DEADSOFTWARE

render: use TPlayerModel for corpse drawing
[d2df-sdl.git] / src / game / g_basic.pas
2021-06-29 DeaDDooMERcleanup: move monster-specific code from g_basic
2021-06-29 DeaDDooMERcleanup: remove unneeded graphics dependencies
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-07 DeaDDooMERfix empty githash
2019-11-06 DeaDDooMERadd more info about game build to log and window title
2019-11-02 DeaDDooMERbetter line wrapping for map description
2019-10-13 DeaDDooMERfix inf loop in GetLines on game start
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-08-11 fgsfdsGUI: MOTD field now has automatic height
2018-02-09 fgsfdsadded word wrap to center messages; fixed e_CharFont_Ge...
2018-02-07 fgsfdswrite version and built time to log
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-22 Ketmar Darkrenamed `SArray` type to `SSArray`, and moved it to...
2017-09-19 Ketmar Darkmoved some geometry functions to shared/geom.pas; TODO...
2017-09-17 Ketmar Darkturned on "SCOPEDENUMS" fpc option
2017-09-03 Ketmar Darkfield namefix: `FLive` -> `FAlive`; `live` -> `alive`
2017-09-01 Ketmar Darkmoving platforms experiment (DO NOT USE YET!)
2017-08-23 Ketmar Darkalot of debugging code
2017-08-23 Ketmar Darkmore code for tracing and other shit; NOTHING IS WORKIN...
2017-08-23 Ketmar Darkmore particle control options
2017-08-21 Ketmar Darkgrid code uglification; particles are great again ...
2017-08-21 Ketmar Darkmap ray tracer now using grid instead of tree
2017-08-21 Ketmar Darkbetter hitscan tracer; no more level trace bitmap ...
2017-08-20 Ketmar Darkuidmap for monsters, so we don't have to do linear...
2017-08-20 Ketmar Darksome tree code for monsters
2017-08-20 Ketmar Darkno more public `gMonsters`
2017-08-19 Ketmar Darkno more global `gItems[]` array; created DynTree for...
2017-08-19 Ketmar Dark`g_basic.g_CollideLevel()` now using accelerated coldet
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2017-03-01 binarymasterfix turret and projectiles
2016-04-25 Ketmar Darkadded license info
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-06 Ketmar Darkremoved trailing spaces all over the source
2016-04-05 Ketmar Darkwarnings for -O3
2016-04-05 FGSFDSFGSinitial commit: