DEADSOFTWARE

gl: more animation checks
[d2df-sdl.git] / src / game / renders / opengl / r_holmes.pas
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
14 *)
15 {$INCLUDE ../../../shared/a_modes.inc}
16 unit r_holmes;
18 {$IFDEF USE_GLES1}
19 {$FATAL Desktop OpenGL required for current Holmes implementation}
20 {$ENDIF}
22 interface
24 procedure r_Holmes_Draw ();
25 procedure r_Holmes_DrawUI ();
27 // hooks for player
28 procedure r_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
29 procedure r_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
30 procedure r_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
32 function pmsCurMapX (): Integer;
33 function pmsCurMapY (): Integer;
35 var
36 vpSet: Boolean = false;
38 implementation
40 uses
41 {$INCLUDE ../nogl/noGLuses.inc}
42 geom,
43 e_log,
44 g_basic, g_grid, g_player, g_monsters,
45 g_map, g_triggers, g_items, g_game, g_panel, g_console,
46 xprofiler,
47 sdlcarcass,
48 fui_common, fui_ctls,
49 fui_gfx,
50 r_fui_gfx_gl,
51 {$IFDEF ENABLE_GFX}
52 g_gfx,
53 {$ENDIF}
54 {$IFDEF ENABLE_GIBS}
55 g_gibs,
56 {$ENDIF}
57 g_holmes,
58 typinfo, SysUtils, Classes,
59 MAPDEF, g_options;
61 var
62 hlmContext: r_fui_gfx_gl.TGxContext = nil;
63 vpx, vpy: Integer;
64 vpw, vph: Integer;
65 laserSet: Boolean = false;
66 laserX0, laserY0, laserX1, laserY1: Integer;
68 // ////////////////////////////////////////////////////////////////////////// //
70 {$INCLUDE r_holmes_ol.inc}
72 // ////////////////////////////////////////////////////////////////////////// //
74 procedure r_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
75 begin
76 vpSet := true;
77 vpx := viewPortX;
78 vpy := viewPortY;
79 end;
81 procedure r_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
82 begin
83 vpSet := true;
84 vpw := viewPortW;
85 vph := viewPortH;
86 end;
88 procedure r_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
89 begin
90 laserSet := true;
91 laserX0 := ax0;
92 laserY0 := ay0;
93 laserX1 := ax1;
94 laserY1 := ay1;
95 laserSet := laserSet; // shut up, fpc!
96 end;
98 function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
99 function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
101 {$IFDEF HOLMES_OLD_OUTLINES}
102 var
103 edgeBmp: array of Byte = nil;
106 procedure drawOutlines ();
107 var
108 r, g, b: Integer;
110 procedure clearEdgeBmp ();
111 begin
112 SetLength(edgeBmp, (gScreenWidth+4)*(gScreenHeight+4));
113 FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0);
114 end;
116 procedure drawPanel (pan: TPanel);
117 var
118 sx, len, y0, y1: Integer;
119 begin
120 if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit;
121 if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit;
122 if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit;
123 if g_ol_nice or g_ol_fill_walls then
124 begin
125 sx := pan.X-(vpx-1);
126 len := pan.Width;
127 if (len > gScreenWidth+4) then len := gScreenWidth+4;
128 if (sx < 0) then begin len += sx; sx := 0; end;
129 if (sx+len > gScreenWidth+4) then len := gScreenWidth+4-sx;
130 if (len < 1) then exit;
131 assert(sx >= 0);
132 assert(sx+len <= gScreenWidth+4);
133 y0 := pan.Y-(vpy-1);
134 y1 := y0+pan.Height;
135 if (y0 < 0) then y0 := 0;
136 if (y1 > gScreenHeight+4) then y1 := gScreenHeight+4;
137 while (y0 < y1) do
138 begin
139 FillChar(edgeBmp[y0*(gScreenWidth+4)+sx], len*sizeof(edgeBmp[0]), 1);
140 Inc(y0);
141 end;
142 end
143 else
144 begin
145 drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b);
146 end;
147 end;
149 var
150 lsx: Integer = -1;
151 lex: Integer = -1;
152 lsy: Integer = -1;
154 procedure flushLine ();
155 begin
156 if (lsy > 0) and (lsx > 0) then
157 begin
158 if (lex = lsx) then
159 begin
160 glBegin(GL_POINTS);
161 glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
162 glEnd();
163 end
164 else
165 begin
166 glBegin(GL_LINES);
167 glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
