DEADSOFTWARE

renamed `SArray` type to `SSArray`, and moved it to "utils.pas"
[d2df-sdl.git] / src / game / g_console.pas
1 (* Copyright (C) DooM 2D:Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 unit g_console;
19 interface
21 uses
22 utils; // for SSArray
24 procedure g_Console_Init ();
25 procedure g_Console_Update ();
26 procedure g_Console_Draw ();
27 procedure g_Console_Switch ();
28 procedure g_Console_Char (C: AnsiChar);
29 procedure g_Console_Control (K: Word);
30 procedure g_Console_Process (L: AnsiString; quiet: Boolean=false);
31 procedure g_Console_Add (L: AnsiString; show: Boolean=false);
32 procedure g_Console_Clear ();
33 function g_Console_CommandBlacklisted (C: AnsiString): Boolean;
35 procedure conwriteln (const s: AnsiString; show: Boolean=false);
36 procedure conwritefln (const s: AnsiString; args: array of const; show: Boolean=false);
38 // <0: no arg; 0/1: true/false
39 function conGetBoolArg (p: SSArray; idx: Integer): Integer;
41 procedure g_Console_Chat_Switch (team: Boolean=false);
43 procedure conRegVar (const conname: AnsiString; pvar: PBoolean; const ahelp: AnsiString; const amsg: AnsiString; acheat: Boolean=false; ahidden: Boolean=false); overload;
44 procedure conRegVar (const conname: AnsiString; pvar: PSingle; amin, amax: Single; const ahelp: AnsiString; const amsg: AnsiString; acheat: Boolean=false; ahidden: Boolean=false); overload;
46 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
47 function conParseFloat (var res: Single; const s: AnsiString): Boolean;
50 var
51 gConsoleShow: Boolean = false; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
52 gChatShow: Boolean = false;
53 gChatTeam: Boolean = false;
54 gAllowConsoleMessages: Boolean = true;
55 gChatEnter: Boolean = true;
56 gJustChatted: Boolean = false; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
59 implementation
61 uses
62 g_textures, g_main, e_graphics, e_input, g_game,
63 SysUtils, g_basic, g_options, Math,
64 g_menu, g_language, g_net, g_netmsg, e_log, conbuf;
67 type
68 PCommand = ^TCommand;
70 TCmdProc = procedure (p: SSArray);
71 TCmdProcEx = procedure (me: PCommand; p: SSArray);
73 TCommand = record
74 cmd: AnsiString;
75 proc: TCmdProc;
76 procEx: TCmdProcEx;
77 help: AnsiString;
78 hidden: Boolean;
79 ptr: Pointer; // various data
80 msg: AnsiString; // message for var changes
81 cheat: Boolean;
82 end;
84 TAlias = record
85 name: AnsiString;
86 commands: SSArray;
87 end;
90 const
91 Step = 32;
92 Alpha = 25;
93 MsgTime = 144;
94 MaxScriptRecursion = 16;
96 DEBUG_STRING = 'DEBUG MODE';
98 var
99 ID: DWORD;
100 RecursionDepth: Word = 0;
101 RecursionLimitHit: Boolean = False;
102 Cons_Y: SmallInt;
103 Cons_Shown: Boolean; // Ðèñîâàòü ëè êîíñîëü?
104 Line: AnsiString;
105 CPos: Word;
106 //ConsoleHistory: SSArray;
107 CommandHistory: SSArray;
108 Whitelist: SSArray;
109 commands: Array of TCommand = nil;
110 Aliases: Array of TAlias = nil;
111 CmdIndex: Word;
112 conSkipLines: Integer = 0;
113 MsgArray: Array [0..4] of record
114 Msg: AnsiString;
115 Time: Word;
116 end;
119 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
120 function conParseFloat (var res: Single; const s: AnsiString): Boolean;
121 var
122 pos: Integer = 1;
123 frac: Single = 1;
124 slen: Integer;
125 begin
126 result := false;
127 res := 0;
128 slen := Length(s);
129 while (slen > 0) and (s[slen] <= ' ') do Dec(slen);
130 while (pos <= slen) and (s[pos] <= ' ') do Inc(pos);
131 if (pos > slen) then exit;
132 if (slen-pos = 1) and (s[pos] = '.') then exit; // single dot
133 // integral part
134 while (pos <= slen) do
135 begin
136 if (s[pos] < '0') or (s[pos] > '9') then break;
137 res := res*10+Byte(s[pos])-48;
138 Inc(pos);
139 end;
140 if (pos <= slen) then
141 begin
142 // must be a dot
143 if (s[pos] <> '.') then exit;
144 Inc(pos);
145 while (pos <= slen) do
146 begin
147 if (s[pos] < '0') or (s[pos] > '9') then break;
148 frac := frac/10;
149 res += frac*(Byte(s[pos])-48);
150 Inc(pos);
151 end;
152 end;
153 if (pos <= slen) then exit; // oops
154 result := true;
155 end;
158 // ////////////////////////////////////////////////////////////////////////// //
159 // <0: no arg; 0/1: true/false; 666: toggle
160 function conGetBoolArg (p: SSArray; idx: Integer): Integer;
161 begin
162 if (idx < 0) or (idx > High(p)) then begin result := -1; exit; end;
163 result := 0;
164 if (p[idx] = '1') or (CompareText(p[idx], 'on') = 0) or (CompareText(p[idx], 'true') = 0) or
