1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
27 e_MaxKbdKeys
= SDL_NUM_SCANCODES
;
34 e_MaxJoyKeys
= e_MaxJoyBtns
+ e_MaxJoyAxes
*2 + e_MaxJoyHats
*4;
36 e_MaxInputKeys
= e_MaxKbdKeys
+ e_MaxJoys
*e_MaxJoyKeys
+ e_MaxVirtKeys
- 1;
37 // $$$..$$$ - 321 Keyboard buttons/keys
38 // $$$..$$$ - 4*32 Joystick buttons
39 // $$$..$$$ - 8*2 Joystick axes (- and +)
40 // $$$..$$$ - 4*4 Joystick hats (L U R D)
41 // $$$..$$$ - 48 Virtual buttons/keys
43 // these are apparently used in g_gui and g_game and elsewhere
45 IK_ESCAPE
= SDL_SCANCODE_ESCAPE
;
46 IK_RETURN
= SDL_SCANCODE_RETURN
;
47 IK_KPRETURN
= SDL_SCANCODE_KP_ENTER
;
48 IK_ENTER
= SDL_SCANCODE_RETURN
;
49 IK_KPINSERT
= SDL_SCANCODE_KP_0
;
50 IK_UP
= SDL_SCANCODE_UP
;
51 IK_KPUP
= SDL_SCANCODE_KP_8
;
52 IK_DOWN
= SDL_SCANCODE_DOWN
;
53 IK_KPDOWN
= SDL_SCANCODE_KP_2
;
54 IK_LEFT
= SDL_SCANCODE_LEFT
;
55 IK_KPLEFT
= SDL_SCANCODE_KP_4
;
56 IK_RIGHT
= SDL_SCANCODE_RIGHT
;
57 IK_KPRIGHT
= SDL_SCANCODE_KP_6
;
58 IK_DELETE
= SDL_SCANCODE_DELETE
;
59 IK_HOME
= SDL_SCANCODE_HOME
;
60 IK_KPHOME
= SDL_SCANCODE_KP_7
;
61 IK_INSERT
= SDL_SCANCODE_INSERT
;
62 IK_SPACE
= SDL_SCANCODE_SPACE
;
63 IK_CONTROL
= SDL_SCANCODE_LCTRL
;
64 IK_SHIFT
= SDL_SCANCODE_LSHIFT
;
65 IK_ALT
= SDL_SCANCODE_LALT
;
66 IK_TAB
= SDL_SCANCODE_TAB
;
67 IK_PAGEUP
= SDL_SCANCODE_PAGEUP
;
68 IK_KPPAGEUP
= SDL_SCANCODE_KP_9
;
69 IK_PAGEDN
= SDL_SCANCODE_PAGEDOWN
;
70 IK_KPPAGEDN
= SDL_SCANCODE_KP_3
;
71 IK_KP5
= SDL_SCANCODE_KP_5
;
72 IK_NUMLOCK
= SDL_SCANCODE_NUMLOCKCLEAR
;
73 IK_KPDIVIDE
= SDL_SCANCODE_KP_DIVIDE
;
74 IK_KPMULTIPLE
= SDL_SCANCODE_KP_MULTIPLY
;
75 IK_KPMINUS
= SDL_SCANCODE_KP_MINUS
;
76 IK_KPPLUS
= SDL_SCANCODE_KP_PLUS
;
77 IK_KPENTER
= SDL_SCANCODE_KP_ENTER
;
78 IK_KPDOT
= SDL_SCANCODE_KP_PERIOD
;
79 IK_CAPSLOCK
= SDL_SCANCODE_CAPSLOCK
;
80 IK_RSHIFT
= SDL_SCANCODE_RSHIFT
;
81 IK_CTRL
= SDL_SCANCODE_LCTRL
;
82 IK_RCTRL
= SDL_SCANCODE_RCTRL
;
83 IK_RALT
= SDL_SCANCODE_RALT
;
84 IK_WIN
= SDL_SCANCODE_LGUI
;
85 IK_RWIN
= SDL_SCANCODE_RGUI
;
86 IK_MENU
= SDL_SCANCODE_MENU
;
87 IK_PRINTSCR
= SDL_SCANCODE_PRINTSCREEN
;
88 IK_SCROLLLOCK
= SDL_SCANCODE_SCROLLLOCK
;
89 IK_LBRACKET
= SDL_SCANCODE_LEFTBRACKET
;
90 IK_RBRACKET
= SDL_SCANCODE_RIGHTBRACKET
