1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
16 {$DEFINE MAP_DEBUG_ENABLED_FLAG}
22 SysUtils
, Classes
, mempool
,
23 g_base
, g_basic
, MAPDEF
, g_textures
,
24 g_phys
, utils
, g_panel
, g_grid
, md5
, binheap
, xprofiler
, xparser
, xdynrec
;
34 SkyFullName
: String; // used by render
39 PRespawnPoint
= ^TRespawnPoint
;
40 TRespawnPoint
= record
42 Direction
: TDirection
;
46 PFlagPoint
= ^TFlagPoint
;
47 TFlagPoint
= TRespawnPoint
;
55 CaptureTime
: LongWord;
56 Direction
: TDirection
;
59 function g_Map_Load(Res
: String): Boolean;
60 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
61 function g_Map_GetMapsList(WADName
: String): SSArray
;
62 function g_Map_Exist(Res
: String): Boolean;
63 procedure g_Map_Free(freeTextures
: Boolean=true);
64 procedure g_Map_Update();
66 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
68 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word;
69 PanelType
: Word; b1x3
: Boolean=false): Boolean;
70 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
72 procedure g_Map_EnableWallGUID (pguid
: Integer);
73 procedure g_Map_DisableWallGUID (pguid
: Integer);
74 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
77 procedure g_Map_EnableWall_XXX (ID
: DWORD
);
78 procedure g_Map_DisableWall_XXX (ID
: DWORD
);
79 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer);
81 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
83 procedure g_Map_ReAdd_DieTriggers();
84 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
86 function g_Map_GetPoint(PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
87 function g_Map_GetPointCount(PointType
: Byte): Word;
88 function g_Map_GetRandomPointType(): Byte;
90 function g_Map_HaveFlagPoints(): Boolean;
92 procedure g_Map_ResetFlag(Flag
: Byte);
94 procedure g_Map_SaveState (st
: TStream
);
95 procedure g_Map_LoadState (st
: TStream
);
97 // returns panel or nil
98 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
99 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
101 // returns panel or nil
102 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
103 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
106 TForEachPanelCB
= function (pan
: TPanel
): Boolean is nested
; // return `true` to stop
108 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
109 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
111 // trace liquid, stepping by `dx` and `dy`
112 // return last seen liquid coords, and `false` if we're started outside of the liquid
113 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
116 // return `true` from `cb` to stop
117 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
119 procedure g_Map_NetSendInterestingPanels (); // yay!
122 procedure g_Map_ProfilersBegin ();
123 procedure g_Map_ProfilersEnd ();
126 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
129 function g_Map_MinX (): Integer; inline;
130 function g_Map_MinY (): Integer; inline;
131 function g_Map_MaxX (): Integer; inline;
132 function g_Map_MaxY (): Integer; inline;
140 function g_Texture_NumNameFindStart(name
: String): Boolean;
141 function g_Texture_NumNameFindNext(var newName
: String): Byte;
144 RESPAWNPOINT_PLAYER1
= 1;
145 RESPAWNPOINT_PLAYER2
= 2;
147 RESPAWNPOINT_RED
= 4;
148 RESPAWNPOINT_BLUE
= 5;
156 FLAG_STATE_NORMAL
= 1;
157 FLAG_STATE_DROPPED
= 2;
158 FLAG_STATE_CAPTURED
= 3;
159 FLAG_STATE_SCORED
= 4; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
160 FLAG_STATE_RETURNED
= 5; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
162 FLAG_TIME
= 720; // 20 seconds
164 SKY_STRETCH
: Single = 1.5;
179 // sorted by draw priority
180 GridTagBack
= 1 shl 0; // gRenderBackgrounds
181 GridTagStep
= 1 shl 1; // gSteps
182 GridTagWall
= 1 shl 2; // gWalls
183 GridTagDoor
= 1 shl 3; // gWalls
184 GridTagAcid1
= 1 shl 4; // gAcid1
185 GridTagAcid2
= 1 shl 5; // gAcid2
186 GridTagWater
= 1 shl 6; // gWater
187 GridTagFore
= 1 shl 7; // gRenderForegrounds
188 // the following are invisible
189 GridTagLift
= 1 shl 8; // gLifts
190 GridTagBlockMon
= 1 shl 9; // gBlockMon
192 GridTagSolid
= (GridTagWall
or GridTagDoor
);
193 GridTagObstacle
= (GridTagStep
or GridTagWall
or GridTagDoor
);
194 GridTagLiquid
= (GridTagAcid1
or GridTagAcid2
or GridTagWater
);
196 GridDrawableMask
= (GridTagBack
or GridTagStep
or GridTagWall
or GridTagDoor
or GridTagAcid1
or GridTagAcid2
or GridTagWater
or GridTagFore
);
200 TBinHeapPanelDrawCmp
= class
202 class function less (const a
, b
: TPanel
): Boolean; inline;
205 TBinHeapPanelDraw
= specialize TBinaryHeapBase
<TPanel
, TBinHeapPanelDrawCmp
>;
209 gRenderBackgrounds
: TPanelArray
;
210 gRenderForegrounds
: TPanelArray
;
211 gWater
, gAcid1
, gAcid2
: TPanelArray
;
214 gBlockMon
: TPanelArray
;
215 gFlags
: array [FLAG_RED
..FLAG_BLUE
] of TFlag
;
216 //gDOMFlags: array of TFlag;
218 gDoorMap
: array of array of DWORD
;
219 gLiftMap
: array of array of DWORD
;
220 gWADHash
: TMD5Digest
;
221 gExternalResources
: array of TDiskFileInfo
= nil;
222 gMovingWallIds
: array of Integer = nil;
224 gdbg_map_use_accel_render
: Boolean = true;
225 gdbg_map_use_accel_coldet
: Boolean = true;
226 profMapCollision
: TProfiler
= nil; //WARNING: FOR DEBUGGING ONLY!
227 gDrawPanelList
: TBinHeapPanelDraw
= nil; // binary heap of all walls we have to render, populated by `g_Map_CollectDrawPanels()`
229 gCurrentMap
: TDynRecord
= nil;
230 gCurrentMapFileName
: AnsiString = ''; // so we can skip texture reloading
231 gTestMap
: String = '';
234 function panelTypeToTag (panelType
: Word): Integer; // returns GridTagXXX
238 TPanelGrid
= specialize TBodyGridBase
<TPanel
>;
241 mapGrid
: TPanelGrid
= nil; // DO NOT USE! public for debugging only!
243 var (* private state *)
244 Textures
: TLevelTextureArray
= nil;
252 e_input
, e_log
, e_res
, g_items
, g_console
,
253 g_weapons
, g_game
, g_sound
, e_sound
, CONFIG
,
254 g_options
, g_triggers
, g_player
,
255 Math
, g_monsters
, g_saveload
, g_language
, g_netmsg
,
256 sfs
, xstreams
, hashtable
, wadreader
,
261 FLAGRECT
: TRectWH
= (X
:15; Y
:12; Width
:33; Height
:52);
262 MUSIC_SIGNATURE
= $4953554D; // 'MUSI'
263 FLAG_SIGNATURE
= $47414C46; // 'FLAG'
266 // ////////////////////////////////////////////////////////////////////////// //
267 procedure mapWarningCB (const msg
: AnsiString; line
, col
: Integer);
271 e_LogWritefln('parse error at (%s,%s): %s', [line
, col
, msg
], TMsgType
.Warning
);
275 e_LogWritefln('parse error: %s', [msg
], TMsgType
.Warning
);
280 // ////////////////////////////////////////////////////////////////////////// //
282 panByGUID
: array of TPanel
= nil;
285 // ////////////////////////////////////////////////////////////////////////// //
286 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
288 //if (panByGUID = nil) or (not panByGUID.get(aguid, result)) then result := nil;
289 if (aguid
>= 0) and (aguid
< Length(panByGUID
)) then result
:= panByGUID
[aguid
] else result
:= nil;
293 // return `true` from `cb` to stop
294 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
299 if not assigned(cb
) then exit
;
300 for pan
in panByGUID
do
302 if cb(pan
) then begin result
:= pan
; exit
; end;
307 procedure g_Map_NetSendInterestingPanels ();
311 if g_Game_IsServer
and g_Game_IsNet
then
313 for pan
in panByGUID
do
315 if pan
.gncNeedSend
then MH_SEND_PanelState(pan
.guid
);
321 // ////////////////////////////////////////////////////////////////////////// //
322 function g_Map_MinX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
else result
:= 0; end;
323 function g_Map_MinY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
else result
:= 0; end;
324 function g_Map_MaxX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
+mapGrid
.gridWidth
-1 else result
:= 0; end;
325 function g_Map_MaxY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
+mapGrid
.gridHeight
-1 else result
:= 0; end;
328 // ////////////////////////////////////////////////////////////////////////// //
330 dfmapdef
: TDynMapDef
= nil;
333 procedure loadMapDefinition ();
335 pr
: TTextParser
= nil;
339 if (dfmapdef
<> nil) then exit
;
342 e_LogWritefln('parsing "mapdef.txt"...', []);
343 st
:= e_OpenResourceRO(DataDirs
, 'mapdef.txt');
344 e_LogWritefln('found local "mapdef.txt"', []);
351 WAD
:= TWADFile
.Create();
352 if not WAD
.ReadFile(GameWAD
) then
354 //raise Exception.Create('cannot load "game.wad"');
359 st
:= WAD
.openFileStream('mapdef.txt');
366 //raise Exception.Create('cannot open "mapdef.txt"');
367 e_LogWriteln('using default "mapdef.txt"...');
368 pr
:= TStrTextParser
.Create(defaultMapDef
);
372 pr
:= TFileTextParser
.Create(st
);
374 except on e
: Exception
do
376 e_LogWritefln('something is VERY wrong here! -- ', [e
.message]);
382 dfmapdef
:= TDynMapDef
.Create(pr
);
384 on e
: TDynParseException
do
385 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
387 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [pr
.tokLine
, pr
.tokCol
, e
.message]);
395 // ////////////////////////////////////////////////////////////////////////// //
396 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
398 wst
: TSFSMemoryChunkStream
= nil;
401 if (dataLen
< 4) then exit
;
403 if (dfmapdef
= nil) then writeln('need to load mapdef');
405 if (dfmapdef
= nil) then raise Exception
.Create('internal map loader error');
407 wst
:= TSFSMemoryChunkStream
.Create(data
, dataLen
);
409 result
:= dfmapdef
.parseMap(wst
);
411 on e
: TDynParseException
do
