Ketmar Dark [Sun, 3 Sep 2017 16:13:09 +0000 (19:13 +0300)]
field namefix: `FLive` -> `FAlive`; `live` -> `alive`
Ketmar Dark [Sun, 3 Sep 2017 15:41:03 +0000 (18:41 +0300)]
particle cosmetix for mplats
Ketmar Dark [Sun, 3 Sep 2017 15:35:13 +0000 (18:35 +0300)]
mplat bug: it was EXTREMELY wise to ask monster grid for old panel position
Ketmar Dark [Sun, 3 Sep 2017 15:26:24 +0000 (18:26 +0300)]
Holmes: option to highlight panel cells in grid
Ketmar Dark [Sun, 3 Sep 2017 14:44:22 +0000 (17:44 +0300)]
cosmetix
Ketmar Dark [Sun, 3 Sep 2017 14:05:18 +0000 (17:05 +0300)]
holmes cosmetix
Ketmar Dark [Sun, 3 Sep 2017 13:59:13 +0000 (16:59 +0300)]
game should write stack trace on exceptions now
Ketmar Dark [Sun, 3 Sep 2017 01:28:19 +0000 (04:28 +0300)]
"hlm_ui_scale" convar; "--holmes_ui_scale" cli arg; (fgsfds request)
Ketmar Dark [Sat, 2 Sep 2017 23:51:21 +0000 (02:51 +0300)]
some code to squash monsters and players by mplats (somewhat buggy: sometimes monsters are squashed when they shouldn't be)
Ketmar Dark [Sat, 2 Sep 2017 23:26:00 +0000 (02:26 +0300)]
some accessors to publish more properties
Ketmar Dark [Sat, 2 Sep 2017 21:03:18 +0000 (00:03 +0300)]
correctly freeing dynrecords; as a consequence, no more memory leaks in custom game selector
Ketmar Dark [Sat, 2 Sep 2017 20:20:30 +0000 (23:20 +0300)]
particles: water cosmetix
Ketmar Dark [Sat, 2 Sep 2017 20:00:27 +0000 (23:00 +0300)]
particles: still emit water if player fell into water from a very big height; air stream fixes
Ketmar Dark [Sat, 2 Sep 2017 19:54:53 +0000 (22:54 +0300)]
particles: sparks should die in liquid (pshhhhh!)
Ketmar Dark [Sat, 2 Sep 2017 19:52:56 +0000 (22:52 +0300)]
particles: fixed "in liquid" check bug
Ketmar Dark [Sat, 2 Sep 2017 19:30:46 +0000 (22:30 +0300)]
more particles code; still somewhat buggy with mplats, tho, but i'll take care of it later
Ketmar Dark [Sat, 2 Sep 2017 18:59:15 +0000 (21:59 +0300)]
F3 at titlepic/menu will show "load game" dialog: bugfix
Ketmar Dark [Sat, 2 Sep 2017 18:53:05 +0000 (21:53 +0300)]
F3 at titlepic/menu will show "load game" dialog
Ketmar Dark [Sat, 2 Sep 2017 18:07:54 +0000 (21:07 +0300)]
don't turn off monsters in CTF
Ketmar Dark [Sat, 2 Sep 2017 17:48:38 +0000 (20:48 +0300)]
particles: removed unused water code
Ketmar Dark [Sat, 2 Sep 2017 17:48:01 +0000 (20:48 +0300)]
particles: water and bubbles
Ketmar Dark [Sat, 2 Sep 2017 17:15:00 +0000 (20:15 +0300)]
particles: new blood seems to work (albeit small raycaster bugs)
Ketmar Dark [Sat, 2 Sep 2017 06:57:59 +0000 (09:57 +0300)]
new code for blood particles (other particles are turned off temporarily): almost there
fgsfds [Sat, 2 Sep 2017 11:31:36 +0000 (14:31 +0300)]
fix build on x86_64 (fuck you, FPC)
Ketmar Dark [Sat, 2 Sep 2017 00:39:31 +0000 (03:39 +0300)]
saving all panels to savegame, 'cause why not
Ketmar Dark [Sat, 2 Sep 2017 00:32:43 +0000 (03:32 +0300)]
loading game now properly fixes enabled/disabled state for proxy
Ketmar Dark [Sat, 2 Sep 2017 00:23:07 +0000 (03:23 +0300)]
hacked in on/off triggers for lifts
Ketmar Dark [Sat, 2 Sep 2017 00:08:14 +0000 (03:08 +0300)]
