DEADSOFTWARE

"r_draw_grid" -> "r_gridrender"
[d2df-sdl.git] / src / game / g_console.pas
1 (* Copyright (C) DooM 2D:Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 unit g_console;
19 interface
21 procedure g_Console_Init();
22 procedure g_Console_Update();
23 procedure g_Console_Draw();
24 procedure g_Console_Switch();
25 procedure g_Console_Char(C: Char);
26 procedure g_Console_Control(K: Word);
27 procedure g_Console_Process(L: String; Quiet: Boolean = False);
28 procedure g_Console_Add(L: String; Show: Boolean = False);
29 procedure g_Console_Clear();
30 function g_Console_CommandBlacklisted(C: String): Boolean;
32 procedure g_Console_Chat_Switch(Team: Boolean = False);
34 var
35 gConsoleShow: Boolean; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
36 gChatShow: Boolean;
37 gChatTeam: Boolean = False;
38 gAllowConsoleMessages: Boolean = True;
39 gChatEnter: Boolean = True;
40 gJustChatted: Boolean = False; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
42 implementation
44 uses
45 g_textures, g_main, e_graphics, e_input, g_game,
46 SysUtils, g_basic, g_options, wadreader, Math,
47 g_menu, g_language, g_net, g_netmsg, e_log, conbuf;
49 type
50 TCmdProc = procedure (P: SArray);
52 TCommand = record
53 Cmd: String;
54 Proc: TCmdProc;
55 end;
57 TAlias = record
58 Name: String;
59 Commands: SArray;
60 end;
62 const
63 Step = 32;
64 Alpha = 25;
65 MsgTime = 144;
66 MaxScriptRecursion = 16;
68 DEBUG_STRING = 'DEBUG MODE';
70 var
71 ID: DWORD;
72 RecursionDepth: Word = 0;
73 RecursionLimitHit: Boolean = False;
74 Cons_Y: SmallInt;
75 Cons_Shown: Boolean; // Ðèñîâàòü ëè êîíñîëü?
76 Line: String;
77 CPos: Word;
78 //ConsoleHistory: SArray;
79 CommandHistory: SArray;
80 Whitelist: SArray;
81 Commands: Array of TCommand;
82 Aliases: Array of TAlias;
83 CmdIndex: Word;
84 conSkipLines: Integer = 0;
85 MsgArray: Array [0..4] of record
86 Msg: String;
87 Time: Word;
88 end;
90 function GetStrACmd(var Str: String): String;
91 var
92 a: Integer;
93 begin
94 Result := '';
95 for a := 1 to Length(Str) do
96 if (a = Length(Str)) or (Str[a+1] = ';') then
97 begin
98 Result := Copy(Str, 1, a);
99 Delete(Str, 1, a+1);
100 Str := Trim(Str);
101 Exit;
102 end;
103 end;
105 function ParseAlias(Str: String): SArray;
106 begin
107 Result := nil;
109 Str := Trim(Str);
111 if Str = '' then
112 Exit;
114 while Str <> '' do
115 begin
116 SetLength(Result, Length(Result)+1);
117 Result[High(Result)] := GetStrACmd(Str);
118 end;
119 end;
121 procedure ConsoleCommands(P: SArray);
122 var
123 Cmd, s: String;
124 a, b: Integer;
125 F: TextFile;
126 begin
127 Cmd := LowerCase(P[0]);
128 s := '';
130 if Cmd = 'clear' then
131 begin
132 //ConsoleHistory := nil;
133 cbufClear();
134 conSkipLines := 0;
136 for a := 0 to High(MsgArray) do
137 with MsgArray[a] do
138 begin
139 Msg := '';
140 Time := 0;
141 end;
142 end;
144 if Cmd = 'clearhistory' then
145 CommandHistory := nil;
147 if Cmd = 'showhistory' then
148 if CommandHistory <> nil then
149 begin
150 g_Console_Add('');
151 for a := 0 to High(CommandHistory) do
