1 (* Copyright (C) DooM 2D:Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
21 procedure g_Console_Init();
22 procedure g_Console_Update();
23 procedure g_Console_Draw();
24 procedure g_Console_Switch();
25 procedure g_Console_Char(C
: Char);
26 procedure g_Console_Control(K
: Word);
27 procedure g_Console_Process(L
: String; Quiet
: Boolean = False);
28 procedure g_Console_Add(L
: String; Show
: Boolean = False);
29 procedure g_Console_Clear();
30 function g_Console_CommandBlacklisted(C
: String): Boolean;
32 procedure g_Console_Chat_Switch(Team
: Boolean = False);
35 gConsoleShow
: Boolean; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
37 gChatTeam
: Boolean = False;
38 gAllowConsoleMessages
: Boolean = True;
39 gChatEnter
: Boolean = True;
40 gJustChatted
: Boolean = False; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
45 g_textures
, g_main
, e_graphics
, e_input
, g_game
,
46 SysUtils
, g_basic
, g_options
, wadreader
, Math
,
47 g_menu
, g_language
, g_net
, g_netmsg
, e_log
, conbuf
;
50 TCmdProc
= procedure (P
: SArray
);
68 MaxScriptRecursion
= 16;
70 DEBUG_STRING
= 'DEBUG MODE';
74 RecursionDepth
: Word = 0;
75 RecursionLimitHit
: Boolean = False;
77 Cons_Shown
: Boolean; // Ðèñîâàòü ëè êîíñîëü?
80 //ConsoleHistory: SArray;
81 CommandHistory
: SArray
;
83 Commands
: Array of TCommand
;
84 Aliases
: Array of TAlias
;
86 conSkipLines
: Integer = 0;
87 MsgArray
: Array [0..4] of record
92 function GetStrACmd(var Str
: String): String;
97 for a
:= 1 to Length(Str
) do
98 if (a
= Length(Str
)) or (Str
[a
+1] = ';') then
100 Result
:= Copy(Str
, 1, a
);
107 function ParseAlias(Str
: String): SArray
;
118 SetLength(Result
, Length(Result
)+1);
119 Result
[High(Result
)] := GetStrACmd(Str
);
123 procedure ConsoleCommands(P
: SArray
);
129 Cmd
:= LowerCase(P
[0]);
132 if Cmd
= 'clear' then
134 //ConsoleHistory := nil;
138 for a
:= 0 to High(MsgArray
) do
146 if Cmd
= 'clearhistory' then
147 CommandHistory
:= nil;
149 if Cmd
= 'showhistory' then
150 if CommandHistory
<> nil then
153 for a
:= 0 to High(CommandHistory
) do
154 g_Console_Add(' '+CommandHistory
[a
]);
157 if Cmd
= 'commands' then
160 g_Console_Add('Commands list:');
161 for a
:= High(Commands
) downto 0 do
163 if (Length(Commands
[a
].help
) > 0) then
165 g_Console_Add(' '+Commands
[a
].Cmd
+' -- '+Commands
[a
].help
);
169 g_Console_Add(' '+Commands
[a
].Cmd
);
175 g_Console_Add(TimeToStr(Now
), True);
178 g_Console_Add(DateToStr(Now
), True);
181 if Length(P
) > 1 then
183 if P
[1] = 'ololo' then
188 for a
:= 1 to High(P
) do
190 g_Console_Add(b_Text_Format(s
), True);
199 if ConsoleHistory <> nil then
201 if Length(P) > 1 then
204 s := GameDir+'/console.txt';
209 if IOResult <> 0 then
211 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
216 for a := 0 to High(ConsoleHistory) do
217 WriteLn(F, ConsoleHistory[a]);
220 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
229 if Length(P
) > 1 then
231 s
:= GameDir
+'/'+P
[1];
236 if IOResult
<> 0 then
