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fix whitespace
[d2df-sdl.git]
/
src
/
engine
/
e_log.pas
2019-10-21
DeaDDooMER
add default dirs for linux and android
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2019-09-17
Ketmar Dark
changed license to GPLv3 only; sorry, no trust to FSF...
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2019-02-10
DeaDDooMER
Fix building for android
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2019-02-10
Ketmar Dark
engine: removed SDL2 import from "e_log.pas"
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2018-05-18
Stas'M
Log: Don't double chat messages in console
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2018-03-17
DeaDDooMER
Added touchscreen controls
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2018-03-17
DeaDDooMER
Fix textures with nanoGL, disable particles with nanoGL...
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2018-03-17
DeaDDooMER
Now ported to android!
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-05
Dmitry D. Chernov
Cosmetic: DooM 2D:Forever -> Doom 2D: Forever
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2017-09-17
Ketmar Dark
turned on "SCOPEDENUMS" fpc option
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2017-09-03
Ketmar Dark
game should write stack trace on exceptions now
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2017-09-01
Ketmar Dark
restarting the same map will not reload textures (yay...
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2017-08-30
Ketmar Dark
relaxed map reader, so "bloodlust", for example, is...
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2017-08-29
Ketmar Dark
the game is able to read text maps now (WARNING! the...
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2017-08-24
Ketmar Dark
added "--safe-log" cli arg: log writer will be slower...
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2017-08-24
Ketmar Dark
added `utils.formatstrf()`; added `e_LogWritefln()...
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2017-08-17
Ketmar Dark
moved compiler options to shared/a_modes.inc; turned...
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2017-08-16
Ketmar Dark
added common file with compiler flags; cosmetic fix...
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2016-06-21
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2016-06-20
binarymaster
Engine/Log: Fix typo
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2016-04-25
Ketmar Dark
added license info
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2016-04-24
Ketmar Dark
animated textures loader simplified alot
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2016-04-23
Ketmar Dark
conlog: windoze crlf fix
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2016-04-23
Ketmar Dark
log messages now written to console too
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2016-04-18
Ketmar Dark
put "{$MODE ...}" directive in each source file; remove...
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2016-04-15
FGSFDSFGS
added headless mode
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2016-04-15
Ketmar Dark
ignore more log writing/creating errors
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2016-04-15
Ketmar Dark
do not fail on log writing errors
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2016-04-05
Ketmar Dark
warnings for -O3
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2016-04-05
FGSFDSFGS
initial commit:
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