DEADSOFTWARE

game: remove d_player (unused command)
[d2df-sdl.git] / src / game / g_saveload.pas
index f513f3af436b32fa27482cd5ab9eb6d00e783c36..5bf8974ae6aca186ffcc7e71f4bf078c7f1443ba 100644 (file)
@@ -42,10 +42,13 @@ uses
   {$IFDEF ENABLE_CORPSES}
     g_corpses,
   {$ENDIF}
+  {$IFDEF ENABLE_SHELLS}
+    g_shells,
+  {$ENDIF}
   MAPDEF, utils, xstreams,
   g_game, g_items, g_map, g_monsters, g_triggers,
   g_basic, Math, wadreader,
-  g_weapons, g_player, g_console,
+  g_weapons, g_player, g_console, g_window,
   e_log, e_res, g_language, g_options;
 
 const
@@ -206,7 +209,7 @@ begin
   {$IFDEF ENABLE_GIBS}
     g_Gibs_RemoveAll;
   {$ENDIF}
-  {$IFDEF ENALBE_SHELLS}
+  {$IFDEF ENABLE_SHELLS}
     g_Shells_RemoveAll; // ???
   {$ENDIF}
   {$IFDEF ENABLE_CORPSES}