238 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_READ
], [s
]));
242 g_Console_Add(Format(_lc
[I_CONSOLE_EXEC
], [s
]));
247 if IOResult
<> 0 then
249 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_READ
], [s
]));
253 if Pos('#', s
) <> 1 then // script comment
255 // prevents endless loops
257 RecursionLimitHit
:= (RecursionDepth
> MaxScriptRecursion
) or RecursionLimitHit
;
258 if not RecursionLimitHit
then
259 g_Console_Process(s
, True);
263 if (RecursionDepth
= 0) and RecursionLimitHit
then
265 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_CALL
], [s
]));
266 RecursionLimitHit
:= False;
273 g_Console_Add('exec <script file>');
276 if Cmd
= 'alias' then
278 // alias [alias_name] [commands]
279 if Length(P
) > 1 then
281 for a
:= 0 to High(Aliases
) do
282 if Aliases
[a
].Name
= P
[1] then
284 if Length(P
) > 2 then
285 Aliases
[a
].Commands
:= ParseAlias(P
[2])
287 for b
:= 0 to High(Aliases
[a
].Commands
) do
288 g_Console_Add(Aliases
[a
].Commands
[b
]);
291 SetLength(Aliases
, Length(Aliases
)+1);
293 Aliases
[a
].Name
:= P
[1];
294 if Length(P
) > 2 then
295 Aliases
[a
].Commands
:= ParseAlias(P
[2])
297 for b
:= 0 to High(Aliases
[a
].Commands
) do
298 g_Console_Add(Aliases
[a
].Commands
[b
]);
300 for a
:= 0 to High(Aliases
) do
301 if Aliases
[a
].Commands
<> nil then
302 g_Console_Add(Aliases
[a
].Name
);
308 if Length(P
) > 1 then
310 if Aliases
= nil then
312 for a
:= 0 to High(Aliases
) do
313 if Aliases
[a
].Name
= P
[1] then
315 if Aliases
[a
].Commands
<> nil then
317 // with this system proper endless loop detection seems either impossible
318 // or very dirty to implement, so let's have this instead
319 // prevents endless loops
320 for b
:= 0 to High(Aliases
[a
].Commands
) do
323 RecursionLimitHit
:= (RecursionDepth
> MaxScriptRecursion
) or RecursionLimitHit
;
324 if not RecursionLimitHit
then
325 g_Console_Process(Aliases
[a
].Commands
[b
], True);
328 if (RecursionDepth
= 0) and RecursionLimitHit
then
330 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_CALL
], [s
]));
331 RecursionLimitHit
:= False;
338 g_Console_Add('call <alias name>');
342 procedure WhitelistCommand(Cmd
: string);
346 SetLength(Whitelist
, Length(Whitelist
)+1);
347 a
:= High(Whitelist
);
348 Whitelist
[a
] := LowerCase(Cmd
);
351 procedure AddCommand(Cmd
: String; Proc
: TCmdProc
; ahelp
: String=''; ahidden
: Boolean=false);
355 SetLength(Commands
, Length(Commands
)+1);
357 Commands
[a
].Cmd
:= LowerCase(Cmd
);
358 Commands
[a
].Proc
:= Proc
;
359 Commands
[a
].hidden
:= ahidden
;
360 Commands
[a
].help
:= ahelp
;
363 procedure g_Console_Init();
367 g_Texture_CreateWAD(ID
, GameWAD
+':TEXTURES\CONSOLE');
368 Cons_Y
:= -(gScreenHeight
div 2);
369 gConsoleShow
:= False;
374 for a
:= 0 to High(MsgArray
) do
381 AddCommand('clear', ConsoleCommands
, 'clear console');
382 AddCommand('clearhistory', ConsoleCommands
);
383 AddCommand('showhistory', ConsoleCommands
);
384 AddCommand('commands', ConsoleCommands
);
385 AddCommand('time', ConsoleCommands
);
386 AddCommand('date', ConsoleCommands
);
387 AddCommand('echo', ConsoleCommands
);
388 AddCommand('dump', ConsoleCommands
);
389 AddCommand('exec', ConsoleCommands
);
390 AddCommand('alias', ConsoleCommands
);
391 AddCommand('call', ConsoleCommands
);
393 AddCommand('d_window', DebugCommands
);
394 AddCommand('d_sounds', DebugCommands
);
395 AddCommand('d_frames', DebugCommands
);
396 AddCommand('d_winmsg', DebugCommands
);
397 AddCommand('d_monoff', DebugCommands
);
398 AddCommand('d_botoff', DebugCommands
);
399 AddCommand('d_monster', DebugCommands
);
400 AddCommand('d_health', DebugCommands
);
401 AddCommand('d_player', DebugCommands
);
402 AddCommand('d_joy', DebugCommands
);
404 AddCommand('pf_draw_frame', ProfilerCommands
, 'draw frame rendering profiles');
405 //AddCommand('pf_update_frame', ProfilerCommands);
406 AddCommand('pf_coldet', ProfilerCommands
, 'draw collision detection profiles');
407 AddCommand('r_sq_draw', ProfilerCommands
, 'accelerated spatial queries in rendering');
408 //AddCommand('r_sq_use_grid', ProfilerCommands, 'use grid for render acceleration');
409 //AddCommand('r_sq_use_tree', ProfilerCommands, 'use tree for render acceleration');
410 AddCommand('cd_sq_enabled', ProfilerCommands
, 'accelerated spatial queries in map coldet');
412 //AddCommand('t_dump_node_queries', ProfilerCommands);
414 //AddCommand('sq_use_grid', ProfilerCommands, 'use grid for map coldet acceleration');
415 //AddCommand('sq_use_tree', ProfilerCommands, 'use tree for map coldet acceleration');
417 AddCommand('mon_sq_enabled', ProfilerCommands
, 'use accelerated spatial queries for monsters');
418 AddCommand('wtrace_sq_enabled', ProfilerCommands
, 'use accelerated weapon hitscan trace');
420 AddCommand('p1_name', GameCVars
);
421 AddCommand('p2_name', GameCVars
);
422 AddCommand('p1_color', GameCVars
);
423 AddCommand('p2_color', GameCVars
);
424 AddCommand('r_showfps', GameCVars
);
425 AddCommand('r_showtime', GameCVars
);
426 AddCommand('r_showscore', GameCVars
);
427 AddCommand('r_showlives', GameCVars
);
428 AddCommand('r_showstat', GameCVars
);
429 AddCommand('r_showkillmsg', GameCVars
);
430 AddCommand('r_showspect', GameCVars
);
431 AddCommand('r_showping', GameCVars
);
432 AddCommand('g_gamemode', GameCVars
);
433 AddCommand('g_friendlyfire', GameCVars
);
434 AddCommand('g_weaponstay', GameCVars
);
435 AddCommand('g_allow_exit', GameCVars
);
436 AddCommand('g_allow_monsters', GameCVars
);
437 AddCommand('g_bot_vsmonsters', GameCVars
);
438 AddCommand('g_bot_vsplayers', GameCVars
);
439 AddCommand('g_scorelimit', GameCVars
);
440 AddCommand('g_timelimit', GameCVars
);
441 AddCommand('g_maxlives', GameCVars
);
442 AddCommand('g_warmuptime', GameCVars
);
443 AddCommand('net_interp', GameCVars
);
444 AddCommand('net_forceplayerupdate', GameCVars
);
445 AddCommand('net_predictself', GameCVars
);
446 AddCommand('sv_name', GameCVars
);
447 AddCommand('sv_passwd', GameCVars
);
448 AddCommand('sv_maxplrs', GameCVars
);
449 AddCommand('sv_public', GameCVars
);
450 AddCommand('sv_intertime', GameCVars