migrating from PanelIDs to panel GUIDs; part two
Ketmar Dark [Fri, 1 Sep 2017 23:57:34 +0000 (02:57 +0300)]
migrating from PanelIDs to panel GUIDs; part one
Ketmar Dark [Fri, 1 Sep 2017 19:15:52 +0000 (22:15 +0300)]
"dbg_scale" debug variable
Ketmar Dark [Fri, 1 Sep 2017 15:54:36 +0000 (18:54 +0300)]
faster particles awakening
Ketmar Dark [Fri, 1 Sep 2017 09:37:46 +0000 (12:37 +0300)]
saving/loading moving panels
Ketmar Dark [Fri, 1 Sep 2017 09:28:41 +0000 (12:28 +0300)]
moving platforms experiment (DO NOT USE YET!)
Ketmar Dark [Fri, 1 Sep 2017 07:46:21 +0000 (10:46 +0300)]
slightly faster (i hope) particles
particles won't trace vertical movement if they are on a ground, and trying to move down
Ketmar Dark [Fri, 1 Sep 2017 05:46:31 +0000 (08:46 +0300)]
finally fixed (i hope) orthotrace bug; turned on orthotrace acceleration
Ketmar Dark [Fri, 1 Sep 2017 05:27:31 +0000 (08:27 +0300)]
removed unused code from particle system
Ketmar Dark [Fri, 1 Sep 2017 05:20:41 +0000 (08:20 +0300)]
cosmetix
Ketmar Dark [Fri, 1 Sep 2017 05:10:50 +0000 (08:10 +0300)]
do not turn off mosters in DM games (Jah request)
Ketmar Dark [Fri, 1 Sep 2017 04:21:11 +0000 (07:21 +0300)]
made some class' properties published for Holmes
Ketmar Dark [Fri, 1 Sep 2017 03:38:00 +0000 (06:38 +0300)]
xdynrec: some hackcode cleanup
Ketmar Dark [Fri, 1 Sep 2017 03:34:48 +0000 (06:34 +0300)]
xdynrec: Variant API
Ketmar Dark [Fri, 1 Sep 2017 01:41:41 +0000 (04:41 +0300)]
added masterserver sources
Ketmar Dark [Fri, 1 Sep 2017 01:29:33 +0000 (04:29 +0300)]
removed src/sheditor (obsolete and unused code)
Ketmar Dark [Fri, 1 Sep 2017 00:47:04 +0000 (03:47 +0300)]
clearing input buffer after loading a map (fixes occasional button "sticking")
Ketmar Dark [Fri, 1 Sep 2017 00:33:01 +0000 (03:33 +0300)]
restarting the same map will not reload textures (yay, quickload!); don't spam log with invalid "no file" warnings
Ketmar Dark [Thu, 31 Aug 2017 23:00:53 +0000 (02:00 +0300)]
show map loading update once per 300 msec; it nearly halves loading times for huge maps
Ketmar Dark [Thu, 31 Aug 2017 22:47:55 +0000 (01:47 +0300)]
removed some debug output
Ketmar Dark [Thu, 31 Aug 2017 22:45:38 +0000 (01:45 +0300)]
save/load seems to work now
Ketmar Dark [Thu, 31 Aug 2017 21:57:20 +0000 (00:57 +0300)]
trigger loading now works; map loading code cleanup
Ketmar Dark [Thu, 31 Aug 2017 20:43:07 +0000 (23:43 +0300)]
Holmes can draw triggers now
Ketmar Dark [Thu, 31 Aug 2017 20:17:12 +0000 (23:17 +0300)]
some triggers are working now
Ketmar Dark [Thu, 31 Aug 2017 19:28:08 +0000 (22:28 +0300)]
no more old-styled map structured; sadly, most triggers aren't working; also, save/load is completely broken
fgsfds [Thu, 31 Aug 2017 16:44:01 +0000 (19:44 +0300)]
slightly fixed README
Ketmar Dark [Thu, 31 Aug 2017 14:17:57 +0000 (17:17 +0300)]
cosmetix in textmaps: tried to make it even faster, but failed
Ketmar Dark [Thu, 31 Aug 2017 13:31:06 +0000 (16:31 +0300)]
made textmap parsing three times faster
Ketmar Dark [Thu, 31 Aug 2017 12:34:34 +0000 (15:34 +0300)]
Holmes, please, there are no criminals in dedicated server!