413 e_LogWritefln('ERROR at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
420 e_LogWritefln('ERROR: %s', [e
.message]);
427 //e_LogWriteln('map parsed.');
431 // ////////////////////////////////////////////////////////////////////////// //
433 NNF_PureName
: String; // Èìÿ òåêñòóðû áåç öèôð â êîíöå
434 NNF_PureExt
: String; // extension postfix
435 NNF_FirstNum
: Integer; // ×èñëî ó íà÷àëüíîé òåêñòóðû
436 NNF_CurrentNum
: Integer; // Ñëåäóþùåå ÷èñëî ó òåêñòóðû
439 function g_Texture_NumNameFindStart(name
: String): Boolean;
448 NNF_CurrentNum
:= -1;
450 for i
:= Length(name
) downto 1 do
451 if (name
[i
] = '_') then // "_" - ñèìâîë íà÷àëà íîìåðíîãî ïîñòôèêñà
453 if i
= Length(name
) then
454 begin // Íåò öèôð â êîíöå ñòðîêè
460 while (j
<= Length(name
)) and (name
[j
] <> '.') do inc(j
);
461 NNF_PureName
:= Copy(name
, 1, i
);
462 NNF_PureExt
:= Copy(name
, j
);
463 name
:= Copy(name
, i
+ 1, j
- i
- 1);
468 // Íå ïåðåâåñòè â ÷èñëî:
469 if not TryStrToInt(name
, NNF_FirstNum
) then
478 function g_Texture_NumNameFindNext(var newName
: String): Byte;
480 if (NNF_PureName
= '') or (NNF_CurrentNum
< 0) then
483 Result
:= NNF_NO_NAME
;
487 newName
:= NNF_PureName
+ IntToStr(NNF_CurrentNum
) + NNF_PureExt
;
489 if NNF_CurrentNum
< NNF_FirstNum
then
490 Result
:= NNF_NAME_BEFORE
492 if NNF_CurrentNum
> NNF_FirstNum
then
493 Result
:= NNF_NAME_AFTER
495 Result
:= NNF_NAME_EQUALS
;
501 // ////////////////////////////////////////////////////////////////////////// //
502 function panelTypeToTag (panelType
: Word): Integer;
505 PANEL_WALL
: result
:= GridTagWall
; // gWalls
506 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: result
:= GridTagDoor
; // gWalls
507 PANEL_BACK
: result
:= GridTagBack
; // gRenderBackgrounds
508 PANEL_FORE
: result
:= GridTagFore
; // gRenderForegrounds
509 PANEL_WATER
: result
:= GridTagWater
; // gWater
510 PANEL_ACID1
: result
:= GridTagAcid1
; // gAcid1
511 PANEL_ACID2
: result
:= GridTagAcid2
; // gAcid2
512 PANEL_STEP
: result
:= GridTagStep
; // gSteps
513 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: result
:= GridTagLift
; // gLifts -- this is for all lifts
514 PANEL_BLOCKMON
: result
:= GridTagBlockMon
; // gBlockMon -- this is for all blockmons
515 else result
:= GridTagInvalid
;
520 class function TBinHeapPanelDrawCmp
.less (const a
, b
: TPanel
): Boolean; inline;
522 if (a
.tag
< b
.tag
) then begin result
:= true; exit
; end;
523 if (a
.tag
> b
.tag
) then begin result
:= false; exit
; end;
524 result
:= (a
.arrIdx
< b
.arrIdx
);
528 TextNameHash
: THashStrInt
= nil; // key: texture name; value: index in `Textures`
529 BadTextNameHash
: THashStrInt
= nil; // set; so we won't spam with non-existing texture messages
530 RespawnPoints
: array of TRespawnPoint
;
531 FlagPoints
: array[FLAG_RED
..FLAG_BLUE
] of PFlagPoint
;
532 //DOMFlagPoints: Array of TFlagPoint;
535 procedure g_Map_ProfilersBegin ();
537 if (profMapCollision
= nil) then profMapCollision
:= TProfiler
.Create('COLSOLID', g_profile_history_size
);
538 if (profMapCollision
<> nil) then profMapCollision
.mainBegin(g_profile_collision
);
540 if g_profile_collision
and (profMapCollision
<> nil) then
542 profMapCollision
.sectionBegin('*solids');
543 profMapCollision
.sectionEnd();
544 profMapCollision
.sectionBegin('liquids');
545 profMapCollision
.sectionEnd();
549 procedure g_Map_ProfilersEnd ();
551 if (profMapCollision
<> nil) then profMapCollision
.mainEnd();
555 // wall index in `gWalls` or -1
556 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
560 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, (GridTagWall
or GridTagDoor
));
561 if (result
<> nil) then
563 if (hitx
<> nil) then hitx
^ := ex
;
564 if (hity
<> nil) then hity
^ := ey
;
568 if (hitx
<> nil) then hitx
^ := x1
;
569 if (hity
<> nil) then hity
^ := y1
;
573 // returns panel or nil
574 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
578 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, tag
);
579 if (result
<> nil) then
581 if (hitx
<> nil) then hitx
^ := ex
;
582 if (hity
<> nil) then hity
^ := ey
;
586 if (hitx
<> nil) then hitx
^ := x1
;
587 if (hity
<> nil) then hity
^ := y1
;
592 function xxPanAtPointChecker (pan
: TPanel
; panelType
: Word): Boolean; inline;
594 if ((pan
.tag
and GridTagLift
) <> 0) then
596 // stop if the lift of the right type
598 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
599 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
600 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
601 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
)));
604 result
:= true; // otherwise, stop anyway, 'cause `forEachAtPoint()` is guaranteed to call this only for correct panels
607 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
609 tagmask
: Integer = 0;
615 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
616 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
617 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
618 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
619 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
620 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
621 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
623 if (tagmask
= 0) then exit
;// just in case
625 if ((tagmask
and GridTagLift
) <> 0) then
628 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
);
629 for mwit
in it
do if (xxPanAtPointChecker(mwit
^, PanelType
)) then begin result
:= true; break
; end;
634 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true);
635 result
:= (it
.length
<> 0); // firsthit
641 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
646 if (tagmask
= 0) then exit
;
647 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true); // firsthit
648 if (it
.length
<> 0) then result
:= it
.first
^;
653 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
655 Result
:= (Texture
= TEXTURE_NAME_WATER
) or
656 (Texture
= TEXTURE_NAME_ACID1
) or
657 (Texture
= TEXTURE_NAME_ACID2
);
660 procedure CreateDoorMap();
662 PanelArray
: Array of record
668 a
, b
, c
, m
, i
, len
: Integer;
676 SetLength(PanelArray
, len
);
678 for a
:= 0 to High(gWalls
) do
679 if gWalls
[a
].Door
then
681 PanelArray
[i
].X
:= gWalls
[a
].X
;
682 PanelArray
[i
].Y
:= gWalls
[a
].Y
;
683 PanelArray
[i
].Width
:= gWalls
[a
].Width
;
684 PanelArray
[i
].Height
:= gWalls
[a
].Height
;
685 PanelArray
[i
].Active
:= True;
686 PanelArray
[i
].PanelID
:= a
;
692 SetLength(PanelArray
, len
);
703 SetLength(gDoorMap
, 0);
705 g_Game_SetLoadingText(_lc
[I_LOAD_DOOR_MAP
], i
-1, False);
708 if PanelArray
[a
].Active
then
710 PanelArray
[a
].Active
:= False;
711 m
:= Length(gDoorMap
);
712 SetLength(gDoorMap
, m
+1);
713 SetLength(gDoorMap
[m
], 1);
714 gDoorMap
[m
, 0] := PanelArray
[a
].PanelID
;
722 if PanelArray
[b
].Active
then
723 for c
:= 0 to High(gDoorMap
[m
]) do
724 if {((gRenderWalls[PanelArray[b].RenderPanelID].TextureID = gRenderWalls[gDoorMap[m, c]].TextureID) or
725 gRenderWalls[PanelArray[b].RenderPanelID].Hide or gRenderWalls[gDoorMap[m, c]].Hide) and}
726 g_CollideAround(PanelArray
[b
].X
, PanelArray
[b
].Y
,
727 PanelArray
[b
].Width
, PanelArray
[b
].Height
,
728 gWalls
[gDoorMap
[m
, c
]].X
,
729 gWalls
[gDoorMap
[m
, c
]].Y
,
730 gWalls
[gDoorMap
[m
, c
]].Width
,
731 gWalls
[gDoorMap
[m
, c
]].Height
) then
733 PanelArray
[b
].Active
:= False;
734 SetLength(gDoorMap
[m
],
735 Length(gDoorMap
[m
])+1);
736 gDoorMap
[m
, High(gDoorMap
[m
])] := PanelArray
[b
].PanelID
;
742 g_Game_StepLoading();
748 procedure CreateLiftMap();
750 PanelArray
: Array of record
755 a
, b
, c
, len
, i
, j
: Integer;
761 len
:= Length(gLifts
);
762 SetLength(PanelArray
, len
);
764 for a
:= 0 to len
-1 do
766 PanelArray
[a
].X
:= gLifts
[a
].X
;
767 PanelArray
[a
].Y
:= gLifts
[a
].Y
;
768 PanelArray
[a
].Width
:= gLifts
[a
].Width
;
769 PanelArray
[a
].Height
:= gLifts
[a
].Height
;
770 PanelArray
[a
].Active
:= True;
773 SetLength(gLiftMap
, len
);
776 g_Game_SetLoadingText(_lc
[I_LOAD_LIFT_MAP
], len
-1, False);
778 for a
:= 0 to len
-1 do
779 if PanelArray
[a
].Active
then
781 PanelArray
[a
].Active
:= False;
782 SetLength(gLiftMap
[i
], 32);
790 for b
:= 0 to len
-1 do
791 if PanelArray
[b
].Active
then
793 if g_CollideAround(PanelArray
[b
].X
,
796 PanelArray
[b
].Height
,
797 PanelArray
[gLiftMap
[i
, c
]].X
,
798 PanelArray
[gLiftMap
[i
, c
]].Y
,
799 PanelArray
[gLiftMap
[i
, c
]].Width
,
800 PanelArray
[gLiftMap
[i
, c
]].Height
) then
802 PanelArray
[b
].Active
:= False;
804 if j
> High(gLiftMap
[i
]) then
805 SetLength(gLiftMap
[i
],
806 Length(gLiftMap
[i
])+32);
815 SetLength(gLiftMap
[i
], j
+1);
818 g_Game_StepLoading();
821 SetLength(gLiftMap
, i
);
826 function CreatePanel (PanelRec
: TDynRecord
; AddTextures
: TAddTextureArray
; CurTex
: Integer): Integer;
829 panels
: ^TPanelArray
;
835 case PanelRec
.PanelType
of
836 PANEL_WALL
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: panels
:= @gWalls
;
837 PANEL_BACK
: panels
:= @gRenderBackgrounds
;
838 PANEL_FORE
: panels
:= @gRenderForegrounds
;
839 PANEL_WATER
: panels
:= @gWater
;
840 PANEL_ACID1
: panels
:= @gAcid1
;
841 PANEL_ACID2
: panels
:= @gAcid2
;
842 PANEL_STEP
: panels
:= @gSteps
;
843 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: panels
:= @gLifts
;
844 PANEL_BLOCKMON
: panels
:= @gBlockMon
;
848 len
:= Length(panels
^);
849 SetLength(panels
^, len
+1);
851 pguid
:= Length(panByGUID
);
852 SetLength(panByGUID
, pguid
+1); //FIXME!