152 g_Console_Add(' '+CommandHistory[a]);
153 end;
155 if Cmd = 'commands' then
156 begin
157 g_Console_Add('');
158 g_Console_Add('Commands list:');
159 for a := High(Commands) downto 0 do
160 g_Console_Add(' '+Commands[a].Cmd);
161 end;
163 if Cmd = 'time' then
164 g_Console_Add(TimeToStr(Now), True);
166 if Cmd = 'date' then
167 g_Console_Add(DateToStr(Now), True);
169 if Cmd = 'echo' then
170 if Length(P) > 1 then
171 begin
172 if P[1] = 'ololo' then
173 gCheats := True
174 else
175 begin
176 s := '';
177 for a := 1 to High(P) do
178 s := s + P[a] + ' ';
179 g_Console_Add(b_Text_Format(s), True);
180 end;
181 end
182 else
183 g_Console_Add('');
185 if Cmd = 'dump' then
186 begin
187 (*
188 if ConsoleHistory <> nil then
189 begin
190 if Length(P) > 1 then
191 s := P[1]
192 else
193 s := GameDir+'/console.txt';
195 {$I-}
196 AssignFile(F, s);
197 Rewrite(F);
198 if IOResult <> 0 then
199 begin
200 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
201 CloseFile(F);
202 Exit;
203 end;
205 for a := 0 to High(ConsoleHistory) do
206 WriteLn(F, ConsoleHistory[a]);
208 CloseFile(F);
209 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
210 {$I+}
211 end;
212 *)
213 end;
215 if Cmd = 'exec' then
216 begin
217 // exec <filename>
218 if Length(P) > 1 then
219 begin
220 s := GameDir+'/'+P[1];
222 {$I-}
223 AssignFile(F, s);
224 Reset(F);
225 if IOResult <> 0 then
226 begin
227 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
228 CloseFile(F);
229 Exit;
230 end;
231 g_Console_Add(Format(_lc[I_CONSOLE_EXEC], [s]));
233 while not EOF(F) do
234 begin
235 ReadLn(F, s);
236 if IOResult <> 0 then
237 begin
238 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_READ], [s]));
239 CloseFile(F);
240 Exit;
241 end;
242 if Pos('#', s) <> 1 then // script comment
243 begin
244 // prevents endless loops
245 Inc(RecursionDepth);
246 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
247 if not RecursionLimitHit then
248 g_Console_Process(s, True);
249 Dec(RecursionDepth);
250 end;
251 end;
252 if (RecursionDepth = 0) and RecursionLimitHit then
253 begin
254 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
255 RecursionLimitHit := False;
256 end;
258 CloseFile(F);
259 {$I+}
260 end
261 else
262 g_Console_Add('exec <script file>');
263 end;
265 if Cmd = 'alias' then
266 begin
267 // alias [alias_name] [commands]
268 if Length(P) > 1 then
269 begin
270 for a := 0 to High(Aliases) do
271 if Aliases[a].Name = P[1] then
272 begin
273 if Length(P) > 2 then
274 Aliases[a].Commands := ParseAlias(P[2])
275 else
276 for b := 0 to High(Aliases[a].Commands) do
277 g_Console_Add(Aliases[a].Commands[b]);
278 Exit;
279 end;
280 SetLength(Aliases, Length(Aliases)+1);
281 a := High(Aliases);
282 Aliases[a].Name := P[1];
283 if Length(P) > 2 then
284 Aliases[a].Commands := ParseAlias(P[2])
285 else
286 for b := 0 to High(Aliases[a].Commands) do
287 g_Console_Add(Aliases[a].Commands[b]);
288 end else
289 for a := 0 to High(Aliases) do
290 if Aliases[a].Commands <> nil then
291 g_Console_Add(Aliases[a].Name);
292 end;
294 if Cmd = 'call' then
