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render: use TAnimationState for monsters
[d2df-sdl.git]
/
src
/
game
/
g_player.pas
2017-08-06
Ketmar Dark
fixed bug with weapon cycling direction
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2017-08-06
Ketmar Dark
more "give" items; bugfix in weapon switching
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2017-08-06
Ketmar Dark
no more hacks for sg/ssg and knuckles/chainsaw switches...
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2017-08-06
Ketmar Dark
if more than one weapon requested, don't select weapon...
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2017-08-06
Ketmar Dark
slow down weapon switching a little if more than one...
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2017-08-06
Ketmar Dark
implemented weapon queue (no network code for it yet)
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2017-08-01
fgsfds
add direct weapon switching
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2017-03-07
binarymaster
Player: Add blinking on low invisibility
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2017-03-06
binarymaster
Player model: Add new die level 5 for corpse slop
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2016-04-25
Ketmar Dark
added license info
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-18
Ketmar Dark
sfs and wad code refactoring: part 1
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2016-04-16
Ketmar Dark
added some console commands for cheaters
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2016-04-08
Ketmar Dark
removed last annoying warning
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2016-04-06
Ketmar Dark
removed trailing spaces all over the source
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2016-04-05
FGSFDSFGS
initial commit:
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