168 glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37);
169 glEnd();
170 end;
171 end;
172 lsx := -1;
173 lex := -1;
174 end;
176 procedure startLine (y: Integer);
177 begin
178 flushLine();
179 lsy := y;
180 end;
182 procedure putPixel (x: Integer);
183 begin
184 if (x < 1) then exit;
185 if (lex+1 <> x) then flushLine();
186 if (lsx < 0) then lsx := x;
187 lex := x;
188 end;
190 procedure drawEdges ();
191 var
192 x, y: Integer;
193 a: PByte;
194 begin
195 glDisable(GL_BLEND);
196 glDisable(GL_TEXTURE_2D);
197 glLineWidth(1);
198 glPointSize(1);
199 glDisable(GL_LINE_SMOOTH);
200 glDisable(GL_POLYGON_SMOOTH);
201 glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
202 for y := 1 to vph do
203 begin
204 a := @edgeBmp[y*(gScreenWidth+4)+1];
205 startLine(y);
206 for x := 1 to vpw do
207 begin
208 if (a[0] <> 0) then
209 begin
210 if (a[-1] = 0) or (a[1] = 0) or (a[-(gScreenWidth+4)] = 0) or (a[gScreenWidth+4] = 0) or
211 (a[-(gScreenWidth+4)-1] = 0) or (a[-(gScreenWidth+4)+1] = 0) or
212 (a[gScreenWidth+4-1] = 0) or (a[gScreenWidth+4+1] = 0) then
213 begin
214 putPixel(x);
215 end;
216 end;
217 Inc(a);
218 end;
219 flushLine();
220 end;
221 end;
223 procedure drawFilledWalls ();
224 var
225 x, y: Integer;
226 a: PByte;
227 begin
228 glDisable(GL_BLEND);
229 glDisable(GL_TEXTURE_2D);
230 glLineWidth(1);
231 glPointSize(1);
232 glDisable(GL_LINE_SMOOTH);
233 glDisable(GL_POLYGON_SMOOTH);
234 glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
235 for y := 1 to vph do
236 begin
237 a := @edgeBmp[y*(gScreenWidth+4)+1];
238 startLine(y);
239 for x := 1 to vpw do
240 begin
241 if (a[0] <> 0) then putPixel(x);
242 Inc(a);
243 end;
244 flushLine();
245 end;
246 end;
248 procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
249 var
250 f: Integer;
251 pan: TPanel;
252 begin
253 r := ar;
254 g := ag;
255 b := ab;
256 if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
257 for f := 0 to High(parr) do
258 begin
259 pan := parr[f];
260 if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
261 if ((pan.PanelType and ptype) = 0) then continue;
262 drawPanel(pan);
263 end;
264 if g_ol_nice then drawEdges();
265 if g_ol_fill_walls then drawFilledWalls();
266 end;
268 var
269 xptag: Word;
271 function doWallCB (pan: TPanel; tag: Integer): Boolean;
272 begin
273 result := false; // don't stop
274 //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit;
275 if ((pan.PanelType and xptag) = 0) then exit;
276 drawPanel(pan);
277 end;
279 procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
280 begin
281 r := ar;
282 g := ag;
283 b := ab;
284 xptag := ptype;
285 if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor
286 else panelTypeToTag(ptype);
287 if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
288 mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype);
289 if g_ol_nice then drawEdges();
290 if g_ol_fill_walls then drawFilledWalls();
291 end;
293 begin
294 if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
295 if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
296 if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
297 if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
298 if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
299 if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
300 if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
301 if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
302 end;
304 {$ELSE}
305 var
306 oliner: TOutliner = nil;
308 procedure drawOutlines ();
309 var
310 r, g, b: Integer;
312 procedure clearOliner ();
313 begin
314 //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
315 if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
316 end;
318 procedure drawOutline (ol: TOutliner; sx, sy: Integer);
319 procedure xline (x0, x1, y: Integer);
320 var
321 x: Integer;
322 begin
323 if (g_dbg_scale < 1.0) then
324 begin
325 glBegin(GL_POINTS);
