DEADSOFTWARE

"mon_sq_enabled" console command
[d2df-sdl.git] / src / game / g_console.pas
1 (* Copyright (C) DooM 2D:Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 unit g_console;
19 interface
21 procedure g_Console_Init();
22 procedure g_Console_Update();
23 procedure g_Console_Draw();
24 procedure g_Console_Switch();
25 procedure g_Console_Char(C: Char);
26 procedure g_Console_Control(K: Word);
27 procedure g_Console_Process(L: String; Quiet: Boolean = False);
28 procedure g_Console_Add(L: String; Show: Boolean = False);
29 procedure g_Console_Clear();
30 function g_Console_CommandBlacklisted(C: String): Boolean;
32 procedure g_Console_Chat_Switch(Team: Boolean = False);
34 var
35 gConsoleShow: Boolean; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
36 gChatShow: Boolean;
37 gChatTeam: Boolean = False;
38 gAllowConsoleMessages: Boolean = True;
39 gChatEnter: Boolean = True;
40 gJustChatted: Boolean = False; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
42 implementation
44 uses
45 g_textures, g_main, e_graphics, e_input, g_game,
46 SysUtils, g_basic, g_options, wadreader, Math,
47 g_menu, g_language, g_net, g_netmsg, e_log, conbuf;
49 type
50 TCmdProc = procedure (P: SArray);
52 TCommand = record
53 Cmd: String;
54 Proc: TCmdProc;
55 end;
57 TAlias = record
58 Name: String;
59 Commands: SArray;
60 end;
62 const
63 Step = 32;
64 Alpha = 25;
65 MsgTime = 144;
66 MaxScriptRecursion = 16;
68 DEBUG_STRING = 'DEBUG MODE';
70 var
71 ID: DWORD;
72 RecursionDepth: Word = 0;
73 RecursionLimitHit: Boolean = False;
74 Cons_Y: SmallInt;
75 Cons_Shown: Boolean; // Ðèñîâàòü ëè êîíñîëü?
76 Line: String;
77 CPos: Word;
78 //ConsoleHistory: SArray;
79 CommandHistory: SArray;
80 Whitelist: SArray;
81 Commands: Array of TCommand;
82 Aliases: Array of TAlias;
83 CmdIndex: Word;
84 conSkipLines: Integer = 0;
85 MsgArray: Array [0..4] of record
86 Msg: String;
87 Time: Word;
88 end;
90 function GetStrACmd(var Str: String): String;
91 var
92 a: Integer;
93 begin
94 Result := '';
95 for a := 1 to Length(Str) do
96 if (a = Length(Str)) or (Str[a+1] = ';') then
97 begin
98 Result := Copy(Str, 1, a);
99 Delete(Str, 1, a+1);
100 Str := Trim(Str);
101 Exit;
102 end;
103 end;
105 function ParseAlias(Str: String): SArray;
106 begin
107 Result := nil;
109 Str := Trim(Str);
111 if Str = '' then
112 Exit;
114 while Str <> '' do
115 begin
116 SetLength(Result, Length(Result)+1);
117 Result[High(Result)] := GetStrACmd(Str);
118 end;
119 end;
121 procedure ConsoleCommands(P: SArray);
122 var
123 Cmd, s: String;
124 a, b: Integer;
125 F: TextFile;
126 begin
127 Cmd := LowerCase(P[0]);
128 s := '';
130 if Cmd = 'clear' then
131 begin
132 //ConsoleHistory := nil;
133 cbufClear();
134 conSkipLines := 0;
136 for a := 0 to High(MsgArray) do
137 with MsgArray[a] do
138 begin
139 Msg := '';
140 Time := 0;
141 end;
142 end;
144 if Cmd = 'clearhistory' then
145 CommandHistory := nil;
147 if Cmd = 'showhistory' then
148 if CommandHistory <> nil then
149 begin
150 g_Console_Add('');
151 for a := 0 to High(CommandHistory) do
152 g_Console_Add(' '+CommandHistory[a]);