295 begin
296 // call <alias_name>
297 if Length(P) > 1 then
298 begin
299 if Aliases = nil then
300 Exit;
301 for a := 0 to High(Aliases) do
302 if Aliases[a].Name = P[1] then
303 begin
304 if Aliases[a].Commands <> nil then
305 begin
306 // with this system proper endless loop detection seems either impossible
307 // or very dirty to implement, so let's have this instead
308 // prevents endless loops
309 for b := 0 to High(Aliases[a].Commands) do
310 begin
311 Inc(RecursionDepth);
312 RecursionLimitHit := (RecursionDepth > MaxScriptRecursion) or RecursionLimitHit;
313 if not RecursionLimitHit then
314 g_Console_Process(Aliases[a].Commands[b], True);
315 Dec(RecursionDepth);
316 end;
317 if (RecursionDepth = 0) and RecursionLimitHit then
318 begin
319 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_CALL], [s]));
320 RecursionLimitHit := False;
321 end;
322 end;
323 Exit;
324 end;
325 end
326 else
327 g_Console_Add('call <alias name>');
328 end;
329 end;
331 procedure WhitelistCommand(Cmd: string);
332 var
333 a: Integer;
334 begin
335 SetLength(Whitelist, Length(Whitelist)+1);
336 a := High(Whitelist);
337 Whitelist[a] := Cmd;
338 end;
340 procedure AddCommand(Cmd: String; Proc: TCmdProc);
341 var
342 a: Integer;
343 begin
344 SetLength(Commands, Length(Commands)+1);
345 a := High(Commands);
346 Commands[a].Cmd := Cmd;
347 Commands[a].Proc := Proc;
348 end;
350 procedure g_Console_Init();
351 var
352 a: Integer;
353 begin
354 g_Texture_CreateWAD(ID, GameWAD+':TEXTURES\CONSOLE');
355 Cons_Y := -(gScreenHeight div 2);
356 gConsoleShow := False;
357 gChatShow := False;
358 Cons_Shown := False;
359 CPos := 1;
361 for a := 0 to High(MsgArray) do
362 with MsgArray[a] do
363 begin
364 Msg := '';
365 Time := 0;
366 end;
368 AddCommand('clear', ConsoleCommands);
369 AddCommand('clearhistory', ConsoleCommands);
370 AddCommand('showhistory', ConsoleCommands);
371 AddCommand('commands', ConsoleCommands);
372 AddCommand('time', ConsoleCommands);
373 AddCommand('date', ConsoleCommands);
374 AddCommand('echo', ConsoleCommands);
375 AddCommand('dump', ConsoleCommands);
376 AddCommand('exec', ConsoleCommands);
377 AddCommand('alias', ConsoleCommands);
378 AddCommand('call', ConsoleCommands);
380 AddCommand('d_window', DebugCommands);
381 AddCommand('d_sounds', DebugCommands);
382 AddCommand('d_frames', DebugCommands);
383 AddCommand('d_winmsg', DebugCommands);
384 AddCommand('d_monoff', DebugCommands);
385 AddCommand('d_botoff', DebugCommands);
386 AddCommand('d_monster', DebugCommands);
387 AddCommand('d_health', DebugCommands);
388 AddCommand('d_player', DebugCommands);
389 AddCommand('d_joy', DebugCommands);
391 AddCommand('dpp', ProfilerCommands);
392 AddCommand('dpu', ProfilerCommands);
393 AddCommand('dpc', ProfilerCommands);
394 AddCommand('r_gridrender', ProfilerCommands);
395 AddCommand('dbg_coldet_grid', ProfilerCommands);
397 AddCommand('p1_name', GameCVars);
398 AddCommand('p2_name', GameCVars);
399 AddCommand('p1_color', GameCVars);
400 AddCommand('p2_color', GameCVars);
