DEADSOFTWARE

light: use proper scissoring instead of clearing the whole stencil buffer for each...
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Tue, 15 Aug 2017 06:07:33 +0000 (09:07 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Wed, 16 Aug 2017 09:27:46 +0000 (12:27 +0300)
commit2249a689b020a4e0d2860e58eafde84010e8f3f4
tree69d0563f12aeb4c574b6f356eeb3849832104f22
parentebb13957295d3f50ba51ff5b871310570d0d4dfe
light: use proper scissoring instead of clearing the whole stencil buffer for each light
src/game/g_game.pas
src/game/g_map.pas