326 for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
327 glEnd();
328 end
329 else
330 begin
331 glBegin(GL_QUADS);
332 glVertex2f(sx+x0+0, sy+y+0);
333 glVertex2f(sx+x1+1, sy+y+0);
334 glVertex2f(sx+x1+1, sy+y+1);
335 glVertex2f(sx+x0+0, sy+y+1);
336 glEnd();
337 end;
338 end;
339 var
340 y: Integer;
341 sp: TOutliner.TSpanX;
342 begin
343 if (ol = nil) then exit;
344 glPointSize(1);
345 glDisable(GL_POINT_SMOOTH);
346 for y := 0 to ol.height-1 do
347 begin
348 for sp in ol.eachSpanAtY(y) do
349 begin
350 if (g_dbg_scale <= 1.0) then
351 begin
352 glBegin(GL_POINTS);
353 glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
354 glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
355 glEnd();
356 end
357 else
358 begin
359 glBegin(GL_QUADS);
360 glVertex2f(sx+sp.x0+0, sy+y+0);
361 glVertex2f(sx+sp.x0+1, sy+y+0);
362 glVertex2f(sx+sp.x0+1, sy+y+1);
363 glVertex2f(sx+sp.x0+0, sy+y+1);
365 glVertex2f(sx+sp.x1+0, sy+y+0);
366 glVertex2f(sx+sp.x1+1, sy+y+0);
367 glVertex2f(sx+sp.x1+1, sy+y+1);
368 glVertex2f(sx+sp.x1+0, sy+y+1);
369 glEnd();
370 end;
371 end;
372 for sp in ol.eachSpanEdgeAtY(y, -1) do
373 begin
374 xline(sp.x0, sp.x1, y);
376 glBegin(GL_QUADS);
377 glVertex2f(sx+sp.x0+0, sy+y+0);
378 glVertex2f(sx+sp.x1+1, sy+y+0);
379 glVertex2f(sx+sp.x1+1, sy+y+1);
380 glVertex2f(sx+sp.x0+0, sy+y+1);
381 glEnd();
383 end;
384 for sp in ol.eachSpanEdgeAtY(y, +1) do
385 begin
386 xline(sp.x0, sp.x1, y);
388 glBegin(GL_QUADS);
389 glVertex2f(sx+sp.x0+0, sy+y+0);
390 glVertex2f(sx+sp.x1+1, sy+y+0);
391 glVertex2f(sx+sp.x1+1, sy+y+1);
392 glVertex2f(sx+sp.x0+0, sy+y+1);
393 glEnd();
395 end;
396 end;
397 end;
399 procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
400 var
401 f: Integer;
402 pan: TPanel;
403 begin
404 r := ar;
405 g := ag;
406 b := ab;
407 if g_ol_nice then clearOliner();
408 hlmContext.color := TGxRGBA.Create(r, g, b);
409 for f := 0 to High(parr) do
410 begin
411 pan := parr[f];
412 if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
413 if ((pan.PanelType and ptype) = 0) then continue;
414 if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
415 if (pan.X+pan.Width < vpx-41) then continue;
416 if (pan.Y+pan.Height < vpy-41) then continue;
417 if g_ol_nice then
418 begin
419 oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
420 end;
421 if g_ol_fill_walls then
422 begin
423 hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
424 end
425 else if not g_ol_nice then
426 begin
427 hlmContext.rect(pan.X, pan.Y, pan.Width, pan.Height);
428 end;
429 end;
430 if g_ol_nice then
431 begin
432 glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
433 drawOutline(oliner, vpx+1, vpy+1);
434 end;
435 end;
437 begin
438 if (vpw < 2) or (vph < 2) then exit;
439 if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
440 if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
441 if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
442 if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
443 if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
444 if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
445 if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
446 if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
447 end;
448 {$ENDIF}
451 procedure plrDebugDraw ();
452 procedure drawTileGrid ();
453 var
454 x, y: Integer;
455 begin
456 hlmContext.color := TGxRGBA.Create(96, 96, 96);
457 for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
458 begin
459 hlmContext.line(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize);
460 end;
462 hlmContext.color := TGxRGBA.Create(96, 96, 96);
463 for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
464 begin
465 hlmContext.line(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight);
466 end;
467 end;
469 {$IFDEF ENABLE_GFX}
470 procedure drawAwakeCells ();
471 var
472 x, y: Integer;
473 begin
474 hlmContext.color := TGxRGBA.Create(128, 0, 128, 64);
