [FLAG_RED
..FLAG_BLUE
] of TFlag
;
216 //gDOMFlags: array of TFlag;
219 gDoorMap
: array of array of DWORD
;
220 gLiftMap
: array of array of DWORD
;
221 gWADHash
: TMD5Digest
;
222 BackID
: DWORD
= DWORD(-1);
223 gExternalResources
: array of TDiskFileInfo
= nil;
224 gMovingWallIds
: array of Integer = nil;
226 gdbg_map_use_accel_render
: Boolean = true;
227 gdbg_map_use_accel_coldet
: Boolean = true;
228 profMapCollision
: TProfiler
= nil; //WARNING: FOR DEBUGGING ONLY!
229 gDrawPanelList
: TBinHeapPanelDraw
= nil; // binary heap of all walls we have to render, populated by `g_Map_CollectDrawPanels()`
231 gCurrentMap
: TDynRecord
= nil;
232 gCurrentMapFileName
: AnsiString = ''; // so we can skip texture reloading
233 gTestMap
: String = '';
236 function panelTypeToTag (panelType
: Word): Integer; // returns GridTagXXX
240 TPanelGrid
= specialize TBodyGridBase
<TPanel
>;
243 mapGrid
: TPanelGrid
= nil; // DO NOT USE! public for debugging only!
249 e_input
, e_log
, e_res
, g_items
, g_gfx
, g_console
,
250 g_weapons
, g_game
, g_sound
, e_sound
, CONFIG
,
251 g_options
, g_triggers
, g_player
,
252 Math
, g_monsters
, g_saveload
, g_language
, g_netmsg
,
253 sfs
, xstreams
, hashtable
, wadreader
,
254 ImagingTypes
, Imaging
, ImagingUtility
,
255 ImagingGif
, ImagingNetworkGraphics
,
259 FLAGRECT
: TRectWH
= (X
:15; Y
:12; Width
:33; Height
:52);
260 MUSIC_SIGNATURE
= $4953554D; // 'MUSI'
261 FLAG_SIGNATURE
= $47414C46; // 'FLAG'
264 // ////////////////////////////////////////////////////////////////////////// //
265 procedure mapWarningCB (const msg
: AnsiString; line
, col
: Integer);
269 e_LogWritefln('parse error at (%s,%s): %s', [line
, col
, msg
], TMsgType
.Warning
);
273 e_LogWritefln('parse error: %s', [msg
], TMsgType
.Warning
);
278 // ////////////////////////////////////////////////////////////////////////// //
280 panByGUID
: array of TPanel
= nil;
283 // ////////////////////////////////////////////////////////////////////////// //
284 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
286 //if (panByGUID = nil) or (not panByGUID.get(aguid, result)) then result := nil;
287 if (aguid
>= 0) and (aguid
< Length(panByGUID
)) then result
:= panByGUID
[aguid
] else result
:= nil;
291 // return `true` from `cb` to stop
292 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
297 if not assigned(cb
) then exit
;
298 for pan
in panByGUID
do
300 if cb(pan
) then begin result
:= pan
; exit
; end;
305 procedure g_Map_NetSendInterestingPanels ();
309 if g_Game_IsServer
and g_Game_IsNet
then
311 for pan
in panByGUID
do
313 if pan
.gncNeedSend
then MH_SEND_PanelState(pan
.guid
);
319 // ////////////////////////////////////////////////////////////////////////// //
320 function g_Map_MinX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
else result
:= 0; end;
321 function g_Map_MinY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
else result
:= 0; end;
322 function g_Map_MaxX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
+mapGrid
.gridWidth
-1 else result
:= 0; end;
323 function g_Map_MaxY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
+mapGrid
.gridHeight
-1 else result
:= 0; end;
326 // ////////////////////////////////////////////////////////////////////////// //
328 dfmapdef
: TDynMapDef
= nil;
331 procedure loadMapDefinition ();
333 pr
: TTextParser
= nil;
337 if (dfmapdef
<> nil) then exit
;
340 e_LogWritefln('parsing "mapdef.txt"...', []);
341 st
:= e_OpenResourceRO(DataDirs
, 'mapdef.txt');
342 e_LogWritefln('found local "mapdef.txt"', []);
349 WAD
:= TWADFile
.Create();
350 if not WAD
.ReadFile(GameWAD
) then
352 //raise Exception.Create('cannot load "game.wad"');
357 st
:= WAD
.openFileStream('mapdef.txt');
364 //raise Exception.Create('cannot open "mapdef.txt"');
365 e_LogWriteln('using default "mapdef.txt"...');
366 pr
:= TStrTextParser
.Create(defaultMapDef
);
370 pr
:= TFileTextParser
.Create(st
);
372 except on e
: Exception
do
374 e_LogWritefln('something is VERY wrong here! -- ', [e
.message]);
380 dfmapdef
:= TDynMapDef
.Create(pr
);
382 on e
: TDynParseException
do
383 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
385 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [pr
.tokLine
, pr
.tokCol
, e
.message]);
393 // ////////////////////////////////////////////////////////////////////////// //
394 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
396 wst
: TSFSMemoryChunkStream
= nil;
399 if (dataLen
< 4) then exit
;
401 if (dfmapdef
= nil) then writeln('need to load mapdef');
403 if (dfmapdef
= nil) then raise Exception
.Create('internal map loader error');
405 wst
:= TSFSMemoryChunkStream
.Create(data
, dataLen
);
407 result
:= dfmapdef
.parseMap(wst
);
409 on e
: TDynParseException
do
411 e_LogWritefln('ERROR at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
418 e_LogWritefln('ERROR: %s', [e
.message]);
425 //e_LogWriteln('map parsed.');
429 // ////////////////////////////////////////////////////////////////////////// //
431 NNF_PureName
: String; // Èìÿ òåêñòóðû áåç öèôð â êîíöå
432 NNF_PureExt
: String; // extension postfix
433 NNF_FirstNum
: Integer; // ×èñëî ó íà÷àëüíîé òåêñòóðû
434 NNF_CurrentNum
: Integer; // Ñëåäóþùåå ÷èñëî ó òåêñòóðû
437 function g_Texture_NumNameFindStart(name
: String): Boolean;
446 NNF_CurrentNum
:= -1;
448 for i
:= Length(name
) downto 1 do
449 if (name
[i
] = '_') then // "_" - ñèìâîë íà÷àëà íîìåðíîãî ïîñòôèêñà
451 if i
= Length(name
) then
452 begin // Íåò öèôð â êîíöå ñòðîêè
458 while (j
<= Length(name
)) and (name
[j
] <> '.') do inc(j
);
459 NNF_PureName
:= Copy(name
, 1, i
);
460 NNF_PureExt
:= Copy(name
, j
);
461 name
:= Copy(name
, i
+ 1, j
- i
- 1);
466 // Íå ïåðåâåñòè â ÷èñëî:
467 if not TryStrToInt(name
, NNF_FirstNum
) then
476 function g_Texture_NumNameFindNext(var newName
: String): Byte;
478 if (NNF_PureName
= '') or (NNF_CurrentNum
< 0) then
481 Result
:= NNF_NO_NAME
;
485 newName
:= NNF_PureName
+ IntToStr(NNF_CurrentNum
) + NNF_PureExt
;
487 if NNF_CurrentNum
< NNF_FirstNum
then
488 Result
:= NNF_NAME_BEFORE
490 if NNF_CurrentNum
> NNF_FirstNum
then
491 Result
:= NNF_NAME_AFTER
493 Result
:= NNF_NAME_EQUALS
;
499 // ////////////////////////////////////////////////////////////////////////// //
500 function panelTypeToTag (panelType
: Word): Integer;
503 PANEL_WALL
: result
:= GridTagWall
; // gWalls
504 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: result
:= GridTagDoor
; // gWalls
505 PANEL_BACK
: result
:= GridTagBack
; // gRenderBackgrounds
506 PANEL_FORE
: result
:= GridTagFore
; // gRenderForegrounds
507 PANEL_WATER
: result
:= GridTagWater
; // gWater
508 PANEL_ACID1
: result
:= GridTagAcid1
; // gAcid1
509 PANEL_ACID2
: result
:= GridTagAcid2
; // gAcid2
510 PANEL_STEP
: result
:= GridTagStep
; // gSteps
511 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: result
:= GridTagLift
; // gLifts -- this is for all lifts
512 PANEL_BLOCKMON
: result
:= GridTagBlockMon
; // gBlockMon -- this is for all blockmons
513 else result
:= GridTagInvalid
;
518 class function TBinHeapPanelDrawCmp
.less (const a
, b
: TPanel
): Boolean; inline;
520 if (a
.tag
< b
.tag
) then begin result
:= true; exit
; end;
521 if (a
.tag
> b
.tag
) then begin result
:= false; exit
; end;
522 result
:= (a
.arrIdx
< b
.arrIdx
);
526 Textures
: TLevelTextureArray
= nil;
527 TextNameHash
: THashStrInt
= nil; // key: texture name; value: index in `Textures`
528 BadTextNameHash
: THashStrInt
= nil; // set; so we won't spam with non-existing texture messages
529 RespawnPoints
: array of TRespawnPoint
;
530 FlagPoints
: array[FLAG_RED
..FLAG_BLUE
] of PFlagPoint
;
531 //DOMFlagPoints: Array of TFlagPoint;
534 procedure g_Map_ProfilersBegin ();
536 if (profMapCollision
= nil) then profMapCollision
:= TProfiler
.Create('COLSOLID', g_profile_history_size
);
537 if (profMapCollision
<> nil) then profMapCollision
.mainBegin(g_profile_collision
);
539 if g_profile_collision
and (profMapCollision
<> nil) then
541 profMapCollision
.sectionBegin('*solids');
542 profMapCollision
.sectionEnd();
543 profMapCollision
.sectionBegin('liquids');
544 profMapCollision
.sectionEnd();
548 procedure g_Map_ProfilersEnd ();
550 if (profMapCollision
<> nil) then profMapCollision
.mainEnd();
554 // wall index in `gWalls` or -1
555 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
559 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, (GridTagWall
or GridTagDoor
));
560 if (result
<> nil) then
562 if (hitx
<> nil) then hitx
^ := ex
;
563 if (hity
<> nil) then hity
^ := ey
;
567 if (hitx
<> nil) then hitx
^ := x1
;
568 if (hity
<> nil) then hity
^ := y1
;
572 // returns panel or nil
573 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
577 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, tag
);
578 if (result
<> nil) then
580 if (hitx
<> nil) then hitx
^ := ex
;
581 if (hity
<> nil) then hity
^ := ey
;
585 if (hitx
<> nil) then hitx
^ := x1
;
586 if (hity
<> nil) then hity
^ := y1
;
591 function xxPanAtPointChecker (pan
: TPanel
; panelType
: Word): Boolean; inline;
593 if ((pan
.tag
and GridTagLift
) <> 0) then
595 // stop if the lift of the right type
597 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
598 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
599 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
600 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
)));
603 result
:= true; // otherwise, stop anyway, 'cause `forEachAtPoint()` is guaranteed to call this only for correct panels
606 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
608 tagmask
: Integer = 0;
614 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
615 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
616 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
617 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
618 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
619 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
620 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
622 if (tagmask
= 0) then exit
;// just in case
624 if ((tagmask
and GridTagLift
) <> 0) then
627 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
);
628 for mwit
in it
do if (xxPanAtPointChecker(mwit
^, PanelType
)) then begin result
:= true; break
; end;
633 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true);
634 result
:= (it
.length
<> 0); // firsthit
640 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
645 if (tagmask
= 0) then exit
;
646 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true); // firsthit
647 if (it
.length
<> 0) then result
:= it
.first
^;
652 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
654 Result
:= (Texture
= TEXTURE_NAME_WATER
) or
655 (Texture
= TEXTURE_NAME_ACID1
) or
656 (Texture
= TEXTURE_NAME_ACID2
);
659 procedure CreateDoorMap();
661 PanelArray
: Array of record
667 a
, b
, c
, m
, i
, len
: Integer;
675 SetLength(PanelArray
, len
);
677 for a
:= 0 to High(gWalls
) do
678 if gWalls
[a
].Door
then
680 PanelArray
[i
].X
:= gWalls
[a
].X
;
681 PanelArray
[i
].Y
:= gWalls
[a
].Y
;
682 PanelArray
[i
].Width
:= gWalls
[a
].Width
;
683 PanelArray
[i
].Height
:= gWalls
[a
].Height
;
684 PanelArray
[i
].Active
:= True;
685 PanelArray
[i
].PanelID
:= a
;
691 SetLength(PanelArray
, len
);
702 SetLength(gDoorMap
, 0);
704 g_Game_SetLoadingText(_lc
[I_LOAD_DOOR_MAP
], i
-1, False);
707 if PanelArray
[a
].Active
then
709 PanelArray
[a
].Active
:= False;
710 m
:= Length(gDoorMap
);
711 SetLength(gDoorMap
, m
+1);
712 SetLength(gDoorMap
[m
], 1);
713 gDoorMap
[m
, 0] := PanelArray
[a
].PanelID
;
721 if PanelArray
[b
].Active
then
722 for c
:= 0 to High(gDoorMap
[m
]) do
723 if {((gRenderWalls[PanelArray[b].RenderPanelID].TextureID = gRenderWalls[gDoorMap[m, c]].TextureID) or
724 gRenderWalls[PanelArray[b].RenderPanelID].Hide or gRenderWalls[gDoorMap[m, c]].Hide) and}
725 g_CollideAround(PanelArray
[b
].X
, PanelArray
[b
].Y
,
726 PanelArray
[b
].Width
, PanelArray
[b
].Height
,
727 gWalls
[gDoorMap
[m
, c
]].X
,
728 gWalls
[gDoorMap
[m
, c
]].Y
,
729 gWalls
[gDoorMap
[m
, c
]].Width
,
730 gWalls
[gDoorMap
[m
, c
]].Height
) then
732 PanelArray
[b
].Active
:= False;
733 SetLength(gDoorMap
[m
],
734 Length(gDoorMap
[m
])+1);
735 gDoorMap
[m
, High(gDoorMap
[m
])] := PanelArray
[b
].PanelID
;
741 g_Game_StepLoading();
747 procedure CreateLiftMap();
749 PanelArray
: Array of record
754 a
, b
, c
, len
, i
, j
: Integer;
760 len
:= Length(gLifts
);
761 SetLength(PanelArray
, len
);
763 for a
:= 0 to len
-1 do
765 PanelArray
[a
].X
:= gLifts
[a
].X
;
766 PanelArray
[a
].Y
:= gLifts
[a
].Y
;
767 PanelArray
[a
].Width
:= gLifts
[a
].Width
;
768 PanelArray
[a
].Height
:= gLifts
[a
].Height
;
769 PanelArray
[a
].Active
:= True;
772 SetLength(gLiftMap
, len
);
775 g_Game_SetLoadingText(_lc
[I_LOAD_LIFT_MAP
], len
-1, False);
777 for a
:= 0 to len
-1 do
778 if PanelArray
[a
].Active
then
780 PanelArray
[a
].Active
:= False;
781 SetLength(gLiftMap
[i
], 32);
789 for b
:= 0 to len
-1 do
790 if PanelArray
[b
].Active
then
792 if g_CollideAround(PanelArray
[b
].X
,
795 PanelArray
[b
].Height
,
796 PanelArray
[gLiftMap
[i
, c
]].X
,
797 PanelArray
[gLiftMap
[i
, c
]].Y
,
798 PanelArray
[gLiftMap
[i
, c
]].Width
,
799 PanelArray
[gLiftMap
[i
, c
]].Height
) then
801 PanelArray
[b
].Active
:= False;
803 if j
> High(gLiftMap
[i
]) then
804 SetLength(gLiftMap
[i
],
805 Length(gLiftMap
[i
])+32);
814 SetLength(gLiftMap
[i
], j
+1);
817 g_Game_StepLoading();
820 SetLength(gLiftMap
, i
);
825 function CreatePanel (PanelRec
: TDynRecord
; AddTextures
: TAddTextureArray
; CurTex
: Integer): Integer;
828 panels
: ^TPanelArray
;
834 case PanelRec
.PanelType
of
835 PANEL_WALL
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: panels
:= @gWalls
;
836 PANEL_BACK
: panels
:= @gRenderBackgrounds
;
837 PANEL_FORE
: panels
:= @gRenderForegrounds
;
838 PANEL_WATER
: panels
:= @gWater
;
839 PANEL_ACID1
: panels
:= @gAcid1
;
840 PANEL_ACID2
: panels
:= @gAcid2
;
841 PANEL_STEP
: panels
:= @gSteps
;
842 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: panels
:= @gLifts
;
843 PANEL_BLOCKMON
: panels
:= @gBlockMon
;
847 len
:= Length(panels
^);
848 SetLength(panels
^, len
+1);
850 pguid
:= Length(panByGUID
);
851 SetLength(panByGUID
, pguid
+1); //FIXME!
852 pan
:= TPanel
.Create(PanelRec
, AddTextures
, CurTex
, Textures
, pguid
);
854 assert(pguid
< Length(panByGUID
));
855 panByGUID
[pguid
] := pan
;
859 pan
.tag
:= panelTypeToTag(PanelRec
.PanelType
);
861 PanelRec
.user
['panel_guid'] := pguid
;
868 function CreateNullTexture(RecName
: String): Integer;
870 RecName
:= toLowerCase1251(RecName
);
871 if (TextNameHash
= nil) then TextNameHash
:= THashStrInt
.Create();
872 if TextNameHash
.get(RecName
, result
) then exit
; // i found her!
874 SetLength(Textures
, Length(Textures
)+1);
875 result
:= High(Textures
);
877 with Textures
[High(Textures
)] do
879 TextureName
:= RecName
;
883 TextureID
:= LongWord(TEXTURE_NONE
);
886 TextNameHash
.put(RecName
, result
);
890 function extractWadName (resourceName
: string): string;
894 posN
:= Pos(':', resourceName
);
896 Result
:= Copy(resourceName
, 0, posN
-1)
902 procedure addResToExternalResList (res
: AnsiString);
908 if g_Game_IsClient
or not g_Game_IsNet
then exit
;
909 if (length(res
) = 0) then exit
; // map wad
910 //res := extractWadName(res);
911 //if (length(res) = 0) then exit; // map wad
912 uname
:= toLowerCase1251(res
);
913 // do not add duplicates
914 for f
:= 0 to High(gExternalResources
) do
916 if (gExternalResources
[f
].userName
= uname
) then exit
;
918 //writeln('***(000) addResToExternalResList: res=[', res, ']');
920 fi
.userName
:= uname
;
921 if not findFileCI(res
) then exit
;
922 //writeln('***(001) addResToExternalResList: res=[', res, ']');
924 if (not GetDiskFileInfo(res
, fi
)) then
930 //writeln('***(002) addResToExternalResList: res=[', res, ']');
931 fi
.tag
:= 0; // non-zero means "cannot caclucate hash"
933 fi
.hash
:= MD5File(fi
.diskName
);
938 //e_LogWritefln('addext: res=[%s]; uname=[%s]; diskName=[%s]', [res, fi.userName, fi.diskName]);
939 SetLength(gExternalResources
, length(gExternalResources
)+1);
940 gExternalResources
[High(gExternalResources
)] := fi
;
944 procedure compactExtResList ();
950 for src
:= 0 to High(gExternalResources
) do
952 if (gExternalResources
[src
].tag
= 0) then
955 if (dest
<> src
) then gExternalResources
[dest
] := gExternalResources
[src
];
959 if (dest
<> length(gExternalResources
)) then SetLength(gExternalResources
, dest
);
963 function GetReplacementWad (WadName
: AnsiString): AnsiString;
966 if WadName
<> '' then
969 if g_Game_IsClient
then result
:= g_Res_FindReplacementWad(WadName
);
970 if (result
= WadName
) then result
:= e_FindWad(WadDirs
, result
)
975 procedure generateExternalResourcesList (map
: TDynRecord
);
977 SetLength(gExternalResources
, 0);
978 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.MusicName
)));
979 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.SkyName
)));
983 function CreateTexture (RecName
: AnsiString; Map
: string; log
: Boolean): Integer;
986 TextureData
: Pointer;
988 a
, ResLength
: Integer;
990 RecName
:= toLowerCase1251(RecName
);
991 if (TextNameHash
= nil) then TextNameHash
:= THashStrInt
.Create();
992 if TextNameHash
.get(RecName
, result
) then
995 //e_LogWritefln('texture ''%s'' already loaded (%s)', [RecName, result]);
1001 if (BadTextNameHash
<> nil) and BadTextNameHash
.has(RecName
) then exit
; // don't do it again and again
1004 if Textures <> nil then
1006 for a := 0 to High(Textures) do
1008 if (Textures[a].TextureName = RecName) then
1009 begin // Òåêñòóðà ñ òàêèì èìåíåì óæå åñòü
1010 e_LogWritefln('texture ''%s'' already loaded', [RecName]);
1018 // Òåêñòóðû ñî ñïåöèàëüíûìè èìåíàìè (âîäà, ëàâà, êèñëîòà):
1019 if (RecName
= TEXTURE_NAME_WATER
) or
1020 (RecName
= TEXTURE_NAME_ACID1
) or
1021 (RecName
= TEXTURE_NAME_ACID2
) then
1023 SetLength(Textures
, Length(Textures
)+1);
1025 with Textures
[High(Textures
)] do
1027 TextureName
:= RecName
;
1028 if (TextureName
= TEXTURE_NAME_WATER
) then TextureID
:= LongWord(TEXTURE_SPECIAL_WATER
)
1029 else if (TextureName
= TEXTURE_NAME_ACID1
) then TextureID
:= LongWord(TEXTURE_SPECIAL_ACID1
)
1030 else if (TextureName
= TEXTURE_NAME_ACID2
) then TextureID
:= LongWord(TEXTURE_SPECIAL_ACID2
);
1035 result
:= High(Textures
);
1036 TextNameHash
.put(RecName
, result
);
1040 // Çàãðóæàåì ðåñóðñ òåêñòóðû â ïàìÿòü èç WAD'à:
1041 WADName
:= GetReplacementWad(g_ExtractWadName(RecName
));
1042 if (WADName
<> '') then addResToExternalResList(WADName
);
1043 if WADName
= '' then WADName
:= Map
; //WADName := GameDir+'/wads/'+WADName else
1045 WAD
:= TWADFile
.Create();
1046 WAD
.ReadFile(WADName
);
1048 //txname := RecName;
1050 if (WADName = Map) and WAD.GetResource(g_ExtractFilePathName(RecName), TextureData, ResLength) then
1052 FreeMem(TextureData);
1053 RecName := 'COMMON\ALIEN';
1057 if WAD
.GetResource(g_ExtractFilePathName(RecName
), TextureData
, ResLength
, log
) then
1059 SetLength(Textures
, Length(Textures
)+1);
1060 if not e_CreateTextureMem(TextureData
, ResLength
, Textures
[High(Textures
)].TextureID
) then
1062 e_WriteLog(Format('Error loading texture %s', [RecName
]), TMsgType
.Warning
);
1063 SetLength(Textures
, Length(Textures
)-1);
1067 e_GetTextureSize(Textures
[High(Textures
)].TextureID
, @Textures
[High(Textures
)].Width
, @Textures
[High(Textures
)].Height
);
1068 FreeMem(TextureData
);
1069 Textures
[High(Textures
)].TextureName
:= RecName
;
1070 Textures
[High(Textures
)].Anim
:= False;
1072 result
:= High(Textures
);
1073 TextNameHash
.put(RecName
, result
);
1075 else // Íåò òàêîãî ðåóñðñà â WAD'å
1077 //e_WriteLog(Format('SHIT! Error loading texture %s : %s', [RecName, g_ExtractFilePathName(RecName)]), MSG_WARNING);
1078 if (BadTextNameHash
= nil) then BadTextNameHash
:= THashStrInt
.Create();
1079 if log
and (not BadTextNameHash