153 end;
155 if Cmd = 'commands' then
156 begin
157 g_Console_Add('');
158 g_Console_Add('Commands list:');
159 for a := High(Commands) downto 0 do
160 g_Console_Add(' '+Commands[a].Cmd);
161 end;
163 if Cmd = 'time' then
164 g_Console_Add(TimeToStr(Now), True);
166 if Cmd = 'date' then
167 g_Console_Add(DateToStr(Now), True);
169 if Cmd = 'echo' then
170 if Length(P) > 1 then
171 begin
172 if P[1] = 'ololo' then
173 gCheats := True
174 else
175 begin
176 s := '';
177 for a := 1 to High(P) do
178 s := s + P[a] + ' ';
179 g_Console_Add(b_Text_Format(s), True);
180 end;
181 end
182 else
183 g_Console_Add('');
185 if Cmd = 'dump' then
186 begin
187 (*
188 if ConsoleHistory <> nil then
189 begin
190 if Length(P) > 1 then
191 s := P[1]
192 else
193 s := GameDir+'/console.txt';
195 {$I-}
196 AssignFile(F, s);
197 Rewrite(F);
198 if IOResult <> 0 then
199 begin
200 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
201 CloseFile(F);
202 Exit;
203 end;
205 for a := 0 to High(ConsoleHistory) do
206 WriteLn(F, ConsoleHistory[a]);
208 CloseFile(F);
209 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
210 {$I+}
211 end;
212 *)
213 end;
215 if Cmd = 'exec' then
216 begin
217 // exec <filename>
218 if Length(P) > 1 then
219 begin
220 s := GameDir+'/'+P[1];
222 {$I-}
223 AssignFile(F, s);
224 Reset(F);
225 if IOResult <> 0 then
226 begin
227 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
228 CloseFile(F);
229 Exit;
230 end;
231 g_Console_Add(Format(_lc[I_CONSOLE_EXEC], [s]));
233 while not EOF(F) do
234 begin
235 ReadLn(F, s);
236 if IOResult <> 0 then
237 begin
238 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
239 CloseFile(F);
240 Exit;
241 end;
242 if Pos('#', s) <> 1 then // script comment
243 begin
244 // prevents endless loops
245 Inc(RecursionDepth);
246 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
247 if not RecursionLimitHit then
248 g_Console_Process(s, True);
249 Dec(RecursionDepth);
250 end;
251 end;
252 if (RecursionDepth = 0) and RecursionLimitHit then
253 begin
254 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
255 RecursionLimitHit := False;
256 end;
258 CloseFile(F);
259 {$I+}
260 end
261 else
262 g_Console_Add('exec <script file>');
263 end;
265 if Cmd = 'alias' then
266 begin
267 // alias [alias_name] [commands]
268 if Length(P) > 1 then
269 begin
270 for a := 0 to High(Aliases) do
271 if Aliases[a].Name = P[1] then
272 begin
273 if Length(P) > 2 then
274 Aliases[a].Commands := ParseAlias(P[2])
275 else
276 for b := 0 to High(Aliases[a].Commands) do
277 g_Console_Add(Aliases[a].Commands[b]);
278 Exit;
279 end;
280 SetLength(Aliases, Length(Aliases)+1);
281 a := High(Aliases);
282 Aliases[a].Name := P[1];
283 if Length(P) > 2 then
284 Aliases[a].Commands := ParseAlias(P[2])
285 else
286 for b := 0 to High(Aliases[a].Commands) do
287 g_Console_Add(Aliases[a].Commands[b]);
288 end else
289 for a := 0 to High(Aliases) do
290 if Aliases[a].Commands <> nil then
291 g_Console_Add(Aliases[a].Name);
292 end;
294 if Cmd = 'call' then
295 begin
296 // call <alias_name>
297 if Length(P) > 1 then
298 begin