475 for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
476 begin
477 for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
478 begin
479 if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
480 begin
481 hlmContext.fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize);
482 end;
483 end;
484 end;
485 end;
486 {$ENDIF}
488 procedure drawTraceBox ();
489 var
490 plr: TPlayer;
491 px, py, pw, ph: Integer;
492 pdx, pdy: Integer;
493 ex, ey: Integer;
494 pan: TPanel;
495 begin
496 if (Length(gPlayers) < 1) then exit;
497 plr := gPlayers[0];
498 if (plr = nil) then exit;
499 plr.getMapBox(px, py, pw, ph);
500 hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
501 hlmContext.rect(px, py, pw, ph);
502 pdx := pmsCurMapX-(px+pw div 2);
503 pdy := pmsCurMapY-(py+ph div 2);
504 hlmContext.color := TGxRGBA.Create(255, 0, 255, 200);
505 hlmContext.line(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy);
506 pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, GridTagObstacle);
507 if (pan = nil) then
508 begin
509 hlmContext.color := TGxRGBA.Create(255, 255, 255, 180);
510 hlmContext.rect(px+pdx, py+pdy, pw, ph);
511 end
512 else
513 begin
514 hlmContext.color := TGxRGBA.Create(255, 255, 0, 180);
515 hlmContext.rect(px+pdx, py+pdy, pw, ph);
516 end;
517 hlmContext.color := TGxRGBA.Create(255, 127, 0, 180);
518 hlmContext.rect(ex, ey, pw, ph);
519 end;
521 procedure hilightCell (cx, cy: Integer);
522 begin
523 hlmContext.color := TGxRGBA.Create(0, 128, 0, 64);
524 hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
525 end;
527 procedure hilightBodyCells (proxyId: Integer);
528 var
529 it: CellCoordIter;
530 pcellxy: PGridCellCoord;
531 begin
532 //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
533 it := monsGrid.forEachBodyCell(proxyId);
534 for pcellxy in it do hilightCell(pcellxy^.x, pcellxy^.y);
535 it.release();
536 end;
538 procedure hilightCell1 (cx, cy: Integer);
539 begin
540 //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
541 cx := cx and (not (monsGrid.tileSize-1));
542 cy := cy and (not (monsGrid.tileSize-1));
543 hlmContext.color := TGxRGBA.Create(255, 255, 0, 92);
544 hlmContext.fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize);
545 end;
547 function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
548 begin
549 result := false; // don't stop
550 if (pan = nil) then exit; // cell completion, ignore
551 //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
552 hlmContext.color := TGxRGBA.Create(0, 128, 128, 64);
553 hlmContext.fillRect(pan.X, pan.Y, pan.Width, pan.Height);
554 end;
556 procedure monsCollector (mon: TMonster);
557 var
558 ex, ey: Integer;
559 mx, my, mw, mh: Integer;
560 begin
561 mon.getMapBox(mx, my, mw, mh);
562 hlmContext.color := TGxRGBA.Create(255, 255, 0, 160);
563 hlmContext.rect(mx, my, mw, mh);
564 //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
565 if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
566 begin
567 //e_DrawPoint(8, ex, ey, 0, 255, 0);
568 hlmContext.color := TGxRGBA.Create(0, 255, 0, 220);
569 hlmContext.fillRect(ex-2, ey-2, 7, 7);
570 end;
571 end;
573 procedure drawMonsterInfo (mon: TMonster);
574 var
575 mx, my, mw, mh: Integer;
577 procedure drawMonsterTargetLine ();
578 var
579 emx, emy, emw, emh: Integer;
580 enemy: TMonster;
581 eplr: TPlayer;
582 ex, ey: Integer;
583 begin
584 if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then
585 begin
586 eplr := g_Player_Get(mon.MonsterTargetUID);
587 if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit;
588 end
589 else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then
590 begin
591 enemy := g_Monsters_ByUID(mon.MonsterTargetUID);
592 if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit;
593 end
594 else
595 begin
596 exit;
597 end;
598 mon.getMapBox(mx, my, mw, mh);
599 hlmContext.color := TGxRGBA.Create(255, 0, 0);
600 hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