853 pan
:= TPanel
.Create(PanelRec
, AddTextures
, CurTex
, Textures
, pguid
);
855 assert(pguid
< Length(panByGUID
));
856 panByGUID
[pguid
] := pan
;
860 pan
.tag
:= panelTypeToTag(PanelRec
.PanelType
);
862 PanelRec
.user
['panel_guid'] := pguid
;
869 function CreateNullTexture(RecName
: String): Integer;
871 RecName
:= toLowerCase1251(RecName
);
872 if (TextNameHash
= nil) then TextNameHash
:= THashStrInt
.Create();
873 if TextNameHash
.get(RecName
, result
) then exit
; // i found her!
875 SetLength(Textures
, Length(Textures
) + 1);
876 Textures
[High(Textures
)].TextureName
:= RecName
;
877 Textures
[High(Textures
)].FullName
:= '';
878 Result
:= High(Textures
);
879 TextNameHash
.put(RecName
, result
);
883 function extractWadName (resourceName
: string): string;
887 posN
:= Pos(':', resourceName
);
889 Result
:= Copy(resourceName
, 0, posN
-1)
895 procedure addResToExternalResList (res
: AnsiString);
901 if g_Game_IsClient
or not g_Game_IsNet
then exit
;
902 if (length(res
) = 0) then exit
; // map wad
903 //res := extractWadName(res);
904 //if (length(res) = 0) then exit; // map wad
905 uname
:= toLowerCase1251(res
);
906 // do not add duplicates
907 for f
:= 0 to High(gExternalResources
) do
909 if (gExternalResources
[f
].userName
= uname
) then exit
;
911 //writeln('***(000) addResToExternalResList: res=[', res, ']');
913 fi
.userName
:= uname
;
914 if not findFileCI(res
) then exit
;
915 //writeln('***(001) addResToExternalResList: res=[', res, ']');
917 if (not GetDiskFileInfo(res
, fi
)) then
923 //writeln('***(002) addResToExternalResList: res=[', res, ']');
924 fi
.tag
:= 0; // non-zero means "cannot caclucate hash"
926 fi
.hash
:= MD5File(fi
.diskName
);
931 //e_LogWritefln('addext: res=[%s]; uname=[%s]; diskName=[%s]', [res, fi.userName, fi.diskName]);
932 SetLength(gExternalResources
, length(gExternalResources
)+1);
933 gExternalResources
[High(gExternalResources
)] := fi
;
937 procedure compactExtResList ();
943 for src
:= 0 to High(gExternalResources
) do
945 if (gExternalResources
[src
].tag
= 0) then
948 if (dest
<> src
) then gExternalResources
[dest
] := gExternalResources
[src
];
952 if (dest
<> length(gExternalResources
)) then SetLength(gExternalResources
, dest
);
956 function GetReplacementWad (WadName
: AnsiString): AnsiString;
959 if WadName
<> '' then
962 if g_Game_IsClient
then result
:= g_Res_FindReplacementWad(WadName
);
963 if (result
= WadName
) then result
:= e_FindWad(WadDirs
, result
)
968 procedure generateExternalResourcesList (map
: TDynRecord
);
970 SetLength(gExternalResources
, 0);
971 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.MusicName
)));
972 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.SkyName
)));
975 function CreateTexture (RecName
: AnsiString; Map
: String; log
: Boolean): Integer;
979 WADName
, ResName
: String;
980 ResData
, ReszData
: Pointer;
981 ResLen
, ReszLen
: Integer;
986 HName
:= toLowerCase1251(RecName
);
987 if (TextNameHash
= nil) then
988 TextNameHash
:= THashStrInt
.Create();
989 if TextNameHash
.get(HName
, Result
) then
991 // e_LogWritefln('CreateTexture: found loaded %s', [Result]);
996 if (BadTextNameHash
= nil) or not BadTextNameHash
.has(HName
) then
999 TEXTURE_NAME_WATER
, TEXTURE_NAME_ACID1
, TEXTURE_NAME_ACID2
:
1001 SetLength(Textures
, Length(Textures
) + 1);
1002 Textures
[High(Textures
)].FullName
:= RecName
;
1003 Textures
[High(Textures
)].TextureName
:= RecName
;
1004 Result
:= High(Textures
);
1005 TextNameHash
.put(RecName
, result
);
1008 WADName
:= GetReplacementWad(g_ExtractWadName(RecName
));
1009 if (WADName
<> '') then
1010 addResToExternalResList(WADName
);
1011 if WADName
= '' then
1013 ResName
:= g_ExtractFilePathName(RecName
);
1014 WAD
:= TWADFile
.Create();
1015 if WAD
.ReadFile(WadName
) then
1017 if WAD
.GetResource(ResName
, ResData
, ResLen
, log
) then
1019 if IsWadData(ResData
, ResLen
) then
1021 WADz
:= TWADFile
.Create();
1022 if WADz
.ReadMemory(ResData
, ResLen
) then
1024 if WADz
.GetResource('TEXT/ANIM', ReszData
, ReszLen
) then
1026 cfg
:= TConfig
.CreateMem(ReszData
, ReszLen
);
1029 SetLength(Textures
, Length(Textures
) + 1);
1030 Textures
[High(Textures
)].TextureName
:= RecName
;
1031 Textures
[High(Textures
)].FullName
:= WadName
+ ':' + ResName
;
1032 Textures
[High(Textures
)].FramesCount
:= cfg
.ReadInt('', 'framecount', 0);
1033 Textures
[High(Textures
)].Speed
:= cfg
.ReadInt('', 'waitcount', 0);
1034 Result
:= High(Textures
);
1035 TextNameHash
.put(HName
, result
);
1045 SetLength(Textures
, Length(Textures
) + 1);
1046 Textures
[High(Textures
)].FullName
:= WADName
+ ':' + ResName
;
1047 Textures
[High(Textures
)].TextureName
:= RecName
;
1048 Result
:= High(Textures
);
1049 TextNameHash
.put(HName
, result
);
1060 if (BadTextNameHash
= nil) then
1061 BadTextNameHash
:= THashStrInt
.Create();
1062 if log
and (not BadTextNameHash
.get(HName
, id
)) then
1063 e_WriteLog(Format('Error loading texture %s', [RecName
]), TMsgType
.Warning
);
1064 BadTextNameHash
.put(HName
, -1);
1068 procedure CreateItem(Item
: TDynRecord
);
1070 if g_Game_IsClient
then Exit
;
1072 if (not (gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
])) and
1073 ByteBool(Item
.Options
and ITEM_OPTION_ONLYDM
) then
1076 g_Items_Create(Item
.X
, Item
.Y
, Item
.ItemType
, ByteBool(Item
.Options
and ITEM_OPTION_FALL
),
1077 gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
, GM_COOP
]);
1080 procedure CreateArea(Area
: TDynRecord
);
1084 case Area
.AreaType
of
1085 AREA_DMPOINT
, AREA_PLAYERPOINT1
, AREA_PLAYERPOINT2
,
1086 AREA_REDTEAMPOINT
, AREA_BLUETEAMPOINT
:
1088 SetLength(RespawnPoints
, Length(RespawnPoints
)+1);
1089 with RespawnPoints
[High(RespawnPoints
)] do
1093 Direction
:= TDirection(Area
.Direction
);
1095 case Area
.AreaType
of
1096 AREA_DMPOINT
: PointType
:= RESPAWNPOINT_DM
;
1097 AREA_PLAYERPOINT1
: PointType
:= RESPAWNPOINT_PLAYER1
;
1098 AREA_PLAYERPOINT2
: PointType
:= RESPAWNPOINT_PLAYER2
;
1099 AREA_REDTEAMPOINT
: PointType
:= RESPAWNPOINT_RED
;
1100 AREA_BLUETEAMPOINT
: PointType
:= RESPAWNPOINT_BLUE
;
1105 AREA_REDFLAG
, AREA_BLUEFLAG
:
1107 if Area
.AreaType
= AREA_REDFLAG
then a
:= FLAG_RED
else a
:= FLAG_BLUE
;
1109 if FlagPoints
[a
] <> nil then Exit
;
1113 with FlagPoints
[a
]^ do
1115 X
:= Area
.X
-FLAGRECT
.X
;
1116 Y
:= Area
.Y
-FLAGRECT
.Y
;
1117 Direction
:= TDirection(Area
.Direction
);
1122 Obj
.Rect
:= FLAGRECT
;
1129 {SetLength(DOMFlagPoints, Length(DOMFlagPoints)+1);
1130 with DOMFlagPoints[High(DOMFlagPoints)] do
1134 Direction := TDirection(Area.Direction);
1137 g_Map_CreateFlag(DOMFlagPoints[High(DOMFlagPoints)], FLAG_DOM, FLAG_STATE_NORMAL);}
1142 function CreateTrigger (amapIdx
: Integer; Trigger
: TDynRecord
; atpanid
, atrigpanid
: Integer): Integer;
1148 if g_Game_IsClient
and not (Trigger
.TriggerType
in [TRIGGER_SOUND
, TRIGGER_MUSIC
]) then Exit
;
1152 mapId
:= Trigger
.id
;
1153 mapIndex
:= amapIdx
;
1156 Width
:= Trigger
.Width
;
1157 Height
:= Trigger
.Height
;
1158 Enabled
:= Trigger
.Enabled
;
1159 TexturePanelGUID
:= atpanid
;
1160 TriggerType
:= Trigger
.TriggerType
;
1161 ActivateType
:= Trigger
.ActivateType
;
1162 Keys
:= Trigger
.Keys
;
1163 trigPanelGUID
:= atrigpanid
;
1164 // HACK: used in TPanel.CanChangeTexture. maybe there's a better way?
