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render: use TAnimationState for monsters
[d2df-sdl.git]
/
README
2022-07-13
DeaDDooMER
mixer: allow to use sdl 1.2 + sdl_mixer
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2020-03-15
fgsfds
update README
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2019-12-01
DeaDDooMER
fix SDL2 for osx-ppc
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2019-11-07
Ketmar Dark
readme typo
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2019-10-13
DeaDDooMER
update README. vampimg paths now are specified in Doom2...
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2018-06-23
DeaDDooMER
Added new OpenGL ES wrapper
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2018-06-23
DeaDDooMER
Holmes now optional at compile-time
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2018-02-10
Ketmar Dark
fixed README (SDL_mixer build option)
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2018-02-05
fgsfds
port forwarding and miniupnpc are now completely optional
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2017-10-07
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-07
Ketmar Dark
it is now possible to link windoze LibJIT and ENet...
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2017-10-02
Ketmar Dark
Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-02
Dmitry D. Chernov
Change extension of the main project file from Delphi...
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2017-08-31
fgsfds
slightly fixed README
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2017-08-18
Ketmar Dark
README update
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2017-08-18
Ketmar Dark
README repo URL fix
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2017-08-18
fgsfds
added README
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