;
91 IK_SEMICOLON
= SDL_SCANCODE_SEMICOLON
;
92 IK_QUOTE
= SDL_SCANCODE_APOSTROPHE
;
93 IK_BACKSLASH
= SDL_SCANCODE_BACKSLASH
;
94 IK_SLASH
= SDL_SCANCODE_SLASH
;
95 IK_COMMA
= SDL_SCANCODE_COMMA
;
96 IK_DOT
= SDL_SCANCODE_PERIOD
;
97 IK_EQUALS
= SDL_SCANCODE_EQUALS
;
98 IK_0
= SDL_SCANCODE_0
;
99 IK_1
= SDL_SCANCODE_1
;
100 IK_2
= SDL_SCANCODE_2
;
101 IK_3
= SDL_SCANCODE_3
;
102 IK_4
= SDL_SCANCODE_4
;
103 IK_5
= SDL_SCANCODE_5
;
104 IK_6
= SDL_SCANCODE_6
;
105 IK_7
= SDL_SCANCODE_7
;
106 IK_8
= SDL_SCANCODE_8
;
107 IK_9
= SDL_SCANCODE_9
;
108 IK_F1
= SDL_SCANCODE_F1
;
109 IK_F2
= SDL_SCANCODE_F2
;
110 IK_F3
= SDL_SCANCODE_F3
;
111 IK_F4
= SDL_SCANCODE_F4
;
112 IK_F5
= SDL_SCANCODE_F5
;
113 IK_F6
= SDL_SCANCODE_F6
;
114 IK_F7
= SDL_SCANCODE_F7
;
115 IK_F8
= SDL_SCANCODE_F8
;
116 IK_F9
= SDL_SCANCODE_F9
;
117 IK_F10
= SDL_SCANCODE_F10
;
118 IK_F11
= SDL_SCANCODE_F11
;
119 IK_F12
= SDL_SCANCODE_F12
;
120 IK_END
= SDL_SCANCODE_END
;
121 IK_KPEND
= SDL_SCANCODE_KP_1
;
122 IK_BACKSPACE
= SDL_SCANCODE_BACKSPACE
;
123 IK_BACKQUOTE
= SDL_SCANCODE_GRAVE
;
124 IK_GRAVE
= SDL_SCANCODE_GRAVE
;
125 IK_PAUSE
= SDL_SCANCODE_PAUSE
;
126 IK_Y
= SDL_SCANCODE_Y
;
127 IK_N
= SDL_SCANCODE_N
;
128 IK_W
= SDL_SCANCODE_W
;
129 IK_A
= SDL_SCANCODE_A
;
130 IK_S
= SDL_SCANCODE_S
;
131 IK_D
= SDL_SCANCODE_D
;
132 IK_Q
= SDL_SCANCODE_Q
;
133 IK_E
= SDL_SCANCODE_E
;
134 IK_H
= SDL_SCANCODE_H
;
135 IK_J
= SDL_SCANCODE_J
;
136 IK_T
= SDL_SCANCODE_T
;
137 IK_Z
= SDL_SCANCODE_Z
;
138 IK_MINUS
= SDL_SCANCODE_MINUS
;
139 // TODO: think of something better than this shit
140 IK_LASTKEY
= SDL_NUM_SCANCODES
-1;
142 VK_FIRSTKEY
= e_MaxKbdKeys
+ e_MaxJoys
*e_MaxJoyKeys
;
143 VK_LEFT
= VK_FIRSTKEY
+ 0;
144 VK_RIGHT
= VK_FIRSTKEY
+ 1;
145 VK_UP
= VK_FIRSTKEY
+ 2;
146 VK_DOWN
= VK_FIRSTKEY
+ 3;
147 VK_FIRE
= VK_FIRSTKEY
+ 4;
148 VK_OPEN
= VK_FIRSTKEY
+ 5;
149 VK_JUMP
= VK_FIRSTKEY
+ 6;
150 VK_CHAT
= VK_FIRSTKEY
+ 7;
151 VK_ESCAPE
= VK_FIRSTKEY
+ 8;
152 VK_0
= VK_FIRSTKEY
+ 9;
153 VK_1
= VK_FIRSTKEY
+ 10;
154 VK_2
= VK_FIRSTKEY
+ 11;
155 VK_3
= VK_FIRSTKEY
+ 12;
156 VK_4
= VK_FIRSTKEY
+ 13;
157 VK_5
= VK_FIRSTKEY
+ 14;
158 VK_6
= VK_FIRSTKEY
+ 15;
159 VK_7
= VK_FIRSTKEY
+ 16;
160 VK_8
= VK_FIRSTKEY
+ 17;
161 VK_9
= VK_FIRSTKEY
+ 18;
162 VK_A
= VK_FIRSTKEY
+ 19;
163 VK_B
= VK_FIRSTKEY
+ 20;
164 VK_C
= VK_FIRSTKEY
+ 21;
165 VK_D
= VK_FIRSTKEY
+ 22;
166 VK_E
= VK_FIRSTKEY
+ 23;
167 VK_F
= VK_FIRSTKEY
+ 24;
168 VK_CONSOLE
= VK_FIRSTKEY
+ 25;
169 VK_STATUS
= VK_FIRSTKEY
+ 26;
170 VK_TEAM
= VK_FIRSTKEY
+ 27;
171 VK_PREV
= VK_FIRSTKEY
+ 28;
172 VK_NEXT
= VK_FIRSTKEY
+ 29;
173 VK_STRAFE
= VK_FIRSTKEY
+ 30;
174 VK_LSTRAFE
= VK_FIRSTKEY
+ 31;
175 VK_RSTRAFE
= VK_FIRSTKEY
+ 32;
176 VK_PRINTSCR
= VK_FIRSTKEY
+ 33;
177 VK_SHOWKBD
= VK_FIRSTKEY
+ 34;
178 VK_HIDEKBD
= VK_FIRSTKEY
+ 35;
179 VK_LASTKEY
= e_MaxKbdKeys
+ e_MaxJoys
*e_MaxJoyKeys
+ e_MaxVirtKeys
- 1;
188 function e_InitInput(): Boolean;
189 procedure e_ReleaseInput();
190 procedure e_ClearInputBuffer();
191 //function e_PollInput(): Boolean;
192 procedure e_PollJoysticks(); // call this from message loop to update joysticks
193 function e_KeyPressed(Key
: Word): Boolean;
194 function e_AnyKeyPressed(): Boolean;
195 function e_GetFirstKeyPressed(): Word;
196 function e_JoystickStateToString(mode
: Integer): String;
197 function e_JoyByHandle(handle
: Word): Integer;
198 function e_JoyButtonToKey(id
: Word; btn
: Byte): Word;
199 function e_JoyAxisToKey(id
: Word; ax
: Byte; dir
: Byte): Word;
200 function e_JoyHatToKey(id
: Word; hat
: Byte; dir
: Byte): Word;
201 procedure e_SetKeyState(key
: Word; state
: Integer);
203 procedure e_UnpressAllKeys ();
204 procedure e_KeyUpDown (key
: Word; down
: Boolean);
207 {e_MouseInfo: TMouseInfo;}
208 e_EnableInput
: Boolean = False;
209 e_JoysticksAvailable
: Byte = 0;
210 e_JoystickDeadzones
: array [0..e_MaxJoys
-1] of Integer = (8192, 8192, 8192, 8192);
211 e_KeyNames
: array [0..e_MaxInputKeys
] of String;
218 KBRD_END
= e_MaxKbdKeys
;
220 JOYK_END
= JOYK_BEG
+ e_MaxJoyBtns
*e_MaxJoys
;
222 JOYA_END
= JOYA_BEG
+ e_MaxJoyAxes
*2*e_MaxJoys
;
224 JOYH_END
= JOYH_BEG
+ e_MaxJoyHats
*4*e_MaxJoys
;
226 VIRT_END
= VIRT_BEG
+ e_MaxVirtKeys
;
231 Handle
: PSDL_Joystick
;
235 ButtBuf
: array [0..e_MaxJoyBtns
] of Boolean;
236 AxisBuf
: array [0..e_MaxJoyAxes
] of Integer;
237 AxisZero
: array [0..e_MaxJoyAxes
] of Integer;
238 HatBuf
: array [0..e_MaxJoyHats
] of array [HAT_LEFT
..HAT_DOWN
] of Boolean;
242 KeyBuffer
: array [0..e_MaxKbdKeys
] of Boolean;
243 VirtBuffer
: array [0..e_MaxVirtKeys
] of Boolean;
244 Joysticks
: array of TJoystick
= nil;
246 function OpenJoysticks(): Byte;
252 k
:= Min(e_MaxJoys
, SDL_NumJoysticks());
257 joy
:= SDL_JoystickOpen(i
);
261 e_WriteLog('Input: Opened SDL joystick ' + IntToStr(i
) + ' (' + SDL_JoystickName(joy
) +
262 ') as joystick ' + IntToStr(c
) + ':', TMsgType
.Notify
);
263 SetLength(Joysticks
, c
);
264 with Joysticks
[c
-1] do
268 Axes
:= Min(e_MaxJoyAxes
, SDL_JoystickNumAxes(joy
));
269 Buttons
:= Min(e_MaxJoyBtns
, SDL_JoystickNumButtons(joy
));
270 Hats
:= Min(e_MaxJoyHats
, SDL_JoystickNumHats(joy
));
271 // TODO: find proper solution for this xbox trigger shit
272 for j
:= 0 to Axes
do AxisZero
[j
] := SDL_JoystickGetAxis(joy
, j
);
273 e_WriteLog(' ' + IntToStr(Axes
) + ' axes, ' + IntToStr(Buttons
) + ' buttons, ' +
274 IntToStr(Hats
) + ' hats.', TMsgType
.Notify
);
281 procedure ReleaseJoysticks();
285 if (Joysticks
= nil) or (e_JoysticksAvailable
= 0) then Exit
;
286 for i
:= Low(Joysticks
) to High(Joysticks
) do
288 SDL_JoystickClose(Handle
);
289 SetLength(Joysticks
, 0);
293 procedure e_UnpressAllKeys ();
297 for i
:= 0 to High(KeyBuffer
) do KeyBuffer
[i
] := False;
298 for i
:= 0 to High(VirtBuffer
) do VirtBuffer
[i
] := False;
302 procedure e_KeyUpDown (key
: Word; down
: Boolean);
304 if (key
> 0) and (key
< Length(KeyBuffer
)) then KeyBuffer
[key
] := down
305 else if (key
>= VIRT_BEG
) and (key
< VIRT_END
) then VirtBuffer
[key
- VIRT_BEG
] := down
309 function PollKeyboard(): Boolean;
319 Keys := SDL_GetKeyboardState(@NKeys);
320 if (Keys = nil) or (NKeys < 1) then Exit;
321 for i := 0 to NKeys do
323 if ((PByte(NativeUInt(Keys) + i)^) <> 0) then KeyBuffer[i] := false;
325 for i := NKeys to High(KeyBuffer) do KeyBuffer[i] := False;
329 procedure e_PollJoysticks();
335 if (Joysticks
= nil) or (e_JoysticksAvailable
= 0) then Exit
;
336 SDL_JoystickUpdate();
337 for j
:= Low(Joysticks
) to High(Joysticks
) do
341 for i
:= 0 to Buttons
do ButtBuf
[i
] := SDL_JoystickGetButton(Handle
, i
) <> 0;
342 for i
:= 0 to Axes
do AxisBuf
[i
] := SDL_JoystickGetAxis(Handle
, i
);
343 for i
:= 0 to Hats
do
345 hat
:= SDL_JoystickGetHat(Handle
, i
);
346 HatBuf
[i
, HAT_UP
] := LongBool(hat
and SDL_HAT_UP
);
347 HatBuf
[i
, HAT_DOWN
] := LongBool(hat
and SDL_HAT_DOWN
);
348 HatBuf
[i
, HAT_LEFT
] := LongBool(hat
and SDL_HAT_LEFT
);
349 HatBuf
[i
, HAT_RIGHT
] := LongBool(hat
and SDL_HAT_RIGHT
);
355 procedure GenerateKeyNames();
359 // keyboard key names
360 e_KeyNames
[IK_0
] := '0';
361 e_KeyNames
[IK_1
] := '1';
362 e_KeyNames
[IK_2
] := '2';
363 e_KeyNames
[IK_3
] := '3';
364 e_KeyNames
[IK_4
] := '4';
365 e_KeyNames
[IK_5
] := '5';
366 e_KeyNames
[IK_6
] := '6';
367 e_KeyNames
[IK_7
] := '7';
368 e_KeyNames
[IK_8
] := '8';
369 e_KeyNames
[IK_9
] := '9';
370 for i
:= IK_A
to IK_Z
do
371 e_KeyNames
[i
] := '' + chr(ord('a') + (i
- IK_a
));
372 e_KeyNames
[IK_ESCAPE
] := 'ESCAPE';
373 e_KeyNames
[IK_ENTER
] := 'ENTER';
374 e_KeyNames
[IK_TAB
] := 'TAB';
375 e_KeyNames
[IK_BACKSPACE
] := 'BACKSPACE';
376 e_KeyNames
[IK_SPACE
] := 'SPACE';
377 e_KeyNames
[IK_UP
] := 'UP';
378 e_KeyNames
[IK_LEFT
] := 'LEFT';
379 e_KeyNames
[IK_RIGHT
] := 'RIGHT';
380 e_KeyNames
[IK_DOWN
] := 'DOWN';
381 e_KeyNames
[IK_INSERT
] := 'INSERT';
382 e_KeyNames
[IK_DELETE
] := 'DELETE';
383 e_KeyNames
[IK_HOME
] := 'HOME';
384 e_KeyNames
[IK_END
] := 'END';
385 e_KeyNames
[IK_PAGEUP
] := 'PGUP';
386 e_KeyNames
[IK_PAGEDN
] := 'PGDOWN';
387 e_KeyNames
[IK_KPINSERT
] := 'PAD0';
388 e_KeyNames
[IK_KPEND
] := 'PAD1';
389 e_KeyNames
[IK_KPDOWN
] := 'PAD2';
390 e_KeyNames
[IK_KPPAGEDN
] := 'PAD3';
391 e_KeyNames
[IK_KPLEFT
] := 'PAD4';
392 e_KeyNames
[IK_KP5
] := 'PAD5';
393 e_KeyNames
[IK_KPRIGHT
] := 'PAD6';
394 e_KeyNames
[IK_KPHOME
] := 'PAD7';
395 e_KeyNames
[IK_KPUP
] := 'PAD8';
396 e_KeyNames
[IK_KPPAGEUP
] := 'PAD9';
397 e_KeyNames
[IK_NUMLOCK
] := 'NUM';
398 e_KeyNames
[IK_KPDIVIDE
] := 'PAD/';
399 e_KeyNames
[IK_KPMULTIPLE
] := 'PAD*';
400 e_KeyNames
[IK_KPMINUS
] := 'PAD-';
401 e_KeyNames
[IK_KPPLUS
] := 'PAD+';
402 e_KeyNames
[IK_KPENTER
] := 'PADENTER';
403 e_KeyNames
[IK_KPDOT
] := 'PAD.';
404 e_KeyNames
[IK_CAPSLOCK
] := 'CAPS';
405 e_KeyNames
[IK_BACKQUOTE
] := 'BACKQUOTE';
406 e_KeyNames
[IK_F1
] := 'F1';
407 e_KeyNames
[IK_F2
] := 'F2';
408 e_KeyNames
[IK_F3
] := 'F3';
409 e_KeyNames
[IK_F4
] := 'F4';
410 e_KeyNames
[IK_F5
] := 'F5';
411 e_KeyNames
[IK_F6
] := 'F6';
412 e_KeyNames
[IK_F7
] := 'F7';
413 e_KeyNames
[IK_F8
] := 'F8';
414 e_KeyNames
[IK_F9
] := 'F9';
415 e_KeyNames
[IK_F10
] := 'F10';
416 e_KeyNames
[IK_F11
] := 'F11';
417 e_KeyNames
[IK_F12
] := 'F12';
418 e_KeyNames
[IK_SHIFT
] := 'LSHIFT';
419 e_KeyNames
[IK_RSHIFT
] := 'RSHIFT';
420 e_KeyNames
[IK_CTRL
] := 'LCTRL';
421 e_KeyNames
[IK_RCTRL
] := 'RCTRL';
422 e_KeyNames
[IK_ALT
] := 'LALT';
423 e_KeyNames
[IK_RALT
] := 'RALT';
424 e_KeyNames
[IK_WIN
] := 'LWIN';
425 e_KeyNames
[IK_RWIN
] := 'RWIN';
426 e_KeyNames
[IK_MENU
] := 'MENU';
427 e_KeyNames
[IK_PRINTSCR
] := 'PSCRN';
428 e_KeyNames
[IK_SCROLLLOCK
] := 'SCROLL';
429 e_KeyNames
[IK_PAUSE
] := 'PAUSE';
430 e_KeyNames
[IK_LBRACKET
] := '[';
431 e_KeyNames
[IK_RBRACKET
] := ']';
432 e_KeyNames
[IK_SEMICOLON
] := ';';
433 e_KeyNames
[IK_QUOTE
] := '''';
434 e_KeyNames
[IK_BACKSLASH
] := '\';
435 e_KeyNames
[IK_SLASH
] := '/';
436 e_KeyNames
[IK_COMMA
] := ',';
437 e_KeyNames
[IK_DOT
] := '.';
438 e_KeyNames
[IK_MINUS
] := '-';
439 e_KeyNames
[IK_EQUALS
] := '=';
441 //for i := 0 to IK_LASTKEY do
442 // e_KeyNames[i] := SDL_GetScancodeName(i);
445 for j
:= 0 to e_MaxJoys
-1 do
447 k
:= JOYK_BEG
+ j
* e_MaxJoyBtns
;
449 for i
:= 0 to e_MaxJoyBtns
-1 do
450 e_KeyNames
[k
+ i
] := Format('JOY%dB%d', [j
, i
]);
451 k
:= JOYA_BEG
+ j
* e_MaxJoyAxes
* 2;
453 for i
:= 0 to e_MaxJoyAxes
-1 do
455 e_KeyNames
[k
+ i
*2 ] := Format('JOY%dA%d+', [j
, i
]);
456 e_KeyNames
[k
+ i
*2 + 1] := Format('JOY%dA%d-', [j
, i
]);
458 k
:= JOYH_BEG
+ j
* e_MaxJoyHats
* 4;
460 for i
:= 0 to e_MaxJoyHats
-1 do
462 e_KeyNames
[k
+ i
*4 ] := Format('JOY%dD%dL', [j
, i
]);
463 e_KeyNames
[k
+ i
*4 + 1] := Format('JOY%dD%dU', [j
, i
]);
464 e_KeyNames
[k
+ i
*4 + 2] := Format('JOY%dD%dR', [j
, i
]);
465 e_KeyNames
[k
+ i
*4 + 3] := Format('JOY%dD%dD', [j
, i
]);
470 for i
:= 0 to e_MaxVirtKeys
-1 do
471 e_KeyNames
[VIRT_BEG
+ i
] := 'VIRTUAL' + IntToStr(i
);
474 function e_InitInput(): Boolean;
478 e_JoysticksAvailable
:= OpenJoysticks();
479 e_EnableInput
:= True;
485 procedure e_ReleaseInput();
488 e_JoysticksAvailable
:= 0;
491 procedure e_ClearInputBuffer();