1165 if TexturePanelGUID
<> -1 then
1167 tp
:= g_Map_PanelByGUID(TexturePanelGUID
);
1168 if (tp
<> nil) then tp
.hasTexTrigger
:= True;
1172 result
:= Integer(g_Triggers_Create(_trigger
, Trigger
));
1175 procedure CreateMonster(monster
: TDynRecord
);
1180 if g_Game_IsClient
then Exit
;
1182 if (gGameSettings
.GameType
= GT_SINGLE
)
1183 or LongBool(gGameSettings
.Options
and GAME_OPTION_MONSTERS
) then
1185 mon
:= g_Monsters_Create(monster
.MonsterType
, monster
.X
, monster
.Y
, TDirection(monster
.Direction
));
1187 if gTriggers
<> nil then
1189 for a
:= 0 to High(gTriggers
) do
1191 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1193 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1194 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1199 if monster
.MonsterType
<> MONSTER_BARREL
then Inc(gTotalMonsters
);
1203 procedure g_Map_ReAdd_DieTriggers();
1205 function monsDieTrig (mon
: TMonster
): Boolean;
1208 //tw: TStrTextWriter;
1210 result
:= false; // don't stop
1211 mon
.ClearTriggers();
1212 for a
:= 0 to High(gTriggers
) do
1214 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1216 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1218 tw := TStrTextWriter.Create();
1220 gTriggers[a].trigData.writeTo(tw);
1221 e_LogWritefln('=== trigger #%s ==='#10'%s'#10'---', [a, tw.str]);
1226 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1232 if g_Game_IsClient
then Exit
;
1234 g_Mons_ForEach(monsDieTrig
);
1237 procedure mapCreateGrid ();
1239 mapX0
: Integer = $3fffffff;
1240 mapY0
: Integer = $3fffffff;
1241 mapX1
: Integer = -$3fffffff;
1242 mapY1
: Integer = -$3fffffff;
1244 procedure calcBoundingBox (constref panels
: TPanelArray
);
1249 for idx
:= 0 to High(panels
) do
1252 if not pan
.visvalid
then continue
;
1253 if (pan
.Width
< 1) or (pan
.Height
< 1) then continue
;
1254 if (mapX0
> pan
.x0
) then mapX0
:= pan
.x0
;
1255 if (mapY0
> pan
.y0
) then mapY0
:= pan
.y0
;
1256 if (mapX1
< pan
.x1
) then mapX1
:= pan
.x1
;
1257 if (mapY1
< pan
.y1
) then mapY1
:= pan
.y1
;
1261 procedure addPanelsToGrid (constref panels
: TPanelArray
);
1267 //tag := panelTypeToTag(tag);
1268 for idx
:= 0 to High(panels
) do
1271 if not pan
.visvalid
then continue
;
1272 if (pan
.proxyId
<> -1) then
1274 {$IF DEFINED(D2F_DEBUG)}
1275 e_WriteLog(Format('DUPLICATE wall #%d(%d) enabled (%d); type:%08x', [Integer(idx
), Integer(pan
.proxyId
), Integer(mapGrid
.proxyEnabled
[pan
.proxyId
]), pan
.PanelType
]), TMsgType
.Notify
);
1279 case pan
.PanelType
of
1280 PANEL_WALL
: newtag
:= GridTagWall
;
1281 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: newtag
:= GridTagDoor
;
1282 PANEL_BACK
: newtag
:= GridTagBack
;
1283 PANEL_FORE
: newtag
:= GridTagFore
;
1284 PANEL_WATER
: newtag
:= GridTagWater
;
1285 PANEL_ACID1
: newtag
:= GridTagAcid1
;
1286 PANEL_ACID2
: newtag
:= GridTagAcid2
;
1287 PANEL_STEP
: newtag
:= GridTagStep
;
1288 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: newtag
:= GridTagLift
;
1289 PANEL_BLOCKMON
: newtag
:= GridTagBlockMon
;
1290 else continue
; // oops
1294 pan
.proxyId
:= mapGrid
.insertBody(pan
, pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, newtag
);
1295 // "enabled" flag has meaning only for doors and walls (engine assumes it); but meh...
1296 mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
1297 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
1299 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
1301 e_WriteLog(Format('INSERTED wall #%d(%d) enabled (%d)', [Integer(idx), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId])]), MSG_NOTIFY);
1312 calcBoundingBox(gWalls
);
1313 calcBoundingBox(gRenderBackgrounds
);
1314 calcBoundingBox(gRenderForegrounds
);
1315 calcBoundingBox(gWater
);
1316 calcBoundingBox(gAcid1
);
1317 calcBoundingBox(gAcid2
);
1318 calcBoundingBox(gSteps
);
1319 calcBoundingBox(gLifts
);
1320 calcBoundingBox(gBlockMon
);
1322 e_LogWritefln('map dimensions: (%d,%d)-(%d,%d); editor size:(0,0)-(%d,%d)', [mapX0
, mapY0
, mapX1
, mapY1
, gMapInfo
.Width
, gMapInfo
.Height
]);
1324 if (mapX0
> 0) then mapX0
:= 0;
1325 if (mapY0
> 0) then mapY0
:= 0;
1327 if (mapX1
< gMapInfo
.Width
-1) then mapX1
:= gMapInfo
.Width
-1;
1328 if (mapY1
< gMapInfo
.Height
-1) then mapY1
:= gMapInfo
.Height
-1;
1330 mapGrid
:= TPanelGrid
.Create(mapX0
-128, mapY0
-128, mapX1
-mapX0
+1+128*2, mapY1
-mapY0
+1+128*2);
1331 //mapGrid := TPanelGrid.Create(0, 0, gMapInfo.Width, gMapInfo.Height);
1333 addPanelsToGrid(gWalls
);
1334 addPanelsToGrid(gRenderBackgrounds
);
1335 addPanelsToGrid(gRenderForegrounds
);
1336 addPanelsToGrid(gWater
);
1337 addPanelsToGrid(gAcid1
);
1338 addPanelsToGrid(gAcid2
);
1339 addPanelsToGrid(gSteps
);
1340 addPanelsToGrid(gLifts
); // it doesn't matter which LIFT type is used here
1341 addPanelsToGrid(gBlockMon
);
1343 mapGrid
.dumpStats();
1345 g_Mons_InitTree(mapGrid
.gridX0
, mapGrid
.gridY0
, mapGrid
.gridWidth
, mapGrid
.gridHeight
);
1349 function g_Map_Load(Res
: String): Boolean;
1351 DefaultMusRes
= 'Standart.wad:STDMUS\MUS1';
1352 DefaultSkyRes
= 'Standart.wad:STDSKY\SKY0';
1356 //TexturePanel: Integer;
1359 trigrec
: TDynRecord
;
1361 texPanelIdx
: Integer;
1362 texPanel
: TDynRecord
;
1364 actPanelIdx
: Integer;
1365 actPanel
: TDynRecord
;
1368 WAD
, TestWAD
: TWADFile
;
1369 //mapReader: TDynRecord = nil;
1370 mapTextureList
: TDynField
= nil; //TTexturesRec1Array; tagInt: texture index
1371 panels
: TDynField
= nil; //TPanelsRec1Array;
1372 items
: TDynField
= nil; //TItemsRec1Array;
1373 monsters
: TDynField
= nil; //TMonsterRec1Array;
1374 areas
: TDynField
= nil; //TAreasRec1Array;
1375 triggers
: TDynField
= nil; //TTriggersRec1Array;
1378 AddTextures
: TAddTextureArray
;
1379 TriggersTable
: array of TTRec
;
1380 FileName
, mapResName
, TexName
, s
: AnsiString;
1384 CurTex
, ntn
: Integer;
1385 rec
, texrec
: TDynRecord
;
1387 pannum
, trignum
, cnt
, tgpid
: Integer;
1389 moveSpeed
{, moveStart, moveEnd}: TDFPoint
;
1390 //moveActive: Boolean;
1392 mapOk
: Boolean = false;
1393 usedTextures
: THashStrInt
= nil; // key: mapTextureList
1400 //gCurrentMap.Free();
1401 //gCurrentMap := nil;
1406 gMapInfo
.Map
:= Res
;
1407 TriggersTable
:= nil;
1410 sfsGCDisable(); // temporary disable removing of temporary volumes
1412 // Çàãðóçêà WAD (åñëè ó íàñ íåò óæå çàãðóæåíîé êàðòû)
1413 if (gCurrentMap
= nil) then
1415 FileName
:= g_ExtractWadName(Res
);
1416 e_LogWritefln('Loading map WAD [%s] (res=[%s])', [FileName
, Res
], TMsgType
.Notify
);
1417 g_Game_SetLoadingText(_lc
[I_LOAD_WAD_FILE
], 0, False);
1419 WAD
:= TWADFile
.Create();
1420 if not WAD
.ReadFile(FileName
) then
1422 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [FileName
]));
1427 if gTestMap
<> '' then
1429 s
:= g_ExtractWadName(gTestMap
);
1430 TestWAD
:= TWADFile
.Create();
1431 if not TestWAD
.ReadFile(s
) then
1433 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [s
]));
1439 if TestWAD
<> nil then
1441 mapResName
:= g_ExtractFileName(gTestMap
);
1442 if not TestWAD
.GetMapResource(mapResName
, Data
, Len
) then
1444 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1447 e_WriteLog('Using test map: '+gTestMap
, TMsgType
.Notify
);
1454 //k8: why loader ignores path here?