299 if Aliases = nil then
300 Exit;
301 for a := 0 to High(Aliases) do
302 if Aliases[a].Name = P[1] then
303 begin
304 if Aliases[a].Commands <> nil then
305 begin
306 // with this system proper endless loop detection seems either impossible
307 // or very dirty to implement, so let's have this instead
308 // prevents endless loops
309 for b := 0 to High(Aliases[a].Commands) do
310 begin
311 Inc(RecursionDepth);
312 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
313 if not RecursionLimitHit then
314 g_Console_Process(Aliases[a].Commands[b], True);
315 Dec(RecursionDepth);
316 end;
317 if (RecursionDepth = 0) and RecursionLimitHit then
318 begin
319 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
320 RecursionLimitHit := False;
321 end;
322 end;
323 Exit;
324 end;
325 end
326 else
327 g_Console_Add('call <alias name>');
328 end;
329 end;
331 procedure WhitelistCommand(Cmd: string);
332 var
333 a: Integer;
334 begin
335 SetLength(Whitelist, Length(Whitelist)+1);
336 a := High(Whitelist);
337 Whitelist[a] := Cmd;
338 end;
340 procedure AddCommand(Cmd: String; Proc: TCmdProc);
341 var
342 a: Integer;
343 begin
344 SetLength(Commands, Length(Commands)+1);
345 a := High(Commands);
346 Commands[a].Cmd := Cmd;
347 Commands[a].Proc := Proc;
348 end;
350 procedure g_Console_Init();
351 var
352 a: Integer;
353 begin
354 g_Texture_CreateWAD(ID, GameWAD+':TEXTURES\CONSOLE');
355 Cons_Y := -(gScreenHeight div 2);
356 gConsoleShow := False;
357 gChatShow := False;
358 Cons_Shown := False;
359 CPos := 1;
361 for a := 0 to High(MsgArray) do
362 with MsgArray[a] do
363 begin
364 Msg := '';
365 Time := 0;
366 end;
368 AddCommand('clear', ConsoleCommands);
369 AddCommand('clearhistory', ConsoleCommands);
370 AddCommand('showhistory', ConsoleCommands);
371 AddCommand('commands', ConsoleCommands);
372 AddCommand('time', ConsoleCommands);
373 AddCommand('date', ConsoleCommands);
374 AddCommand('echo', ConsoleCommands);
375 AddCommand('dump', ConsoleCommands);
376 AddCommand('exec', ConsoleCommands);
377 AddCommand('alias', ConsoleCommands);
378 AddCommand('call', ConsoleCommands);
380 AddCommand('d_window', DebugCommands);
381 AddCommand('d_sounds', DebugCommands);
382 AddCommand('d_frames', DebugCommands);
383 AddCommand('d_winmsg', DebugCommands);
384 AddCommand('d_monoff', DebugCommands);
385 AddCommand('d_botoff', DebugCommands);
386 AddCommand('d_monster', DebugCommands);
387 AddCommand('d_health', DebugCommands);
388 AddCommand('d_player', DebugCommands);
389 AddCommand('d_joy', DebugCommands);
391 AddCommand('pf_draw_frame', ProfilerCommands);
392 AddCommand('pf_update_frame', ProfilerCommands);
393 AddCommand('pf_coldet', ProfilerCommands);
394 AddCommand('r_sq_draw', ProfilerCommands);
395 AddCommand('r_sq_use_grid', ProfilerCommands);
396 AddCommand('r_sq_use_tree', ProfilerCommands);
397 AddCommand('dbg_sq_coldet', ProfilerCommands);
399 AddCommand('t_dump_node_queries', ProfilerCommands);
401 AddCommand('sq_use_grid', ProfilerCommands);
402 AddCommand('sq_use_tree', ProfilerCommands);
404 AddCommand('mon_sq_enabled', ProfilerCommands);
