DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
d2df-sdl.git
2017-08-24
Ketmar Dark
added "--safe-log" cli arg: log writer will be slower...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
added `utils.formatstrf()`; added `e_LogWritefln()...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
faster blood particles
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
slightly better water particles
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
particle code uglyfying; more gitiks in holmes
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
fixed another bug in grid raytracer
commit
|
commitdiff
|
tree
|
snapshot
2017-08-24
Ketmar Dark
particles refucktoring
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed grid updates; another station now working (kinda)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
no more raycasting thru the walls if the wall is in...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed passing thru disabled walls
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
skip disabled panels in map rendering collector
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
don't skip drawing disabled panels
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
holmes now can work without lasersight
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
"--holmes" now turns on debug mode too (and it really...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed build in non-debug mode
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed bug in grid update; one more mode for Holmes
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed bug in grid raytracer: use `const`, Luke!
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
fixed bug in grid updates for moving objects
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
more debug code in grid and holmes
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
"dbg_holmes" console command; draw line to monster...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
more holmes code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
moved debug inspector to g_holmes.pas
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
alot of debugging code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
raycast jumper (bad)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
monsters in grid now works
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
some cosmetic cleanup
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
debug cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
removed some unused code in `lineAABBIntersects()`
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
removed more debug code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
removed old tracer code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
new tracer seems to work
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
no more tree traces (i hope); still not working right
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
removed all mentions of dynaabb tree from the sources...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
grid now has fixed tile size
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
raycaster code cleanup
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
more code for tracing and other shit; NOTHING IS WORKIN...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
more grid code uglification -- should be a little faste...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
no more "correct offsets" in particle engine
commit
|
commitdiff
|
tree
|
snapshot
2017-08-23
Ketmar Dark
more particle control options
commit
|
commitdiff
|
tree
|
snapshot
2017-08-22
fgsfds
alternate sky scaling
commit
|
commitdiff
|
tree
|
snapshot
2017-08-22
Ketmar Dark
more fixes to grid; dunno, seems to work again
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
grid code uglification; particles are great again ...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
no more tree for map
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
map ray tracer now using grid instead of tree
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
faster hash clears
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
removed some unused code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
removed some unused code
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
restored particles
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
better wall tracer
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
better hitscan tracer; no more level trace bitmap ...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
new tree-based weapon hitscan tracer (sometimes it...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
xprofiler: made curtime getters public
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
g_weapons.g_Weapon_gun: faster traces (i hope)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
added simple hash table tester
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
hashtable: resize bugfix; `forEach()` iterator
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
console commands can have help strings (somebody, pleas...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
better console completion
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
"mon_sq_enabled" console command
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
removed unnecessary indirection in hash table
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
some optimizations in hash table
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
hashtable cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
added robin hood hash table implementation
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
removed "monidx" argument from monster spatial query...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
dyntree cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-21
Ketmar Dark
rewritten dyntree visitor; seems to fix segfaults ...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
replaced some var args to constref args
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
more monster tree cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
monster tree cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
accelerated explosion sq
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
use tree to check collisions with shot projectiles
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
faster `g_weapons.CheckTrap()`
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
uidmap for monsters, so we don't have to do linear...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
some tree code for monsters
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
no more tree for items (we don't need it)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
fgsfds
removed e_writelog from g_netmaster
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
fgsfds
replaced e_fixedbuffer with e_msg
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
no more public `gMonsters`
commit
|
commitdiff
|
tree
|
snapshot
2017-08-20
Ketmar Dark
removed unused function
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Dmitry D. Chernov
g_language: Fix some interface strings
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
converted grid and tree to generics (fuck you, FPC...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
no more global `gItems[]` array; created DynTree for...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
added `.positionChanged()` to (almost) all entities...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
fgsfds
Revert "don't flush enet every message"
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
`g_basic.g_CollideLevel()` now using accelerated coldet
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
render code cleanup; collision code cleanup; reverted...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
profiler cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
slightly better memory locality
commit
|
commitdiff
|
tree
|
snapshot
2017-08-19
Ketmar Dark
intermediate commit (faster render and coldet; this...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
pointer taking is typed now (it is safer this way)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
changed mode from DELPHI to OBJFPC (with heavy customiz...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
experimental grid with buckets
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
tree: desperate attempts to win several microseconds...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
shit; "--dbg-mainwan" doesn't work; changed to "-dbg...
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
"--dbg-mainwad-restore" and "--dbg-mainwad wad"
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
cosmetix
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
removed some "try/finally" (sorry, it is FUCKIN' SLOW!)
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
cosmetic variable renamings
commit
|
commitdiff
|
tree
|
snapshot
2017-08-18
Ketmar Dark
added small speedup trick to gird (tree already has it)
commit
|
commitdiff
|
tree
|
snapshot
next