401 AddCommand('r_showfps', GameCVars);
402 AddCommand('r_showtime', GameCVars);
403 AddCommand('r_showscore', GameCVars);
404 AddCommand('r_showlives', GameCVars);
405 AddCommand('r_showstat', GameCVars);
406 AddCommand('r_showkillmsg', GameCVars);
407 AddCommand('r_showspect', GameCVars);
408 AddCommand('r_showping', GameCVars);
409 AddCommand('g_gamemode', GameCVars);
410 AddCommand('g_friendlyfire', GameCVars);
411 AddCommand('g_weaponstay', GameCVars);
412 AddCommand('g_allow_exit', GameCVars);
413 AddCommand('g_allow_monsters', GameCVars);
414 AddCommand('g_bot_vsmonsters', GameCVars);
415 AddCommand('g_bot_vsplayers', GameCVars);
416 AddCommand('g_scorelimit', GameCVars);
417 AddCommand('g_timelimit', GameCVars);
418 AddCommand('g_maxlives', GameCVars);
419 AddCommand('g_warmuptime', GameCVars);
420 AddCommand('net_interp', GameCVars);
421 AddCommand('net_forceplayerupdate', GameCVars);
422 AddCommand('net_predictself', GameCVars);
423 AddCommand('sv_name', GameCVars);
424 AddCommand('sv_passwd', GameCVars);
425 AddCommand('sv_maxplrs', GameCVars);
426 AddCommand('sv_public', GameCVars);
427 AddCommand('sv_intertime', GameCVars);
429 AddCommand('quit', GameCommands);
430 AddCommand('exit', GameCommands);
431 AddCommand('pause', GameCommands);
432 AddCommand('endgame', GameCommands);
433 AddCommand('restart', GameCommands);
434 AddCommand('addbot', GameCommands);
435 AddCommand('bot_add', GameCommands);
436 AddCommand('bot_addlist', GameCommands);
437 AddCommand('bot_addred', GameCommands);
438 AddCommand('bot_addblue', GameCommands);
439 AddCommand('bot_removeall', GameCommands);
440 AddCommand('chat', GameCommands);
441 AddCommand('teamchat', GameCommands);
442 AddCommand('game', GameCommands);
443 AddCommand('host', GameCommands);
444 AddCommand('map', GameCommands);
445 AddCommand('nextmap', GameCommands);
446 AddCommand('endmap', GameCommands);
447 AddCommand('goodbye', GameCommands);
448 AddCommand('suicide', GameCommands);
449 AddCommand('spectate', GameCommands);
450 AddCommand('ready', GameCommands);
451 AddCommand('kick', GameCommands);
452 AddCommand('kick_id', GameCommands);
453 AddCommand('ban', GameCommands);
454 AddCommand('permban', GameCommands);
455 AddCommand('ban_id', GameCommands);
456 AddCommand('permban_id', GameCommands);
457 AddCommand('unban', GameCommands);
458 AddCommand('connect', GameCommands);
459 AddCommand('disconnect', GameCommands);
460 AddCommand('reconnect', GameCommands);
461 AddCommand('say', GameCommands);
462 AddCommand('tell', GameCommands);
463 AddCommand('overtime', GameCommands);
464 AddCommand('rcon_password', GameCommands);
465 AddCommand('rcon', GameCommands);
466 AddCommand('callvote', GameCommands);
467 AddCommand('vote', GameCommands);
468 AddCommand('clientlist', GameCommands);
469 AddCommand('event', GameCommands);
471 AddCommand('god', GameCheats);
472 AddCommand('notarget', GameCheats);
473 AddCommand('give', GameCheats); // "exit" too ;-)
474 AddCommand('open', GameCheats);
475 AddCommand('fly', GameCheats);
476 AddCommand('noclip', GameCheats);
