2023-06-09 | DeaDDooMER | gl: draw gibs | blob | commitdiff | raw |
2023-06-09 | DeaDDooMER | gl: draw flags | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: colorize and blend textures | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: rotate shots | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: disable flamethrower shots | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: draw shots | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: draw gfx and particles | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: free player model textures | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: free weapon textures | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: draw weapon with player model | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | gl: add new opengl render (initial implementation) | blob | commitdiff | raw | diff to current |