1455 mapResName
:= g_ExtractFileName(Res
);
1456 if not WAD
.GetMapResource(mapResName
, Data
, Len
) then
1458 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1468 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1474 e_LogWritefln('Loading map: %s', [mapResName
], TMsgType
.Notify
);
1475 g_Game_SetLoadingText(_lc
[I_LOAD_MAP
], 0, False);
1477 stt
:= getTimeMicro();
1480 gCurrentMap
:= g_Map_ParseMap(Data
, Len
);
1483 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]));
1485 gCurrentMapFileName
:= '';
1491 if (gCurrentMap
= nil) then
1493 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1494 gCurrentMapFileName
:= '';
1500 stt
:= getTimeMicro();
1503 //gCurrentMap := mapReader;
1505 generateExternalResourcesList(gCurrentMap
);
1506 mapTextureList
:= gCurrentMap
['texture'];
1507 // get all other lists here too
1508 panels
:= gCurrentMap
['panel'];
1509 triggers
:= gCurrentMap
['trigger'];
1510 items
:= gCurrentMap
['item'];
1511 areas
:= gCurrentMap
['area'];
1512 monsters
:= gCurrentMap
['monster'];
1514 // Çàãðóçêà îïèñàíèÿ êàðòû:
1515 e_WriteLog(' Reading map info...', TMsgType
.Notify
);
1516 g_Game_SetLoadingText(_lc
[I_LOAD_MAP_HEADER
], 0, False);
1520 Name
:= gCurrentMap
.MapName
;
1521 Description
:= gCurrentMap
.MapDesc
;
1522 Author
:= gCurrentMap
.MapAuthor
;
1523 MusicName
:= gCurrentMap
.MusicName
;
1524 SkyName
:= gCurrentMap
.SkyName
;
1525 Height
:= gCurrentMap
.Height
;
1526 Width
:= gCurrentMap
.Width
;
1529 // Çàãðóçêà òåêñòóð:
1530 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], 0, False);
1531 // Äîáàâëåíèå òåêñòóð â Textures[]:
1532 if (mapTextureList
<> nil) and (mapTextureList
.count
> 0) then
1534 e_WriteLog(' Loading textures:', TMsgType
.Notify
);
1535 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], mapTextureList
.count
-1, False);
1537 // find used textures
1538 usedTextures
:= THashStrInt
.Create();
1540 if (panels
<> nil) and (panels
.count
> 0) then
1542 for rec
in panels
do
1544 texrec
:= rec
.TextureRec
;
1545 if (texrec
<> nil) then usedTextures
.put(toLowerCase1251(texrec
.Resource
), 42);
1550 for rec
in mapTextureList
do
1553 if not usedTextures
.has(toLowerCase1251(rec
.Resource
)) then
1555 rec
.tagInt
:= -1; // just in case
1556 e_LogWritefln(' Unused texture #%d: %s', [cnt
, rec
.Resource
]);
1560 {$IF DEFINED(D2F_DEBUG_TXLOAD)}
1561 e_LogWritefln(' Loading texture #%d: %s', [cnt
, rec
.Resource
]);
1563 ntn
:= CreateTexture(rec
.Resource
, FileName
, True);
1567 g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_ANIM
], [rec
.Resource
]))
1569 g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_SIMPLE
], [rec
.Resource
]));
1570 ntn
:= CreateNullTexture(rec
.Resource
)
1572 rec
.tagInt
:= ntn
; // remember texture number
1574 g_Game_StepLoading();
1577 usedTextures
.Free();
1580 // set panel tagInt to texture index
1581 if (panels
<> nil) then
1583 for rec
in panels
do
1585 texrec
:= rec
.TextureRec
;
1586 if (texrec
= nil) then rec
.tagInt
:= -1 else rec
.tagInt
:= texrec
.tagInt
;
1592 // Çàãðóçêà òðèããåðîâ
1593 gTriggerClientID
:= 0;
1594 e_WriteLog(' Loading triggers...', TMsgType
.Notify
);
1595 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS
], 0, False);
1598 e_WriteLog(' Loading panels...', TMsgType
.Notify
);
1599 g_Game_SetLoadingText(_lc
[I_LOAD_PANELS
], 0, False);
1601 // check texture numbers for panels
1602 if (panels
<> nil) and (panels
.count
> 0) then
1604 for rec
in panels
do
1606 if (rec
.tagInt
< 0) then
1608 e_WriteLog('error loading map: invalid texture index for panel', TMsgType
.Fatal
);
1612 gCurrentMapFileName
:= '';
1618 // Ñîçäàíèå òàáëèöû òðèããåðîâ (ñîîòâåòñòâèå ïàíåëåé òðèããåðàì)
1619 if (triggers
<> nil) and (triggers
.count
> 0) then
1621 e_WriteLog(' Setting up trigger table...', TMsgType
.Notify
);
1622 //SetLength(TriggersTable, triggers.count);
1623 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS_TABLE
], triggers
.count
-1, False);
1625 SetLength(TriggersTable
, triggers
.count
);
1627 for rec
in triggers
do
1630 pttit
:= @TriggersTable
[trignum
];
1631 pttit
.trigrec
:= rec
;
1632 // Ñìåíà òåêñòóðû (âîçìîæíî, êíîïêè)
1633 pttit
.texPanelIdx
:= -1; // will be fixed later
1634 pttit
.texPanel
:= rec
.TexturePanelRec
;
1636 pttit
.actPanelIdx
:= -1;
1637 if (rec
.trigRec
<> nil) then pttit
.actPanel
:= rec
.trigRec
.tgPanelRec
else pttit
.actPanel
:= nil;
1639 if (pttit
.texPanel
<> nil) then pttit
.texPanel
.userPanelTrigRef
:= true;
1640 if (pttit
.actPanel
<> nil) then pttit
.actPanel
.userPanelTrigRef
:= true;
1642 g_Game_StepLoading();
1647 if (panels
<> nil) and (panels
.count
> 0) then
1649 e_WriteLog(' Setting up trigger links...', TMsgType
.Notify
);
1650 g_Game_SetLoadingText(_lc
[I_LOAD_LINK_TRIGGERS
], panels
.count
-1, False);
1653 for rec
in panels
do
1656 //e_LogWritefln('PANSTART: pannum=%s', [pannum]);
1658 SetLength(AddTextures
, 0);
1662 if (mapTextureList
<> nil) then
1664 texrec
:= rec
.TextureRec
;
1665 ok
:= (texrec
<> nil);
1670 // Ñìîòðèì, ññûëàþòñÿ ëè íà ýòó ïàíåëü òðèããåðû.
1671 // Åñëè äà - òî íàäî ñîçäàòü åùå òåêñòóð
1673 if (TriggersTable
<> nil) and (mapTextureList
<> nil) then
1675 if rec
.userPanelTrigRef
then
1677 // e_LogWritefln('trigref for panel %s', [pannum]);
1685 // Åñòü ññûëêè òðèããåðîâ íà ýòó ïàíåëü
1686 s
:= texrec
.Resource
;
1688 // Ñïåö-òåêñòóðû çàïðåùåíû
1689 if g_Map_IsSpecialTexture(s
) then
1695 // Îïðåäåëÿåì íàëè÷èå è ïîëîæåíèå öèôð â êîíöå ñòðîêè
1696 ok
:= g_Texture_NumNameFindStart(s
);
1699 // Åñëè ok, çíà÷èò åñòü öèôðû â êîíöå.
1700 // Çàãðóæàåì òåêñòóðû ñ îñòàëüíûìè #
1703 k
:= NNF_NAME_BEFORE
;
1704 // Öèêë ïî èçìåíåíèþ èìåíè òåêñòóðû
1705 while ok
or (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_EQUALS
) do
1707 k
:= g_Texture_NumNameFindNext(TexName
);
1709 if (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_AFTER
) then
1711 ok
:= CreateTexture(TexName
, FileName
, False) >= 0;
1713 // Îíà ñóùåñòâóåò. Çàíîñèì åå ID â ñïèñîê ïàíåëè
1717 for c := 0 to High(Textures) do
1719 if (Textures[c].TextureName = TexName) then
1721 SetLength(AddTextures, Length(AddTextures)+1);
1722 AddTextures[High(AddTextures)].Texture := c;
1727 if (TextNameHash
<> nil) and TextNameHash
.get(toLowerCase1251(TexName
), c
) then
1729 SetLength(AddTextures
, Length(AddTextures
)+1);
1730 AddTextures
[High(AddTextures
)].Texture
:= c
;
1736 if k
= NNF_NAME_EQUALS
then
1738 // Çàíîñèì òåêóùóþ òåêñòóðó íà ñâîå ìåñòî
1739 SetLength(AddTextures
, Length(AddTextures
)+1);
1740 AddTextures
[High(AddTextures
)].Texture
:= rec
.tagInt
; // internal texture number, not map index
1741 CurTex
:= High(AddTextures
);
1752 end; // if ok - åñòü ñìåæíûå òåêñòóðû
1753 end; // if ok - ññûëàþòñÿ òðèããåðû
1757 // Çàíîñèì òîëüêî òåêóùóþ òåêñòóðó
1758 SetLength(AddTextures
, 1);
1759 AddTextures
[0].Texture
:= rec
.tagInt
; // internal texture number, not map index
1763 //e_WriteLog(Format('panel #%d: TextureNum=%d; ht=%d; ht1=%d; atl=%d', [a, panels[a].TextureNum, High(mapTextureList), High(Textures), High(AddTextures)]), MSG_NOTIFY);
1765 //e_LogWritefln('PANADD: pannum=%s', [pannum]);
1767 // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå GUID
1768 //e_LogWritefln('new panel; tcount=%s; curtex=%s', [Length(AddTextures), CurTex]);
1769 PanelID
:= CreatePanel(rec
, AddTextures
, CurTex
);
1770 //e_LogWritefln('panel #%s of type %s got guid #%s', [pannum, rec.PanelType, PanelID]);
1771 rec
.userPanelId
:= PanelID
; // remember game panel id, we'll fix triggers later
1774 moveSpeed
:= rec
.moveSpeed
;
1775 //moveStart := rec.moveStart;
1776 //moveEnd := rec.moveEnd;
1777 //moveActive := rec['move_active'].value;
1778 if not moveSpeed
.isZero
then
1780 SetLength(gMovingWallIds
, Length(gMovingWallIds
)+1);
1781 gMovingWallIds
[High(gMovingWallIds
)] := PanelID
;
1782 //e_LogWritefln('found moving panel ''%s'' (idx=%s; id=%s)', [rec.id, pannum, PanelID]);
1785 //e_LogWritefln('PANEND: pannum=%s', [pannum]);
1787 g_Game_StepLoading();
1791 // ×èíèì ID'û ïàíåëåé, êîòîðûå èñïîëüçóþòñÿ â òðèããåðàõ
1792 for b
:= 0 to High(TriggersTable
) do
1794 if (TriggersTable
[b
].texPanel
<> nil) then TriggersTable
[b
].texPanelIdx
:= TriggersTable
[b
].texPanel
.userPanelId
;
1795 if (TriggersTable
[b
].actPanel
<> nil) then TriggersTable
[b
].actPanelIdx
:= TriggersTable
[b
].actPanel
.userPanelId
;
1798 // create map grid, init other grids (for monsters, for example)
1799 e_WriteLog('Creating map grid', TMsgType
.Notify
);
1802 // Åñëè íå LoadState, òî ñîçäàåì òðèããåðû
1803 if (triggers
<> nil) and (panels
<> nil) and (not gLoadGameMode
) then
1805 e_LogWritefln(' Creating triggers (%d)...', [triggers
.count
]);
1806 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_TRIGGERS
], 0, False);
1807 // Óêàçûâàåì òèï ïàíåëè, åñëè åñòü
1809 for rec
in triggers
do
1812 tgpid
:= TriggersTable
[trignum
].actPanelIdx
;
1813 //e_LogWritefln('creating trigger #%s; texpantype=%s; shotpantype=%s (%d,%d)', [trignum, b, c, TriggersTable[trignum].texPanIdx, TriggersTable[trignum].ShotPanelIdx]);
1814 TriggersTable
[trignum
].tnum
:= trignum
;
1815 TriggersTable
[trignum
].id
:= CreateTrigger(trignum
, rec
, TriggersTable
[trignum
].texPanelIdx
, tgpid
);
1819 //FIXME: use hashtable!
