DEADSOFTWARE
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d2df-sdl.git
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d2df-sdl.git
2017-07-30
DeaDDooMER
NativeInt -> NativeUInt for pointers
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2017-07-30
DeaDDooMER
FreeBSD build fixes
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2017-07-30
DeaDDooMER
Fix access violation on x86_64
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2017-07-30
Ketmar Dark
fixed luajit so name for gnu/linux
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2017-06-10
binarymaster
Revert one line that breaks rocket parkour feature
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2017-06-06
Ketmar Dark
fixed strafe according to Jabberwock note; also, remove...
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2017-06-05
FGSFDSFGS
fixed strafe button crash; fixed analog triggers
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2017-06-05
Ketmar Dark
some shitcode to make strafing work in network games...
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2017-06-05
Ketmar Dark
"strife" key for gaypad keyset
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2017-06-05
Ketmar Dark
fixed processing of alternate keyset in network games
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2017-06-05
Ketmar Dark
refactored player controls processing code
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2017-06-02
Ketmar Dark
fixed ancient typo
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2017-05-27
Ketmar Dark
added 2nd set of control keys (sore i kent inta bindeng...
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2017-03-07
binarymaster
Player: Add blinking on low invisibility
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2017-03-06
binarymaster
Player model: Add new die level 5 for corpse slop
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2017-03-05
Jabberwock-RU
More accurate hitboxes and smoke for Rockets and Skeleshots
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2017-03-02
binarymaster
trigger turret: add aim modes
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2017-03-01
binarymaster
fix small spider pain sound and sensitivity
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2017-03-01
binarymaster
fix turret and projectiles
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2017-03-01
FGSFDSFGS
fucking tabs 2
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2017-03-01
FGSFDSFGS
fucking tabs
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2017-02-28
FGSFDSFGS
simpler fix
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2017-02-28
FGSFDSFGS
make turret explosions ignore the turret trigger
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2017-02-28
FGSFDSFGS
fixed monster teleport
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2017-01-23
FGSFDSFGS
more cyber kick stuff
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2017-01-20
FGSFDSFGS
cyber can now kick
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2016-10-13
binarymaster
Merge FGSFDS branch, fix build
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2016-10-03
binarymaster
Update clean.bat
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2016-06-29
FGSFDSFGS
fixed cd in build_headless.bat
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2016-06-29
FGSFDSFGS
add custom lua bindings
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2016-06-29
FGSFDSFGS
fix script bugs; allow require()
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2016-06-29
FGSFDSFGS
fuck you, git
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2016-06-29
FGSFDSFGS
added some more script functions
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2016-06-28
FGSFDSFGS
fixed something about TRIGGER_SCRIPT
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2016-06-28
FGSFDSFGS
scripts: uid_get_pos() now returns center
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2016-06-28
FGSFDSFGS
made TRIGGER_SCRIPT work
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2016-06-28
FGSFDSFGS
can load map scripts from wads now
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2016-06-21
Ketmar Dark
map reader now independent of record size and alignment
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2016-06-21
Ketmar Dark
added mapio generator (written in D)
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2016-06-21
Ketmar Dark
fuck off, .gitignore
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2016-06-21
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2016-06-21
Ketmar Dark
mapio
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2016-06-20
binarymaster
Update trigger shot structure to avoid alignment problems
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2016-06-20
binarymaster
Engine/Log: Fix typo
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2016-06-19
binarymaster
Add Lazarus .lpi project and .gitignore files
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2016-04-25
Ketmar Dark
fixed npot textures rendering
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2016-04-25
Ketmar Dark
fixed build error
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2016-04-25
Ketmar Dark
"--log" cli arg; fixed bug with console output (endless...
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2016-04-25
Ketmar Dark
restored console logs in headless mode
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2016-04-25
Ketmar Dark
console: restored important messages indication when...
