index b7d217b159a306c27aadb399139786a38fead474..66ab556c29a82469bcce792ebbafa8d3b81b19bc 100644 (file)
--- a/src/game/g_monsters.pas
+++ b/src/game/g_monsters.pas
MONSTER_ZOMBY:
begin
g_Sound_PlayExAt('SOUND_WEAPON_FIREPISTOL', wx, wy);
- g_Weapon_gun(wx, wy, tx, ty, 1, 3, FUID, False);
+ g_Weapon_gun(wx, wy, tx, ty, 1, 3, FUID, True);
g_Player_CreateShell(wx, wy, 0, -2, SHELL_BULLET);
end;
MONSTER_SERG: