DEADSOFTWARE

render: use TAnimationState for projectiles
[d2df-sdl.git] / src / game / opengl / r_console.pas
2021-06-29 DeaDDooMERrender: move textures loaders to render
2021-06-29 DeaDDooMERcleanup: remove g_main.pas
2021-06-29 DeaDDooMERrender: remove from render some common types
2021-06-29 DeaDDooMERrender: e_graphics -> r_graphics
2021-06-29 DeaDDooMERrender: separate game logic and drawing
2021-06-29 DeaDDooMERrender: separate console logic and drawing