165 (CompareText(p[idx], 'tan') = 0) or (CompareText(p[idx], 'yes') = 0) then result := 1
166 else if (CompareText(p[idx], 'toggle') = 0) or (CompareText(p[idx], 'switch') = 0) or
167 (CompareText(p[idx], 't') = 0) then result := 666;
168 end;
171 procedure boolVarHandler (me: PCommand; p: SSArray);
172 procedure binaryFlag (var flag: Boolean; msg: AnsiString);
173 begin
174 if (Length(p) > 2) then
175 begin
176 conwritefln('too many arguments to ''%s''', [p[0]]);
177 end
178 else
179 begin
180 case conGetBoolArg(p, 1) of
181 -1: begin end;
182 0: if not me.cheat or conIsCheatsEnabled then flag := false else begin conwriteln('not available'); exit; end;
183 1: if not me.cheat or conIsCheatsEnabled then flag := true else begin conwriteln('not available'); exit; end;
184 666: if not me.cheat or conIsCheatsEnabled then flag := not flag else begin conwriteln('not available'); exit; end;
185 end;
186 if (Length(msg) = 0) then msg := p[0] else msg += ':';
187 if flag then conwritefln('%s tan', [msg]) else conwritefln('%s ona', [msg]);
188 end;
189 end;
190 begin
191 binaryFlag(PBoolean(me.ptr)^, me.msg);
192 end;
195 procedure conRegVar (const conname: AnsiString; pvar: PBoolean; const ahelp: AnsiString; const amsg: AnsiString; acheat: Boolean=false; ahidden: Boolean=false); overload;
196 var
197 f: Integer;
198 cp: PCommand;
199 begin
200 f := Length(commands);
201 SetLength(commands, f+1);
202 cp := @commands[f];
203 cp.cmd := LowerCase(conname);
204 cp.proc := nil;
205 cp.procEx := boolVarHandler;
206 cp.help := ahelp;
207 cp.hidden := ahidden;
208 cp.ptr := pvar;
209 cp.msg := amsg;
210 cp.cheat := acheat;
211 end;
214 // ////////////////////////////////////////////////////////////////////////// //
215 type
216 PVarSingle = ^TVarSingle;
217 TVarSingle = record
218 val: PSingle;
219 min, max, def: Single; // default will be starting value
220 end;
223 procedure singleVarHandler (me: PCommand; p: SSArray);
224 var
225 pv: PVarSingle;
226 nv: Single;
227 msg: AnsiString;
228 begin
229 if (Length(p) > 2) then
230 begin
231 conwritefln('too many arguments to ''%s''', [me.cmd]);
232 exit;
233 end;
234 pv := PVarSingle(me.ptr);
235 if (Length(p) = 2) then
236 begin
237 if me.cheat and (not conIsCheatsEnabled) then begin conwriteln('not available'); exit; end;
238 if (CompareText(p[1], 'default') = 0) or (CompareText(p[1], 'def') = 0) or
239 (CompareText(p[1], 'd') = 0) or (CompareText(p[1], 'off') = 0) or
240 (CompareText(p[1], 'ona') = 0) then
241 begin
242 pv.val^ := pv.def;
243 end
244 else
245 begin
246 if not conParseFloat(nv, p[1]) then
247 begin
248 conwritefln('%s: ''%s'' doesn''t look like a floating number', [me.cmd, p[1]]);
249 exit;
250 end;
251 if (nv < pv.min) then nv := pv.min;
252 if (nv > pv.max) then nv := pv.max;
253 pv.val^ := nv;
254 end;
255 end;
256 msg := me.msg;
257 if (Length(msg) = 0) then msg := me.cmd else msg += ':';
258 conwritefln('%s %s', [msg, pv.val^]);
259 end;
262 procedure conRegVar (const conname: AnsiString; pvar: PSingle; amin, amax: Single; const ahelp: AnsiString; const amsg: AnsiString; acheat: Boolean=false; ahidden: Boolean=false); overload;
263 var
264 f: Integer;
265 cp: PCommand;
266 pv: PVarSingle;
267 begin
268 GetMem(pv, sizeof(pv^));
269 pv.val := pvar;
270 pv.min := amin;
271 pv.max := amax;
272 pv.def := pvar^;
273 f := Length(commands);
274 SetLength(commands, f+1);
275 cp := @commands[f];
276 cp.cmd := LowerCase(conname);
277 cp.proc := nil;
278 cp.procEx := singleVarHandler;
279 cp.help := ahelp;
280 cp.hidden := ahidden;
281 cp.ptr := pv;
282 cp.msg := amsg;
283 cp.cheat := acheat;
284 end;
287 // ////////////////////////////////////////////////////////////////////////// //
288 function GetStrACmd(var Str: AnsiString): AnsiString;
289 var
290 a: Integer;
291 begin
292 Result := '';
293 for a := 1 to Length(Str) do
294 if (a = Length(Str)) or (Str[a+1] = ';') then
295 begin
296 Result := Copy(Str, 1, a);
297 Delete(Str, 1, a+1);
298 Str := Trim(Str);
299 Exit;
300 end;
301 end;
303 function ParseAlias(Str: AnsiString): SSArray;
304 begin
305 Result := nil;
307 Str := Trim(Str);
309 if Str = '' then
310 Exit;
312 while Str <> '' do
313 begin
314 SetLength(Result, Length(Result)+1);
315 Result[High(Result)] := GetStrACmd(Str);
316 end;
317 end;
319 procedure ConsoleCommands(p: SSArray);
320 var
321 cmd, s: AnsiString;
322 a, b: Integer;
323 F: TextFile;
324 begin
325 cmd := LowerCase(p[0]);
326 s := '';
328 if cmd = 'clear' then
329 begin
330 //ConsoleHistory := nil;
331 cbufClear();
332 conSkipLines := 0;
