From: Ketmar Dark Date: Fri, 4 Aug 2017 11:55:06 +0000 (+0300) Subject: GUI: Key0/Key1 fuckup for P1 strafe X-Git-Url: http://deadsoftware.ru/gitweb?p=d2df-sdl.git;a=commitdiff_plain;h=a3604376ba8cd78ec94dae67758fafaa94197eb2 GUI: Key0/Key1 fuckup for P1 strafe --- diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 89b1a55..8bd768d 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -357,7 +357,7 @@ begin TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key0 := KeyNextWeapon; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key0 := KeyPrevWeapon; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_USE])).Key0 := KeyOpen; - TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key1 := KeyStrafe; + TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key0 := KeyStrafe; // second set TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key1 := KeyRight2; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key1 := KeyLeft2;