DEADSOFTWARE

Game: Use proper syntax of sets for game options instead of raw bitwise operations
[d2df-sdl.git] / man / HOWTO
1 If you want to convert this txt to man, you need a k8ttman (see https://repo.or.cz/k8ttman.git).
2 Build them, copy txt file to program directory and run:
4 ./ttman d2df.1.txt d2df.1
5 ./ttman d2df.2.txt d2df.2
6 ./ttman d2df.3.txt d2df.3
8 For the manual to be detectable by man/man-db, it must be packed into a .gz archive. We do this with the command:
10 gzip -c d2df.1 > d2df.1.gz
11 gzip -c d2df.2 > d2df.2.gz
12 gzip -c d2df.3 > d2df.3.gz
14 Then put them in directories based on the number in the name:
16 d2df.1 = /usr/share/man/man1
17 d2df.2 = /usr/share/man/man2
18 d2df.3 = /usr/share/man/man3
20 For russian version, you must use txt from directory "ru" to convert/compression and put them to:
22 d2df.1 = /usr/share/man/ru/man1
23 d2df.2 = /usr/share/man/ru/man2
24 d2df.3 = /usr/share/man/ru/man3