.get(RecName
, a
)) then
1081 e_WriteLog(Format('Error loading texture %s', [RecName
]), TMsgType
.Warning
);
1082 //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
1084 BadTextNameHash
.put(RecName
, -1);
1091 function CreateAnimTexture(RecName
: String; Map
: string; log
: Boolean): Integer;
1094 TextureWAD
: PChar = nil;
1095 TextData
: Pointer = nil;
1096 TextureData
: Pointer = nil;
1100 TextureResource
: String;
1101 _width
, _height
, _framecount
, _speed
: Integer;
1102 _backanimation
: Boolean;
1104 ia
: TDynImageDataArray
= nil;
1105 f
, c
, frdelay
, frloop
: Integer;
1107 RecName
:= toLowerCase1251(RecName
);
1108 if (TextNameHash
= nil) then TextNameHash
:= THashStrInt
.Create();
1109 if TextNameHash
.get(RecName
, result
) then
1112 //e_LogWritefln('animated texture ''%s'' already loaded (%s)', [RecName, result]);
1118 //e_LogWritefln('*** Loading animated texture "%s"', [RecName]);
1120 if (BadTextNameHash
= nil) then BadTextNameHash
:= THashStrInt
.Create();
1121 if BadTextNameHash
.get(RecName
, f
) then
1123 //e_WriteLog(Format('no animation texture %s (don''t worry)', [RecName]), MSG_NOTIFY);
1127 // ×èòàåì WAD-ðåñóðñ àíèì.òåêñòóðû èç WAD'à â ïàìÿòü:
1128 WADName
:= GetReplacementWad(g_ExtractWadName(RecName
));
1129 if (WADName
<> '') then addResToExternalResList(WADName
);
1130 if WADName
= '' then WADName
:= Map
; //WADName := GameDir+'/wads/'+WADName else
1132 WAD
:= TWADFile
.Create();
1134 //if WADName <> '' then WADName := GameDir+'/wads/'+WADName else WADName := Map;
1136 WAD
.ReadFile(WADName
);
1138 if not WAD
.GetResource(g_ExtractFilePathName(RecName
), TextureWAD
, ResLength
, log
) then
1140 if (BadTextNameHash
= nil) then BadTextNameHash
:= THashStrInt
.Create();
1141 if log
and (not BadTextNameHash
.get(RecName
, f
)) then
1143 e_WriteLog(Format('Error loading animation texture %s', [RecName
]), TMsgType
.Warning
);
1144 //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
1146 BadTextNameHash
.put(RecName
, -1);
1151 if WADName = Map then
1153 //FreeMem(TextureWAD);
1154 if not WAD.GetResource('COMMON/animation', TextureWAD, ResLength) then Halt(1);
1160 if ResLength
< 6 then
1162 e_WriteLog(Format('Animated texture file "%s" too short', [RecName
]), TMsgType
.Warning
);
1163 BadTextNameHash
.put(RecName
, -1);
1167 // ýòî ïòèöà? ýòî ñàìîë¸ò?
1168 if isWadData(TextureWAD
, ResLength
) then
1170 // íåò, ýòî ñóïåðìåí!
1171 if not WAD
.ReadMemory(TextureWAD
, ResLength
) then
1173 e_WriteLog(Format('Animated texture WAD file "%s" is invalid', [RecName
]), TMsgType
.Warning
);
1174 BadTextNameHash
.put(RecName
, -1);
1178 // ×èòàåì INI-ðåñóðñ àíèì. òåêñòóðû è çàïîìèíàåì åãî óñòàíîâêè:
1179 if not WAD
.GetResource('TEXT/ANIM', TextData
, ResLength
) then
1181 e_WriteLog(Format('Animated texture file "%s" has invalid INI', [RecName
]), TMsgType
.Warning
);
1182 BadTextNameHash
.put(RecName
, -1);
1186 cfg
:= TConfig
.CreateMem(TextData
, ResLength
);
1188 TextureResource
:= cfg
.ReadStr('', 'resource', '');
1189 if TextureResource
= '' then
1191 e_WriteLog(Format('Animated texture WAD file "%s" has no "resource"', [RecName
]), TMsgType
.Warning
);
1192 BadTextNameHash
.put(RecName
, -1);
1196 _width
:= cfg
.ReadInt('', 'framewidth', 0);
1197 _height
:= cfg
.ReadInt('', 'frameheight', 0);
1198 _framecount
:= cfg
.ReadInt('', 'framecount', 0);
1199 _speed
:= cfg
.ReadInt('', 'waitcount', 0);
1200 _backanimation
:= cfg
.ReadBool('', 'backanimation', False);
1205 // ×èòàåì ðåñóðñ òåêñòóð (êàäðîâ) àíèì. òåêñòóðû â ïàìÿòü:
1206 if not WAD
.GetResource('TEXTURES/'+TextureResource
, TextureData
, ResLength
) then
1208 e_WriteLog(Format('Animated texture WAD file "%s" has no texture "%s"', [RecName
, 'TEXTURES/'+TextureResource
]), TMsgType
.Warning
);
1209 BadTextNameHash
.put(RecName
, -1);
1216 SetLength(Textures
, Length(Textures
)+1);
1217 with Textures
[High(Textures
)] do
1219 // Ñîçäàåì êàäðû àíèì. òåêñòóðû èç ïàìÿòè:
1220 if g_Frames_CreateMemory(@FramesID
, '', TextureData
, ResLength
, _width
, _height
, _framecount
, _backanimation
) then
1222 TextureName
:= RecName
;
1226 FramesCount
:= _framecount
;
1228 result
:= High(Textures
);
1229 TextNameHash
.put(RecName
, result
);
1233 if (BadTextNameHash
= nil) then BadTextNameHash
:= THashStrInt
.Create();
1234 if log
and (not BadTextNameHash
.get(RecName
, f
)) then
1236 e_WriteLog(Format('Error loading animation texture %s', [RecName
]), TMsgType
.Warning
);
1238 BadTextNameHash
.put(RecName
, -1);
1244 // try animated image
1246 imgfmt := DetermineMemoryFormat(TextureWAD, ResLength);
1247 if length(imgfmt) = 0 then
1249 e_WriteLog(Format('Animated texture file "%s" has unknown format', [RecName]), MSG_WARNING);
1253 GlobalMetadata
.ClearMetaItems();
1254 GlobalMetadata
.ClearMetaItemsForSaving();
1255 if not LoadMultiImageFromMemory(TextureWAD
, ResLength
, ia
) then
1257 e_WriteLog(Format('Animated texture file "%s" cannot be loaded', [RecName
]), TMsgType
.Warning
);
1258 BadTextNameHash
.put(RecName
, -1);
1261 if length(ia
) = 0 then
1263 e_WriteLog(Format('Animated texture file "%s" has no frames', [RecName
]), TMsgType
.Warning
);
1264 BadTextNameHash
.put(RecName
, -1);
1271 _width
:= ia
[0].width
;
1272 _height
:= ia
[0].height
;
1273 _framecount
:= length(ia
);
1275 _backanimation
:= false;
1278 if GlobalMetadata
.HasMetaItem(SMetaFrameDelay
) then
1280 //writeln(' frame delay: ', GlobalMetadata.MetaItems[SMetaFrameDelay]);
1282 f
:= GlobalMetadata
.MetaItems
[SMetaFrameDelay
];
1284 if f
< 0 then f
:= 0;
1287 if c
< 13 then c
:= 0 else c
:= 1;
1289 if f
< 1 then f
:= 1 else if f
> 255 then f
:= 255;
1294 if GlobalMetadata
.HasMetaItem(SMetaAnimationLoops
) then
1296 //writeln(' frame loop : ', GlobalMetadata.MetaItems[SMetaAnimationLoops]);
1298 f
:= GlobalMetadata
.MetaItems
[SMetaAnimationLoops
];
1300 if f
<> 0 then _backanimation
:= true; // non-infinite looping == forth-and-back
1304 //writeln(' creating animated texture with ', length(ia), ' frames (delay:', _speed, '; backloop:', _backanimation, ') from "', RecName, '"...');
1305 //for f := 0 to high(ia) do writeln(' frame #', f, ': ', ia[f].width, 'x', ia[f].height);
1306 f
:= ord(_backanimation
);
1307 e_WriteLog(Format('Animated texture file "%s": %d frames (delay:%d; back:%d; frdelay:%d; frloop:%d), %dx%d', [RecName
, length(ia
), _speed
, f
, frdelay
, frloop
, _width
, _height
]), TMsgType
.Notify
);
1309 SetLength(Textures
, Length(Textures
)+1);
1310 // cîçäàåì êàäðû àíèì. òåêñòóðû èç êàðòèíîê
1311 if g_CreateFramesImg(ia
, @Textures
[High(Textures
)].FramesID
, '', _backanimation
) then
1313 Textures
[High(Textures
)].TextureName
:= RecName
;
1314 Textures
[High(Textures
)].Width
:= _width
;
1315 Textures
[High(Textures
)].Height
:= _height
;
1316 Textures
[High(Textures
)].Anim
:= True;
1317 Textures
[High(Textures
)].FramesCount
:= length(ia
);
1318 Textures
[High(Textures
)].Speed
:= _speed
;
1319 result
:= High(Textures
);
1320 TextNameHash
.put(RecName
, result
);
1321 //writeln(' CREATED!');
1325 if (BadTextNameHash
= nil) then BadTextNameHash
:= THashStrInt
.Create();
1326 if log
and (not BadTextNameHash
.get(RecName
, f
)) then
1328 e_WriteLog(Format('Error loading animation texture "%s" images', [RecName
]), TMsgType
.Warning
);
1330 BadTextNameHash
.put(RecName
, -1);
1334 for f
:= 0 to High(ia
) do FreeImage(ia
[f
]);
1337 if (TextureWAD
<> nil) then FreeMem(TextureWAD
);
1338 if (TextData
<> nil) then FreeMem(TextData
);
1339 if (TextureData
<> nil) then FreeMem(TextureData
);
1343 procedure CreateItem(Item
: TDynRecord
);
1345 if g_Game_IsClient
then Exit
;
1347 if (not (gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
])) and
1348 ByteBool(Item
.Options
and ITEM_OPTION_ONLYDM
) then
1351 g_Items_Create(Item
.X
, Item
.Y
, Item
.ItemType
, ByteBool(Item
.Options
and ITEM_OPTION_FALL
),
1352 gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
, GM_COOP
]);
1355 procedure CreateArea(Area
: TDynRecord
);
1360 case Area
.AreaType
of
1361 AREA_DMPOINT
, AREA_PLAYERPOINT1
, AREA_PLAYERPOINT2
,
1362 AREA_REDTEAMPOINT
, AREA_BLUETEAMPOINT
:
1364 SetLength(RespawnPoints
, Length(RespawnPoints
)+1);
1365 with RespawnPoints
[High(RespawnPoints
)] do
1369 Direction
:= TDirection(Area
.Direction
);
1371 case Area
.AreaType
of
1372 AREA_DMPOINT
: PointType
:= RESPAWNPOINT_DM
;
1373 AREA_PLAYERPOINT1
: PointType
:= RESPAWNPOINT_PLAYER1
;
1374 AREA_PLAYERPOINT2
: PointType
:= RESPAWNPOINT_PLAYER2
;
1375 AREA_REDTEAMPOINT
: PointType
:= RESPAWNPOINT_RED
;
1376 AREA_BLUETEAMPOINT
: PointType
:= RESPAWNPOINT_BLUE
;
1381 AREA_REDFLAG
, AREA_BLUEFLAG
:
1383 if Area
.AreaType
= AREA_REDFLAG
then a
:= FLAG_RED
else a
:= FLAG_BLUE
;
1385 if FlagPoints
[a
] <> nil then Exit
;
1389 with FlagPoints
[a
]^ do
1391 X
:= Area
.X
-FLAGRECT
.X
;
1392 Y
:= Area
.Y
-FLAGRECT
.Y
;
1393 Direction
:= TDirection(Area
.Direction
);
1399 FLAG_RED
: g_Frames_Get(id
, 'FRAMES_FLAG_RED');
1400 FLAG_BLUE
: g_Frames_Get(id
, 'FRAMES_FLAG_BLUE');
1403 Animation
:= TAnimation
.Create(id
, True, 8);
1404 Obj
.Rect
:= FLAGRECT
;
1412 {SetLength(DOMFlagPoints, Length(DOMFlagPoints)+1);
1413 with DOMFlagPoints[High(DOMFlagPoints)] do
1417 Direction := TDirection(Area.Direction);
1420 g_Map_CreateFlag(DOMFlagPoints[High(DOMFlagPoints)], FLAG_DOM, FLAG_STATE_NORMAL);}
1425 function CreateTrigger (amapIdx
: Integer; Trigger
: TDynRecord
; atpanid
, atrigpanid
: Integer): Integer;
1431 if g_Game_IsClient
and not (Trigger
.TriggerType
in [TRIGGER_SOUND
, TRIGGER_MUSIC
]) then Exit
;
1435 mapId
:= Trigger
.id
;
1436 mapIndex
:= amapIdx
;
1439 Width
:= Trigger
.Width
;
1440 Height
:= Trigger
.Height
;
1441 Enabled
:= Trigger
.Enabled
;
1442 TexturePanelGUID
:= atpanid
;
1443 TriggerType
:= Trigger
.TriggerType
;
1444 ActivateType
:= Trigger
.ActivateType
;
1445 Keys
:= Trigger
.Keys
;
1446 trigPanelGUID
:= atrigpanid
;
1447 // HACK: used in TPanel.CanChangeTexture. maybe there's a better way?
1448 if TexturePanelGUID
<> -1 then
1450 tp
:= g_Map_PanelByGUID(TexturePanelGUID
);
1451 if (tp
<> nil) then tp
.hasTexTrigger
:= True;
1455 result
:= Integer(g_Triggers_Create(_trigger
, Trigger
));
1458 procedure CreateMonster(monster
: TDynRecord
);
1463 if g_Game_IsClient
then Exit
;
1465 if (gGameSettings
.GameType
= GT_SINGLE
)
1466 or LongBool(gGameSettings
.Options
and GAME_OPTION_MONSTERS
) then
1468 mon
:= g_Monsters_Create(monster
.MonsterType
, monster
.X
, monster
.Y
, TDirection(monster
.Direction
));
1470 if gTriggers
<> nil then
1472 for a
:= 0 to High(gTriggers
) do
1474 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1476 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1477 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1482 if monster
.MonsterType
<> MONSTER_BARREL
then Inc(gTotalMonsters
);
1486 procedure g_Map_ReAdd_DieTriggers();
1488 function monsDieTrig (mon
: TMonster
): Boolean;
1491 //tw: TStrTextWriter;
1493 result
:= false; // don't stop
1494 mon
.ClearTriggers();
1495 for a
:= 0 to High(gTriggers
) do
1497 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1499 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1501 tw := TStrTextWriter.Create();
1503 gTriggers[a].trigData.writeTo(tw);
1504 e_LogWritefln('=== trigger #%s ==='#10'%s'#10'---', [a, tw.str]);
1509 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1515 if g_Game_IsClient
then Exit
;
1517 g_Mons_ForEach(monsDieTrig
);
1520 procedure mapCreateGrid ();
1522 mapX0
: Integer = $3fffffff;
1523 mapY0
: Integer = $3fffffff;
1524 mapX1
: Integer = -$3fffffff;
1525 mapY1
: Integer = -$3fffffff;
1527 procedure calcBoundingBox (constref panels
: TPanelArray
);
1532 for idx
:= 0 to High(panels
) do
1535 if not pan
.visvalid
then continue
;
1536 if (pan
.Width
< 1) or (pan
.Height
< 1) then continue
;
1537 if (mapX0
> pan
.x0
) then mapX0
:= pan
.x0
;
1538 if (mapY0
> pan
.y0
) then mapY0
:= pan
.y0
;
1539 if (mapX1
< pan
.x1
) then mapX1
:= pan
.x1
;
1540 if (mapY1
< pan
.y1
) then mapY1
:= pan
.y1
;
1544 procedure addPanelsToGrid (constref panels
: TPanelArray
);
1550 //tag := panelTypeToTag(tag);
1551 for idx
:= 0 to High(panels
) do
1554 if not pan
.visvalid
then continue
;
1555 if (pan
.proxyId
<> -1) then
1557 {$IF DEFINED(D2F_DEBUG)}
1558 e_WriteLog(Format('DUPLICATE wall #%d(%d) enabled (%d); type:%08x', [Integer(idx
), Integer(pan
.proxyId
), Integer(mapGrid
.proxyEnabled
[pan
.proxyId
]), pan
.PanelType
]), TMsgType
.Notify
);
1562 case pan
.PanelType
of
1563 PANEL_WALL
: newtag
:= GridTagWall
;
1564 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: newtag
:= GridTagDoor
;
1565 PANEL_BACK
: newtag
:= GridTagBack
;
1566 PANEL_FORE
: newtag
:= GridTagFore
;
1567 PANEL_WATER
: newtag
:= GridTagWater
;
1568 PANEL_ACID1
: newtag
:= GridTagAcid1
;
1569 PANEL_ACID2
: newtag
:= GridTagAcid2
;
1570 PANEL_STEP
: newtag
:= GridTagStep
;
1571 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: newtag
:= GridTagLift
;
1572 PANEL_BLOCKMON
: newtag
:= GridTagBlockMon
;
1573 else continue
; // oops
1577 pan
.proxyId
:= mapGrid
.insertBody(pan
, pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, newtag
);
1578 // "enabled" flag has meaning only for doors and walls (engine assumes it); but meh...
1579 mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
1580 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
1582 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
1584 e_WriteLog(Format('INSERTED wall #%d(%d) enabled (%d)', [Integer(idx), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId])]), MSG_NOTIFY);
1595 calcBoundingBox(gWalls
);
1596 calcBoundingBox(gRenderBackgrounds
);
1597 calcBoundingBox(gRenderForegrounds
);
1598 calcBoundingBox(gWater
);
1599 calcBoundingBox(gAcid1
);
1600 calcBoundingBox(gAcid2
);
1601 calcBoundingBox(gSteps
);
1602 calcBoundingBox(gLifts
);
1603 calcBoundingBox(gBlockMon
);
1605 e_LogWritefln('map dimensions: (%d,%d)-(%d,%d); editor size:(0,0)-(%d,%d)', [mapX0
, mapY0
, mapX1
, mapY1
, gMapInfo
.Width
, gMapInfo
.Height
]);
1607 if (mapX0
> 0) then mapX0
:= 0;
1608 if (mapY0
> 0) then mapY0
:= 0;
1610 if (mapX1
< gMapInfo
.Width
-1) then mapX1
:= gMapInfo
.Width
-1;
1611 if (mapY1
< gMapInfo
.Height
-1) then mapY1
:= gMapInfo
.Height
-1;
1613 mapGrid
:= TPanelGrid
.Create(mapX0
-128, mapY0
-128, mapX1
-mapX0
+1+128*2, mapY1
-mapY0
+1+128*2);
1614 //mapGrid := TPanelGrid.Create(0, 0, gMapInfo.Width, gMapInfo.Height);
1616 addPanelsToGrid(gWalls
);
1617 addPanelsToGrid(gRenderBackgrounds
);
1618 addPanelsToGrid(gRenderForegrounds
);
1619 addPanelsToGrid(gWater
);
1620 addPanelsToGrid(gAcid1
);
1621 addPanelsToGrid(gAcid2
);
1622 addPanelsToGrid(gSteps
);
1623 addPanelsToGrid(gLifts
); // it doesn't matter which LIFT type is used here
1624 addPanelsToGrid(gBlockMon
);
1626 mapGrid
.dumpStats();
1628 g_Mons_InitTree(mapGrid
.gridX0
, mapGrid
.gridY0
, mapGrid
.gridWidth
, mapGrid
.gridHeight
);
1632 function g_Map_Load(Res
: String): Boolean;
1634 DefaultMusRes
= 'Standart.wad:STDMUS\MUS1';
1635 DefaultSkyRes
= 'Standart.wad:STDSKY\SKY0';
1639 //TexturePanel: Integer;
1642 trigrec
: TDynRecord
;
1644 texPanelIdx
: Integer;
1645 texPanel
: TDynRecord
;
1647 actPanelIdx
: Integer;
1648 actPanel
: TDynRecord
;
1651 WAD
, TestWAD
: TWADFile
;
1652 //mapReader: TDynRecord = nil;
1653 mapTextureList
: TDynField
= nil; //TTexturesRec1Array; tagInt: texture index
1654 panels
: TDynField
= nil; //TPanelsRec1Array;
1655 items
: TDynField
= nil; //TItemsRec1Array;
1656 monsters
: TDynField
= nil; //TMonsterRec1Array;
1657 areas
: TDynField
= nil; //TAreasRec1Array;
1658 triggers
: TDynField
= nil; //TTriggersRec1Array;
1661 AddTextures
: TAddTextureArray
;
1662 TriggersTable
: array of TTRec
;
1663 FileName
, mapResName
, TexName
, s
: AnsiString;
1666 ok
, isAnim
: Boolean;
1667 CurTex
, ntn
: Integer;
1668 rec
, texrec
: TDynRecord
;
1670 pannum
, trignum
, cnt
, tgpid
: Integer;
1672 moveSpeed
{, moveStart, moveEnd}: TDFPoint
;
1673 //moveActive: Boolean;
1675 mapOk
: Boolean = false;
1676 usedTextures
: THashStrInt
= nil; // key: mapTextureList
1683 //gCurrentMap.Free();
1684 //gCurrentMap := nil;
1689 gMapInfo
.Map
:= Res
;
1690 TriggersTable
:= nil;
1693 sfsGCDisable(); // temporary disable removing of temporary volumes
1695 // Çàãðóçêà WAD (åñëè ó íàñ íåò óæå çàãðóæåíîé êàðòû)
1696 if (gCurrentMap
= nil) then
1698 FileName
:= g_ExtractWadName(Res
);
1699 e_LogWritefln('Loading map WAD [%s] (res=[%s])', [FileName
, Res
], TMsgType
.Notify
);
1700 g_Game_SetLoadingText(_lc
[I_LOAD_WAD_FILE
], 0, False);
1702 WAD
:= TWADFile
.Create();
1703 if not WAD
.ReadFile(FileName
) then
1705 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [FileName
]));
1710 if gTestMap
<> '' then
1712 s
:= g_ExtractWadName(gTestMap
);
1713 TestWAD
:= TWADFile
.Create();
1714 if not TestWAD
.ReadFile(s
) then
1716 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [s
]));
1722 if TestWAD
<> nil then
1724 mapResName
:= g_ExtractFileName(gTestMap
);
1725 if not TestWAD
.GetMapResource(mapResName
, Data
, Len
) then
1727 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1730 e_WriteLog('Using test map: '+gTestMap
, TMsgType
.Notify
);
1737 //k8: why loader ignores path here?
