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remove stray printf
[d2df-sdl.git]
/
src
/
game
/
2020-02-27
fgsfds
remove stray printf
tree
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commitdiff
2020-02-27
fgsfds
survival/lms fixes
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commitdiff
2020-02-27
fgsfds
added sv_public to config
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commitdiff
2020-02-25
fgsfds
check FBO status and fall back to no-fbo if something...
tree
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commitdiff
2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
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commitdiff
2020-02-24
fgsfds
unforward correct ping port
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commitdiff
2020-02-24
fgsfds
clean up GameCVars; add sv_forwardports
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commitdiff
2020-02-24
fgsfds
clean up GameCVars
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commitdiff
2020-02-24
fgsfds
add p?_model commands; clean up p?_color and p?_name
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commitdiff
2020-02-24
fgsfds
nuke g_respawn_items
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commitdiff
2020-02-19
fgsfds
fix SDL1 build
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commitdiff
2020-02-19
fgsfds
SDL: separated GL loading code
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commitdiff
2020-02-19
fgsfds
adjusted color filter colors
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commitdiff
2020-02-18
fgsfds
default to using FBO; can be disabled via command line
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commitdiff
2020-02-18
fgsfds
always try to load FBO extensions in case user enables...
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commitdiff
2020-02-18
fgsfds
GUI: play scroll sound when using switches
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commitdiff
2020-02-18
fgsfds
SDL2: set window position properly; always center when...
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commitdiff
2020-02-17
fgsfds
fix freeze when running out of bot names
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commitdiff
2020-02-10
fgsfds
properly check for FBO support; add OES_framebuffer_obj...
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commitdiff
2020-02-10
fgsfds
properly grey out the dmkeys menu option
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commitdiff
2020-02-10
fgsfds
added optional framebuffer and resolution scaling
tree
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commitdiff
2020-02-09
fgsfds
fix weaponstay when item respawn is off
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commitdiff
2020-02-09
fgsfds
whitelist new cvars
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commitdiff
2020-02-09
fgsfds
fix playerstats netmessage; zero gTime before spawning...
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commitdiff
2020-02-09
fgsfds
added dmkeys option to the menu
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commitdiff
2020-02-09
fgsfds
always calculate c and d in camera stuff
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commitdiff
2020-02-09
fgsfds
unscrew the camera handling (hopefully, scaled is still...
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commitdiff
2020-02-09
fgsfds
that camera fix was not a fix
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commitdiff
2020-02-09
fgsfds
add 'respawn items' flag
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commitdiff
2020-02-08
fgsfds
fix host error message
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commitdiff
2020-02-08
fgsfds
added centerprint command
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commitdiff
2020-02-08
fgsfds
only save stats when there's multiple players present
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commitdiff
2020-02-08
fgsfds
oops; don't drop keys when dmkeys is 1
tree
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commitdiff
2020-02-08
fgsfds
fixed looking up/down in tight spaces with r_scale...
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commitdiff
2020-02-08
fgsfds
add spawn invulnerability; add option to disable all...
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commitdiff
2020-02-06
fgsfds
update year in credits (extremely important)
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commitdiff
2020-02-06
fgsfds
add command line arg to choose different game.wad ...
tree
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commitdiff
2019-12-24
fgsfds
escape strings in stat files
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commitdiff
2019-12-23
fgsfds
Remove useless arg from g_TakeScreenshot()
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commitdiff
2019-12-23
fgsfds
Game: Add CSV stats and inter screenshots
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commitdiff
2019-12-13
DeaDDooMER
Revert "Revert "superminigun is using shells, not bulle...
tree
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commitdiff
2019-12-01
DeaDDooMER
fix SDL2 for osx-ppc
tree
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commitdiff
2019-11-25
DeaDDooMER
fix split screen for default megawad
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commitdiff
2019-11-19
DeaDDooMER
fix localization typo
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commitdiff
2019-11-14
DeaDDooMER
save window position
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commitdiff
2019-11-13
DeaDDooMER
save window options after resizing by user
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commitdiff
2019-11-13
DeaDDooMER
fix screen size saving after first start
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commitdiff
2019-11-10
DeaDDooMER
fix crash when cancell map downloding
tree
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commitdiff
2019-11-09
DeaDDooMER
move game settings to dfconfig.cfg
tree
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commitdiff
2019-11-08
DeaDDooMER
move video, sound and language options to dfconfig.cfg
tree
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commitdiff
2019-11-07
DeaDDooMER
fix empty githash
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commitdiff
2019-11-07
DeaDDooMER
add cvar d_eres
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commitdiff
2019-11-07
Ketmar Dark
engine: yet another attempt to fix map downloading...
