DEADSOFTWARE

gl: use TAnimInfo for animations calculated by render
[d2df-sdl.git] / src / game / g_netmsg.pas
index 85ff2706e0cec5dd1c46fe70249b55642e3acb3a..08fd9df69598dd87840cabd9fc700ec104c4b37b 100644 (file)
@@ -300,7 +300,7 @@ implementation
       g_corpses,
     {$ENDIF}
     Math, ENet, e_input, e_log, g_base, g_basic,
-    g_textures, g_sound, g_console, g_options,
+    g_sound, g_console, g_options,
     g_game, g_player, g_map, g_panel, g_items, g_weapons, g_phys,
     g_language, g_monsters, g_netmaster, utils, wadreader, MAPDEF
   ;