477 AddCommand('speedy', GameCheats);
478 AddCommand('jumpy', GameCheats);
479 AddCommand('noreload', GameCheats);
480 AddCommand('aimline', GameCheats);
481 AddCommand('automap', GameCheats);
483 WhitelistCommand('say');
484 WhitelistCommand('tell');
485 WhitelistCommand('overtime');
486 WhitelistCommand('ready');
487 WhitelistCommand('map');
488 WhitelistCommand('nextmap');
489 WhitelistCommand('endmap');
490 WhitelistCommand('restart');
491 WhitelistCommand('kick');
492 WhitelistCommand('ban');
494 WhitelistCommand('addbot');
495 WhitelistCommand('bot_add');
496 WhitelistCommand('bot_addred');
497 WhitelistCommand('bot_addblue');
498 WhitelistCommand('bot_removeall');
500 WhitelistCommand('g_gamemode');
501 WhitelistCommand('g_friendlyfire');
502 WhitelistCommand('g_weaponstay');
503 WhitelistCommand('g_allow_exit');
504 WhitelistCommand('g_allow_monsters');
505 WhitelistCommand('g_scorelimit');
506 WhitelistCommand('g_timelimit');
508 g_Console_Add(Format(_lc[I_CONSOLE_WELCOME], [GAME_VERSION]));
509 g_Console_Add('');
510 end;
512 procedure g_Console_Update();
513 var
514 a, b: Integer;
515 begin
516 if Cons_Shown then
517 begin
518 // Â ïðîöåññå îòêðûòèÿ:
519 if gConsoleShow and (Cons_Y < 0) then
520 begin
521 Cons_Y := Cons_Y+Step;
522 end;
524 // Â ïðîöåññå çàêðûòèÿ:
525 if (not gConsoleShow) and
526 (Cons_Y > -(gScreenHeight div 2)) then
527 Cons_Y := Cons_Y-Step;
529 // Îêîí÷àòåëüíî îòêðûëàñü:
530 if Cons_Y > 0 then
531 Cons_Y := 0;
533 // Îêîí÷àòåëüíî çàêðûëàñü:
534 if Cons_Y <= (-(gScreenHeight div 2)) then
535 begin
536 Cons_Y := -(gScreenHeight div 2);
537 Cons_Shown := False;
538 end;
539 end;
541 a := 0;
542 while a <= High(MsgArray) do
543 begin
544 if MsgArray[a].Time > 0 then
545 begin
546 if MsgArray[a].Time = 1 then
547 begin
548 if a < High(MsgArray) then
549 begin
550 for b := a to High(MsgArray)-1 do
551 MsgArray[b] := MsgArray[b+1];
553 MsgArray[High(MsgArray)].Time := 0;
555 a := a - 1;
556 end;
557 end
558 else
559 Dec(MsgArray[a].Time);
560 end;
562 a := a + 1;
563 end;
564 end;
567 procedure drawConsoleText ();
568 var
569 CWidth, CHeight: Byte;
570 ty: Integer;
571 sp, ep: LongWord;
572 skip: Integer;
574 procedure putLine (sp, ep: LongWord);
575 var
576 p: LongWord;
577 wdt, cw: Integer;
578 begin
579 p := sp;
580 wdt := 0;
581 while p <> ep do
582 begin
583 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
584 if wdt+cw > gScreenWidth-8 then break;
585 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
586 Inc(wdt, cw);
587 cbufNext(p);
588 end;
589 if p <> ep then putLine(p, ep); // do rest of the line first
590 // now print our part
591 if skip = 0 then
592 begin
593 ep := p;
594 p := sp;
595 wdt := 2;
596 while p <> ep do
597 begin
598 cw := e_TextureFontCharWidth(cbufAt(p), gStdFont);
599 e_TextureFontPrintCharEx(wdt, ty, cbufAt(p), gStdFont);
600 Inc(wdt, cw);
601 cbufNext(p);
602 end;
603 Dec(ty, CHeight);
604 end
605 else
606 begin
607 Dec(skip);
608 end;
609 end;
611 begin
612 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
613 ty := (gScreenHeight div 2)-4-2*CHeight-Abs(Cons_Y);
614 skip := conSkipLines;
615 cbufLastLine(sp, ep);
616 repeat
617 putLine(sp, ep);
618 if ty+CHeight <= 0 then break;
619 until not cbufLineUp(sp, ep);
620 end;
622 procedure g_Console_Draw();
623 var
624 CWidth, CHeight: Byte;
625 mfW, mfH: Word;
626 a, b: Integer;
627 begin
628 e_TextureFontGetSize(gStdFont, CWidth, CHeight);
630 for a := 0 to High(MsgArray) do
631 if MsgArray[a].Time > 0 then
632 e_TextureFontPrintFmt(0, CHeight*a, MsgArray[a].Msg,
633 gStdFont, True);
635 if not Cons_Shown then
636 begin
637 if gChatShow then
638 begin
639 if gChatTeam then
640 begin
641 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say team> ' + Line,
642 gStdFont, 255, 255, 255, 1, True);
643 e_TextureFontPrintEx((CPos + 9)*CWidth, gScreenHeight - CHeight - 1, '_',
644 gStdFont, 255, 255, 255, 1, True);
645 end
646 else
647 begin
648 e_TextureFontPrintEx(0, gScreenHeight - CHeight - 1, 'say> ' + Line,
649 gStdFont, 255, 255, 255, 1, True);
650 e_TextureFontPrintEx((CPos + 4)*CWidth, gScreenHeight - CHeight - 1, '_',
651 gStdFont, 255, 255, 255, 1, True);
652 end;
653 end;
654 Exit;
655 end;
657 if gDebugMode then
658 begin
659 e_CharFont_GetSize(gMenuFont, DEBUG_STRING, mfW, mfH);
660 a := (gScreenWidth - 2*mfW) div 2;
661 b := Cons_Y + ((gScreenHeight div 2) - 2*mfH) div 2;
662 e_CharFont_PrintEx(gMenuFont, a div 2, b div 2, DEBUG_STRING,
663 _RGB(128, 0, 0), 2.0);
664 end;
666 e_DrawSize(ID, 0, Cons_Y, Alpha, False, False, gScreenWidth, gScreenHeight div 2);
667 e_TextureFontPrint(0, Cons_Y+(gScreenHeight div 2)-CHeight-4, '> '+Line, gStdFont);
669 drawConsoleText();
670 (*
671 if ConsoleHistory <> nil then
672 begin
673 b := 0;
674 if CHeight > 0 then
675 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
676 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
678 b := Max(b-Offset, 0);
679 d := Max(High(ConsoleHistory)-Offset, 0);
681 c := 2;
682 for a := d downto b do
683 begin
684 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
685 gStdFont, True);
686 c := c + 1;
687 end;
688 end;
689 *)
691 e_TextureFontPrint((CPos+1)*CWidth, Cons_Y+(gScreenHeight div 2)-21, '_', gStdFont);
692 end;
694 procedure g_Console_Switch();
695 begin
696 if gChatShow then Exit;
697 gConsoleShow := not gConsoleShow;
698 Cons_Shown := True;
699 end;
701 procedure g_Console_Chat_Switch(Team: Boolean = False);
702 begin
703 if gConsoleShow then Exit;
704 if not g_Game_IsNet then Exit;
705 gChatShow := not gChatShow;
706 gChatTeam := Team;
707 if gChatShow then
708 gChatEnter := False;
709 Line := '';
710 CPos := 1;
711 end;
713 procedure g_Console_Char(C: Char);
714 begin
715 if gChatShow and (not gChatEnter) then
716 Exit;
717 Insert(C, Line, CPos);
718 CPos := CPos + 1;
719 end;
721 procedure Complete();
722 var
723 i: Integer;
724 t: Array of String;
725 begin
726 if Line = '' then
727 Exit;
729 t := nil;
731 for i := 0 to High(Commands) do
732 if LowerCase(Line) = LowerCase(Copy(Commands[i].Cmd, 0, Length(Line))) then
733 begin
734 SetLength(t, Length(t) + 1);
735 t[Length(t)-1] := Commands[i].Cmd;
