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Fix handicap specifying in the 'bot_addlist' console command
[d2df-sdl.git]
/
src
/
game
/
g_items.pas
2022-01-21
fgsfds
game: mplats now move flags and items
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2022-01-21
fgsfds
net: sync moving items and flags
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2021-04-10
fgsfds
fix interpolation of spawned items
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2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
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2020-02-27
fgsfds
always respawn all items during warmup
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2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
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2020-02-24
fgsfds
nuke g_respawn_items
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2020-02-09
fgsfds
fix weaponstay when item respawn is off
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2020-02-09
fgsfds
add 'respawn items' flag
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2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2018-02-05
Ketmar Dark
proper fix for the previous commit (destroying inexisti...
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2018-02-05
Ketmar Dark
BUG|HACK|INVESTIGATE: don't crash on removing invalid...
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2017-12-23
Jabberwock-RU
Jetpack item is animated now
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-09-12
Ketmar Dark
bye-bye, bineditor, we won't miss you
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2017-09-11
Ketmar Dark
render monster drop after monsters, so monster corpses...
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2017-09-07
Ketmar Dark
center player when the game is scaled (lighting is...
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2017-09-03
Ketmar Dark
field namefix: `FLive` -> `FAlive`; `live` -> `alive`
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2017-09-01
Ketmar Dark
"dbg_scale" debug variable
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2017-08-31
Ketmar Dark
added "dbg_scale_half" experimental deBUG mode
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2017-08-29
Ketmar Dark
some fixes for recursive grid queries (grid doesn't...
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2017-08-28
Ketmar Dark
added lights for some items
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2017-08-25
Ketmar Dark
use idpool to allocate new item object
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2017-08-25
Ketmar Dark
item list fixes
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2017-08-23
Ketmar Dark
fixed bug in grid update; one more mode for Holmes
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2017-08-23
Ketmar Dark
removed all mentions of dynaabb tree from the sources...
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2017-08-20
Ketmar Dark
some tree code for monsters
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2017-08-20
Ketmar Dark
no more tree for items (we don't need it)
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2017-08-19
Ketmar Dark
converted grid and tree to generics (fuck you, FPC...
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2017-08-19
Ketmar Dark
no more global `gItems[]` array; created DynTree for...
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2017-08-19
Ketmar Dark
added `.positionChanged()` to (almost) all entities...
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2017-08-09
binarymaster
Add flamethrower weapon, item and ammo
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2016-04-25
Ketmar Dark
added license info
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-06
Ketmar Dark
removed trailing spaces all over the source
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2016-04-05
FGSFDSFGS
initial commit:
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