406 AddCommand('p1_name', GameCVars);
407 AddCommand('p2_name', GameCVars);
408 AddCommand('p1_color', GameCVars);
409 AddCommand('p2_color', GameCVars);
410 AddCommand('r_showfps', GameCVars);
411 AddCommand('r_showtime', GameCVars);
412 AddCommand('r_showscore', GameCVars);
413 AddCommand('r_showlives', GameCVars);
414 AddCommand('r_showstat', GameCVars);
415 AddCommand('r_showkillmsg', GameCVars);
416 AddCommand('r_showspect', GameCVars);
417 AddCommand('r_showping', GameCVars);
418 AddCommand('g_gamemode', GameCVars);
419 AddCommand('g_friendlyfire', GameCVars);
420 AddCommand('g_weaponstay', GameCVars);
421 AddCommand('g_allow_exit', GameCVars);
422 AddCommand('g_allow_monsters', GameCVars);
423 AddCommand('g_bot_vsmonsters', GameCVars);
424 AddCommand('g_bot_vsplayers', GameCVars);
425 AddCommand('g_scorelimit', GameCVars);
426 AddCommand('g_timelimit', GameCVars);
427 AddCommand('g_maxlives', GameCVars);
428 AddCommand('g_warmuptime', GameCVars);
429 AddCommand('net_interp', GameCVars);
430 AddCommand('net_forceplayerupdate', GameCVars);
431 AddCommand('net_predictself', GameCVars);
432 AddCommand('sv_name', GameCVars);
433 AddCommand('sv_passwd', GameCVars);
434 AddCommand('sv_maxplrs', GameCVars);
435 AddCommand('sv_public', GameCVars);
436 AddCommand('sv_intertime', GameCVars);
438 AddCommand('quit', GameCommands);
439 AddCommand('exit', GameCommands);
440 AddCommand('pause', GameCommands);
441 AddCommand('endgame', GameCommands);
442 AddCommand('restart', GameCommands);
443 AddCommand('addbot', GameCommands);
444 AddCommand('bot_add', GameCommands);
445 AddCommand('bot_addlist', GameCommands);
446 AddCommand('bot_addred', GameCommands);
447 AddCommand('bot_addblue', GameCommands);
448 AddCommand('bot_removeall', GameCommands);
449 AddCommand('chat', GameCommands);
450 AddCommand('teamchat', GameCommands);
451 AddCommand('game', GameCommands);
452 AddCommand('host', GameCommands);
453 AddCommand('map', GameCommands);
454 AddCommand('nextmap', GameCommands);
455 AddCommand('endmap', GameCommands);
456 AddCommand('goodbye', GameCommands);
457 AddCommand('suicide', GameCommands);
458 AddCommand('spectate', GameCommands);
459 AddCommand('ready', GameCommands);
460 AddCommand('kick', GameCommands);
461 AddCommand('kick_id', GameCommands);
462 AddCommand('ban', GameCommands);
463 AddCommand('permban', GameCommands);
464 AddCommand('ban_id', GameCommands);
465 AddCommand('permban_id', GameCommands);
466 AddCommand('unban', GameCommands);
467 AddCommand('connect', GameCommands);
468 AddCommand('disconnect', GameCommands);
469 AddCommand('reconnect', GameCommands);
470 AddCommand('say', GameCommands);
471 AddCommand('tell', GameCommands);
472 AddCommand('overtime', GameCommands);
473 AddCommand('rcon_password', GameCommands);
474 AddCommand('rcon', GameCommands);
475 AddCommand('callvote', GameCommands);
476 AddCommand('vote', GameCommands);
477 AddCommand('clientlist', GameCommands);
478 AddCommand('event', GameCommands);
480 AddCommand('god', GameCheats);
481 AddCommand('notarget', GameCheats);
482 AddCommand('give', GameCheats); // "exit" too ;-)