1738 mapResName
:= g_ExtractFileName(Res
);
1739 if not WAD
.GetMapResource(mapResName
, Data
, Len
) then
1741 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1751 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1757 e_LogWritefln('Loading map: %s', [mapResName
], TMsgType
.Notify
);
1758 g_Game_SetLoadingText(_lc
[I_LOAD_MAP
], 0, False);
1760 stt
:= getTimeMicro();
1763 gCurrentMap
:= g_Map_ParseMap(Data
, Len
);
1766 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]));
1768 gCurrentMapFileName
:= '';
1774 if (gCurrentMap
= nil) then
1776 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1777 gCurrentMapFileName
:= '';
1783 stt
:= getTimeMicro();
1786 //gCurrentMap := mapReader;
1788 generateExternalResourcesList(gCurrentMap
);
1789 mapTextureList
:= gCurrentMap
['texture'];
1790 // get all other lists here too
1791 panels
:= gCurrentMap
['panel'];
1792 triggers
:= gCurrentMap
['trigger'];
1793 items
:= gCurrentMap
['item'];
1794 areas
:= gCurrentMap
['area'];
1795 monsters
:= gCurrentMap
['monster'];
1797 // Çàãðóçêà îïèñàíèÿ êàðòû:
1798 e_WriteLog(' Reading map info...', TMsgType
.Notify
);
1799 g_Game_SetLoadingText(_lc
[I_LOAD_MAP_HEADER
], 0, False);
1803 Name
:= gCurrentMap
.MapName
;
1804 Description
:= gCurrentMap
.MapDesc
;
1805 Author
:= gCurrentMap
.MapAuthor
;
1806 MusicName
:= gCurrentMap
.MusicName
;
1807 SkyName
:= gCurrentMap
.SkyName
;
1808 Height
:= gCurrentMap
.Height
;
1809 Width
:= gCurrentMap
.Width
;
1812 // Çàãðóçêà òåêñòóð:
1813 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], 0, False);
1814 // Äîáàâëåíèå òåêñòóð â Textures[]:
1815 if (mapTextureList
<> nil) and (mapTextureList
.count
> 0) then
1817 e_WriteLog(' Loading textures:', TMsgType
.Notify
);
1818 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], mapTextureList
.count
-1, False);
1820 // find used textures
1821 usedTextures
:= THashStrInt
.Create();
1823 if (panels
<> nil) and (panels
.count
> 0) then
1825 for rec
in panels
do
1827 texrec
:= rec
.TextureRec
;
1828 if (texrec
<> nil) then usedTextures
.put(toLowerCase1251(texrec
.Resource
), 42);
1833 for rec
in mapTextureList
do
1836 if not usedTextures
.has(toLowerCase1251(rec
.Resource
)) then
1838 rec
.tagInt
:= -1; // just in case
1839 e_LogWritefln(' Unused texture #%d: %s', [cnt
, rec
.Resource
]);
1843 {$IF DEFINED(D2F_DEBUG_TXLOAD)}
1844 e_LogWritefln(' Loading texture #%d: %s', [cnt
, rec
.Resource
]);
1846 //if g_Map_IsSpecialTexture(s) then e_WriteLog(' SPECIAL!', MSG_NOTIFY);
1849 // Àíèìèðîâàííàÿ òåêñòóðà
1850 ntn
:= CreateAnimTexture(rec
.Resource
, FileName
, True);
1851 if (ntn
< 0) then g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_ANIM
], [rec
.Resource
]));
1856 ntn
:= CreateTexture(rec
.Resource
, FileName
, True);
1857 if (ntn
< 0) then g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_SIMPLE
], [rec
.Resource
]));
1859 if (ntn
< 0) then ntn
:= CreateNullTexture(rec
.Resource
);
1861 rec
.tagInt
:= ntn
; // remember texture number
1863 g_Game_StepLoading();
1866 usedTextures
.Free();
1869 // set panel tagInt to texture index
1870 if (panels
<> nil) then
1872 for rec
in panels
do
1874 texrec
:= rec
.TextureRec
;
1875 if (texrec
= nil) then rec
.tagInt
:= -1 else rec
.tagInt
:= texrec
.tagInt
;
1881 // Çàãðóçêà òðèããåðîâ
1882 gTriggerClientID
:= 0;
1883 e_WriteLog(' Loading triggers...', TMsgType
.Notify
);
1884 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS
], 0, False);
1887 e_WriteLog(' Loading panels...', TMsgType
.Notify
);
1888 g_Game_SetLoadingText(_lc
[I_LOAD_PANELS
], 0, False);
1890 // check texture numbers for panels
1891 if (panels
<> nil) and (panels
.count
> 0) then
1893 for rec
in panels
do
1895 if (rec
.tagInt
< 0) then
1897 e_WriteLog('error loading map: invalid texture index for panel', TMsgType
.Fatal
);
1901 gCurrentMapFileName
:= '';
1907 // Ñîçäàíèå òàáëèöû òðèããåðîâ (ñîîòâåòñòâèå ïàíåëåé òðèããåðàì)
1908 if (triggers
<> nil) and (triggers
.count
> 0) then
1910 e_WriteLog(' Setting up trigger table...', TMsgType
.Notify
);
1911 //SetLength(TriggersTable, triggers.count);
1912 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS_TABLE
], triggers
.count
-1, False);
1914 SetLength(TriggersTable
, triggers
.count
);
1916 for rec
in triggers
do
1919 pttit
:= @TriggersTable
[trignum
];
1920 pttit
.trigrec
:= rec
;
1921 // Ñìåíà òåêñòóðû (âîçìîæíî, êíîïêè)
1922 pttit
.texPanelIdx
:= -1; // will be fixed later
1923 pttit
.texPanel
:= rec
.TexturePanelRec
;
1925 pttit
.actPanelIdx
:= -1;
1926 if (rec
.trigRec
<> nil) then pttit
.actPanel
:= rec
.trigRec
.tgPanelRec
else pttit
.actPanel
:= nil;
1928 if (pttit
.texPanel
<> nil) then pttit
.texPanel
.userPanelTrigRef
:= true;
1929 if (pttit
.actPanel
<> nil) then pttit
.actPanel
.userPanelTrigRef
:= true;
1931 g_Game_StepLoading();
1936 if (panels
<> nil) and (panels
.count
> 0) then
1938 e_WriteLog(' Setting up trigger links...', TMsgType
.Notify
);
1939 g_Game_SetLoadingText(_lc
[I_LOAD_LINK_TRIGGERS
], panels
.count
-1, False);
1942 for rec
in panels
do
1945 //e_LogWritefln('PANSTART: pannum=%s', [pannum]);
1947 SetLength(AddTextures
, 0);
1951 if (mapTextureList
<> nil) then
1953 texrec
:= rec
.TextureRec
;
1954 ok
:= (texrec
<> nil);
1959 // Ñìîòðèì, ññûëàþòñÿ ëè íà ýòó ïàíåëü òðèããåðû.
1960 // Åñëè äà - òî íàäî ñîçäàòü åùå òåêñòóð
1962 if (TriggersTable
<> nil) and (mapTextureList
<> nil) then
1964 if rec
.userPanelTrigRef
then
1966 // e_LogWritefln('trigref for panel %s', [pannum]);
1974 // Åñòü ññûëêè òðèããåðîâ íà ýòó ïàíåëü
1975 s
:= texrec
.Resource
;
1977 // Ñïåö-òåêñòóðû çàïðåùåíû
1978 if g_Map_IsSpecialTexture(s
) then
1984 // Îïðåäåëÿåì íàëè÷èå è ïîëîæåíèå öèôð â êîíöå ñòðîêè
1985 ok
:= g_Texture_NumNameFindStart(s
);
1988 // Åñëè ok, çíà÷èò åñòü öèôðû â êîíöå.
