DEADSOFTWARE

render: use TPlayerModel for corpse drawing
[d2df-sdl.git] / src / game / sdl2 /
2021-06-29 DeaDDooMERsystem: remove sys_Delay
2021-06-29 DeaDDooMERsystem: remove sys_GetTicks
2021-06-29 DeaDDooMERsystem: remove unused imports
2021-06-29 DeaDDooMERrender: system: move gl related code from system driver
2021-06-29 DeaDDooMERrender: move screen resize handler from io-driver
2021-06-29 DeaDDooMERcleanup: move init and main loop code from g_window
2021-06-29 DeaDDooMERcleanup: remove g_main.pas
2021-06-29 DeaDDooMERrender: e_graphics -> r_graphics
2021-05-02 Stas'MConsole: Add support for repeated key binds
2020-05-17 DeaDDooMERsdl2: fix hack for menus on android
2020-03-06 fgsfdsdecouple repainting from blitting the FBO; draw touch...
2020-02-25 fgsfdscheck FBO status and fall back to no-fbo if something...
2020-02-19 fgsfdsSDL: separated GL loading code
2020-02-18 fgsfdsdefault to using FBO; can be disabled via command line
2020-02-18 fgsfdsalways try to load FBO extensions in case user enables...
2020-02-18 fgsfdsSDL2: set window position properly; always center when...
2020-02-10 fgsfdsproperly check for FBO support; add OES_framebuffer_obj...
2020-02-10 fgsfdsadded optional framebuffer and resolution scaling
2019-12-01 DeaDDooMERfix SDL2 for osx-ppc
2019-11-14 DeaDDooMERsave window position
2019-11-13 DeaDDooMERsave window options after resizing by user
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-06 DeaDDooMERadd more info about game build to log and window title
2019-10-30 DeaDDooMERfix question char
2019-10-27 fgsfdshow 2 spell
2019-10-13 Ketmar Darksdl2sys: removed compiler warning (fpc warnings sux)
2019-10-13 DeaDDooMERadd stub opengl wrapper and remove nanogl wrapper.
2019-10-13 DeaDDooMERfix android
2019-10-13 DeaDDooMERfix regresion: holmes with sdl2
2019-10-13 DeaDDooMERadd joysticks for sdl 1.2
2019-10-13 DeaDDooMERrevive sdl2 system driver