1820 for pan
in panByGUID
do
1822 if (pan
.endPosTrigId
>= 0) and (pan
.endPosTrigId
< Length(TriggersTable
)) then
1824 pan
.endPosTrigId
:= TriggersTable
[pan
.endPosTrigId
].id
;
1826 if (pan
.endSizeTrigId
>= 0) and (pan
.endSizeTrigId
< Length(TriggersTable
)) then
1828 pan
.endSizeTrigId
:= TriggersTable
[pan
.endSizeTrigId
].id
;
1832 // Çàãðóçêà ïðåäìåòîâ
1833 e_WriteLog(' Loading items...', TMsgType
.Notify
);
1834 g_Game_SetLoadingText(_lc
[I_LOAD_ITEMS
], 0, False);
1836 // Åñëè íå LoadState, òî ñîçäàåì ïðåäìåòû
1837 if (items
<> nil) and not gLoadGameMode
then
1839 e_WriteLog(' Spawning items...', TMsgType
.Notify
);
1840 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_ITEMS
], 0, False);
1841 for rec
in items
do CreateItem(rec
);
1844 // Çàãðóçêà îáëàñòåé
1845 e_WriteLog(' Loading areas...', TMsgType
.Notify
);
1846 g_Game_SetLoadingText(_lc
[I_LOAD_AREAS
], 0, False);
1848 // Åñëè íå LoadState, òî ñîçäàåì îáëàñòè
1849 if areas
<> nil then
1851 e_WriteLog(' Creating areas...', TMsgType
.Notify
);
1852 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_AREAS
], 0, False);
1853 for rec
in areas
do CreateArea(rec
);
1856 // Çàãðóçêà ìîíñòðîâ
1857 e_WriteLog(' Loading monsters...', TMsgType
.Notify
);
1858 g_Game_SetLoadingText(_lc
[I_LOAD_MONSTERS
], 0, False);
1860 gTotalMonsters
:= 0;
1862 // Åñëè íå LoadState, òî ñîçäàåì ìîíñòðîâ
1863 if (monsters
<> nil) and not gLoadGameMode
then
1865 e_WriteLog(' Spawning monsters...', TMsgType
.Notify
);
1866 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_MONSTERS
], 0, False);
1867 for rec
in monsters
do CreateMonster(rec
);
1870 //gCurrentMap := mapReader; // this will be our current map now
1871 gCurrentMapFileName
:= Res
;
1875 gMapInfo
.SkyFullName
:= '';
1876 if (gMapInfo
.SkyName
<> '') then
1878 e_WriteLog(' Loading sky: ' + gMapInfo
.SkyName
, TMsgType
.Notify
);
1879 g_Game_SetLoadingText(_lc
[I_LOAD_SKY
], 0, False);
1880 gMapInfo
.SkyFullName
:= e_GetResourcePath(WadDirs
, gMapInfo
.SkyName
, g_ExtractWadName(Res
));
1885 if gMapInfo
.MusicName
<> '' then
1887 e_WriteLog(' Loading music: ' + gMapInfo
.MusicName
, TMsgType
.Notify
);
1888 g_Game_SetLoadingText(_lc
[I_LOAD_MUSIC
], 0, False);
1890 s
:= e_GetResourcePath(WadDirs
, gMapInfo
.MusicName
, g_ExtractWadName(Res
));
1891 if g_Sound_CreateWADEx(gMapInfo
.MusicName
, s
, True) then
1894 g_FatalError(Format(_lc
[I_GAME_ERROR_MUSIC
], [s
]));
1897 // Îñòàëüíûå óñòàíâêè
1906 // Åñëè íå LoadState, òî ñîçäàåì êàðòó ñòîëêíîâåíèé:
1907 if not gLoadGameMode
then g_GFX_Init();
1910 // Ñáðîñ ëîêàëüíûõ ìàññèâîâ:
1911 mapTextureList
:= nil;
1916 TriggersTable
:= nil;
1919 // Âêëþ÷àåì ìóçûêó, åñëè ýòî íå çàãðóçêà:
1920 if ok
and (not gLoadGameMode
) then
1922 gMusic
.SetByName(gMapInfo
.MusicName
);
1927 gMusic
.SetByName('');
1930 stt
:= getTimeMicro()-stt
;
1931 e_LogWritefln('map loaded in %s.%s milliseconds', [Integer(stt
div 1000), Integer(stt
mod 1000)]);
1934 sfsGCEnable(); // enable releasing unused volumes
1936 e_UnpressAllKeys
; // why not?
1941 gCurrentMapFileName
:= '';
1945 compactExtResList();
1946 e_WriteLog('Done loading map.', TMsgType
.Notify
);
1951 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
1954 mapReader
: TDynRecord
;
1955 //Header: TMapHeaderRec_1;
1960 FillChar(Result
, SizeOf(Result
), 0);
1961 FileName
:= g_ExtractWadName(Res
);
1963 WAD
:= TWADFile
.Create();
1964 if not WAD
.ReadFile(FileName
) then
1970 //k8: it ignores path again
1971 if not WAD
.GetMapResource(g_ExtractFileName(Res
), Data
, Len
) then
1980 mapReader
:= g_Map_ParseMap(Data
, Len
);
1989 if (mapReader
= nil) then exit
;
1991 if (mapReader
.Width
> 0) and (mapReader
.Height
> 0) then
1993 Result
.Name
:= mapReader
.MapName
;
1994 Result
.Description
:= mapReader
.MapDesc
;
1996 Result
.Author
:= mapReader
.MapAuthor
;
1997 Result
.Height
:= mapReader
.Height
;
1998 Result
.Width
:= mapReader
.Width
;
2002 g_Console_Add(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]), True);
2003 //ZeroMemory(@Header, SizeOf(Header));
2004 Result
.Name
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2005 Result
.Description
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2007 Result
.Author
:= '';
2015 function g_Map_GetMapsList(WADName
: string): SSArray
;
2022 WAD
:= TWADFile
.Create();
2023 if not WAD
.ReadFile(WADName
) then
2028 ResList
:= WAD
.GetMapResources();
2029 if ResList
<> nil then
2031 for a
:= 0 to High(ResList
) do
2033 SetLength(Result
, Length(Result
)+1);
2034 Result
[High(Result
)] := ResList
[a
];
2040 function g_Map_Exist(Res
: string): Boolean;
2043 FileName
, mnn
: string;
2049 FileName
:= addWadExtension(g_ExtractWadName(Res
));
2051 WAD
:= TWADFile
.Create
;
2052 if not WAD
.ReadFile(FileName
) then
2058 ResList
:= WAD
.GetMapResources();
2061 mnn
:= g_ExtractFileName(Res
);
2062 if ResList
<> nil then
2063 for a
:= 0 to High(ResList
) do if StrEquCI1251(ResList
[a
], mnn
) then
2070 procedure g_Map_Free(freeTextures
: Boolean=true);
2072 procedure FreePanelArray(var panels
: TPanelArray
);
2077 if panels
<> nil then
2079 for i
:= 0 to High(panels
) do
2094 RespawnPoints
:= nil;
2095 if FlagPoints
[FLAG_RED
] <> nil then
2097 Dispose(FlagPoints
[FLAG_RED
]);
2098 FlagPoints
[FLAG_RED
] := nil;
2100 if FlagPoints
[FLAG_BLUE
] <> nil then
2102 Dispose(FlagPoints
[FLAG_BLUE
]);
2103 FlagPoints
[FLAG_BLUE
] := nil;
2105 //DOMFlagPoints := nil;
2109 if (Length(gCurrentMapFileName
) <> 0) then
2111 e_LogWritefln('g_Map_Free: previous map was ''%s''...', [gCurrentMapFileName
]);
2115 e_LogWritefln('g_Map_Free: no previous map.', []);
2118 if freeTextures
then
2120 e_LogWritefln('g_Map_Free: clearing textures...', []);
2122 TextNameHash
.Free();
2123 TextNameHash
:= nil;
2124 BadTextNameHash
.Free();
2125 BadTextNameHash
:= nil;
2126 gCurrentMapFileName
:= '';
2133 FreePanelArray(gWalls
);
2134 FreePanelArray(gRenderBackgrounds
);
2135 FreePanelArray(gRenderForegrounds
);
2136 FreePanelArray(gWater
);
2137 FreePanelArray(gAcid1
);
2138 FreePanelArray(gAcid2
);
2139 FreePanelArray(gSteps
);
2140 FreePanelArray(gLifts
);
2141 FreePanelArray(gBlockMon
);
2142 gMovingWallIds
:= nil;
2144 g_Game_StopAllSounds(False);
2146 g_Sound_Delete(gMapInfo
.MusicName
);
2148 gMapInfo
.Name
:= '';
2149 gMapInfo
.Description
:= '';
2150 gMapInfo
.MusicName
:= '';
2151 gMapInfo
.Height
:= 0;
2152 gMapInfo
.Width
:= 0;
2158 procedure g_Map_Update();
2165 procedure UpdatePanelArray(var panels
: TPanelArray
);
2170 for i
:= 0 to High(panels
) do panels
[i
].Update();
2174 if g_dbgpan_mplat_step
then g_dbgpan_mplat_active
:= true;
2176 UpdatePanelArray(gWalls
);