334 for a := 0 to High(MsgArray) do
335 with MsgArray[a] do
336 begin
337 Msg := '';
338 Time := 0;
339 end;
340 end;
342 if cmd = 'clearhistory' then
343 CommandHistory := nil;
345 if cmd = 'showhistory' then
346 if CommandHistory <> nil then
347 begin
348 g_Console_Add('');
349 for a := 0 to High(CommandHistory) do
350 g_Console_Add(' '+CommandHistory[a]);
351 end;
353 if cmd = 'commands' then
354 begin
355 g_Console_Add('');
356 g_Console_Add('commands list:');
357 for a := High(commands) downto 0 do
358 begin
359 if (Length(commands[a].help) > 0) then
360 begin
361 g_Console_Add(' '+commands[a].cmd+' -- '+commands[a].help);
362 end
363 else
364 begin
365 g_Console_Add(' '+commands[a].cmd);
366 end;
367 end;
368 end;
370 if cmd = 'time' then
371 g_Console_Add(TimeToStr(Now), True);
373 if cmd = 'date' then
374 g_Console_Add(DateToStr(Now), True);
376 if cmd = 'echo' then
377 if Length(p) > 1 then
378 begin
379 if p[1] = 'ololo' then
380 gCheats := True
381 else
382 begin
383 s := '';
384 for a := 1 to High(p) do
385 s := s + p[a] + ' ';
386 g_Console_Add(b_Text_Format(s), True);
387 end;
388 end
389 else
390 g_Console_Add('');
392 if cmd = 'dump' then
393 begin
394 (*
395 if ConsoleHistory <> nil then
396 begin
397 if Length(P) > 1 then
398 s := P[1]
399 else
400 s := GameDir+'/console.txt';
402 {$I-}
403 AssignFile(F, s);
404 Rewrite(F);
405 if IOResult <> 0 then
406 begin
407 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
408 CloseFile(F);
409 Exit;
410 end;
412 for a := 0 to High(ConsoleHistory) do
413 WriteLn(F, ConsoleHistory[a]);
415 CloseFile(F);
416 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
417 {$I+}
418 end;
419 *)
420 end;
422 if cmd = 'exec' then
423 begin
424 // exec <filename>
425 if Length(p) > 1 then
426 begin
427 s := GameDir+'/'+p[1];
429 {$I-}
430 AssignFile(F, s);
431 Reset(F);
432 if IOResult <> 0 then
433 begin
434 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
435 CloseFile(F);
436 Exit;
437 end;
438 g_Console_Add(Format(_lc[I_CONSOLE_EXEC], [s]));
440 while not EOF(F) do
441 begin
442 ReadLn(F, s);
443 if IOResult <> 0 then
444 begin
445 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
446 CloseFile(F);
447 Exit;
448 end;
449 if Pos('#', s) <> 1 then // script comment
450 begin
451 // prevents endless loops
452 Inc(RecursionDepth);
453 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
454 if not RecursionLimitHit then
455 g_Console_Process(s, True);
456 Dec(RecursionDepth);
457 end;
458 end;
459 if (RecursionDepth = 0) and RecursionLimitHit then
460 begin
461 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
462 RecursionLimitHit := False;
463 end;
465 CloseFile(F);
466 {$I+}
467 end
468 else
469 g_Console_Add('exec <script file>');
470 end;
472 if cmd = 'alias' then
473 begin
474 // alias [alias_name] [commands]
475 if Length(p) > 1 then
476 begin
477 for a := 0 to High(Aliases) do
478 if Aliases[a].name = p[1] then
479 begin
480 if Length(p) > 2 then
481 Aliases[a].commands := ParseAlias(p[2])
482 else
483 for b := 0 to High(Aliases[a].commands) do
484 g_Console_Add(Aliases[a].commands[b]);
485 Exit;
486 end;
487 SetLength(Aliases, Length(Aliases)+1);
488 a := High(Aliases);
489 Aliases[a].name := p[1];
490 if Length(p) > 2 then
491 Aliases[a].commands := ParseAlias(p[2])
492 else
493 for b := 0 to High(Aliases[a].commands) do
494 g_Console_Add(Aliases[a].commands[b]);
495 end else
496 for a := 0 to High(Aliases) do
497 if Aliases[a].commands <> nil then
498 g_Console_Add(Aliases[a].name);
499 end;
501 if cmd = 'call' then
502 begin
503 // call <alias_name>
504 if Length(p) > 1 then
505 begin
506 if Aliases = nil then
507 Exit;
508 for a := 0 to High(Aliases) do
509 if Aliases[a].name = p[1] then
510 begin
511 if Aliases[a].commands <> nil then
512 begin
513 // with this system proper endless loop detection seems either impossible
514 // or very dirty to implement, so let's have this instead
515 // prevents endless loops
516 for b := 0 to High(Aliases[a].commands) do
517 begin
518 Inc(RecursionDepth);
519 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
520 if not RecursionLimitHit then
521 g_Console_Process(Aliases[a].commands[b], True);
522 Dec(RecursionDepth);
523 end;
524 if (RecursionDepth = 0) and RecursionLimitHit then
525 begin
526 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
527 RecursionLimitHit := False;
528 end;
529 end;
530 Exit;
531 end;
532 end
533 else
534 g_Console_Add('call <alias name>');
535 end;
536 end;