Ketmar Dark [Thu, 31 Aug 2017 04:02:30 +0000 (07:02 +0300)]
fixed wadcvt compiling
Ketmar Dark [Thu, 31 Aug 2017 03:59:21 +0000 (06:59 +0300)]
textmap: dramatically increased text map parsing speed (text map now parses in the (nearly) same time as binary map)
Ketmar Dark [Thu, 31 Aug 2017 01:38:09 +0000 (04:38 +0300)]
added "dbg_scale_half" experimental deBUG mode
Ketmar Dark [Thu, 31 Aug 2017 00:37:11 +0000 (03:37 +0300)]
removed one debug message
Ketmar Dark [Thu, 31 Aug 2017 00:30:39 +0000 (03:30 +0300)]
added some alternative texture names ==> simple zipping "game.wad" from resource repository works
Ketmar Dark [Wed, 30 Aug 2017 21:08:30 +0000 (00:08 +0300)]
textmap: mosnterid in triggers is fuckin' special (i HAET special fields!); workarounded
Ketmar Dark [Wed, 30 Aug 2017 20:51:50 +0000 (23:51 +0300)]
typo in mapcvt: microseconds -> milliseconds
Ketmar Dark [Wed, 30 Aug 2017 20:06:09 +0000 (23:06 +0300)]
relaxed map reader, so "bloodlust", for example, is working now
Ketmar Dark [Wed, 30 Aug 2017 16:36:00 +0000 (19:36 +0300)]
moved tools to separate directory; moved "mapdef.txt" to separate directory
Ketmar Dark [Wed, 30 Aug 2017 14:29:36 +0000 (17:29 +0300)]
smoother camera on stairs/slopes
Ketmar Dark [Wed, 30 Aug 2017 11:59:43 +0000 (14:59 +0300)]
more cosmetix
Ketmar Dark [Wed, 30 Aug 2017 11:13:50 +0000 (14:13 +0300)]
cosmetic fixes, optimization flag changes
Ketmar Dark [Wed, 30 Aug 2017 10:43:57 +0000 (13:43 +0300)]
renamed `grid.atPoint` to `grid.atCellInPoint`
Ketmar Dark [Wed, 30 Aug 2017 10:42:57 +0000 (13:42 +0300)]
`atPoint` grid enumerator (for .. in)
Ketmar Dark [Wed, 30 Aug 2017 02:47:39 +0000 (05:47 +0300)]
hashtable: StrInt hash
Ketmar Dark [Wed, 30 Aug 2017 01:27:34 +0000 (04:27 +0300)]
no more old mapreader: use textmap reader both for text and for binary maps
Ketmar Dark [Tue, 29 Aug 2017 21:53:09 +0000 (00:53 +0300)]
the game is able to read text maps now (WARNING! the feature is still experimental!)