2177 UpdatePanelArray(gRenderBackgrounds
);
2178 UpdatePanelArray(gRenderForegrounds
);
2179 UpdatePanelArray(gWater
);
2180 UpdatePanelArray(gAcid1
);
2181 UpdatePanelArray(gAcid2
);
2182 UpdatePanelArray(gSteps
);
2184 if g_dbgpan_mplat_step
then begin g_dbgpan_mplat_step
:= false; g_dbgpan_mplat_active
:= false; end;
2186 if gGameSettings
.GameMode
= GM_CTF
then
2188 for a
:= FLAG_RED
to FLAG_BLUE
do
2190 if not (gFlags
[a
].State
in [FLAG_STATE_NONE
, FLAG_STATE_CAPTURED
]) then
2194 m
:= g_Obj_Move(@Obj
, True, True);
2196 if gTime
mod (GAME_TICK
*2) <> 0 then Continue
;
2198 // Ñîïðîòèâëåíèå âîçäóõà
2199 Obj
.Vel
.X
:= z_dec(Obj
.Vel
.X
, 1);
2201 // Òàéìàóò ïîòåðÿííîãî ôëàãà, ëèáî îí âûïàë çà êàðòó
2202 if ((Count
= 0) or ByteBool(m
and MOVE_FALLOUT
)) and g_Game_IsServer
then
2205 gFlags
[a
].CaptureTime
:= 0;
2206 if a
= FLAG_RED
then
2207 s
:= _lc
[I_PLAYER_FLAG_RED
]
2209 s
:= _lc
[I_PLAYER_FLAG_BLUE
];
2210 g_Game_Message(Format(_lc
[I_MESSAGE_FLAG_RETURN
], [AnsiUpperCase(s
)]), 144);
2212 if (((gPlayer1
<> nil) and (((gPlayer1
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer1
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))
2213 or ((gPlayer2
<> nil) and (((gPlayer2
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer2
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))) then
2218 if not sound_ret_flag
[b
].IsPlaying() then
2219 sound_ret_flag
[b
].Play();
2221 if g_Game_IsNet
then
2222 MH_SEND_FlagEvent(FLAG_STATE_RETURNED
, a
, 0);
2226 if Count
> 0 then Count
-= 1;
2229 if gPlayers
<> nil then
2231 j
:= Random(Length(gPlayers
)) - 1;
2232 for d
:= 0 to High(gPlayers
) do
2235 if j
> High(gPlayers
) then j
:= 0;
2236 if gPlayers
[j
] <> nil then
2238 if gPlayers
[j
].alive
and g_Obj_Collide(@Obj
, @gPlayers
[j
].Obj
) then
2240 if gPlayers
[j
].GetFlag(a
) then Break
;
2251 function g_Map_CollidePanelOld(X
, Y
: Integer; Width
, Height
: Word;
2252 PanelType
: Word; b1x3
: Boolean=false): Boolean;
2258 if WordBool(PanelType
and PANEL_WALL
) then
2259 if gWalls
<> nil then
2264 if gWalls
[a
].Enabled
and
2265 g_Collide(X
, Y
, Width
, Height
,
2266 gWalls
[a
].X
, gWalls
[a
].Y
,
2267 gWalls
[a
].Width
, gWalls
[a
].Height
) then
2274 if WordBool(PanelType
and PANEL_WATER
) then
2275 if gWater
<> nil then
2280 if g_Collide(X
, Y
, Width
, Height
,
2281 gWater
[a
].X
, gWater
[a
].Y
,
2282 gWater
[a
].Width
, gWater
[a
].Height
) then
2289 if WordBool(PanelType
and PANEL_ACID1
) then
2290 if gAcid1
<> nil then
2295 if g_Collide(X
, Y
, Width
, Height
,
2296 gAcid1
[a
].X
, gAcid1
[a
].Y
,
2297 gAcid1
[a
].Width
, gAcid1
[a
].Height
) then
2304 if WordBool(PanelType
and PANEL_ACID2
) then
2305 if gAcid2
<> nil then
2310 if g_Collide(X
, Y
, Width
, Height
,
2311 gAcid2
[a
].X
, gAcid2
[a
].Y
,
2312 gAcid2
[a
].Width
, gAcid2
[a
].Height
) then
2319 if WordBool(PanelType
and PANEL_STEP
) then
2320 if gSteps
<> nil then
2325 if g_Collide(X
, Y
, Width
, Height
,
2326 gSteps
[a
].X
, gSteps
[a
].Y
,
2327 gSteps
[a
].Width
, gSteps
[a
].Height
) then
2334 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then
2335 if gLifts
<> nil then
2340 if ((WordBool(PanelType
and (PANEL_LIFTUP
)) and (gLifts
[a
].LiftType
= LIFTTYPE_UP
)) or
2341 (WordBool(PanelType
and (PANEL_LIFTDOWN
)) and (gLifts
[a
].LiftType
= LIFTTYPE_DOWN
)) or
2342 (WordBool(PanelType
and (PANEL_LIFTLEFT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_LEFT
)) or
2343 (WordBool(PanelType
and (PANEL_LIFTRIGHT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_RIGHT
))) and
2344 g_Collide(X
, Y
, Width
, Height
,
2345 gLifts
[a
].X
, gLifts
[a
].Y
,
2346 gLifts
[a
].Width
, gLifts
[a
].Height
) then
2353 if WordBool(PanelType
and PANEL_BLOCKMON
) then
2354 if gBlockMon
<> nil then
2356 h
:= High(gBlockMon
);
2360 ((gBlockMon
[a
].Width
+ gBlockMon
[a
].Height
) >= 64) ) and
2361 g_Collide(X
, Y
, Width
, Height
,
2362 gBlockMon
[a
].X
, gBlockMon
[a
].Y
,
2363 gBlockMon
[a
].Width
, gBlockMon
[a
].Height
) then
2371 function g_Map_CollideLiquid_TextureOld(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2375 function checkPanels (constref panels
: TPanelArray
): Boolean;
2380 if panels
= nil then exit
;
2381 for a
:= 0 to High(panels
) do
2383 if g_Collide(X
, Y
, Width
, Height
, panels
[a
].X
, panels
[a
].Y
, panels
[a
].Width
, panels
[a
].Height
) then
2386 texid
:= panels
[a
].GetTextureID();
2393 texid
:= LongWord(TEXTURE_NONE
);
2395 if not checkPanels(gWater
) then
2396 if not checkPanels(gAcid1
) then
2397 if not checkPanels(gAcid2
) then exit
;
2402 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word; PanelType
: Word; b1x3
: Boolean): Boolean;
2404 SlowMask
= GridTagLift
or GridTagBlockMon
;
2406 function checker (pan
: TPanel
; tag
: Integer): Boolean;
2409 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
2411 result := pan.Enabled;
2416 if ((tag
and GridTagLift
) <> 0) then
2419 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2420 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2421 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2422 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2423 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2427 if ((tag
and GridTagBlockMon
) <> 0) then
2429 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2434 //result := g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2435 result
:= true; // i found her!
2439 tagmask
: Integer = 0;
2441 it
: TPanelGrid
.Iter
;
2445 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
2446 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
2447 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
2448 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
2449 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
2450 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
2451 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
2453 if (tagmask
= 0) then exit
; // just in case
2455 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('*solids');
2456 if gdbg_map_use_accel_coldet
then
2458 if ((tagmask
and SlowMask
) <> 0) then
2461 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
);
2465 if ((pan
.tag
and GridTagLift
) <> 0) then
2468 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2469 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2470 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2471 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2472 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2474 else if ((pan
.tag
and GridTagBlockMon
) <> 0) then
2476 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2481 result
:= true; // i found her!