736 end;
738 if t = nil then
739 Exit;
741 if Length(t) = 1 then
742 begin
743 Line := t[0]+' ';
744 CPos := Length(Line)+1;
745 end
746 else
747 begin
748 g_Console_Add('');
749 for i := 0 to High(t) do
750 g_Console_Add(' '+t[i]);
751 end;
752 end;
754 procedure g_Console_Control(K: Word);
755 begin
756 case K of
757 IK_BACKSPACE:
758 if (Length(Line) > 0) and (CPos > 1) then
759 begin
760 Delete(Line, CPos-1, 1);
761 CPos := CPos-1;
762 end;
763 IK_DELETE:
764 if (Length(Line) > 0) and (CPos <= Length(Line)) then
765 Delete(Line, CPos, 1);
766 IK_LEFT, IK_KPLEFT:
767 if CPos > 1 then
768 CPos := CPos - 1;
769 IK_RIGHT, IK_KPRIGHT:
770 if CPos <= Length(Line) then
771 CPos := CPos + 1;
772 IK_RETURN, IK_KPRETURN:
773 begin
774 if Cons_Shown then
775 g_Console_Process(Line)
776 else
777 if gChatShow then
778 begin
779 if (Length(Line) > 0) and g_Game_IsNet then
780 begin
781 if gChatTeam then
782 begin
783 if g_Game_IsClient then
784 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_TEAM)
785 else
786 MH_SEND_Chat('[' + gPlayer1Settings.Name + ']: ' + b_Text_Format(Line),
787 NET_CHAT_TEAM, gPlayer1Settings.Team);
788 end
789 else
790 begin
791 if g_Game_IsClient then
792 MC_SEND_Chat(b_Text_Format(Line), NET_CHAT_PLAYER)
793 else
794 MH_SEND_Chat('[' + gPlayer1Settings.Name + ']: ' + b_Text_Format(Line),
795 NET_CHAT_PLAYER);
796 end;
797 end;
799 Line := '';
800 CPos := 1;
801 gChatShow := False;
802 gJustChatted := True;
803 end;
804 end;
805 IK_TAB:
806 if not gChatShow then
807 Complete();
808 IK_DOWN, IK_KPDOWN:
809 if not gChatShow then
810 if (CommandHistory <> nil) and
811 (CmdIndex < Length(CommandHistory)) then
812 begin
813 if CmdIndex < Length(CommandHistory)-1 then
814 CmdIndex := CmdIndex + 1;
815 Line := CommandHistory[CmdIndex];
816 CPos := Length(Line) + 1;
817 end;
818 IK_UP, IK_KPUP:
819 if not gChatShow then
820 if (CommandHistory <> nil) and
821 (CmdIndex <= Length(CommandHistory)) then
822 begin
823 if CmdIndex > 0 then
824 CmdIndex := CmdIndex - 1;
825 Line := CommandHistory[CmdIndex];
826 Cpos := Length(Line) + 1;
827 end;
828 IK_PAGEUP, IK_KPPAGEUP: // PgUp
829 if not gChatShow then Inc(conSkipLines);
830 IK_PAGEDN, IK_KPPAGEDN: // PgDown
831 if not gChatShow and (conSkipLines > 0) then Dec(conSkipLines);
832 IK_HOME, IK_KPHOME:
833 CPos := 1;
834 IK_END, IK_KPEND:
835 CPos := Length(Line) + 1;
836 end;
837 end;
839 function GetStr(var Str: String): String;
840 var
841 a, b: Integer;
842 begin
843 Result := '';
844 if Str[1] = '"' then
845 begin
846 for b := 1 to Length(Str) do
847 if (b = Length(Str)) or (Str[b+1] = '"') then
848 begin
849 Result := Copy(Str, 2, b-1);
850 Delete(Str, 1, b+1);
851 Str := Trim(Str);
852 Exit;
853 end;
854 end;
856 for a := 1 to Length(Str) do
857 if (a = Length(Str)) or (Str[a+1] = ' ') then
858 begin
859 Result := Copy(Str, 1, a);
860 Delete(Str, 1, a+1);
861 Str := Trim(Str);
862 Exit;
863 end;
864 end;
866 function ParseString(Str: String): SArray;
867 begin
868 Result := nil;
870 Str := Trim(Str);
872 if Str = '' then
873 Exit;