483 AddCommand('open', GameCheats);
484 AddCommand('fly', GameCheats);
485 AddCommand('noclip', GameCheats);
486 AddCommand('speedy', GameCheats);
487 AddCommand('jumpy', GameCheats);
488 AddCommand('noreload', GameCheats);
489 AddCommand('aimline', GameCheats);
490 AddCommand('automap', GameCheats);
492 WhitelistCommand('say');
493 WhitelistCommand('tell');
494 WhitelistCommand('overtime');
495 WhitelistCommand('ready');
496 WhitelistCommand('map');
497 WhitelistCommand('nextmap');
498 WhitelistCommand('endmap');
499 WhitelistCommand('restart');
500 WhitelistCommand('kick');
501 WhitelistCommand('ban');
503 WhitelistCommand('addbot');
504 WhitelistCommand('bot_add');
505 WhitelistCommand('bot_addred');
506 WhitelistCommand('bot_addblue');
507 WhitelistCommand('bot_removeall');
509 WhitelistCommand('g_gamemode');
510 WhitelistCommand('g_friendlyfire');
511 WhitelistCommand('g_weaponstay');
512 WhitelistCommand('g_allow_exit');
513 WhitelistCommand('g_allow_monsters');
514 WhitelistCommand('g_scorelimit');
515 WhitelistCommand('g_timelimit');
517 g_Console_Add(Format(_lc[I_CONSOLE_WELCOME], [GAME_VERSION]));
518 g_Console_Add('');
519 end;
521 procedure g_Console_Update();
522 var
523 a, b: Integer;
524 begin
525 if Cons_Shown then
526 begin
527 // Â ïðîöåññå îòêðûòèÿ:
528 if gConsoleShow and (Cons_Y < 0) then
529 begin
530 Cons_Y := Cons_Y+Step;
531 end;
533 // Â ïðîöåññå çàêðûòèÿ:
534 if (not gConsoleShow) and
535 (Cons_Y > -(gScreenHeight div 2)) then
536 Cons_Y := Cons_Y-Step;
538 // Îêîí÷àòåëüíî îòêðûëàñü:
539 if Cons_Y > 0 then
540 Cons_Y := 0;
542 // Îêîí÷àòåëüíî çàêðûëàñü:
543 if Cons_Y <= (-(gScreenHeight div 2)) then
544 begin
545 Cons_Y := -(gScreenHeight div 2);
546 Cons_Shown := False;
547 end;
548 end;
550 a := 0;
551 while a <= High(MsgArray) do
552 begin
553 if MsgArray[a].Time > 0 then
554 begin
555 if MsgArray[a].Time = 1 then
556 begin
557 if a < High(MsgArray) then
558 begin
559 for b := a to High(MsgArray)-1 do
560 MsgArray[b] := MsgArray[b+1];
562 MsgArray[High(MsgArray)].Time := 0;
564 a := a - 1;
565 end;
566 end
567 else
568 Dec(MsgArray[a].Time);
569 end;
571 a := a + 1;
572 end;
573 end;
576 procedure drawConsoleText ();
577 var
578 CWidth, CHeight: Byte;
579 ty: Integer;
580 sp, ep: LongWord;
581 skip: Integer;
583 procedure putLine (sp, ep: LongWord);
584 var
585 p: LongWord;
586 wdt, cw: Integer;
587 begin
588 p := sp;
589 wdt := 0;
590 while p <> ep do
591 begin
592 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
593 if wdt+cw > gScreenWidth-8 then break;
594 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
595 Inc(wdt, cw);
596 cbufNext(p);
597 end;
598 if p <> ep then putLine(p, ep); // do rest of the line first
599 // now print our part
600 if skip = 0 then
601 begin
602 ep := p;
603 p := sp;
604 wdt := 2;
605 while p <> ep do
606 begin
607 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
608 e_TextureFontPrintCharEx(wdt, ty, cbufAt(p), gStdFont);
609 Inc(wdt, cw);
610 cbufNext(p);
611 end;
612 Dec(ty, CHeight);
613 end
614 else
615 begin
616 Dec(skip);
617 end;
618 end;
620 begin