1989 // Çàãðóæàåì òåêñòóðû ñ îñòàëüíûìè #
1992 k
:= NNF_NAME_BEFORE
;
1993 // Öèêë ïî èçìåíåíèþ èìåíè òåêñòóðû
1994 while ok
or (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_EQUALS
) do
1996 k
:= g_Texture_NumNameFindNext(TexName
);
1998 if (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_AFTER
) then
2000 // Ïðîáóåì äîáàâèòü íîâóþ òåêñòóðó
2003 // Íà÷àëüíàÿ - àíèìèðîâàííàÿ, èùåì àíèìèðîâàííóþ
2005 //e_LogWritefln('000: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2006 ok
:= CreateAnimTexture(TexName
, FileName
, False) >= 0;
2007 //e_LogWritefln('001: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2010 // Íåò àíèìèðîâàííîé, èùåì îáû÷íóþ
2012 //e_LogWritefln('002: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2013 ok
:= CreateTexture(TexName
, FileName
, False) >= 0;
2014 //e_LogWritefln('003: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2019 // Íà÷àëüíàÿ - îáû÷íàÿ, èùåì îáû÷íóþ
2021 //e_LogWritefln('004: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2022 ok
:= CreateTexture(TexName
, FileName
, False) >= 0;
2023 //e_LogWritefln('005: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2026 // Íåò îáû÷íîé, èùåì àíèìèðîâàííóþ
2028 //e_LogWritefln('006: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2029 ok
:= CreateAnimTexture(TexName
, FileName
, False) >= 0;
2030 //e_LogWritefln('007: pannum=%s; TexName=[%s]; FileName=[%s]', [pannum, TexName, FileName]);
2034 // Îíà ñóùåñòâóåò. Çàíîñèì åå ID â ñïèñîê ïàíåëè
2038 for c := 0 to High(Textures) do
2040 if (Textures[c].TextureName = TexName) then
2042 SetLength(AddTextures, Length(AddTextures)+1);
2043 AddTextures[High(AddTextures)].Texture := c;
2044 AddTextures[High(AddTextures)].Anim := isAnim;
2049 if (TextNameHash
<> nil) and TextNameHash
.get(toLowerCase1251(TexName
), c
) then
2051 SetLength(AddTextures
, Length(AddTextures
)+1);
2052 AddTextures
[High(AddTextures
)].Texture
:= c
;
2053 AddTextures
[High(AddTextures
)].Anim
:= isAnim
;
2059 if k
= NNF_NAME_EQUALS
then
2061 // Çàíîñèì òåêóùóþ òåêñòóðó íà ñâîå ìåñòî
2062 SetLength(AddTextures
, Length(AddTextures
)+1);
2063 AddTextures
[High(AddTextures
)].Texture
:= rec
.tagInt
; // internal texture number, not map index
2064 AddTextures
[High(AddTextures
)].Anim
:= texrec
.Anim
;
2065 CurTex
:= High(AddTextures
);
2076 end; // if ok - åñòü ñìåæíûå òåêñòóðû
2077 end; // if ok - ññûëàþòñÿ òðèããåðû
2081 // Çàíîñèì òîëüêî òåêóùóþ òåêñòóðó
2082 SetLength(AddTextures
, 1);
2083 AddTextures
[0].Texture
:= rec
.tagInt
; // internal texture number, not map index
2084 AddTextures
[0].Anim
:= false;
2085 if (texrec
<> nil) then AddTextures
[0].Anim
:= texrec
.Anim
;
2089 //e_WriteLog(Format('panel #%d: TextureNum=%d; ht=%d; ht1=%d; atl=%d', [a, panels[a].TextureNum, High(mapTextureList), High(Textures), High(AddTextures)]), MSG_NOTIFY);
2091 //e_LogWritefln('PANADD: pannum=%s', [pannum]);
2093 // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå GUID
2094 //e_LogWritefln('new panel; tcount=%s; curtex=%s', [Length(AddTextures), CurTex]);
2095 PanelID
:= CreatePanel(rec
, AddTextures
, CurTex
);
2096 //e_LogWritefln('panel #%s of type %s got guid #%s', [pannum, rec.PanelType, PanelID]);
2097 rec
.userPanelId
:= PanelID
; // remember game panel id, we'll fix triggers later
2100 moveSpeed
:= rec
.moveSpeed
;
2101 //moveStart := rec.moveStart;
2102 //moveEnd := rec.moveEnd;
2103 //moveActive := rec['move_active'].value;
2104 if not moveSpeed
.isZero
then
2106 SetLength(gMovingWallIds
, Length(gMovingWallIds
)+1);
2107 gMovingWallIds
[High(gMovingWallIds
)] := PanelID
;
2108 //e_LogWritefln('found moving panel ''%s'' (idx=%s; id=%s)', [rec.id, pannum, PanelID]);
2111 //e_LogWritefln('PANEND: pannum=%s', [pannum]);
2113 g_Game_StepLoading();
2117 // ×èíèì ID'û ïàíåëåé, êîòîðûå èñïîëüçóþòñÿ â òðèããåðàõ
2118 for b
:= 0 to High(TriggersTable
) do
2120 if (TriggersTable
[b
].texPanel
<> nil) then TriggersTable
[b
].texPanelIdx
:= TriggersTable
[b
].texPanel
.userPanelId
;
2121 if (TriggersTable
[b
].actPanel
<> nil) then TriggersTable
[b
].actPanelIdx
:= TriggersTable
[b
].actPanel
.userPanelId
;
2124 // create map grid, init other grids (for monsters, for example)
2125 e_WriteLog('Creating map grid', TMsgType
.Notify
);
2128 // Åñëè íå LoadState, òî ñîçäàåì òðèããåðû
2129 if (triggers
<> nil) and (panels
<> nil) and (not gLoadGameMode
) then
2131 e_LogWritefln(' Creating triggers (%d)...', [triggers
.count
]);
2132 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_TRIGGERS
], 0, False);
2133 // Óêàçûâàåì òèï ïàíåëè, åñëè åñòü
2135 for rec
in triggers
do
2138 tgpid
:= TriggersTable
[trignum
].actPanelIdx
;
2139 //e_LogWritefln('creating trigger #%s; texpantype=%s; shotpantype=%s (%d,%d)', [trignum, b, c, TriggersTable[trignum].texPanIdx, TriggersTable[trignum].ShotPanelIdx]);
2140 TriggersTable
[trignum
].tnum
:= trignum
;
2141 TriggersTable
[trignum
].id
:= CreateTrigger(trignum
, rec
, TriggersTable
[trignum
].texPanelIdx
, tgpid
);
2145 //FIXME: use hashtable!
2146 for pan
in panByGUID
do
2148 if (pan
.endPosTrigId
>= 0) and (pan
.endPosTrigId
< Length(TriggersTable
)) then
2150 pan
.endPosTrigId
:= TriggersTable
[pan
.endPosTrigId
].id
;
2152 if (pan
.endSizeTrigId
>= 0) and (pan
.endSizeTrigId
< Length(TriggersTable
)) then
2154 pan
.endSizeTrigId
:= TriggersTable
[pan
.endSizeTrigId
].id
;
2158 // Çàãðóçêà ïðåäìåòîâ
2159 e_WriteLog(' Loading items...', TMsgType
.Notify
);
2160 g_Game_SetLoadingText(_lc
[I_LOAD_ITEMS
], 0, False);
2162 // Åñëè íå LoadState, òî ñîçäàåì ïðåäìåòû
2163 if (items
<> nil) and not gLoadGameMode
then
2165 e_WriteLog(' Spawning items...', TMsgType
.Notify
);
2166 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_ITEMS
], 0, False);
2167 for rec
in items
do CreateItem(rec
);
2170 // Çàãðóçêà îáëàñòåé
2171 e_WriteLog(' Loading areas...', TMsgType
.Notify
);
2172 g_Game_SetLoadingText(_lc
[I_LOAD_AREAS
], 0, False);
2174 // Åñëè íå LoadState, òî ñîçäàåì îáëàñòè
2175 if areas
<> nil then
2177 e_WriteLog(' Creating areas...', TMsgType
.Notify
);
2178 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_AREAS
], 0, False);
2179 for rec
in areas
do CreateArea(rec
);
2182 // Çàãðóçêà ìîíñòðîâ
2183 e_WriteLog(' Loading monsters...', TMsgType
.Notify
);
2184 g_Game_SetLoadingText(_lc
[I_LOAD_MONSTERS
], 0, False);
2186 gTotalMonsters
:= 0;
2188 // Åñëè íå LoadState, òî ñîçäàåì ìîíñòðîâ
2189 if (monsters
<> nil) and not gLoadGameMode
then
2191 e_WriteLog(' Spawning monsters...', TMsgType
.Notify
);
2192 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_MONSTERS
], 0, False);
2193 for rec
in monsters
do CreateMonster(rec
);
2196 //gCurrentMap := mapReader; // this will be our current map now
2197 gCurrentMapFileName
:= Res
;
2201 if (gMapInfo
.SkyName
<> '') then
2203 e_WriteLog(' Loading sky: ' + gMapInfo
.SkyName
, TMsgType
.Notify
);
2204 g_Game_SetLoadingText(_lc
[I_LOAD_SKY
], 0, False);
2205 s
:= e_GetResourcePath(WadDirs
, gMapInfo
.SkyName
, g_ExtractWadName(Res
));
2206 if g_Texture_CreateWAD(BackID
, s
, gTextureFilter
) then
2207 g_Game_SetupScreenSize
2209 g_FatalError(Format(_lc
[I_GAME_ERROR_SKY
], [s
]))
2214 if gMapInfo
.MusicName
<> '' then
2216 e_WriteLog(' Loading music: ' + gMapInfo
.MusicName
, TMsgType
.Notify
);
2217 g_Game_SetLoadingText(_lc
[I_LOAD_MUSIC
], 0, False);
2219 s
:= e_GetResourcePath(WadDirs
, gMapInfo
.MusicName
, g_ExtractWadName(Res
));
2220 if g_Sound_CreateWADEx(gMapInfo
.MusicName
, s
, True) then
2223 g_FatalError(Format(_lc
[I_GAME_ERROR_MUSIC
], [s
]));
2226 // Îñòàëüíûå óñòàíâêè
2234 // Åñëè íå LoadState, òî ñîçäàåì êàðòó ñòîëêíîâåíèé:
2235 if not gLoadGameMode
then g_GFX_Init();
2237 // Ñáðîñ ëîêàëüíûõ ìàññèâîâ:
2238 mapTextureList
:= nil;
2243 TriggersTable
:= nil;
2246 // Âêëþ÷àåì ìóçûêó, åñëè ýòî íå çàãðóçêà:
2247 if ok
and (not gLoadGameMode
) then
2249 gMusic
.SetByName(gMapInfo
.MusicName
);
2254 gMusic
.SetByName('');
2257 stt
:= getTimeMicro()-stt
;
2258 e_LogWritefln('map loaded in %s.%s milliseconds', [Integer(stt
div 1000), Integer(stt
mod 1000)]);
2261 sfsGCEnable(); // enable releasing unused volumes
2263 e_UnpressAllKeys
; // why not?
