index 1e66c8ee1556ee8634b813ff8d075667b857cb65..72b65b560c814875b020eb124a2e0068d419c9c8 100644 (file)
--- a/src/game/g_textures.pas
+++ b/src/game/g_textures.pas
function g_Texture_CreateWADEx (const textureName, Resource: AnsiString): Boolean;
function g_Texture_CreateFileEx (const textureName, FileName: AnsiString): Boolean;
function g_Texture_Get (const textureName: AnsiString; var ID: LongWord): Boolean;
+function g_Texture_GetSize (const textureName: AnsiString; var w, h: Integer): Boolean; overload;
+function g_Texture_GetSize (ID: LongWord; var w, h: Integer): Boolean; overload;
procedure g_Texture_Delete (const textureName: AnsiString);
procedure g_Texture_DeleteAll ();
implementation
uses
+{$IFDEF USE_NANOGL}
+ nanoGL,
+{$ELSE}
+ GL,
+{$ENDIF}
g_game, e_log, g_basic, g_console, wadreader,
- g_language, GL, utils, xstreams;
+ g_language, utils, xstreams;
type
_TTexture = record
end;
+function g_Texture_GetSize (const textureName: AnsiString; var w, h: Integer): Boolean; overload;
+var
+ a: Integer;
+begin
+ result := false;
+ w := 0;
+ h := 0;
+ if (Length(texturesArray) = 0) or (Length(textureName) = 0) then exit;
+ for a := 0 to High(texturesArray) do
+ begin
+ if (StrEquCI1251(texturesArray[a].name, textureName)) then
+ begin
+ w := texturesArray[a].width;
+ h := texturesArray[a].height;
+ result := true;
+ break;
+ end;
+ end;
+end;
+
+
+function g_Texture_GetSize (ID: LongWord; var w, h: Integer): Boolean; overload;
+var
+ a: Integer;
+begin
+ result := false;
+ w := 0;
+ h := 0;
+ if (Length(texturesArray) = 0) then exit;
+ for a := 0 to High(texturesArray) do
+ begin
+ if (texturesArray[a].id = ID) then
+ begin
+ w := texturesArray[a].width;
+ h := texturesArray[a].height;
+ result := true;
+ break;
+ end;
+ end;
+end;
+
+
procedure g_Texture_Delete (const textureName: AnsiString);
var
a: Integer;