621 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
622 ty := (gScreenHeight div 2)-4-2*CHeight-Abs(Cons_Y);
623 skip := conSkipLines;
624 cbufLastLine(sp, ep);
625 repeat
626 putLine(sp, ep);
627 if ty+CHeight <= 0 then break;
628 until not cbufLineUp(sp, ep);
629 end;
631 procedure g_Console_Draw();
632 var
633 CWidth, CHeight: Byte;
634 mfW, mfH: Word;
635 a, b: Integer;
636 begin
637 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
639 for a := 0 to High(MsgArray) do
640 if MsgArray[a].Time > 0 then
641 e_TextureFontPrintFmt(0, CHeight*a, MsgArray[a].Msg,
642 gStdFont, True);
644 if not Cons_Shown then
645 begin
646 if gChatShow then
647 begin
648 if gChatTeam then
649 begin
650 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say team> ' + Line,
651 gStdFont, 255, 255, 255, 1, True);
652 e_TextureFontPrintEx((CPos + 9)*CWidth, gScreenHeight - CHeight - 1, '_',
653 gStdFont, 255, 255, 255, 1, True);
654 end
655 else
656 begin
657 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say> ' + Line,
658 gStdFont, 255, 255, 255, 1, True);
659 e_TextureFontPrintEx((CPos + 4)*CWidth, gScreenHeight - CHeight - 1, '_',
660 gStdFont, 255, 255, 255, 1, True);
661 end;
662 end;
663 Exit;
664 end;
666 if gDebugMode then
667 begin
668 e_CharFont_GetSize(gMenuFont, DEBUG_STRING, mfW, mfH);
669 a := (gScreenWidth - 2*mfW) div 2;
670 b := Cons_Y + ((gScreenHeight div 2) - 2*mfH) div 2;
671 e_CharFont_PrintEx(gMenuFont, a div 2, b div 2, DEBUG_STRING,
672 _RGB(128, 0, 0), 2.0);
673 end;
675 e_DrawSize(ID, 0, Cons_Y, Alpha, False, False, gScreenWidth, gScreenHeight div 2);
676 e_TextureFontPrint(0, Cons_Y+(gScreenHeight div 2)-CHeight-4, '> '+Line, gStdFont);
678 drawConsoleText();
679 (*
680 if ConsoleHistory <> nil then
681 begin
682 b := 0;
683 if CHeight > 0 then
684 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
685 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
687 b := Max(b-Offset, 0);
688 d := Max(High(ConsoleHistory)-Offset, 0);
690 c := 2;
691 for a := d downto b do
692 begin
693 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
694 gStdFont, True);
695 c := c + 1;
696 end;
697 end;
698 *)
700 e_TextureFontPrint((CPos+1)*CWidth, Cons_Y+(gScreenHeight div 2)-21, '_', gStdFont);
701 end;
703 procedure g_Console_Switch();
704 begin
705 if gChatShow then Exit;
706 gConsoleShow := not gConsoleShow;
707 Cons_Shown := True;
708 end;
710 procedure g_Console_Chat_Switch(Team: Boolean = False);
711 begin
712 if gConsoleShow then Exit;
713 if not g_Game_IsNet then Exit;
714 gChatShow := not gChatShow;
715 gChatTeam := Team;
716 if gChatShow then
717 gChatEnter := False;
718 Line := '';
719 CPos := 1;
720 end;
722 procedure g_Console_Char(C: Char);
723 begin
724 if gChatShow and (not gChatEnter) then
725 Exit;
726 Insert(C, Line, CPos);
727 CPos := CPos + 1;
728 end;
730 procedure Complete();
731 var
732 i: Integer;
733 t: Array of String;
734 begin
735 if Line = '' then
736 Exit;
738 t := nil;
740 for i := 0 to High(Commands) do
741 if LowerCase(Line) = LowerCase(Copy(Commands[i].Cmd, 0, Length(Line))) then
742 begin
