DEADSOFTWARE

gl: use TAnimInfo for animations calculated by render
[d2df-sdl.git] / src / game / renders / opengl / r_draw.pas
index bdd60714db8713181a7d91a49bb096b56f687bcf..fbdae7e4ee8e09cdfd307dc29365d7b322f88149 100644 (file)
@@ -18,7 +18,7 @@ unit r_draw;
 interface
 
   uses
-    g_textures,
+    g_animations,
     r_textures
   ;