875 while Str <> '' do
876 begin
877 SetLength(Result, Length(Result)+1);
878 Result[High(Result)] := GetStr(Str);
879 end;
880 end;
882 procedure g_Console_Add (L: string; Show: Boolean=false);
884 procedure conmsg (s: AnsiString);
885 var
886 a: Integer;
887 begin
888 if length(s) = 0 then exit;
889 for a := 0 to High(MsgArray) do
890 begin
891 with MsgArray[a] do
892 begin
893 if Time = 0 then
894 begin
895 Msg := s;
896 Time := MsgTime;
897 exit;
898 end;
899 end;
900 end;
901 for a := 0 to High(MsgArray)-1 do MsgArray[a] := MsgArray[a+1];
902 with MsgArray[High(MsgArray)] do
903 begin
904 Msg := L;
905 Time := MsgTime;
906 end;
907 end;
909 var
910 f: Integer;
911 begin
912 // put it to console
913 cbufPut(L);
914 if (length(L) = 0) or ((L[length(L)] <> #10) and (L[length(L)] <> #13)) then cbufPut(#10);
916 // now show 'em out of console too
917 Show := Show and gAllowConsoleMessages;
918 if Show and gShowMessages then
919 begin
920 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
921 while length(L) > 0 do
922 begin
923 f := Pos(#10, L);
924 if f <= 0 then f := length(L)+1;
925 conmsg(Copy(L, 1, f-1));
926 Delete(L, 1, f);
927 end;
928 end;
930 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
931 //ConsoleHistory[High(ConsoleHistory)] := L;
933 (*
934 {$IFDEF HEADLESS}
935 e_WriteLog('CON: ' + L, MSG_NOTIFY);
936 {$ENDIF}
937 *)
938 end;
940 procedure g_Console_Clear();
941 begin
942 //ConsoleHistory := nil;
943 cbufClear();
944 conSkipLines := 0;
945 end;
947 procedure AddToHistory(L: String);
948 var
949 len: Integer;
950 begin
951 len := Length(CommandHistory);
953 if (len = 0) or
954 (LowerCase(CommandHistory[len-1]) <> LowerCase(L)) then
955 begin
956 SetLength(CommandHistory, len+1);
957 CommandHistory[len] := L;
958 end;
960 CmdIndex := Length(CommandHistory);
961 end;
963 function g_Console_CommandBlacklisted(C: String): Boolean;
964 var
965 Arr: SArray;
966 i: Integer;
967 begin
968 Result := True;
970 Arr := nil;
972 if Trim(C) = '' then
973 Exit;
975 Arr := ParseString(C);
976 if Arr = nil then
977 Exit;
979 for i := 0 to High(Whitelist) do
980 if Whitelist[i] = LowerCase(Arr[0]) then
981 Result := False;
982 end;
984 procedure g_Console_Process(L: String; Quiet: Boolean = False);
985 var
986 Arr: SArray;
987 i: Integer;
988 begin
989 Arr := nil;
991 if Trim(L) = '' then
992 Exit;
994 conSkipLines := 0; // "unscroll"
996 if L = 'goobers' then
997 begin
998 Line := '';
999 CPos := 1;
1000 gCheats := true;
1001 g_Console_Add('Your memory serves you well.');
1002 exit;
1003 end;
1005 if not Quiet then
1006 begin
1007 g_Console_Add('> '+L);
1008 Line := '';
1009 CPos := 1;
1010 end;
1012 Arr := ParseString(L);
1013 if Arr = nil then
1014 Exit;
1016 if Commands = nil then
1017 Exit;
1019 if not Quiet then
1020 AddToHistory(L);
1022 for i := 0 to High(Commands) do
1023 if Commands[i].Cmd = LowerCase(Arr[0]) then
1024 if @Commands[i].Proc <> nil then
1025 begin
1026 Commands[i].Proc(Arr);
1027 Exit;
1028 end;
1030 g_Console_Add(Format(_lc[I_CONSOLE_UNKNOWN], [Arr[0]]));
1031 end;
1033 end.