DEADSOFTWARE

fix openal driver linking
[d2df-sdl.git] / src / game / Doom2DF.lpr
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 {$IFDEF ANDROID}library{$ELSE}program{$ENDIF} Doom2DF;
18 {$IFNDEF HEADLESS}
19 {$IFDEF WINDOWS}
20 {$APPTYPE GUI}
21 {$ENDIF}
22 {$ENDIF}
23 {$HINTS OFF}
25 {$IF DEFINED(USE_SDLMIXER)}
26 {$IF DEFINED(USE_FMOD) OR DEFINED(USE_OPENAL)}
27 {$ERROR Only one sound driver must be selected!}
28 {$ENDIF}
29 {$ELSEIF DEFINED(USE_FMOD)}
30 {$IF DEFINED(USE_SDLMIXER) OR DEFINED(USE_OPENAL)}
31 {$ERROR Only one sound driver must be selected!}
32 {$ENDIF}
33 {$ELSEIF DEFINED(USE_OPENAL)}
34 {$IF DEFINED(USE_SDLMIXER) OR DEFINED(USE_FMOD)}
35 {$ERROR Only one sound driver must be selected!}
36 {$ENDIF}
37 {$ELSE}
38 {$ERROR Sound driver not selected. Use -DUSE_SDLMIXER or -DUSE_FMOD or -DUSE_OPENAL}
39 {$ENDIF}
41 uses
42 {$IFDEF ANDROID}
43 ctypes,
44 {$ENDIF}
45 {$IFDEF UNIX}
46 cthreads,
47 {$ENDIF}
48 mempool in '../shared/mempool.pas',
49 conbuf in '../shared/conbuf.pas',
50 geom in '../shared/geom.pas',
51 math,
53 {$INCLUDE ../nogl/noGLuses.inc}
55 {$IFDEF USE_MINIUPNPC}
56 miniupnpc in '../lib/miniupnpc/miniupnpc.pas',
57 {$ENDIF}
58 SDL2 in '../lib/sdl2/sdl2.pas',
59 {$IFDEF USE_SDLMIXER}
60 SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas',
61 {$ENDIF}
62 {$IFDEF USE_OPENAL}
63 AL in '../lib/openal/al.pas',
64 e_soundfile in '../engine/e_soundfile.pas',
65 e_soundfile_wav in '../engine/e_soundfile_wav.pas',
66 {$ENDIF}
67 ENet in '../lib/enet/enet.pp',
68 e_graphics in '../engine/e_graphics.pas',
69 e_input in '../engine/e_input.pas',
70 e_log in '../engine/e_log.pas',
71 e_sound in '../engine/e_sound.pas',
72 e_texture in '../engine/e_texture.pas',
73 e_msg in '../engine/e_msg.pas',
74 utils in '../shared/utils.pas',
75 xstreams in '../shared/xstreams.pas',
76 sfs in '../sfs/sfs.pas',
77 sfsPlainFS in '../sfs/sfsPlainFS.pas',
78 sfsZipFS in '../sfs/sfsZipFS.pas',
79 wadreader in '../shared/wadreader.pas',
80 MAPDEF in '../shared/MAPDEF.pas',
81 CONFIG in '../shared/CONFIG.pas',
82 g_basic in 'g_basic.pas',
83 g_console in 'g_console.pas',
84 g_net in 'g_net.pas',
85 g_netmsg in 'g_netmsg.pas',
86 g_nethandler in 'g_nethandler.pas',
87 g_netmaster in 'g_netmaster.pas',
88 g_res_downloader in 'g_res_downloader.pas',
89 g_grid in 'g_grid.pas',
90 g_game in 'g_game.pas',
91 g_gfx in 'g_gfx.pas',
92 g_gui in 'g_gui.pas',
93 g_items in 'g_items.pas',
94 g_main in 'g_main.pas',
95 g_map in 'g_map.pas',
96 g_menu in 'g_menu.pas',
97 g_monsters in 'g_monsters.pas',
98 g_options in 'g_options.pas',
99 g_phys in 'g_phys.pas',
100 g_player in 'g_player.pas',
101 g_playermodel in 'g_playermodel.pas',
102 g_saveload in 'g_saveload.pas',
103 g_sound in 'g_sound.pas',
104 g_textures in 'g_textures.pas',
105 g_triggers in 'g_triggers.pas',
106 g_weapons in 'g_weapons.pas',
107 g_window in 'g_window.pas',
108 SysUtils,
109 {$IFDEF USE_FMOD}
110 fmod in '../lib/FMOD/fmod.pas',
111 fmoderrors in '../lib/FMOD/fmoderrors.pas',
112 fmodpresets in '../lib/FMOD/fmodpresets.pas',
113 fmodtypes in '../lib/FMOD/fmodtypes.pas',
114 {$ENDIF}
115 xprofiler in '../shared/xprofiler.pas',
116 binheap in '../shared/binheap.pas',
117 hashtable in '../shared/hashtable.pas',