495 for i
:= Low(KeyBuffer
) to High(KeyBuffer
) do
496 KeyBuffer
[i
] := False;
497 if (Joysticks
= nil) or (e_JoysticksAvailable
= 0) then
498 for i
:= Low(Joysticks
) to High(Joysticks
) do
500 for j
:= Low(Joysticks
[i
].ButtBuf
) to High(Joysticks
[i
].ButtBuf
) do
501 Joysticks
[i
].ButtBuf
[j
] := False;
502 for j
:= Low(Joysticks
[i
].AxisBuf
) to High(Joysticks
[i
].AxisBuf
) do
503 Joysticks
[i
].AxisBuf
[j
] := 0;
504 for j
:= Low(Joysticks
[i
].HatBuf
) to High(Joysticks
[i
].HatBuf
) do
505 for d
:= Low(Joysticks
[i
].HatBuf
[j
]) to High(Joysticks
[i
].HatBuf
[j
]) do
506 Joysticks
[i
].HatBuf
[j
, d
] := False;
508 for i
:= Low(VirtBuffer
) to High(VirtBuffer
) do
509 VirtBuffer
[i
] := False;
513 function e_PollInput(): Boolean;
517 kb := PollKeyboard();
518 js := e_PollJoysticks();
524 function e_KeyPressed(Key
: Word): Boolean;
529 if (Key
= IK_INVALID
) or (Key
= 0) then Exit
;
531 if (Key
< KBRD_END
) then
532 begin // Keyboard buttons/keys
533 Result
:= KeyBuffer
[Key
];
536 else if (Key
>= JOYK_BEG
) and (Key
< JOYK_END
) then
537 begin // Joystick buttons
538 JoyI
:= (Key
- JOYK_BEG
) div e_MaxJoyBtns
;
539 if JoyI
>= e_JoysticksAvailable
then
543 Key
:= (Key
- JOYK_BEG
) mod e_MaxJoyBtns
;
544 Result
:= Joysticks
[JoyI
].ButtBuf
[Key
];
548 else if (Key
>= JOYA_BEG
) and (Key
< JOYA_END
) then
549 begin // Joystick axes
550 JoyI
:= (Key
- JOYA_BEG
) div (e_MaxJoyAxes
*2);
551 if JoyI
>= e_JoysticksAvailable
then
555 Key
:= (Key
- JOYA_BEG
) mod (e_MaxJoyAxes
*2);
557 if dir
= AX_MINUS
then
558 Result
:= Joysticks
[JoyI
].AxisBuf
[Key
div 2] <
559 Joysticks
[JoyI
].AxisZero
[Key
div 2] - e_JoystickDeadzones
[JoyI
]
561 Result
:= Joysticks
[JoyI
].AxisBuf
[Key
div 2] >
562 Joysticks
[JoyI
].AxisZero
[Key
div 2] + e_JoystickDeadzones
[JoyI
]
566 else if (Key
>= JOYH_BEG
) and (Key
< JOYH_END
) then
567 begin // Joystick hats
568 JoyI
:= (Key
- JOYH_BEG
) div (e_MaxJoyHats
*4);
569 if JoyI
>= e_JoysticksAvailable
then
573 Key
:= (Key
- JOYH_BEG
) mod (e_MaxJoyHats
*4);
575 Result
:= Joysticks
[JoyI
].HatBuf
[Key
div 4, dir
];
579 else if (Key
>= VIRT_BEG
) and (Key
< VIRT_END
) then
580 Result
:= VirtBuffer
[Key
- VIRT_BEG
]