2268 gCurrentMapFileName
:= '';
2272 compactExtResList();
2273 e_WriteLog('Done loading map.', TMsgType
.Notify
);
2278 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
2281 mapReader
: TDynRecord
;
2282 //Header: TMapHeaderRec_1;
2287 FillChar(Result
, SizeOf(Result
), 0);
2288 FileName
:= g_ExtractWadName(Res
);
2290 WAD
:= TWADFile
.Create();
2291 if not WAD
.ReadFile(FileName
) then
2297 //k8: it ignores path again
2298 if not WAD
.GetMapResource(g_ExtractFileName(Res
), Data
, Len
) then
2307 mapReader
:= g_Map_ParseMap(Data
, Len
);
2316 if (mapReader
= nil) then exit
;
2318 if (mapReader
.Width
> 0) and (mapReader
.Height
> 0) then
2320 Result
.Name
:= mapReader
.MapName
;
2321 Result
.Description
:= mapReader
.MapDesc
;
2323 Result
.Author
:= mapReader
.MapAuthor
;
2324 Result
.Height
:= mapReader
.Height
;
2325 Result
.Width
:= mapReader
.Width
;
2329 g_Console_Add(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]), True);
2330 //ZeroMemory(@Header, SizeOf(Header));
2331 Result
.Name
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2332 Result
.Description
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2334 Result
.Author
:= '';
2342 function g_Map_GetMapsList(WADName
: string): SSArray
;
2349 WAD
:= TWADFile
.Create();
2350 if not WAD
.ReadFile(WADName
) then
2355 ResList
:= WAD
.GetMapResources();
2356 if ResList
<> nil then
2358 for a
:= 0 to High(ResList
) do
2360 SetLength(Result
, Length(Result
)+1);
2361 Result
[High(Result
)] := ResList
[a
];
2367 function g_Map_Exist(Res
: string): Boolean;
2370 FileName
, mnn
: string;
2376 FileName
:= addWadExtension(g_ExtractWadName(Res
));
2378 WAD
:= TWADFile
.Create
;
2379 if not WAD
.ReadFile(FileName
) then
2385 ResList
:= WAD
.GetMapResources();
2388 mnn
:= g_ExtractFileName(Res
);
2389 if ResList
<> nil then
2390 for a
:= 0 to High(ResList
) do if StrEquCI1251(ResList
[a
], mnn
) then
2397 procedure g_Map_Free(freeTextures
: Boolean=true);
2401 procedure FreePanelArray(var panels
: TPanelArray
);
2406 if panels
<> nil then
2408 for i
:= 0 to High(panels
) do
2421 RespawnPoints
:= nil;
2422 if FlagPoints
[FLAG_RED
] <> nil then
2424 Dispose(FlagPoints
[FLAG_RED
]);
2425 FlagPoints
[FLAG_RED
] := nil;
2427 if FlagPoints
[FLAG_BLUE
] <> nil then
2429 Dispose(FlagPoints
[FLAG_BLUE
]);
2430 FlagPoints
[FLAG_BLUE
] := nil;
2432 //DOMFlagPoints := nil;
2436 if (Length(gCurrentMapFileName
) <> 0) then
2438 e_LogWritefln('g_Map_Free: previous map was ''%s''...', [gCurrentMapFileName
]);
2442 e_LogWritefln('g_Map_Free: no previous map.', []);
2445 if freeTextures
then
2447 e_LogWritefln('g_Map_Free: clearing textures...', []);
2448 if (Textures
<> nil) then
2450 for a
:= 0 to High(Textures
) do
2452 if not g_Map_IsSpecialTexture(Textures
[a
].TextureName
) then
2454 if Textures
[a
].Anim
then
2456 g_Frames_DeleteByID(Textures
[a
].FramesID
)
2460 if (Textures
[a
].TextureID
<> LongWord(TEXTURE_NONE
)) then
2462 e_DeleteTexture(Textures
[a
].TextureID
);
2469 TextNameHash
.Free();
2470 TextNameHash
:= nil;
2471 BadTextNameHash
.Free();
2472 BadTextNameHash
:= nil;
2473 gCurrentMapFileName
:= '';
2480 FreePanelArray(gWalls
);
2481 FreePanelArray(gRenderBackgrounds
);
2482 FreePanelArray(gRenderForegrounds
);
2483 FreePanelArray(gWater
);
2484 FreePanelArray(gAcid1
);
2485 FreePanelArray(gAcid2
);
2486 FreePanelArray(gSteps
);
2487 FreePanelArray(gLifts
);
2488 FreePanelArray(gBlockMon
);
2489 gMovingWallIds
:= nil;
2491 if BackID
<> DWORD(-1) then
2495 e_DeleteTexture(BackID
);
2496 BackID
:= DWORD(-1);
2499 g_Game_StopAllSounds(False);
2501 g_Sound_Delete(gMapInfo
.MusicName
);
2503 gMapInfo
.Name
:= '';
2504 gMapInfo
.Description
:= '';
2505 gMapInfo
.MusicName
:= '';
2506 gMapInfo
.Height
:= 0;
2507 gMapInfo
.Width
:= 0;
2513 procedure g_Map_Update();
2520 procedure UpdatePanelArray(var panels
: TPanelArray
);
2525 for i
:= 0 to High(panels
) do panels
[i
].Update();
2529 if g_dbgpan_mplat_step
then g_dbgpan_mplat_active
:= true;
2531 UpdatePanelArray(gWalls
);
2532 UpdatePanelArray(gRenderBackgrounds
);
2533 UpdatePanelArray(gRenderForegrounds
);
2534 UpdatePanelArray(gWater
);
2535 UpdatePanelArray(gAcid1
);
2536 UpdatePanelArray(gAcid2
);
2537 UpdatePanelArray(gSteps
);
2539 if g_dbgpan_mplat_step
then begin g_dbgpan_mplat_step
:= false; g_dbgpan_mplat_active
:= false; end;
2541 if gGameSettings
.GameMode
= GM_CTF
then
2543 for a
:= FLAG_RED
to FLAG_BLUE
do
2545 if not (gFlags
[a
].State
in [FLAG_STATE_NONE
, FLAG_STATE_CAPTURED
]) then
2549 if gFlags
[a
].Animation
<> nil then gFlags
[a
].Animation
.Update();
2551 m
:= g_Obj_Move(@Obj
, True, True);
2553 if gTime
mod (GAME_TICK
*2) <> 0 then Continue
;
2555 // Ñîïðîòèâëåíèå âîçäóõà
2556 Obj
.Vel
.X
:= z_dec(Obj
.Vel
.X
, 1);
2558 // Òàéìàóò ïîòåðÿííîãî ôëàãà, ëèáî îí âûïàë çà êàðòó
2559 if ((Count
= 0) or ByteBool(m
and MOVE_FALLOUT
)) and g_Game_IsServer
then
2562 gFlags
[a
].CaptureTime
:= 0;
2563 if a
= FLAG_RED
then
2564 s
:= _lc
[I_PLAYER_FLAG_RED
]
2566 s
:= _lc
[I_PLAYER_FLAG_BLUE
];
2567 g_Game_Message(Format(_lc
[I_MESSAGE_FLAG_RETURN
], [AnsiUpperCase(s
)]), 144);
2569 if (((gPlayer1
<> nil) and (((gPlayer1
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer1
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))
2570 or ((gPlayer2
<> nil) and (((gPlayer2
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer2
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))) then
2575 if not sound_ret_flag
[b
].IsPlaying() then
2576 sound_ret_flag
[b
].Play();
2578 if g_Game_IsNet
then
2579 MH_SEND_FlagEvent(FLAG_STATE_RETURNED
, a
, 0);
2583 if Count
> 0 then Count
-= 1;
2586 if gPlayers
<> nil then
2588 j
:= Random(Length(gPlayers
)) - 1;
2589 for d
:= 0 to High(gPlayers
) do
2592 if j
> High(gPlayers
) then j
:= 0;
2593 if gPlayers
[j
] <> nil then
2595 if gPlayers
[j
].alive
and g_Obj_Collide(@Obj
, @gPlayers
[j
].Obj
) then
2597 if gPlayers
[j
].GetFlag(a
) then Break
;
2608 function g_Map_CollidePanelOld(X
, Y
: Integer; Width
, Height
: Word;
2609 PanelType
: Word; b1x3
: Boolean=false): Boolean;
2615 if WordBool(PanelType
and PANEL_WALL
) then
2616 if gWalls
<> nil then
2621 if gWalls
[a
].Enabled
and
2622 g_Collide(X
, Y
, Width
, Height
,
2623 gWalls
[a
].X
, gWalls
[a
].Y
,
2624 gWalls
[a
].Width
, gWalls
[a
].Height
) then
2631 if WordBool(PanelType
and PANEL_WATER
) then
2632 if gWater
<> nil then
2637 if g_Collide(X
, Y
, Width
, Height
,
2638 gWater
[a
].X
, gWater
[a
].Y
,
2639 gWater
[a
].Width
, gWater
[a
].Height
) then
2646 if WordBool(PanelType
and PANEL_ACID1
) then
2647 if gAcid1
<> nil then
2652 if g_Collide(X
, Y
, Width
, Height
,
2653 gAcid1
[a
].X
, gAcid1
[a
].Y
,
2654 gAcid1
[a
].Width
, gAcid1
[a
].Height
) then
2661 if WordBool(PanelType
and PANEL_ACID2
) then
2662 if gAcid2
<> nil then
2667 if g_Collide(X
, Y
, Width
, Height
,
2668 gAcid2
[a
].X
, gAcid2
[a
].Y
,
2669 gAcid2
[a
].Width
, gAcid2
[a
].Height
) then
2676 if WordBool(PanelType
and PANEL_STEP
) then
2677 if gSteps
<> nil then
2682 if g_Collide(X
, Y
, Width
, Height
,
2683 gSteps
[a
].X
, gSteps
[a
].Y
,
2684 gSteps
[a
].Width
, gSteps
[a
].Height
) then
2691 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then
2692 if gLifts
<> nil then
2697 if ((WordBool(PanelType
and (PANEL_LIFTUP
)) and (gLifts
[a
].LiftType
= LIFTTYPE_UP
)) or
2698 (WordBool(PanelType
and (PANEL_LIFTDOWN
)) and (gLifts
[a
].LiftType
= LIFTTYPE_DOWN
)) or
2699 (WordBool(PanelType
and (PANEL_LIFTLEFT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_LEFT
)) or
2700 (WordBool(PanelType
and (PANEL_LIFTRIGHT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_RIGHT
))) and
2701 g_Collide(X
, Y
, Width
, Height
,
2702 gLifts
[a
].X
, gLifts
[a
].Y
,
2703 gLifts
[a
].Width
, gLifts
[a
].Height
) then
2710 if WordBool(PanelType
and PANEL_BLOCKMON
) then
2711 if gBlockMon
<> nil then
2713 h
:= High(gBlockMon
);
2717 ((gBlockMon
[a
].Width
+ gBlockMon
[a
].Height
) >= 64) ) and
2718 g_Collide(X
, Y
, Width
, Height
,
2719 gBlockMon
[a
].X
, gBlockMon
[a
].Y
,
2720 gBlockMon
[a
].Width
, gBlockMon
[a
].Height
) then
2728 function g_Map_CollideLiquid_TextureOld(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2732 function checkPanels (constref panels
: TPanelArray
): Boolean;
2737 if panels
= nil then exit
;
2738 for a
:= 0 to High(panels
) do
2740 if g_Collide(X
, Y
, Width
, Height
, panels
[a
].X
, panels
[a
].Y
, panels
[a
].Width
, panels
[a
].Height
) then
2743 texid
:= panels
[a
].GetTextureID();
2750 texid
:= LongWord(TEXTURE_NONE
);
2752 if not checkPanels(gWater
) then
2753 if not checkPanels(gAcid1
) then
2754 if not checkPanels(gAcid2
) then exit
;
2759 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word; PanelType
: Word; b1x3
: Boolean): Boolean;
2761 SlowMask
= GridTagLift
or GridTagBlockMon
;
2763 function checker (pan
: TPanel
; tag
: Integer): Boolean;
2766 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
2768 result := pan.Enabled;
2773 if ((tag
and GridTagLift
) <> 0) then
2776 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2777 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2778 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2779 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2780 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2784 if ((tag
and GridTagBlockMon
) <> 0) then
2786 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2791 //result := g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2792 result
:= true; // i found her!
2796 tagmask
: Integer = 0;
2798 it
: TPanelGrid
.Iter
;
2802 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
2803 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
2804 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
2805 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
2806 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
2807 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
2808 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
2810 if (tagmask
= 0) then exit
; // just in case
2812 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('*solids');
2813 if gdbg_map_use_accel_coldet
then
2815 if ((tagmask
and SlowMask
) <> 0) then
2818 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
);
2822 if ((pan
.tag
and GridTagLift
) <> 0) then
2825 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2826 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2827 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2828 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2829 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2831 else if ((pan
.tag
and GridTagBlockMon
) <> 0) then
2833 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2838 result
:= true; // i found her!