Ketmar Dark [Tue, 29 Aug 2017 20:14:55 +0000 (23:14 +0300)]
textmap cosmetix
Ketmar Dark [Tue, 29 Aug 2017 19:01:14 +0000 (22:01 +0300)]
textmap: binary i/o seems to work!
Ketmar Dark [Tue, 29 Aug 2017 15:42:35 +0000 (18:42 +0300)]
some fixes for recursive grid queries (grid doesn't support recursive queries, but triggers can try that)
Ketmar Dark [Tue, 29 Aug 2017 13:54:43 +0000 (16:54 +0300)]
weapon hitscan should be a little faster now
Ketmar Dark [Tue, 29 Aug 2017 13:34:13 +0000 (16:34 +0300)]
grid: slightly faster cell skipping
Ketmar Dark [Tue, 29 Aug 2017 12:50:39 +0000 (15:50 +0300)]
grid: strict horizontal/vertical trace accelerator seems to work now
Ketmar Dark [Tue, 29 Aug 2017 12:13:41 +0000 (15:13 +0300)]
more enumerators in hashtable
Ketmar Dark [Tue, 29 Aug 2017 11:51:16 +0000 (14:51 +0300)]
less log spam in model loader (hack!)
Ketmar Dark [Mon, 28 Aug 2017 13:54:24 +0000 (16:54 +0300)]
completely rebindable keyboard and mouse in Holmes
Ketmar Dark [Mon, 28 Aug 2017 11:21:06 +0000 (14:21 +0300)]
Holmes UI window title fix
Ketmar Dark [Mon, 28 Aug 2017 11:16:49 +0000 (14:16 +0300)]
added lights for some items
Ketmar Dark [Mon, 28 Aug 2017 10:40:40 +0000 (13:40 +0300)]
cosmetix
Ketmar Dark [Mon, 28 Aug 2017 10:38:00 +0000 (13:38 +0300)]
Holmes cursor shadow cosmetix
Ketmar Dark [Mon, 28 Aug 2017 10:25:54 +0000 (13:25 +0300)]
Holmes UI: events now can be compared with strings
Ketmar Dark [Mon, 28 Aug 2017 09:50:49 +0000 (12:50 +0300)]
F1 in Holmes now shows simple help
Ketmar Dark [Mon, 28 Aug 2017 09:31:48 +0000 (12:31 +0300)]
some changes in internal logic of Holmes UI
Ketmar Dark [Mon, 28 Aug 2017 09:02:27 +0000 (12:02 +0300)]
more Holmes UI cosmetix
Ketmar Dark [Mon, 28 Aug 2017 08:47:56 +0000 (11:47 +0300)]
Holmes UI fixes
Ketmar Dark [Mon, 28 Aug 2017 07:45:07 +0000 (10:45 +0300)]
fixed bug with Holmes font rendering
Ketmar Dark [Sun, 27 Aug 2017 17:31:23 +0000 (20:31 +0300)]
slightly faster outline rendering (draw hline as GL_LINE, not as GL_PIXELs)
fgsfds [Sun, 27 Aug 2017 17:12:33 +0000 (20:12 +0300)]
load extended model animations if present
Ketmar Dark [Sun, 27 Aug 2017 16:47:49 +0000 (19:47 +0300)]
cosmetix
Ketmar Dark [Sun, 27 Aug 2017 16:46:31 +0000 (19:46 +0300)]
Holmes' outline fixes; outlines are colored now
Ketmar Dark [Sun, 27 Aug 2017 16:11:04 +0000 (19:11 +0300)]
Holmes cosmetix
Ketmar Dark [Sun, 27 Aug 2017 16:03:27 +0000 (19:03 +0300)]
slightly better outlining in Holmes
Ketmar Dark [Sun, 27 Aug 2017 15:57:34 +0000 (18:57 +0300)]
panel outlines in Holmes
Ketmar Dark [Sun, 27 Aug 2017 15:19:37 +0000 (18:19 +0300)]
cosmetix in Holmes UI