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2016-04-25
Ketmar Dark
added license info
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2016-04-24
Ketmar Dark
cosmetix fix in screenshot writer
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2016-04-24
Ketmar Dark
added `Game.FastScreenshots` options; slow screenshots...
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2016-04-24
Ketmar Dark
wadcvt: option to aggressively compress pngs
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2016-04-24
Ketmar Dark
wadcvt can convert images to pngs
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2016-04-24
Ketmar Dark
wadcvt: creating more corrent apngs
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2016-04-24
Ketmar Dark
wadcvt now can convert animtexgures to apngs ("--apng...
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2016-04-24
Ketmar Dark
animated textures loader simplified alot
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2016-04-24
Ketmar Dark
one game tick is closer to 28 milliseconds, so i made...
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2016-04-24
Ketmar Dark
round aimg frame delays
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2016-04-24
Ketmar Dark
"unscroll" console on "enter"
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2016-04-24
Ketmar Dark
animated images from gif/apng
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2016-04-24
Ketmar Dark
sfs: small fix
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2016-04-23
Ketmar Dark
conlog: windoze crlf fix
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2016-04-23
Ketmar Dark
log messages now written to console too
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2016-04-23
Ketmar Dark
sfs: zip reader now will use central directory if it can
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2016-04-23
Ketmar Dark
Vampyre Imaging Library updated to latest HEAD
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2016-04-22
Ketmar Dark
fixed warning (and subtle bug) in zlib stream
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2016-04-22
Ketmar Dark
added forgotten jpeg support
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2016-04-22
Ketmar Dark
removed debug output in wadreader
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2016-04-22
Ketmar Dark
sfs, wadreader: much better searching for files inside...
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2016-04-22
Ketmar Dark
xstreams: fixed seeking in compressed stream
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2016-04-22
Ketmar Dark
no more path splitting in wad reading, it's useless
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2016-04-22
Ketmar Dark
wadcvt: use image library to detect image format
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2016-04-22
Ketmar Dark
added hidden "goobers" console command to turn on cheats
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2016-04-22
Ketmar Dark
wadcnt: better info display for POSIX
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2016-04-22
Ketmar Dark
wadcvt: don't compress uncompressible data
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2016-04-22
Ketmar Dark
added Vampyre Imaging Library; now textures can be...
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2016-04-18
Ketmar Dark
removed redunant (second) protocol version
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2016-04-18
Ketmar Dark
fixed shitdoze warning
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2016-04-18
Ketmar Dark
network: fixed server pings
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2016-04-18
Ketmar Dark
wadcvt: don't write extended info if utf8 name is the...
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2016-04-18
Ketmar Dark
wadcvt: fixed compressor bug
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2016-04-18
Ketmar Dark
xstreams.pas: fixed bug in TUnZStream
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2016-04-18
Ketmar Dark
wadcvt: cosmetix
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2016-04-18
Ketmar Dark
wadcvt: correct utf-8 names
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2016-04-18
Ketmar Dark
wadcvt: no more zipper, we can create zip manually!
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2016-04-18
Ketmar Dark
screenshots now in PNG format
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2016-04-18
Ketmar Dark
sfs: using endian-neutral i/o
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2016-04-18
Ketmar Dark
utils: added endian-neutral integer i/o functions
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-18
Ketmar Dark
do not use TFileStream directly, use `openDiskFileRO...
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2016-04-18
Ketmar Dark
renamed some dirs; moved some files
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2016-04-18
Ketmar Dark
more sfs cleanup; slightly faster DFWAD processing
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2016-04-18
Ketmar Dark
wads works again!
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2016-04-18
Ketmar Dark
more sfs refactoring
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2016-04-18
Ketmar Dark
sfs and wad code refactoring: part 1
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2016-04-17
Ketmar Dark
screenshits works again
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2016-04-17
Ketmar Dark
use `QueryPerformanceCounter()` in shitdoze
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2016-04-17
Ketmar Dark
remap textures
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