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game: added more variants for random customization in menu
[d2df-sdl.git]
/
src
/
flexui
/
fui_gfx_gl.pas
2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-03-17
DeaDDooMER
Now nanoGL supports glIsEnabled, glPushAttrib and glPop...
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2018-03-17
DeaDDooMER
Fix textures with nanoGL, disable particles with nanoGL...
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2018-03-17
DeaDDooMER
Added support OpenGL ES 1.1 through nanoGL (have some...
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2017-10-04
Ketmar Dark
FlexUI: fixed window scrollbars; nicer button pushing...
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2017-10-03
Ketmar Dark
moved FlexUI fonts to "flexui.wad"
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2017-10-03
Ketmar Dark
FlexUI: restored text icons
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2017-10-03
Ketmar Dark
FlexUI: new look for buttons; more styling options...
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2017-10-03
Ketmar Dark
FlexUI: added 8/14/16 winN/winN-prop fonts; removed...
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2017-10-02
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-02
Ketmar Dark
Holmes is using new FlexUI renderer now
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2017-10-02
Ketmar Dark
FlexUI: completely reworked graphics layer -- it is...
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2017-10-02
Ketmar Dark
FlexUI: module renamings; moved standalone sdl carcass...
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