);
452 AddCommand('quit', GameCommands
);
453 AddCommand('exit', GameCommands
);
454 AddCommand('pause', GameCommands
);
455 AddCommand('endgame', GameCommands
);
456 AddCommand('restart', GameCommands
);
457 AddCommand('addbot', GameCommands
);
458 AddCommand('bot_add', GameCommands
);
459 AddCommand('bot_addlist', GameCommands
);
460 AddCommand('bot_addred', GameCommands
);
461 AddCommand('bot_addblue', GameCommands
);
462 AddCommand('bot_removeall', GameCommands
);
463 AddCommand('chat', GameCommands
);
464 AddCommand('teamchat', GameCommands
);
465 AddCommand('game', GameCommands
);
466 AddCommand('host', GameCommands
);
467 AddCommand('map', GameCommands
);
468 AddCommand('nextmap', GameCommands
);
469 AddCommand('endmap', GameCommands
);
470 AddCommand('goodbye', GameCommands
);
471 AddCommand('suicide', GameCommands
);
472 AddCommand('spectate', GameCommands
);
473 AddCommand('ready', GameCommands
);
474 AddCommand('kick', GameCommands
);
475 AddCommand('kick_id', GameCommands
);
476 AddCommand('ban', GameCommands
);
477 AddCommand('permban', GameCommands
);
478 AddCommand('ban_id', GameCommands
);
479 AddCommand('permban_id', GameCommands
);
480 AddCommand('unban', GameCommands
);
481 AddCommand('connect', GameCommands
);
482 AddCommand('disconnect', GameCommands
);
483 AddCommand('reconnect', GameCommands
);
484 AddCommand('say', GameCommands
);
485 AddCommand('tell', GameCommands
);
486 AddCommand('overtime', GameCommands
);
487 AddCommand('rcon_password', GameCommands
);
488 AddCommand('rcon', GameCommands
);
489 AddCommand('callvote', GameCommands
);
490 AddCommand('vote', GameCommands
);
491 AddCommand('clientlist', GameCommands
);
492 AddCommand('event', GameCommands
);
494 AddCommand('god', GameCheats
);
495 AddCommand('notarget', GameCheats
);
496 AddCommand('give', GameCheats
); // "exit" too ;-)
497 AddCommand('open', GameCheats
);
498 AddCommand('fly', GameCheats
);
499 AddCommand('noclip', GameCheats
);
500 AddCommand('speedy', GameCheats
);
501 AddCommand('jumpy', GameCheats
);
502 AddCommand('noreload', GameCheats
);
503 AddCommand('aimline', GameCheats
);
504 AddCommand('automap', GameCheats
);
506 WhitelistCommand('say');
507 WhitelistCommand('tell');
508 WhitelistCommand('overtime');
509 WhitelistCommand('ready');
510 WhitelistCommand('map');
511 WhitelistCommand('nextmap');
512 WhitelistCommand('endmap');
513 WhitelistCommand('restart');
514 WhitelistCommand('kick');
515 WhitelistCommand('ban');
517 WhitelistCommand('addbot');
518 WhitelistCommand('bot_add');
519 WhitelistCommand('bot_addred');
520 WhitelistCommand('bot_addblue');
521 WhitelistCommand('bot_removeall');
523 WhitelistCommand('g_gamemode');
524 WhitelistCommand('g_friendlyfire');
525 WhitelistCommand('g_weaponstay');
526 WhitelistCommand('g_allow_exit');
527 WhitelistCommand('g_allow_monsters');
528 WhitelistCommand('g_scorelimit');
529 WhitelistCommand('g_timelimit');
531 g_Console_Add(Format(_lc
[I_CONSOLE_WELCOME
], [GAME_VERSION
]));
535 procedure g_Console_Update();