538 procedure WhitelistCommand(cmd: AnsiString);
539 var
540 a: Integer;
541 begin
542 SetLength(Whitelist, Length(Whitelist)+1);
543 a := High(Whitelist);
544 Whitelist[a] := LowerCase(cmd);
545 end;
547 procedure AddCommand(cmd: AnsiString; proc: TCmdProc; ahelp: AnsiString=''; ahidden: Boolean=false; acheat: Boolean=false);
548 var
549 a: Integer;
550 cp: PCommand;
551 begin
552 SetLength(commands, Length(commands)+1);
553 a := High(commands);
554 cp := @commands[a];
555 cp.cmd := LowerCase(cmd);
556 cp.proc := proc;
557 cp.procEx := nil;
558 cp.help := ahelp;
559 cp.hidden := ahidden;
560 cp.ptr := nil;
561 cp.msg := '';
562 cp.cheat := acheat;
563 end;
566 procedure segfault (p: SSArray);
567 var
568 pp: PByte = nil;
569 begin
570 pp^ := 0;
571 end;
574 procedure g_Console_Init();
575 var
576 a: Integer;
577 begin
578 g_Texture_CreateWAD(ID, GameWAD+':TEXTURES\CONSOLE');
579 Cons_Y := -(gScreenHeight div 2);
580 gConsoleShow := False;
581 gChatShow := False;
582 Cons_Shown := False;
583 CPos := 1;
585 for a := 0 to High(MsgArray) do
586 with MsgArray[a] do
587 begin
588 Msg := '';
589 Time := 0;
590 end;
592 AddCommand('segfault', segfault, 'make segfault');
594 AddCommand('clear', ConsoleCommands, 'clear console');
595 AddCommand('clearhistory', ConsoleCommands);
596 AddCommand('showhistory', ConsoleCommands);
597 AddCommand('commands', ConsoleCommands);
598 AddCommand('time', ConsoleCommands);
599 AddCommand('date', ConsoleCommands);
600 AddCommand('echo', ConsoleCommands);
601 AddCommand('dump', ConsoleCommands);
602 AddCommand('exec', ConsoleCommands);
603 AddCommand('alias', ConsoleCommands);
604 AddCommand('call', ConsoleCommands);
606 AddCommand('d_window', DebugCommands);
607 AddCommand('d_sounds', DebugCommands);
608 AddCommand('d_frames', DebugCommands);
609 AddCommand('d_winmsg', DebugCommands);
610 AddCommand('d_monoff', DebugCommands);
611 AddCommand('d_botoff', DebugCommands);
612 AddCommand('d_monster', DebugCommands);
613 AddCommand('d_health', DebugCommands);
614 AddCommand('d_player', DebugCommands);
615 AddCommand('d_joy', DebugCommands);
616 AddCommand('d_mem', DebugCommands);
618 AddCommand('p1_name', GameCVars);
619 AddCommand('p2_name', GameCVars);
620 AddCommand('p1_color', GameCVars);
621 AddCommand('p2_color', GameCVars);
622 AddCommand('r_showfps', GameCVars);
623 AddCommand('r_showtime', GameCVars);
624 AddCommand('r_showscore', GameCVars);
625 AddCommand('r_showlives', GameCVars);
626 AddCommand('r_showstat', GameCVars);
627 AddCommand('r_showkillmsg', GameCVars);
628 AddCommand('r_showspect', GameCVars);
629 AddCommand('r_showping', GameCVars);
630 AddCommand('g_gamemode', GameCVars);
631 AddCommand('g_friendlyfire', GameCVars);
632 AddCommand('g_weaponstay', GameCVars);
633 AddCommand('g_allow_exit', GameCVars);
634 AddCommand('g_allow_monsters', GameCVars);
635 AddCommand('g_bot_vsmonsters', GameCVars);
636 AddCommand('g_bot_vsplayers', GameCVars);
637 AddCommand('g_scorelimit', GameCVars);
638 AddCommand('g_timelimit', GameCVars);
639 AddCommand('g_maxlives', GameCVars);
640 AddCommand('g_warmuptime', GameCVars);
641 AddCommand('net_interp', GameCVars);
642 AddCommand('net_forceplayerupdate', GameCVars);
643 AddCommand('net_predictself', GameCVars);
644 AddCommand('sv_name', GameCVars);
645 AddCommand('sv_passwd', GameCVars);
646 AddCommand('sv_maxplrs', GameCVars);
647 AddCommand('sv_public', GameCVars);
648 AddCommand('sv_intertime', GameCVars);
650 AddCommand('quit', GameCommands);
651 AddCommand('exit', GameCommands);
652 AddCommand('pause', GameCommands);
653 AddCommand('endgame', GameCommands);
654 AddCommand('restart', GameCommands);
655 AddCommand('addbot', GameCommands);
656 AddCommand('bot_add', GameCommands);
657 AddCommand('bot_addlist', GameCommands);
658 AddCommand('bot_addred', GameCommands);
659 AddCommand('bot_addblue', GameCommands);
660 AddCommand('bot_removeall', GameCommands);
661 AddCommand('chat', GameCommands);
662 AddCommand('teamchat', GameCommands);
663 AddCommand('game', GameCommands);
664 AddCommand('host', GameCommands);
665 AddCommand('map', GameCommands);
666 AddCommand('nextmap', GameCommands);
667 AddCommand('endmap', GameCommands);
668 AddCommand('goodbye', GameCommands);
669 AddCommand('suicide', GameCommands);
670 AddCommand('spectate', GameCommands);
671 AddCommand('ready', GameCommands);
672 AddCommand('kick', GameCommands);
673 AddCommand('kick_id', GameCommands);
674 AddCommand('ban', GameCommands);
675 AddCommand('permban', GameCommands);