118 idpool in '../shared/idpool.pas',
119 xparser in '../shared/xparser.pas',
120 xdynrec in '../shared/xdynrec.pas',
121 exoma in '../shared/exoma.pas',
122 envvars in '../shared/envvars.pas',
123 g_panel in 'g_panel.pas',
124 g_language in 'g_language.pas',
126 {$IFDEF ENABLE_HOLMES}
127 g_holmes in 'g_holmes.pas',
129 sdlcarcass in '../flexui/sdlcarcass.pas',
130 //sdlstandalone in '../flexui/sdlstandalone.pas',
132 fui_wadread in '../flexui/fui_wadread.pas',
133 fui_common in '../flexui/fui_common.pas',
134 fui_gfx_gl in '../flexui/fui_gfx_gl.pas',
135 fui_events in '../flexui/fui_events.pas',
136 fui_style in '../flexui/fui_style.pas',
137 fui_flexlay in '../flexui/fui_flexlay.pas',
138 fui_ctls in '../flexui/fui_ctls.pas',
139 {$ENDIF}
141 ImagingTypes,
142 Imaging,
143 ImagingUtility;
145 {$IFDEF WINDOWS}
146 {$R *.res}
147 {$ENDIF}
149 {$IFDEF ANDROID}
150 function SDL_main(argc: CInt; argv: PPChar): CInt; cdecl;
151 {$ENDIF ANDROID}
153 var
154 f: Integer;
155 noct: Boolean = false;
156 {$IFDEF ANDROID}
157 storage: String;
158 {$ENDIF}
159 //tfo: Text;
160 begin
161 SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
163 {$IFDEF ANDROID}
164 {$I-}
165 e_SetSafeSlowLog(true);
166 if SDL_AndroidGetExternalStorageState() <> 0 then
167 begin
168 storage := SDL_AndroidGetExternalStoragePath();
169 Chdir(storage);
170 e_WriteLog('Use external storage: ' + storage, TMsgType.Notify)
171 end
172 else
173 begin
174 storage := SDL_AndroidGetInternalStoragePath();
175 Chdir(storage);
176 e_WriteLog('Use internal storage: ' + storage, TMsgType.Notify)
177 end;
178 if IOresult <> 0 then
179 begin
180 SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, PChar('Invalid path'), PChar('Can''t chdir to ' + storage), nil);
181 result := 1;
182 exit
183 end;
184 SetEnvVar('TIMIDITY_CFG', 'timidity.cfg');
185 {$ENDIF ANDROID}
187 f := 1;
188 while f <= ParamCount do
189 begin
190 case ParamStr(f) of
191 '--gdb': noct := true;
192 '--log': conbufDumpToStdOut := true;
193 '--safe-log': e_SetSafeSlowLog(true);
194 '--log-file':
195 if f + 1 <= ParamCount then
196 begin
197 Inc(f);
198 LogFileName := ParamStr(f)
199 end;
200 end;
201 Inc(f)
202 end;
204 if LogFileName = '' then
205 begin
206 {$IFDEF HEADLESS}
207 LogFileName := 'Doom2DF_H.log';
208 {$ELSE}
209 LogFileName := 'Doom2DF.log';
210 {$ENDIF}
211 end;
213 if noct then
214 begin
215 Main()
216 end
217 else
218 begin
219 try
220 Main();
221 e_WriteLog('Shutdown with no errors.', TMsgType.Notify);
222 except
223 on e: Exception do
224 begin
225 e_WriteStackTrace(e.message);
226 //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_MSG], [E.Message]), MSG_FATALERROR);
227 (*
228 AssignFile(tfo, GameDir+'/trace.log');
229 {$I-}
230 Append(tfo);
231 if (IOResult <> 0) then Rewrite(tfo);
232 if (IOResult = 0) then begin writeln(tfo, '====================='); DumpExceptionBackTrace(tfo); CloseFile(tfo); end;
233 *)
234 end
235 else
236 begin
237 //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_UNKNOWN], [NativeUInt(ExceptAddr())]), MSG_FATALERROR);
238 e_WriteStackTrace('FATAL ERROR');
239 end;
240 end;
241 end;
242 e_DeinitLog();
244 {$IFDEF ANDROID}
245 result := 0;
246 end; // SDL_main
247 exports SDL_main;
248 {$ENDIF ANDROID}
249 end.