743 SetLength(t, Length(t) + 1);
744 t[Length(t)-1] := Commands[i].Cmd;
745 end;
747 if t = nil then
748 Exit;
750 if Length(t) = 1 then
751 begin
752 Line := t[0]+' ';
753 CPos := Length(Line)+1;
754 end
755 else
756 begin
757 g_Console_Add('');
758 for i := 0 to High(t) do
759 g_Console_Add(' '+t[i]);
760 end;
761 end;
763 procedure g_Console_Control(K: Word);
764 begin
765 case K of
766 IK_BACKSPACE:
767 if (Length(Line) > 0) and (CPos > 1) then
768 begin
769 Delete(Line, CPos-1, 1);
770 CPos := CPos-1;
771 end;
772 IK_DELETE:
773 if (Length(Line) > 0) and (CPos <= Length(Line)) then
774 Delete(Line, CPos, 1);
775 IK_LEFT, IK_KPLEFT:
776 if CPos > 1 then
777 CPos := CPos - 1;
778 IK_RIGHT, IK_KPRIGHT:
779 if CPos <= Length(Line) then
780 CPos := CPos + 1;
781 IK_RETURN, IK_KPRETURN:
782 begin
783 if Cons_Shown then
784 g_Console_Process(Line)
785 else
786 if gChatShow then
787 begin
788 if (Length(Line) > 0) and g_Game_IsNet then
789 begin
790 if gChatTeam then
791 begin
792 if g_Game_IsClient then
793 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_TEAM)
794 else
795 MH_SEND_Chat('[' + gPlayer1Settings.Name + ']: ' + b_Text_Format(Line),
796 NET_CHAT_TEAM, gPlayer1Settings.Team);
797 end
798 else
799 begin
800 if g_Game_IsClient then
801 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_PLAYER)
802 else
803 MH_SEND_Chat('[' + gPlayer1Settings.Name + ']: ' + b_Text_Format(Line),
804 NET_CHAT_PLAYER);
805 end;
806 end;
808 Line := '';
809 CPos := 1;
810 gChatShow := False;
811 gJustChatted := True;
812 end;
813 end;
814 IK_TAB:
815 if not gChatShow then
816 Complete();
817 IK_DOWN, IK_KPDOWN:
818 if not gChatShow then
819 if (CommandHistory <> nil) and
820 (CmdIndex < Length(CommandHistory)) then
821 begin
822 if CmdIndex < Length(CommandHistory)-1 then
823 CmdIndex := CmdIndex + 1;
824 Line := CommandHistory[CmdIndex];
825 CPos := Length(Line) + 1;
826 end;
827 IK_UP, IK_KPUP:
828 if not gChatShow then
829 if (CommandHistory <> nil) and
830 (CmdIndex <= Length(CommandHistory)) then
831 begin
832 if CmdIndex > 0 then
833 CmdIndex := CmdIndex - 1;
834 Line := CommandHistory[CmdIndex];
835 Cpos := Length(Line) + 1;
836 end;
837 IK_PAGEUP, IK_KPPAGEUP: // PgUp
838 if not gChatShow then Inc(conSkipLines);
839 IK_PAGEDN, IK_KPPAGEDN: // PgDown
840 if not gChatShow and (conSkipLines > 0) then Dec(conSkipLines);
841 IK_HOME, IK_KPHOME:
842 CPos := 1;
843 IK_END, IK_KPEND:
844 CPos := Length(Line) + 1;
845 end;
846 end;
848 function GetStr(var Str: String): String;
849 var
850 a, b: Integer;
851 begin
852 Result := '';
853 if Str[1] = '"' then
854 begin
855 for b := 1 to Length(Str) do
856 if (b = Length(Str)) or (Str[b+1] = '"') then
857 begin
858 Result := Copy(Str, 2, b-1);
859 Delete(Str, 1, b+1);
860 Str := Trim(Str);
861 Exit;
862 end;
863 end;
865 for a := 1 to Length(Str) do
866 if (a = Length(Str)) or (Str[a+1] = ' ') then
867 begin
868 Result := Copy(Str, 1, a);
869 Delete(Str, 1, a+1);
870 Str := Trim(Str);
871 Exit;
872 end;
873 end;
875 function ParseString(Str: String): SArray;
876 begin
877 Result := nil;
879 Str := Trim(Str);