583 procedure e_SetKeyState(key
: Word; state
: Integer);
587 if (Key
= IK_INVALID
) or (Key
= 0) then Exit
;
589 if (Key
< KBRD_END
) then
590 begin // Keyboard buttons/keys
591 keyBuffer
[key
] := (state
<> 0);
594 else if (Key
>= JOYK_BEG
) and (Key
< JOYK_END
) then
595 begin // Joystick buttons
596 JoyI
:= (Key
- JOYK_BEG
) div e_MaxJoyBtns
;
597 if JoyI
>= e_JoysticksAvailable
then
601 Key
:= (Key
- JOYK_BEG
) mod e_MaxJoyBtns
;
602 Joysticks
[JoyI
].ButtBuf
[Key
] := (state
<> 0);
606 else if (Key
>= JOYA_BEG
) and (Key
< JOYA_END
) then
607 begin // Joystick axes
608 JoyI
:= (Key
- JOYA_BEG
) div (e_MaxJoyAxes
*2);
609 if JoyI
>= e_JoysticksAvailable
then
613 Key
:= (Key
- JOYA_BEG
) mod (e_MaxJoyAxes
*2);
614 Joysticks
[JoyI
].AxisBuf
[Key
div 2] := state
;
618 else if (Key
>= JOYH_BEG
) and (Key
< JOYH_END
) then
619 begin // Joystick hats
620 JoyI
:= (Key
- JOYH_BEG
) div (e_MaxJoyHats
*4);
621 if JoyI
>= e_JoysticksAvailable
then
625 Key
:= (Key
- JOYH_BEG
) mod (e_MaxJoyHats
*4);
627 Joysticks
[JoyI
].HatBuf
[Key
div 4, dir
] := (state
<> 0);
631 else if (Key
>= VIRT_BEG
) and (Key
< VIRT_END
) then
632 VirtBuffer
[Key
- VIRT_BEG
] := (state
<> 0)
635 function e_AnyKeyPressed(): Boolean;
641 for k
:= 1 to e_MaxInputKeys
do
642 if e_KeyPressed(k
) then
649 function e_GetFirstKeyPressed(): Word;
653 Result
:= IK_INVALID
;
655 for k
:= 1 to e_MaxInputKeys
do
656 if e_KeyPressed(k
) then
663 ////////////////////////////////////////////////////////////////////////////////
665 function e_JoystickStateToString(mode
: Integer): String;
670 function e_JoyByHandle(handle
: Word): Integer;
675 if Joysticks
= nil then Exit
;
676 for i
:= Low(Joysticks
) to High(Joysticks
) do
677 if Joysticks
[i
].ID
= handle
then
684 function e_JoyButtonToKey(id
: Word; btn
: Byte): Word;
687 if id
>= e_MaxJoys
then Exit
;
688 Result
:= JOYK_BEG
+ id
*e_MaxJoyBtns
+ btn
;
691 function e_JoyAxisToKey(id
: Word; ax
: Byte; dir
: Byte): Word;
694 if id
>= e_MaxJoys
then Exit
;
695 Result
:= JOYA_BEG
+ id
*e_MaxJoyAxes
*2 + ax
*2 + dir
;
698 function e_JoyHatToKey(id
: Word; hat
: Byte; dir
: Byte): Word;
701 if id
>= e_MaxJoys
then Exit
;
702 Result
:= JOYH_BEG
+ id
*e_MaxJoyHats
*4 + hat
*4 + dir
;