2483 if (result
) then break
;
2489 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
, false, true); // return first hit
2490 result
:= (it
.length
> 0);
2496 result
:= g_Map_CollidePanelOld(X
, Y
, Width
, Height
, PanelType
, b1x3
);
2498 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2502 // returns `true` if we need to stop
2503 function liquidChecker (pan
: TPanel
; var texid
: DWORD
; var cctype
: Integer): Boolean; inline;
2506 //if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2)) = 0) then exit;
2509 0: if ((pan
.tag
and GridTagWater
) = 0) then exit
; // allowed: water
2510 1: if ((pan
.tag
and (GridTagWater
or GridTagAcid1
)) = 0) then exit
; // allowed: water, acid1
2511 //2: if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2) = 0) then exit; // allowed: water, acid1, acid2
2514 //if not g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height) then exit;
2516 texid
:= pan
.GetTextureID();
2517 // water? water has the highest priority, so stop right here
2518 if ((pan
.tag
and GridTagWater
) <> 0) then begin cctype
:= 0; result
:= true; exit
; end;
2520 if ((pan
.tag
and GridTagAcid2
) <> 0) then cctype
:= 2;
2522 if ((pan
.tag
and GridTagAcid1
) <> 0) then cctype
:= 1;
2525 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2527 cctype
: Integer = 3; // priority: 0: water was hit, 1: acid1 was hit, 2: acid2 was hit; 3: nothing was hit
2529 it
: TPanelGrid
.Iter
;
2531 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('liquids');
2532 if gdbg_map_use_accel_coldet
then
2534 result
:= LongWord(TEXTURE_NONE
);
2535 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, (GridTagWater
or GridTagAcid1
or GridTagAcid2
));
2536 for mwit
in it
do if (liquidChecker(mwit
^, result
, cctype
)) then break
;
2541 result
:= g_Map_CollideLiquid_TextureOld(X
, Y
, Width
, Height
);
2543 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2547 procedure g_Map_EnableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_EnableWallGUID(gWalls
[ID
].guid
); end;
2548 procedure g_Map_DisableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_DisableWallGUID(gWalls
[ID
].guid
); end;
2549 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer); begin if (ID
< Length(gLifts
)) then g_Map_SetLiftGUID(gLifts
[ID
].guid
, t
); end;
2552 procedure g_Map_EnableWallGUID (pguid
: Integer);
2556 //pan := gWalls[ID];
2557 pan
:= g_Map_PanelByGUID(pguid
);
2558 if (pan
= nil) then exit
;
2559 if pan
.Enabled
and mapGrid
.proxyEnabled
[pan
.proxyId
] then exit
;
2561 pan
.Enabled
:= True;
2564 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, true);
2567 mapGrid
.proxyEnabled
[pan
.proxyId
] := true;
2568 //if (pan.proxyId >= 0) then mapGrid.proxyEnabled[pan.proxyId] := true
2569 //else pan.proxyId := mapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, GridTagDoor);
2571 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2572 // mark platform as interesting
2575 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2576 //e_WriteLog(Format('ENABLE: wall #%d(%d) enabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2581 procedure g_Map_DisableWallGUID (pguid
: Integer);
2585 //pan := gWalls[ID];
2586 pan
:= g_Map_PanelByGUID(pguid
);
2587 if (pan
= nil) then exit
;
2588 if (not pan
.Enabled
) and (not mapGrid
.proxyEnabled
[pan
.proxyId
]) then exit
;
2590 pan
.Enabled
:= False;
2592 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, false);
2595 mapGrid
.proxyEnabled
[pan
.proxyId
] := false;
2596 //if (pan.proxyId >= 0) then begin mapGrid.removeBody(pan.proxyId); pan.proxyId := -1; end;
2598 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2599 // mark platform as interesting
2602 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2603 //e_WriteLog(Format('DISABLE: wall #%d(%d) disabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2608 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
2612 tp
:= g_Map_PanelByGUID(pguid
);
2613 if (tp
= nil) then exit
;
2614 tp
.NextTexture(AnimLoop
);
2615 if g_Game_IsServer
and g_Game_IsNet
then MH_SEND_PanelTexture(pguid
, AnimLoop
);
2619 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
2623 //pan := gLifts[ID];
2624 pan
:= g_Map_PanelByGUID(pguid
);
2625 if (pan
= nil) then exit
;
2626 if not pan
.isGLift
then exit
;
2628 if ({gLifts[ID]}pan
.LiftType
= t
) then exit
; //!FIXME!TRIGANY!
2630 with {gLifts[ID]} pan
do
2635 g_Mark(X
, Y
, Width
, Height
, MARK_LIFT
, false);
2636 //TODO: make separate lift tags, and change tag here
2638 LIFTTYPE_UP
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTUP
);
2639 LIFTTYPE_DOWN
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTDOWN
);
2640 LIFTTYPE_LEFT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTLEFT
);
2641 LIFTTYPE_RIGHT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTRIGHT
);
2645 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2646 // mark platform as interesting
2652 function g_Map_GetPoint (PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
2655 PointsArray
: Array of TRespawnPoint
;
2658 SetLength(PointsArray
, 0);
2660 if RespawnPoints
= nil then
2663 for a
:= 0 to High(RespawnPoints
) do
2664 if RespawnPoints
[a
].PointType
= PointType
then
2666 SetLength(PointsArray
, Length(PointsArray
)+1);
2667 PointsArray
[High(PointsArray
)] := RespawnPoints
[a
];
2670 if PointsArray
= nil then
2673 RespawnPoint
:= PointsArray
[Random(Length(PointsArray
))];
2677 function g_Map_GetPointCount(PointType
: Byte): Word;
2683 if RespawnPoints
= nil then
2686 for a
:= 0 to High(RespawnPoints
) do
2687 if RespawnPoints
[a
].PointType
= PointType
then
2688 Result
:= Result
+ 1;
2691 function g_Map_GetRandomPointType(): Byte;
2693 if RespawnPoints
= nil then
2696 Result
:= RespawnPoints
[Random(Length(RespawnPoints
))].PointType
;
2699 function g_Map_HaveFlagPoints(): Boolean;
2701 Result
:= (FlagPoints
[FLAG_RED
] <> nil) and (FlagPoints
[FLAG_BLUE
] <> nil);
2704 procedure g_Map_ResetFlag(Flag
: Byte);
2706 with gFlags
[Flag
] do
2712 Direction
:= TDirection
.D_LEFT
;
2713 State
:= FLAG_STATE_NONE
;
2714 if FlagPoints
[Flag
] <> nil then
2716 Obj
.X
:= FlagPoints
[Flag
]^.X
;
2717 Obj
.Y
:= FlagPoints
[Flag
]^.Y
;
2718 Direction
:= FlagPoints
[Flag
]^.Direction
;
2719 State
:= FLAG_STATE_NORMAL
;
2725 procedure g_Map_SaveState (st
: TStream
);
2729 procedure savePanels ();
2734 utils
.writeInt(st
, LongInt(Length(panByGUID
)));
2735 for pan
in panByGUID
do pan
.SaveState(st
);
2738 procedure saveFlag (flag
: PFlag
);
2742 utils
.writeSign(st
, 'FLAG');
2743 utils
.writeInt(st
, Byte(0)); // version
2744 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
2745 utils
.writeInt(st
, Byte(flag
^.RespawnType
));
2747 utils
.writeInt(st
, Byte(flag
^.State
));
2748 // Íàïðàâëåíèå ôëàãà
2749 if flag
^.Direction
= TDirection
.D_LEFT
then b
:= 1 else b
:= 2; // D_RIGHT
2750 utils
.writeInt(st
, Byte(b
));
2752 Obj_SaveState(st
, @flag
^.Obj
);
2759 utils
.writeSign(st
, 'MUSI');
2760 utils
.writeInt(st
, Byte(0));
2762 assert(gMusic
<> nil, 'g_Map_SaveState: gMusic = nil');
2763 if gMusic
.NoMusic
then str
:= '' else str
:= gMusic
.Name
;
2764 utils
.writeStr(st
, str
);
2765 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
2766 utils
.writeInt(st
, LongWord(gMusic
.GetPosition()));
2767 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
2768 utils
.writeBool(st
, gMusic
.SpecPause
);
2770 ///// Ñîõðàíÿåì êîëè÷åñòâî ìîíñòðîâ: /////
2771 utils
.writeInt(st
, LongInt(gTotalMonsters
));
2774 //// Ñîõðàíÿåì ôëàãè, åñëè ýòî CTF: /////
2775 if (gGameSettings
.GameMode
= GM_CTF
) then
2777 // Ôëàã Êðàñíîé êîìàíäû
2778 saveFlag(@gFlags
[FLAG_RED
]);
2779 // Ôëàã Ñèíåé êîìàíäû
2780 saveFlag(@gFlags
[FLAG_BLUE
]);
2784 ///// Ñîõðàíÿåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
2785 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
2787 // Î÷êè Êðàñíîé êîìàíäû
2788 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_RED
].Goals
));
2789 // Î÷êè Ñèíåé êîìàíäû
2790 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_BLUE
].Goals
));
2796 procedure g_Map_LoadState (st
: TStream
);
2802 procedure loadPanels ();
2807 if (Length(panByGUID
) <> utils
.readLongInt(st
)) then raise XStreamError
.Create('invalid number of saved panels');
2808 for pan
in panByGUID
do
2811 if (pan
.proxyId
>= 0) then mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
2815 procedure loadFlag (flag
: PFlag
);
2820 if not utils
.checkSign(st
, 'FLAG') then raise XStreamError
.Create('invalid flag signature');
2821 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid flag version');
2822 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
2823 flag
^.RespawnType
:= utils
.readByte(st
);
2825 flag
^.State
:= utils
.readByte(st
);
2826 // Íàïðàâëåíèå ôëàãà
2827 b
:= utils
.readByte(st
);
2828 if (b
= 1) then flag
^.Direction
:= TDirection
.D_LEFT
else flag
^.Direction
:= TDirection
.D_RIGHT
; // b = 2
2830 Obj_LoadState(@flag
^.Obj
, st
);
2834 if (st
= nil) then exit
;
2836 ///// Çàãðóæàåì ñïèñêè ïàíåëåé: /////
2841 // Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó
2847 ///// Çàãðóæàåì ìóçûêó: /////
2848 if not utils
.checkSign(st
, 'MUSI') then raise XStreamError
.Create('invalid music signature');
2849 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid music version');
2851 assert(gMusic
<> nil, 'g_Map_LoadState: gMusic = nil');
2852 str
:= utils
.readStr(st
);
2853 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
2854 dw
:= utils
.readLongWord(st
);
2855 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
2856 boo
:= utils
.readBool(st
);
2857 // Çàïóñêàåì ýòó ìóçûêó
2858 gMusic
.SetByName(str
);
2859 gMusic
.SpecPause
:= boo
;
2862 gMusic
.SetPosition(dw
);
2865 ///// Çàãðóæàåì êîëè÷åñòâî ìîíñòðîâ: /////
2866 gTotalMonsters
:= utils
.readLongInt(st
);
2869 //// Çàãðóæàåì ôëàãè, åñëè ýòî CTF: /////
2870 if (gGameSettings
.GameMode
= GM_CTF
) then
2872 // Ôëàã Êðàñíîé êîìàíäû
2873 loadFlag(@gFlags
[FLAG_RED
]);
2874 // Ôëàã Ñèíåé êîìàíäû
2875 loadFlag(@gFlags
[FLAG_BLUE
]);
2879 ///// Çàãðóæàåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
2880 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
2882 // Î÷êè Êðàñíîé êîìàíäû
2883 gTeamStat
[TEAM_RED
].Goals
:= utils
.readSmallInt(st
);
2884 // Î÷êè Ñèíåé êîìàíäû
2885 gTeamStat
[TEAM_BLUE
].Goals
:= utils
.readSmallInt(st
);
2891 // trace liquid, stepping by `dx` and `dy`
2892 // return last seen liquid coords, and `false` if we're started outside of the liquid
2893 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
2895 MaskLiquid
= GridTagWater
or GridTagAcid1
or GridTagAcid2
;
2899 // started outside of the liquid?
2900 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then begin result := false; exit; end;
2901 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then begin result
:= false; exit
; end;
2902 if (dx
= 0) and (dy
= 0) then begin result
:= false; exit
; end; // sanity check
2908 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then exit; // out of the water, just exit
2909 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then exit
; // out of the water, just exit
2917 DynWarningCB
:= mapWarningCB
;