tree
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commitdiff
2019-11-07
Ketmar Dark
downloader: cosmetix
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commitdiff
2019-11-07
Ketmar Dark
engine: hack for missing anims
tree
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commitdiff
2019-11-07
DeaDDooMER
do not save/receive absolute paths in saves/network
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commitdiff
2019-11-06
DeaDDooMER
add more info about game build to log and window title
tree
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commitdiff
2019-11-02
DeaDDooMER
better line wrapping for map description
tree
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commitdiff
2019-11-02
DeaDDooMER
flush screenshot after writing
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commitdiff
2019-11-02
Ketmar Dark
utils: game: backslash is windoze-specific path separator
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commitdiff
2019-10-30
DeaDDooMER
fix question char
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commitdiff
2019-10-27
DeaDDooMER
autodetect portable installation. --cwd -> --like-windoze
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commitdiff
2019-10-27
fgsfds
how 2 spell
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commitdiff
2019-10-25
DeaDDooMER
add paths for osx
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commitdiff
2019-10-21
DeaDDooMER
fix log flush when game.wad not found
tree
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commitdiff
2019-10-21
DeaDDooMER
do not show message box in headless mode
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commitdiff
2019-10-21
DeaDDooMER
add default dirs for linux and android
tree
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commitdiff
2019-10-21
Ketmar Dark
game: do not force CLI pathes to cwd
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commitdiff
2019-10-21
Ketmar Dark
game: try to guess binary directory, and use it as...
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commitdiff
2019-10-21
Ketmar Dark
i18n: localizing arrow key names wasn't the brightest...
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commitdiff
2019-10-20
Ketmar Dark
game: do not use absolute path in wad selection widgets...
tree
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commitdiff
2019-10-20
Ketmar Dark
net: game: other: hash database and resource downloader...
tree
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commitdiff
2019-10-20
Ketmar Dark
game: better map wad lookup (it doesn't need to receive...
tree
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commitdiff
2019-10-20
Ketmar Dark
game: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
tree
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commitdiff
2019-10-20
Ketmar Dark
game: better (somewhat) scanning for player models
tree
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commitdiff
2019-10-20
DeaDDooMER
allow resources in non current directory (warning:...
tree
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commitdiff
2019-10-18
Ketmar Dark
gfx: fixed OpenGL extension checks; fixed NPOT emulatio...
tree
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commitdiff
2019-10-18
Ketmar Dark
net: i really love to break things by fixing other...
tree
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commitdiff
2019-10-18
Ketmar Dark
net: call sfs gc collect in resource downloader
tree
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commitdiff
2019-10-18
Ketmar Dark
net: some cosmetic logging in resource downloader
tree
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commitdiff
2019-10-17
Ketmar Dark
net: oops; reconnection to failed master was totally...
tree
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commitdiff
2019-10-16
Ketmar Dark
net: enet+shitdoze == clusterfuck; added workaround...
tree
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commitdiff
2019-10-16
fgsfds
net: fix master comms on pindoze
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commitdiff
2019-10-16
Ketmar Dark
net: added second master server to default config
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commitdiff
2019-10-16
Ketmar Dark
net: server list works again (i hope)
tree
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commitdiff
2019-10-16
Ketmar Dark
net: it is now possible to use more than one master...
tree
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commitdiff
2019-10-15
Ketmar Dark
net: i love to log it, log it!
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commitdiff
2019-10-15
Ketmar Dark
net: mostly restored master-comm logic
tree
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commitdiff
2019-10-15
Ketmar Dark
net: more callbacks and still-non-working crap for...
tree
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commitdiff
2019-10-15
Ketmar Dark
net: some more code for master-comm; init/deinit enet...
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commitdiff
2019-10-15
Ketmar Dark
net: more master-comm code mutilation; very primitive...
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commitdiff
2019-10-15
Ketmar Dark
net: started master-server communication rewrite (phase...
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commitdiff
2019-10-13
DeaDDooMER
fix building holmes and tools
tree
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commitdiff
2019-10-13
Ketmar Dark
net: added useless wall of text into initial player...
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commitdiff
2019-10-13
DeaDDooMER
update README. vampimg paths now are specified in Doom2...
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commitdiff
2019-10-13
Ketmar Dark
sdl2sys: removed compiler warning (fpc warnings sux)
tree
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commitdiff
2019-10-13
DeaDDooMER
fix building with USE_SYSSTUB + USE_SDLMIXER
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commitdiff
2019-10-13
DeaDDooMER
add stub opengl wrapper and remove nanogl wrapper.
tree
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commitdiff
2019-10-13
DeaDDooMER
use sdl2 as default driver
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commitdiff
2019-10-13
DeaDDooMER
force stub system driver for headless mode
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commitdiff
next