541 // Â ïðîöåññå îòêðûòèÿ:
542 if gConsoleShow
and (Cons_Y
< 0) then
544 Cons_Y
:= Cons_Y
+Step
;
547 // Â ïðîöåññå çàêðûòèÿ:
548 if (not gConsoleShow
) and
549 (Cons_Y
> -(gScreenHeight
div 2)) then
550 Cons_Y
:= Cons_Y
-Step
;
552 // Îêîí÷àòåëüíî îòêðûëàñü:
556 // Îêîí÷àòåëüíî çàêðûëàñü:
557 if Cons_Y
<= (-(gScreenHeight
div 2)) then
559 Cons_Y
:= -(gScreenHeight
div 2);
565 while a
<= High(MsgArray
) do
567 if MsgArray
[a
].Time
> 0 then
569 if MsgArray
[a
].Time
= 1 then
571 if a
< High(MsgArray
) then
573 for b
:= a
to High(MsgArray
)-1 do
574 MsgArray
[b
] := MsgArray
[b
+1];
576 MsgArray
[High(MsgArray
)].Time
:= 0;
582 Dec(MsgArray
[a
].Time
);
590 procedure drawConsoleText ();
592 CWidth
, CHeight
: Byte;
597 procedure putLine (sp
, ep
: LongWord);
606 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
607 if wdt
+cw
> gScreenWidth
-8 then break
;
608 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
612 if p
<> ep
then putLine(p
, ep
); // do rest of the line first
613 // now print our part
621 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
622 e_TextureFontPrintCharEx(wdt
, ty
, cbufAt(p
), gStdFont
);
635 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
636 ty
:= (gScreenHeight
div 2)-4-2*CHeight
-Abs(Cons_Y
);
637 skip
:= conSkipLines
;
638 cbufLastLine(sp
, ep
);
641 if ty
+CHeight
<= 0 then break
;
642 until not cbufLineUp(sp
, ep
);
645 procedure g_Console_Draw();
647 CWidth
, CHeight
: Byte;
651 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
653 for a
:= 0 to High(MsgArray
) do
654 if MsgArray
[a
].Time
> 0 then
655 e_TextureFontPrintFmt(0, CHeight
*a
, MsgArray
[a
].Msg
,
658 if not Cons_Shown
then
664 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say team> ' + Line
,
665 gStdFont
, 255, 255, 255, 1, True);
666 e_TextureFontPrintEx((CPos
+ 9)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
667 gStdFont
, 255, 255, 255, 1, True);
671 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say> ' + Line
,
672 gStdFont
, 255, 255, 255, 1, True);
673 e_TextureFontPrintEx((CPos
+ 4)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
674 gStdFont
, 255, 255, 255, 1, True);
682 e_CharFont_GetSize(gMenuFont
, DEBUG_STRING
, mfW
, mfH
);
683 a
:= (gScreenWidth
- 2*mfW
) div 2;
684 b
:= Cons_Y
+ ((gScreenHeight
div 2) - 2*mfH
) div 2;
685 e_CharFont_PrintEx(gMenuFont
, a
div 2, b
div 2, DEBUG_STRING
,
686 _RGB(128, 0, 0), 2.0);
689 e_DrawSize(ID
, 0, Cons_Y
, Alpha
, False, False, gScreenWidth
, gScreenHeight
div 2);
690 e_TextureFontPrint(0, Cons_Y
+(gScreenHeight
div 2)-CHeight
-4, '> '+Line
, gStdFont
);
694 if ConsoleHistory <> nil then
698 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
699 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
701 b := Max(b-Offset, 0);
702 d := Max(High(ConsoleHistory)-Offset, 0);
705 for a := d downto b do
707 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
714 e_TextureFontPrint((CPos
+1)*CWidth
, Cons_Y
+(gScreenHeight
div 2)-21, '_', gStdFont
);
717 procedure g_Console_Switch();
