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raw | patch | inline | side by side (parent: 958977e)
raw | patch | inline | side by side (parent: 958977e)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 4 Aug 2017 11:55:06 +0000 (14:55 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 4 Aug 2017 11:55:40 +0000 (14:55 +0300) |
src/game/g_menu.pas | patch | blob | history |
diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 89b1a55acfd384e0fcf6e533c072090633e4ea01..8bd768d150d67a71881b7fc9c1299fcf3327e1c1 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key0 := KeyNextWeapon;
TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key0 := KeyPrevWeapon;
TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_USE])).Key0 := KeyOpen;
- TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key1 := KeyStrafe;
+ TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key0 := KeyStrafe;
// second set
TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key1 := KeyRight2;
TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key1 := KeyLeft2;