676 AddCommand('ban_id', GameCommands);
677 AddCommand('permban_id', GameCommands);
678 AddCommand('unban', GameCommands);
679 AddCommand('connect', GameCommands);
680 AddCommand('disconnect', GameCommands);
681 AddCommand('reconnect', GameCommands);
682 AddCommand('say', GameCommands);
683 AddCommand('tell', GameCommands);
684 AddCommand('overtime', GameCommands);
685 AddCommand('rcon_password', GameCommands);
686 AddCommand('rcon', GameCommands);
687 AddCommand('callvote', GameCommands);
688 AddCommand('vote', GameCommands);
689 AddCommand('clientlist', GameCommands);
690 AddCommand('event', GameCommands);
692 AddCommand('god', GameCheats);
693 AddCommand('notarget', GameCheats);
694 AddCommand('give', GameCheats); // "exit" too ;-)
695 AddCommand('open', GameCheats);
696 AddCommand('fly', GameCheats);
697 AddCommand('noclip', GameCheats);
698 AddCommand('speedy', GameCheats);
699 AddCommand('jumpy', GameCheats);
700 AddCommand('noreload', GameCheats);
701 AddCommand('aimline', GameCheats);
702 AddCommand('automap', GameCheats);
704 WhitelistCommand('say');
705 WhitelistCommand('tell');
706 WhitelistCommand('overtime');
707 WhitelistCommand('ready');
708 WhitelistCommand('map');
709 WhitelistCommand('nextmap');
710 WhitelistCommand('endmap');
711 WhitelistCommand('restart');
712 WhitelistCommand('kick');
713 WhitelistCommand('ban');
715 WhitelistCommand('addbot');
716 WhitelistCommand('bot_add');
717 WhitelistCommand('bot_addred');
718 WhitelistCommand('bot_addblue');
719 WhitelistCommand('bot_removeall');
721 WhitelistCommand('g_gamemode');
722 WhitelistCommand('g_friendlyfire');
723 WhitelistCommand('g_weaponstay');
724 WhitelistCommand('g_allow_exit');
725 WhitelistCommand('g_allow_monsters');
726 WhitelistCommand('g_scorelimit');
727 WhitelistCommand('g_timelimit');
729 g_Console_Add(Format(_lc[I_CONSOLE_WELCOME], [GAME_VERSION]));
730 g_Console_Add('');
731 end;
733 procedure g_Console_Update();
734 var
735 a, b: Integer;
736 begin
737 if Cons_Shown then
738 begin
739 // Â ïðîöåññå îòêðûòèÿ:
740 if gConsoleShow and (Cons_Y < 0) then
741 begin
742 Cons_Y := Cons_Y+Step;
743 end;
745 // Â ïðîöåññå çàêðûòèÿ:
746 if (not gConsoleShow) and
747 (Cons_Y > -(gScreenHeight div 2)) then
748 Cons_Y := Cons_Y-Step;
750 // Îêîí÷àòåëüíî îòêðûëàñü:
751 if Cons_Y > 0 then
752 Cons_Y := 0;
754 // Îêîí÷àòåëüíî çàêðûëàñü:
755 if Cons_Y <= (-(gScreenHeight div 2)) then
756 begin
757 Cons_Y := -(gScreenHeight div 2);
758 Cons_Shown := False;
759 end;
760 end;
762 a := 0;
763 while a <= High(MsgArray) do
764 begin
765 if MsgArray[a].Time > 0 then
766 begin
767 if MsgArray[a].Time = 1 then
768 begin
769 if a < High(MsgArray) then
770 begin
771 for b := a to High(MsgArray)-1 do
772 MsgArray[b] := MsgArray[b+1];
774 MsgArray[High(MsgArray)].Time := 0;
776 a := a - 1;
777 end;
778 end
779 else
780 Dec(MsgArray[a].Time);
781 end;
783 a := a + 1;
784 end;
785 end;
788 procedure drawConsoleText ();
789 var
790 CWidth, CHeight: Byte;
791 ty: Integer;
792 sp, ep: LongWord;
793 skip: Integer;
795 procedure putLine (sp, ep: LongWord);
796 var
797 p: LongWord;
798 wdt, cw: Integer;
799 begin
800 p := sp;
801 wdt := 0;
802 while p <> ep do
803 begin
804 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
805 if wdt+cw > gScreenWidth-8 then break;
806 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
807 Inc(wdt, cw);
808 cbufNext(p);
809 end;
810 if p <> ep then putLine(p, ep); // do rest of the line first
811 // now print our part
812 if skip = 0 then
813 begin
814 ep := p;
815 p := sp;
816 wdt := 2;
817 while p <> ep do
818 begin
819 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
820 e_TextureFontPrintCharEx(wdt, ty, cbufAt(p), gStdFont);
821 Inc(wdt, cw);
822 cbufNext(p);
823 end;
824 Dec(ty, CHeight);
825 end
826 else
827 begin
828 Dec(skip);
829 end;
830 end;
832 begin
833 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
834 ty := (gScreenHeight div 2)-4-2*CHeight-Abs(Cons_Y);
835 skip := conSkipLines;
836 cbufLastLine(sp, ep);
837 repeat
838 putLine(sp, ep);
839 if ty+CHeight <= 0 then break;
840 until not cbufLineUp(sp, ep);
841 end;
843 procedure g_Console_Draw();
844 var
845 CWidth, CHeight: Byte;
846 mfW, mfH: Word;
847 a, b: Integer;
848 begin
849 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
851 for a := 0 to High(MsgArray) do
852 if MsgArray[a].Time > 0 then
853 e_TextureFontPrintFmt(0, CHeight*a, MsgArray[a].Msg,
854 gStdFont, True);
856 if not Cons_Shown then
857 begin
858 if gChatShow then