881 if Str = '' then
882 Exit;
884 while Str <> '' do
885 begin
886 SetLength(Result, Length(Result)+1);
887 Result[High(Result)] := GetStr(Str);
888 end;
889 end;
891 procedure g_Console_Add (L: string; Show: Boolean=false);
893 procedure conmsg (s: AnsiString);
894 var
895 a: Integer;
896 begin
897 if length(s) = 0 then exit;
898 for a := 0 to High(MsgArray) do
899 begin
900 with MsgArray[a] do
901 begin
902 if Time = 0 then
903 begin
904 Msg := s;
905 Time := MsgTime;
906 exit;
907 end;
908 end;
909 end;
910 for a := 0 to High(MsgArray)-1 do MsgArray[a] := MsgArray[a+1];
911 with MsgArray[High(MsgArray)] do
912 begin
913 Msg := L;
914 Time := MsgTime;
915 end;
916 end;
918 var
919 f: Integer;
920 begin
921 // put it to console
922 cbufPut(L);
923 if (length(L) = 0) or ((L[length(L)] <> #10) and (L[length(L)] <> #13)) then cbufPut(#10);
925 // now show 'em out of console too
926 Show := Show and gAllowConsoleMessages;
927 if Show and gShowMessages then
928 begin
929 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
930 while length(L) > 0 do
931 begin
932 f := Pos(#10, L);
933 if f <= 0 then f := length(L)+1;
934 conmsg(Copy(L, 1, f-1));
935 Delete(L, 1, f);
936 end;
937 end;
939 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
940 //ConsoleHistory[High(ConsoleHistory)] := L;
942 (*
943 {$IFDEF HEADLESS}
944 e_WriteLog('CON: ' + L, MSG_NOTIFY);
945 {$ENDIF}
946 *)
947 end;
949 procedure g_Console_Clear();
950 begin
951 //ConsoleHistory := nil;
952 cbufClear();
953 conSkipLines := 0;
954 end;
956 procedure AddToHistory(L: String);
957 var
958 len: Integer;
959 begin
960 len := Length(CommandHistory);
962 if (len = 0) or
963 (LowerCase(CommandHistory[len-1]) <> LowerCase(L)) then
964 begin
965 SetLength(CommandHistory, len+1);
966 CommandHistory[len] := L;
967 end;
969 CmdIndex := Length(CommandHistory);
970 end;
972 function g_Console_CommandBlacklisted(C: String): Boolean;
973 var
974 Arr: SArray;
975 i: Integer;
976 begin
977 Result := True;
979 Arr := nil;
981 if Trim(C) = '' then
982 Exit;
984 Arr := ParseString(C);
985 if Arr = nil then
986 Exit;
988 for i := 0 to High(Whitelist) do
989 if Whitelist[i] = LowerCase(Arr[0]) then
990 Result := False;
991 end;
993 procedure g_Console_Process(L: String; Quiet: Boolean = False);
994 var
995 Arr: SArray;
996 i: Integer;
997 begin
998 Arr := nil;
1000 if Trim(L) = '' then
1001 Exit;
1003 conSkipLines := 0; // "unscroll"
1005 if L = 'goobers' then
1006 begin
1007 Line := '';
1008 CPos := 1;
1009 gCheats := true;
1010 g_Console_Add('Your memory serves you well.');
1011 exit;
1012 end;
1014 if not Quiet then
1015 begin
1016 g_Console_Add('> '+L);
1017 Line := '';
1018 CPos := 1;
1019 end;
1021 Arr := ParseString(L);
1022 if Arr = nil then
1023 Exit;
1025 if Commands = nil then
1026 Exit;
1028 if not Quiet then
1029 AddToHistory(L);
1031 for i := 0 to High(Commands) do
1032 if Commands[i].Cmd = LowerCase(Arr[0]) then
1033 if @Commands[i].Proc <> nil then
1034 begin
1035 Commands[i].Proc(Arr);
1036 Exit;
1037 end;
1039 g_Console_Add(Format(_lc[I_CONSOLE_UNKNOWN], [Arr[0]]));
1040 end;
1042 end.