719 if gChatShow
then Exit
;
720 gConsoleShow
:= not gConsoleShow
;
724 procedure g_Console_Chat_Switch(Team
: Boolean = False);
726 if gConsoleShow
then Exit
;
727 if not g_Game_IsNet
then Exit
;
728 gChatShow
:= not gChatShow
;
736 procedure g_Console_Char(C
: Char);
738 if gChatShow
and (not gChatEnter
) then
740 Insert(C
, Line
, CPos
);
746 tcomplist
: array of string = nil;
747 tcompidx
: array of Integer = nil;
749 procedure Complete ();
753 ll
, lpfx
, cmd
: string;
755 if (Length(Line
) = 0) then
758 for i
:= 0 to High(Commands
) do
760 if not Commands
[i
].hidden
then
762 if (Length(Commands
[i
].help
) > 0) then
764 g_Console_Add(' '+Commands
[i
].Cmd
+' -- '+Commands
[i
].help
);
768 g_Console_Add(' '+Commands
[i
].Cmd
);
775 ll
:= LowerCase(Line
);
778 if (Length(ll
) > 1) and (ll
[Length(ll
)] = ' ') then
780 ll
:= Copy(ll
, 0, Length(ll
)-1);
781 for i
:= 0 to High(Commands
) do
783 if Commands
[i
].hidden
then continue
;
784 if (Commands
[i
].Cmd
= ll
) then
786 if (Length(Commands
[i
].help
) > 0) then
788 g_Console_Add(' '+Commands
[i
].Cmd
+' -- '+Commands
[i
].help
);
795 // build completion list
797 for i
:= 0 to High(Commands
) do
799 if Commands
[i
].hidden
then continue
;
800 cmd
:= Commands
[i
].Cmd
;
801 if (Length(cmd
) >= Length(ll
)) and (ll
= Copy(cmd
, 0, Length(ll
))) then
803 if (tused
= Length(tcomplist
)) then
805 SetLength(tcomplist
, Length(tcomplist
)+128);
806 SetLength(tcompidx
, Length(tcompidx
)+128);
808 tcomplist
[tused
] := cmd
;
809 tcompidx
[tused
] := i
;
811 if (Length(cmd
) > Length(lpfx
)) then lpfx
:= cmd
;
815 // get longest prefix
816 for i
:= 0 to tused
-1 do
819 for c
:= 1 to Length(lpfx
) do
821 if (c
> Length(cmd
)) then break
;
822 if (cmd
[c
] <> lpfx
[c
]) then begin lpfx
:= Copy(lpfx
, 0, c
-1); break
; end;
826 if (tused
= 0) then exit
;
830 Line
:= tcomplist
[0]+' ';
831 CPos
:= Length(Line
)+1;
835 // has longest prefix?
836 if (Length(lpfx
) > Length(ll
)) then
839 CPos
:= Length(Line
)+1;
844 for i
:= 0 to tused
-1 do
846 if (Length(Commands
[tcompidx
[i
]].help
) > 0) then
848 g_Console_Add(' '+tcomplist
[i
]+' -- '+Commands
[tcompidx
[i
]].help
);
852 g_Console_Add(' '+tcomplist
[i
]);
860 procedure g_Console_Control(K
: Word);
864 if (Length(Line
) > 0) and (CPos
> 1) then
866 Delete(Line
, CPos
-1, 1);
870 if (Length(Line
) > 0) and (CPos
<= Length(Line
)) then
871 Delete(Line
, CPos
, 1);
875 IK_RIGHT
, IK_KPRIGHT
:
876 if CPos
<= Length(Line
) then
878 IK_RETURN
, IK_KPRETURN
:
881 g_Console_Process(Line
)
885 if (Length(Line
) > 0) and g_Game_IsNet
then
889 if g_Game_IsClient
then
890 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_TEAM
)
892 MH_SEND_Chat('[' + gPlayer1Settings
.Name
+ ']: ' + b_Text_Format(Line
),
893 NET_CHAT_TEAM
, gPlayer1Settings
.Team
);
897 if g_Game_IsClient
then
898 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_PLAYER
)
900 MH_SEND_Chat('[' + gPlayer1Settings
.Name
+ ']: ' + b_Text_Format(Line
),
908 gJustChatted
:= True;
912 if not gChatShow
then
915 if not gChatShow
then
916 if (CommandHistory
<> nil) and
917 (CmdIndex
< Length(CommandHistory
)) then
919 if CmdIndex
< Length(CommandHistory
)-1 then
920 CmdIndex
:= CmdIndex
+ 1;
921 Line
:= CommandHistory
[CmdIndex
];
922 CPos
:= Length(Line
) + 1;
925 if not gChatShow
then
926 if (CommandHistory
<> nil) and
927 (CmdIndex
<= Length(CommandHistory
)) then
930 CmdIndex
:= CmdIndex
- 1;
931 Line
:= CommandHistory
[CmdIndex
];
932 Cpos
:= Length(Line
) + 1;
934 IK_PAGEUP
, IK_KPPAGEUP
: // PgUp
935 if not gChatShow
then Inc(conSkipLines
);
936 IK_PAGEDN
, IK_KPPAGEDN
: // PgDown
937 if not gChatShow
and (conSkipLines
> 0) then Dec(conSkipLines
);
941 CPos
:= Length(Line
) + 1;
945 function GetStr(var Str
: String): String;
952 for b
:= 1 to Length(Str
) do
953 if (b
= Length(Str
)) or (Str
[b
+1] = '"') then
955 Result
:= Copy(Str
, 2, b
-1);
962 for a
:= 1 to Length(Str
) do
963 if (a
= Length(Str
)) or (Str
[a
+1] = ' ') then
965 Result
:= Copy(Str
, 1, a
);
972 function ParseString(Str
: String): SArray
;
983 SetLength(Result
, Length(Result
)+1);
984 Result
[High(Result
)] := GetStr(Str
);
988 procedure g_Console_Add (L
: string; Show
: Boolean=false);
990 procedure conmsg (s
: AnsiString);
994 if length(s
) = 0 then exit
;
995 for a
:= 0 to High(MsgArray
) do
1007 for a
:= 0 to High(MsgArray
)-1 do MsgArray
[a
] := MsgArray
[a
+1];
1008 with MsgArray
[High(MsgArray
)] do
1018 // put it to console
1020 if (length(L
) = 0) or ((L
[length(L
)] <> #10) and (L
[length(L
)] <> #13)) then cbufPut(#10);
1022 // now show 'em out of console too
1023 Show
:= Show
and gAllowConsoleMessages
;
1024 if Show
and gShowMessages
then
1026 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
1027 while length(L
) > 0 do
1030 if f
<= 0 then f
:= length(L
)+1;
1031 conmsg(Copy(L
, 1, f
-1));
1036 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
1037 //ConsoleHistory[High(ConsoleHistory)] := L;
1041 e_WriteLog('CON: ' + L, MSG_NOTIFY);
1046 procedure g_Console_Clear();
1048 //ConsoleHistory := nil;
1053 procedure AddToHistory(L
: String);
1057 len
:= Length(CommandHistory
);
1060 (LowerCase(CommandHistory
[len
-1]) <> LowerCase(L
)) then
1062 SetLength(CommandHistory
, len
+1);
1063 CommandHistory
[len
] := L
;
1066 CmdIndex
:= Length(CommandHistory
);
1069 function g_Console_CommandBlacklisted(C
: String): Boolean;
1078 if Trim(C
) = '' then
1081 Arr
:= ParseString(C
);
1085 for i
:= 0 to High(Whitelist
) do
1086 if Whitelist
[i
] = LowerCase(Arr
[0]) then
1090 procedure g_Console_Process(L
: String; Quiet
: Boolean = False);
1097 if Trim(L
) = '' then
1100 conSkipLines
:= 0; // "unscroll"
1102 if L
= 'goobers' then
1107 g_Console_Add('Your memory serves you well.');
1113 g_Console_Add('> '+L
);
1118 Arr
:= ParseString(L
);
1122 if Commands
= nil then
1128 for i
:= 0 to High(Commands
) do
1129 if Commands
[i
].Cmd
= LowerCase(Arr
[0]) then
1130 if @Commands
[i
].Proc
<> nil then
1132 Commands
[i
].Proc(Arr
);
1136 g_Console_Add(Format(_lc
[I_CONSOLE_UNKNOWN
], [Arr
[0]]));