859 begin
860 if gChatTeam then
861 begin
862 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say team> ' + Line,
863 gStdFont, 255, 255, 255, 1, True);
864 e_TextureFontPrintEx((CPos + 9)*CWidth, gScreenHeight - CHeight - 1, '_',
865 gStdFont, 255, 255, 255, 1, True);
866 end
867 else
868 begin
869 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say> ' + Line,
870 gStdFont, 255, 255, 255, 1, True);
871 e_TextureFontPrintEx((CPos + 4)*CWidth, gScreenHeight - CHeight - 1, '_',
872 gStdFont, 255, 255, 255, 1, True);
873 end;
874 end;
875 Exit;
876 end;
878 if gDebugMode then
879 begin
880 e_CharFont_GetSize(gMenuFont, DEBUG_STRING, mfW, mfH);
881 a := (gScreenWidth - 2*mfW) div 2;
882 b := Cons_Y + ((gScreenHeight div 2) - 2*mfH) div 2;
883 e_CharFont_PrintEx(gMenuFont, a div 2, b div 2, DEBUG_STRING,
884 _RGB(128, 0, 0), 2.0);
885 end;
887 e_DrawSize(ID, 0, Cons_Y, Alpha, False, False, gScreenWidth, gScreenHeight div 2);
888 e_TextureFontPrint(0, Cons_Y+(gScreenHeight div 2)-CHeight-4, '> '+Line, gStdFont);
890 drawConsoleText();
891 (*
892 if ConsoleHistory <> nil then
893 begin
894 b := 0;
895 if CHeight > 0 then
896 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
897 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
899 b := Max(b-Offset, 0);
900 d := Max(High(ConsoleHistory)-Offset, 0);
902 c := 2;
903 for a := d downto b do
904 begin
905 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
906 gStdFont, True);
907 c := c + 1;
908 end;
909 end;
910 *)
912 e_TextureFontPrint((CPos+1)*CWidth, Cons_Y+(gScreenHeight div 2)-21, '_', gStdFont);
913 end;
915 procedure g_Console_Switch();
916 begin
917 if gChatShow then Exit;
918 gConsoleShow := not gConsoleShow;
919 Cons_Shown := True;
920 end;
922 procedure g_Console_Chat_Switch(Team: Boolean = False);
923 begin
924 if gConsoleShow then Exit;
925 if not g_Game_IsNet then Exit;
926 gChatShow := not gChatShow;
927 gChatTeam := Team;
928 if gChatShow then
929 gChatEnter := False;
930 Line := '';
931 CPos := 1;
932 end;
934 procedure g_Console_Char(C: AnsiChar);
935 begin
936 if gChatShow and (not gChatEnter) then
937 Exit;
938 Insert(C, Line, CPos);
939 CPos := CPos + 1;
940 end;
943 var
944 tcomplist: array of AnsiString = nil;
945 tcompidx: array of Integer = nil;
947 procedure Complete ();
948 var
949 i, c: Integer;
950 tused: Integer;
951 ll, lpfx, cmd: AnsiString;
952 begin
953 if (Length(Line) = 0) then
954 begin
955 g_Console_Add('');
956 for i := 0 to High(commands) do
957 begin
958 // hidden commands are hidden when cheats aren't enabled
959 if commands[i].hidden and not conIsCheatsEnabled then continue;
960 if (Length(commands[i].help) > 0) then
961 begin
962 g_Console_Add(' '+commands[i].cmd+' -- '+commands[i].help);
963 end
964 else
965 begin
966 g_Console_Add(' '+commands[i].cmd);
967 end;
968 end;
969 exit;
970 end;
972 ll := LowerCase(Line);
973 lpfx := '';
975 if (Length(ll) > 1) and (ll[Length(ll)] = ' ') then
976 begin
977 ll := Copy(ll, 0, Length(ll)-1);
978 for i := 0 to High(commands) do
979 begin
980 // hidden commands are hidden when cheats aren't enabled
981 if commands[i].hidden and not conIsCheatsEnabled then continue;
982 if (commands[i].cmd = ll) then
983 begin
984 if (Length(commands[i].help) > 0) then
985 begin
986 g_Console_Add(' '+commands[i].cmd+' -- '+commands[i].help);
987 end;
988 end;
989 end;
990 exit;
991 end;
993 // build completion list
994 tused := 0;
995 for i := 0 to High(commands) do
996 begin
997 // hidden commands are hidden when cheats aren't enabled
998 if commands[i].hidden and not conIsCheatsEnabled then continue;
999 cmd := commands[i].cmd;
1000 if (Length(cmd) >= Length(ll)) and (ll = Copy(cmd, 0, Length(ll))) then
1001 begin
1002 if (tused = Length(tcomplist)) then
1003 begin
1004 SetLength(tcomplist, Length(tcomplist)+128);
1005 SetLength(tcompidx, Length(tcompidx)+128);
1006 end;
1007 tcomplist[tused] := cmd;
1008 tcompidx[tused] := i;
1009 Inc(tused);
1010 if (Length(cmd) > Length(lpfx)) then lpfx := cmd;
1011 end;
1012 end;
1014 // get longest prefix
1015 for i := 0 to tused-1 do
1016 begin
1017 cmd := tcomplist[i];
1018 for c := 1 to Length(lpfx) do
1019 begin
1020 if (c > Length(cmd)) then break;
1021 if (cmd[c] <> lpfx[c]) then begin lpfx := Copy(lpfx, 0, c-1); break; end;
1022 end;
1023 end;
1025 if (tused = 0) then exit;
1027 if (tused = 1) then
1028 begin
1029 Line := tcomplist[0]+' ';
1030 CPos := Length(Line)+1;
1031 end
1032 else
1033 begin
1034 // has longest prefix?
1035 if (Length(lpfx) > Length(ll)) then
1036 begin
1037 Line := lpfx;
1038 CPos:= Length(Line)+1;
1039 end
1040 else
1041 begin
1042 g_Console_Add('');
1043 for i := 0 to tused-1 do
1044 begin
1045 if (Length(commands[tcompidx[i]].help) > 0) then
1046 begin
1047 g_Console_Add(' '+tcomplist[i]+' -- '+commands[tcompidx[i]].help);
1048 end
1049 else
1050 begin
1051 g_Console_Add(' '+tcomplist[i]);
1052 end;
1053 end;
1054 end;
1055 end;
1056 end;
1059 procedure g_Console_Control(K: Word);
1060 begin
1061 case K of
1062 IK_BACKSPACE:
1063 if (Length(Line) > 0) and (CPos > 1) then
1064 begin
1065 Delete(Line, CPos-1, 1);
1066 CPos := CPos-1;
1067 end;
1068 IK_DELETE:
1069 if (Length(Line) > 0) and (CPos <= Length(Line)) then
1070 Delete(Line, CPos, 1);
1071 IK_LEFT, IK_KPLEFT:
1072 if CPos > 1 then
1073 CPos := CPos - 1;
1074 IK_RIGHT, IK_KPRIGHT:
1075 if CPos <= Length(Line) then
1076 CPos := CPos + 1;
1077 IK_RETURN, IK_KPRETURN:
1078 begin
1079 if Cons_Shown then
1080 g_Console_Process(Line)
1081 else
1082 if gChatShow then
1083 begin
1084 if (Length(Line) > 0) and g_Game_IsNet then
1085 begin
1086 if gChatTeam then
1087 begin
1088 if g_Game_IsClient then
1089 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_TEAM)
1090 else
1091 MH_SEND_Chat('[' + gPlayer1Settings.name + ']: ' + b_Text_Format(Line),
1092 NET_CHAT_TEAM, gPlayer1Settings.Team);
1093 end
1094 else
1095 begin
1096 if g_Game_IsClient then
1097 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_PLAYER)
1098 else
1099 MH_SEND_Chat('[' + gPlayer1Settings.name + ']: ' + b_Text_Format(Line),
1100 NET_CHAT_PLAYER);
1101 end;
1102 end;
1104 Line := '';
1105 CPos := 1;
1106 gChatShow := False;
1107 gJustChatted := True;
1108 end;
1109 end;
1110 IK_TAB:
1111 if not gChatShow then
1112 Complete();
1113 IK_DOWN, IK_KPDOWN:
1114 if not gChatShow then
1115 if (CommandHistory <> nil) and
1116 (CmdIndex < Length(CommandHistory)) then
1117 begin
1118 if CmdIndex < Length(CommandHistory)-1 then
1119 CmdIndex := CmdIndex + 1;
1120 Line := CommandHistory[CmdIndex];
1121 CPos := Length(Line) + 1;
1122 end;
1123 IK_UP, IK_KPUP:
1124 if not gChatShow then
1125 if (CommandHistory <> nil) and
1126 (CmdIndex <= Length(CommandHistory)) then
1127 begin
1128 if CmdIndex > 0 then
1129 CmdIndex := CmdIndex - 1;
1130 Line := CommandHistory[CmdIndex];
1131 Cpos := Length(Line) + 1;
1132 end;
1133 IK_PAGEUP, IK_KPPAGEUP: // PgUp
1134 if not gChatShow then Inc(conSkipLines);
1135 IK_PAGEDN, IK_KPPAGEDN: // PgDown
1136 if not gChatShow and (conSkipLines > 0) then Dec(conSkipLines);
1137 IK_HOME, IK_KPHOME:
1138 CPos := 1;
1139 IK_END, IK_KPEND:
1140 CPos := Length(Line) + 1;
1141 end;
1142 end;
1144 function GetStr(var Str: AnsiString): AnsiString;
1145 var
1146 a, b: Integer;
1147 begin
1148 Result := '';
1149 if Str[1] = '"' then
1150 begin
1151 for b := 1 to Length(Str) do
1152 if (b = Length(Str)) or (Str[b+1] = '"') then
1153 begin
1154 Result := Copy(Str, 2, b-1);
1155 Delete(Str, 1, b+1);
1156 Str := Trim(Str);
1157 Exit;
1158 end;
1159 end;
1161 for a := 1 to Length(Str) do
1162 if (a = Length(Str)) or (Str[a+1] = ' ') then
1163 begin
1164 Result := Copy(Str, 1, a);
1165 Delete(Str, 1, a+1);
1166 Str := Trim(Str);
1167 Exit;
1168 end;
1169 end;
1171 function ParseString(Str: AnsiString): SSArray;
1172 begin
1173 Result := nil;
1175 Str := Trim(Str);
1177 if Str = '' then
1178 Exit;
1180 while Str <> '' do
1181 begin
1182 SetLength(Result, Length(Result)+1);
1183 Result[High(Result)] := GetStr(Str);
1184 end;
1185 end;
1187 procedure g_Console_Add (L: AnsiString; show: Boolean=false);
1189 procedure conmsg (s: AnsiString);
1190 var
1191 a: Integer;
1192 begin
1193 if length(s) = 0 then exit;
1194 for a := 0 to High(MsgArray) do
1195 begin
1196 with MsgArray[a] do
1197 begin
1198 if Time = 0 then
1199 begin
1200 Msg := s;
1201 Time := MsgTime;
1202 exit;
1203 end;
1204 end;
1205 end;
1206 for a := 0 to High(MsgArray)-1 do MsgArray[a] := MsgArray[a+1];
1207 with MsgArray[High(MsgArray)] do
1208 begin
1209 Msg := L;