2840 if (result
) then break
;
2846 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
, false, true); // return first hit
2847 result
:= (it
.length
> 0);
2853 result
:= g_Map_CollidePanelOld(X
, Y
, Width
, Height
, PanelType
, b1x3
);
2855 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2859 // returns `true` if we need to stop
2860 function liquidChecker (pan
: TPanel
; var texid
: DWORD
; var cctype
: Integer): Boolean; inline;
2863 //if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2)) = 0) then exit;
2866 0: if ((pan
.tag
and GridTagWater
) = 0) then exit
; // allowed: water
2867 1: if ((pan
.tag
and (GridTagWater
or GridTagAcid1
)) = 0) then exit
; // allowed: water, acid1
2868 //2: if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2) = 0) then exit; // allowed: water, acid1, acid2
2871 //if not g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height) then exit;
2873 texid
:= pan
.GetTextureID();
2874 // water? water has the highest priority, so stop right here
2875 if ((pan
.tag
and GridTagWater
) <> 0) then begin cctype
:= 0; result
:= true; exit
; end;
2877 if ((pan
.tag
and GridTagAcid2
) <> 0) then cctype
:= 2;
2879 if ((pan
.tag
and GridTagAcid1
) <> 0) then cctype
:= 1;
2882 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2884 cctype
: Integer = 3; // priority: 0: water was hit, 1: acid1 was hit, 2: acid2 was hit; 3: nothing was hit
2886 it
: TPanelGrid
.Iter
;
2888 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('liquids');
2889 if gdbg_map_use_accel_coldet
then
2891 result
:= LongWord(TEXTURE_NONE
);
2892 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, (GridTagWater
or GridTagAcid1
or GridTagAcid2
));
2893 for mwit
in it
do if (liquidChecker(mwit
^, result
, cctype
)) then break
;
2898 result
:= g_Map_CollideLiquid_TextureOld(X
, Y
, Width
, Height
);
2900 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2904 procedure g_Map_EnableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_EnableWallGUID(gWalls
[ID
].guid
); end;
2905 procedure g_Map_DisableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_DisableWallGUID(gWalls
[ID
].guid
); end;
2906 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer); begin if (ID
< Length(gLifts
)) then g_Map_SetLiftGUID(gLifts
[ID
].guid
, t
); end;
2909 procedure g_Map_EnableWallGUID (pguid
: Integer);
2913 //pan := gWalls[ID];
2914 pan
:= g_Map_PanelByGUID(pguid
);
2915 if (pan
= nil) then exit
;
2916 if pan
.Enabled
and mapGrid
.proxyEnabled
[pan
.proxyId
] then exit
;
2918 pan
.Enabled
:= True;
2919 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, true);
2921 mapGrid
.proxyEnabled
[pan
.proxyId
] := true;
2922 //if (pan.proxyId >= 0) then mapGrid.proxyEnabled[pan.proxyId] := true
2923 //else pan.proxyId := mapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, GridTagDoor);
2925 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2926 // mark platform as interesting
2929 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2930 //e_WriteLog(Format('ENABLE: wall #%d(%d) enabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2935 procedure g_Map_DisableWallGUID (pguid
: Integer);
2939 //pan := gWalls[ID];
2940 pan
:= g_Map_PanelByGUID(pguid
);
2941 if (pan
= nil) then exit
;
2942 if (not pan
.Enabled
) and (not mapGrid
.proxyEnabled
[pan
.proxyId
]) then exit
;
2944 pan
.Enabled
:= False;
2945 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, false);
2947 mapGrid
.proxyEnabled
[pan
.proxyId
] := false;
2948 //if (pan.proxyId >= 0) then begin mapGrid.removeBody(pan.proxyId); pan.proxyId := -1; end;
2950 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2951 // mark platform as interesting
2954 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2955 //e_WriteLog(Format('DISABLE: wall #%d(%d) disabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2960 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
2964 tp
:= g_Map_PanelByGUID(pguid
);
2965 if (tp
= nil) then exit
;
2966 tp
.NextTexture(AnimLoop
);
2967 if g_Game_IsServer
and g_Game_IsNet
then MH_SEND_PanelTexture(pguid
, AnimLoop
);
2971 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
2975 //pan := gLifts[ID];
2976 pan
:= g_Map_PanelByGUID(pguid
);
2977 if (pan
= nil) then exit
;
2978 if not pan
.isGLift
then exit
;
2980 if ({gLifts[ID]}pan
.LiftType
= t
) then exit
; //!FIXME!TRIGANY!
2982 with {gLifts[ID]} pan
do
2986 g_Mark(X
, Y
, Width
, Height
, MARK_LIFT
, false);
2987 //TODO: make separate lift tags, and change tag here
2990 LIFTTYPE_UP
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTUP
);
2991 LIFTTYPE_DOWN
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTDOWN
);
2992 LIFTTYPE_LEFT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTLEFT
);
2993 LIFTTYPE_RIGHT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTRIGHT
);
2996 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2997 // mark platform as interesting
3003 function g_Map_GetPoint (PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
3006 PointsArray
: Array of TRespawnPoint
;
3009 SetLength(PointsArray
, 0);
3011 if RespawnPoints
= nil then
3014 for a
:= 0 to High(RespawnPoints
) do
3015 if RespawnPoints
[a
].PointType
= PointType
then
3017 SetLength(PointsArray
, Length(PointsArray
)+1);
3018 PointsArray
[High(PointsArray
)] := RespawnPoints
[a
];
3021 if PointsArray
= nil then
3024 RespawnPoint
:= PointsArray
[Random(Length(PointsArray
))];
3028 function g_Map_GetPointCount(PointType
: Byte): Word;
3034 if RespawnPoints
= nil then
3037 for a
:= 0 to High(RespawnPoints
) do
3038 if RespawnPoints
[a
].PointType
= PointType
then
3039 Result
:= Result
+ 1;
3042 function g_Map_GetRandomPointType(): Byte;
3044 if RespawnPoints
= nil then
3047 Result
:= RespawnPoints
[Random(Length(RespawnPoints
))].PointType
;
3050 function g_Map_HaveFlagPoints(): Boolean;
3052 Result
:= (FlagPoints
[FLAG_RED
] <> nil) and (FlagPoints
[FLAG_BLUE
] <> nil);
3055 procedure g_Map_ResetFlag(Flag
: Byte);
3057 with gFlags
[Flag
] do
3063 Direction
:= TDirection
.D_LEFT
;
3064 State
:= FLAG_STATE_NONE
;
3065 if FlagPoints
[Flag
] <> nil then
3067 Obj
.X
:= FlagPoints
[Flag
]^.X
;
3068 Obj
.Y
:= FlagPoints
[Flag
]^.Y
;
3069 Direction
:= FlagPoints
[Flag
]^.Direction
;
3070 State
:= FLAG_STATE_NORMAL
;
3076 procedure g_Map_SaveState (st
: TStream
);
3080 procedure savePanels ();
3085 utils
.writeInt(st
, LongInt(Length(panByGUID
)));
3086 for pan
in panByGUID
do pan
.SaveState(st
);
3089 procedure saveFlag (flag
: PFlag
);
3093 utils
.writeSign(st
, 'FLAG');
3094 utils
.writeInt(st
, Byte(0)); // version
3095 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
3096 utils
.writeInt(st
, Byte(flag
^.RespawnType
));
3098 utils
.writeInt(st
, Byte(flag
^.State
));
3099 // Íàïðàâëåíèå ôëàãà
3100 if flag
^.Direction
= TDirection
.D_LEFT
then b
:= 1 else b
:= 2; // D_RIGHT
3101 utils
.writeInt(st
, Byte(b
));
3103 Obj_SaveState(st
, @flag
^.Obj
);
3110 utils
.writeSign(st
, 'MUSI');
3111 utils
.writeInt(st
, Byte(0));
3113 assert(gMusic
<> nil, 'g_Map_SaveState: gMusic = nil');
3114 if gMusic
.NoMusic
then str
:= '' else str
:= gMusic
.Name
;
3115 utils
.writeStr(st
, str
);
3116 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
3117 utils
.writeInt(st
, LongWord(gMusic
.GetPosition()));
3118 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
3119 utils
.writeBool(st
, gMusic
.SpecPause
);
3121 ///// Ñîõðàíÿåì êîëè÷åñòâî ìîíñòðîâ: /////
3122 utils
.writeInt(st
, LongInt(gTotalMonsters
));
3125 //// Ñîõðàíÿåì ôëàãè, åñëè ýòî CTF: /////
3126 if (gGameSettings
.GameMode
= GM_CTF
) then
3128 // Ôëàã Êðàñíîé êîìàíäû
3129 saveFlag(@gFlags
[FLAG_RED
]);
3130 // Ôëàã Ñèíåé êîìàíäû
3131 saveFlag(@gFlags
[FLAG_BLUE
]);
3135 ///// Ñîõðàíÿåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
3136 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
3138 // Î÷êè Êðàñíîé êîìàíäû
3139 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_RED
].Goals
));
3140 // Î÷êè Ñèíåé êîìàíäû
3141 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_BLUE
].Goals
));
3147 procedure g_Map_LoadState (st
: TStream
);
3153 procedure loadPanels ();
3158 if (Length(panByGUID
) <> utils
.readLongInt(st
)) then raise XStreamError
.Create('invalid number of saved panels');
3159 for pan
in panByGUID
do
3162 if (pan
.proxyId
>= 0) then mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
3166 procedure loadFlag (flag
: PFlag
);
3171 if not utils
.checkSign(st
, 'FLAG') then raise XStreamError
.Create('invalid flag signature');
3172 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid flag version');
3173 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
3174 flag
^.RespawnType
:= utils
.readByte(st
);
3176 flag
^.State
:= utils
.readByte(st
);
3177 // Íàïðàâëåíèå ôëàãà
3178 b
:= utils
.readByte(st
);
3179 if (b
= 1) then flag
^.Direction
:= TDirection
.D_LEFT
else flag
^.Direction
:= TDirection
.D_RIGHT
; // b = 2
3181 Obj_LoadState(@flag
^.Obj
, st
);
3185 if (st
= nil) then exit
;
3187 ///// Çàãðóæàåì ñïèñêè ïàíåëåé: /////
3191 // Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó
3195 ///// Çàãðóæàåì ìóçûêó: /////
3196 if not utils
.checkSign(st
, 'MUSI') then raise XStreamError
.Create('invalid music signature');
3197 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid music version');
3199 assert(gMusic
<> nil, 'g_Map_LoadState: gMusic = nil');
3200 str
:= utils
.readStr(st
);
3201 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
3202 dw
:= utils
.readLongWord(st
);
3203 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
3204 boo
:= utils
.readBool(st
);
3205 // Çàïóñêàåì ýòó ìóçûêó
3206 gMusic
.SetByName(str
);
3207 gMusic
.SpecPause
:= boo
;
3210 gMusic
.SetPosition(dw
);
3213 ///// Çàãðóæàåì êîëè÷åñòâî ìîíñòðîâ: /////
3214 gTotalMonsters
:= utils
.readLongInt(st
);
3217 //// Çàãðóæàåì ôëàãè, åñëè ýòî CTF: /////
3218 if (gGameSettings
.GameMode
= GM_CTF
) then
3220 // Ôëàã Êðàñíîé êîìàíäû
3221 loadFlag(@gFlags
[FLAG_RED
]);
3222 // Ôëàã Ñèíåé êîìàíäû
3223 loadFlag(@gFlags
[FLAG_BLUE
]);
3227 ///// Çàãðóæàåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
3228 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
3230 // Î÷êè Êðàñíîé êîìàíäû
3231 gTeamStat
[TEAM_RED
].Goals
:= utils
.readSmallInt(st
);
3232 // Î÷êè Ñèíåé êîìàíäû
3233 gTeamStat
[TEAM_BLUE
].Goals
:= utils
.readSmallInt(st
);
3239 // trace liquid, stepping by `dx` and `dy`
3240 // return last seen liquid coords, and `false` if we're started outside of the liquid
3241 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
3243 MaskLiquid
= GridTagWater
or GridTagAcid1
or GridTagAcid2
;
3247 // started outside of the liquid?
3248 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then begin result := false; exit; end;
3249 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then begin result
:= false; exit
; end;
3250 if (dx
= 0) and (dy
= 0) then begin result
:= false; exit
; end; // sanity check
3256 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then exit; // out of the water, just exit
3257 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then exit
; // out of the water, just exit
3265 DynWarningCB
:= mapWarningCB
;