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render: hide gib textures within render
[d2df-sdl.git]
/
src
/
game
/
g_holmes.inc
2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-22
Ketmar Dark
moved Holmes UI and most of it's low-level gfx subsyste...
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2017-09-22
Ketmar Dark
holmes: better scaled UI rendering
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2017-09-21
Ketmar Dark
hashtable cosmetix; holmes scissoring fixes
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2017-09-03
Ketmar Dark
holmes cosmetix
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2017-08-28
Ketmar Dark
Holmes cursor shadow cosmetix
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2017-08-28
Ketmar Dark
Holmes UI fixes
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2017-08-28
Ketmar Dark
fixed bug with Holmes font rendering
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2017-08-27
Ketmar Dark
Holmes' outline fixes; outlines are colored now
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2017-08-27
Ketmar Dark
simple UI subsystem for Holmes (yay, now we have two!)
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2017-08-27
Ketmar Dark
darken title/game instead of lighten
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2017-08-23
Ketmar Dark
more debug code in grid and holmes
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2017-08-23
Ketmar Dark
"dbg_holmes" console command; draw line to monster...
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2017-08-23
Ketmar Dark
more holmes code
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