1210 Time := MsgTime;
1211 end;
1212 end;
1214 var
1215 f: Integer;
1216 begin
1217 // put it to console
1218 cbufPut(L);
1219 if (length(L) = 0) or ((L[length(L)] <> #10) and (L[length(L)] <> #13)) then cbufPut(#10);
1221 // now show 'em out of console too
1222 show := show and gAllowConsoleMessages;
1223 if show and gShowMessages then
1224 begin
1225 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
1226 while length(L) > 0 do
1227 begin
1228 f := Pos(#10, L);
1229 if f <= 0 then f := length(L)+1;
1230 conmsg(Copy(L, 1, f-1));
1231 Delete(L, 1, f);
1232 end;
1233 end;
1235 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
1236 //ConsoleHistory[High(ConsoleHistory)] := L;
1238 (*
1239 {$IFDEF HEADLESS}
1240 e_WriteLog('CON: ' + L, MSG_NOTIFY);
1241 {$ENDIF}
1242 *)
1243 end;
1246 var
1247 consolewriterLastWasEOL: Boolean = false;
1249 procedure consolewriter (constref buf; len: SizeUInt);
1250 var
1251 b: PByte;
1252 begin
1253 if (len < 1) then exit;
1254 b := PByte(@buf);
1255 consolewriterLastWasEOL := (b[len-1] = 13) or (b[len-1] = 10);
1256 while (len > 0) do
1257 begin
1258 if (b[0] <> 13) and (b[0] <> 10) then
1259 begin
1260 cbufPut(AnsiChar(b[0]));
1261 end
1262 else
1263 begin
1264 if (len > 1) and (b[0] = 13) then begin len -= 1; b += 1; end;
1265 cbufPut(#10);
1266 end;
1267 len -= 1;
1268 b += 1;
1269 end;
1270 end;
1273 // returns formatted string if `writerCB` is `nil`, empty string otherwise
1274 //function formatstrf (const fmt: AnsiString; args: array of const; writerCB: TFormatStrFCallback=nil): AnsiString;
1275 //TFormatStrFCallback = procedure (constref buf; len: SizeUInt);
1276 procedure conwriteln (const s: AnsiString; show: Boolean=false);
1277 begin
1278 g_Console_Add(s, show);
1279 end;
1282 procedure conwritefln (const s: AnsiString; args: array of const; show: Boolean=false);
1283 begin
1284 if show then
1285 begin
1286 g_Console_Add(formatstrf(s, args), true);
1287 end
1288 else
1289 begin
1290 consolewriterLastWasEOL := false;
1291 formatstrf(s, args, consolewriter);
1292 if not consolewriterLastWasEOL then cbufPut(#10);
1293 end;
1294 end;
1297 procedure g_Console_Clear();
1298 begin
1299 //ConsoleHistory := nil;
1300 cbufClear();
1301 conSkipLines := 0;
1302 end;
1304 procedure AddToHistory(L: AnsiString);
1305 var
1306 len: Integer;
1307 begin
1308 len := Length(CommandHistory);
1310 if (len = 0) or
1311 (LowerCase(CommandHistory[len-1]) <> LowerCase(L)) then
1312 begin
1313 SetLength(CommandHistory, len+1);
1314 CommandHistory[len] := L;
1315 end;
1317 CmdIndex := Length(CommandHistory);
1318 end;
1320 function g_Console_CommandBlacklisted(C: AnsiString): Boolean;
1321 var
1322 Arr: SSArray;
1323 i: Integer;
1324 begin
1325 Result := True;
1327 Arr := nil;
1329 if Trim(C) = '' then
1330 Exit;
1332 Arr := ParseString(C);
1333 if Arr = nil then
1334 Exit;
1336 for i := 0 to High(Whitelist) do
1337 if Whitelist[i] = LowerCase(Arr[0]) then
1338 Result := False;
1339 end;
1341 procedure g_Console_Process(L: AnsiString; quiet: Boolean = False);
1342 var
1343 Arr: SSArray;
1344 i: Integer;
1345 begin
1346 Arr := nil;
1348 if Trim(L) = '' then
1349 Exit;
1351 conSkipLines := 0; // "unscroll"
1353 if L = 'goobers' then
1354 begin
1355 Line := '';
1356 CPos := 1;
1357 gCheats := true;
1358 g_Console_Add('Your memory serves you well.');
1359 exit;
1360 end;
1362 if not quiet then
1363 begin
1364 g_Console_Add('> '+L);
1365 Line := '';
1366 CPos := 1;
1367 end;
1369 Arr := ParseString(L);
1370 if Arr = nil then
1371 Exit;
1373 if commands = nil then
1374 Exit;
1376 if not quiet then
1377 AddToHistory(L);
1379 for i := 0 to High(commands) do
1380 begin
1381 if commands[i].cmd = LowerCase(Arr[0]) then
1382 begin
1383 if assigned(commands[i].procEx) then
1384 begin
1385 commands[i].procEx(@commands[i], Arr);
1386 exit;
1387 end;
1388 if assigned(commands[i].proc) then
1389 begin
1390 commands[i].proc(Arr);
1391 exit;
1392 end;
1393 end;
1394 end;
1396 g_Console_Add(Format(_lc[I_CONSOLE_UNKNOWN], [Arr[0]]));
1397 end;
1400 end.