From a3604376ba8cd78ec94dae67758fafaa94197eb2 Mon Sep 17 00:00:00 2001 From: Ketmar Dark Date: Fri, 4 Aug 2017 14:55:06 +0300 Subject: [PATCH] GUI: Key0/Key1 fuckup for P1 strafe --- src/game/g_menu.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 89b1a55..8bd768d 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -357,7 +357,7 @@ begin TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_NEXT_WEAPON])).Key0 := KeyNextWeapon; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_PREV_WEAPON])).Key0 := KeyPrevWeapon; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_USE])).Key0 := KeyOpen; - TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key1 := KeyStrafe; + TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_STRAFE])).Key0 := KeyStrafe; // second set TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_RIGHT])).Key1 := KeyRight2; TGUIKeyRead2(GetControl(_lc[I_MENU_CONTROL_LEFT])).Key1 := KeyLeft2; -- 2.29.2