601 if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
602 begin
603 hlmContext.color := TGxRGBA.Create(0, 255, 0);
604 hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
605 end;
606 end;
608 procedure drawLOS2Plr ();
609 var
610 emx, emy, emw, emh: Integer;
611 eplr: TPlayer;
612 ex, ey: Integer;
613 begin
614 eplr := gPlayers[0];
615 if (eplr = nil) then exit;
616 eplr.getMapBox(emx, emy, emw, emh);
617 mon.getMapBox(mx, my, mw, mh);
618 hlmContext.color := TGxRGBA.Create(255, 0, 0);
619 hlmContext.line(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2);
620 {$IF DEFINED(D2F_DEBUG)}
621 mapGrid.dbgRayTraceTileHitCB := hilightCell1;
622 {$ENDIF}
623 if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
624 //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
625 begin
626 hlmContext.color := TGxRGBA.Create(0, 255, 0);
627 hlmContext.line(mx+mw div 2, my+mh div 2, ex, ey);
628 end;
629 {$IF DEFINED(D2F_DEBUG)}
630 mapGrid.dbgRayTraceTileHitCB := nil;
631 {$ENDIF}
632 end;
634 begin
635 if (mon = nil) then exit;
636 mon.getMapBox(mx, my, mw, mh);
637 //mx += mw div 2;
639 //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
640 hilightBodyCells(mon.proxyId);
642 if showMonsInfo then
643 begin
644 //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
645 hlmContext.font := 'msx6';
646 hlmContext.color := TGxRGBA.Create(255, 127, 0);
648 hlmContext.darkenRect(mx-4, my-7*hlmContext.charWidth(' ')-6, 110, 7*hlmContext.charWidth(' ')+6, 128);
649 my -= 8;
650 my -= 2;
652 // type
653 hlmContext.drawText(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID])); my -= hlmContext.charWidth(' ');
654 // beh
655 hlmContext.drawText(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)])); my -= hlmContext.charWidth(' ');
656 // state
657 hlmContext.drawText(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep])); my -= hlmContext.charWidth(' ');
658 // health
659 hlmContext.drawText(mx, my, Format('Health:%d', [mon.MonsterHealth])); my -= hlmContext.charWidth(' ');
660 // ammo
661 hlmContext.drawText(mx, my, Format('Ammo:%d', [mon.MonsterAmmo])); my -= hlmContext.charWidth(' ');
662 // target
663 hlmContext.drawText(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID])); my -= hlmContext.charWidth(' ');
664 hlmContext.drawText(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime])); my -= hlmContext.charWidth(' ');
665 end;
667 drawMonsterTargetLine();
668 if showMonsLOS2Plr then drawLOS2Plr();
670 property MonsterRemoved: Boolean read FRemoved write FRemoved;
671 property MonsterPain: Integer read FPain write FPain;
672 property MonsterAnim: Byte read FCurAnim write FCurAnim;
674 end;
676 function highlightAllMonsterCells (mon: TMonster): Boolean;
677 begin
678 result := false; // don't stop
679 //monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
680 hilightBodyCells(mon.proxyId);
681 end;
683 procedure drawSelectedPlatformCells ();
684 var
685 pan: TPanel;
686 begin
687 if not showGrid then exit;
688 pan := g_Map_PanelByGUID(platMarkedGUID);
689 if (pan = nil) then exit;
690 //mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
691 hilightBodyCells(pan.proxyId);
692 hlmContext.color := TGxRGBA.Create(0, 200, 0, 200);
693 hlmContext.rect(pan.x, pan.y, pan.width, pan.height);
694 end;
696 procedure drawTrigger (var trig: TTrigger);
698 procedure drawPanelDest (pguid: Integer);
699 var
700 pan: TPanel;
701 begin
702 pan := g_Map_PanelByGUID(pguid);
703 if (pan = nil) then exit;
704 hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
705 hlmContext.line(trig.trigCenter.x, trig.trigCenter.y, pan.x+pan.width div 2, pan.y+pan.height div 2);
706 end;
708 var
709 tts: AnsiString;
710 tx: Integer;
711 begin
712 hlmContext.font := 'msx6';
713 hlmContext.color := TGxRGBA.Create(255, 0, 255, 96);
714 hlmContext.fillRect(trig.x, trig.y, trig.width, trig.height);
715 tts := trigType2Str(trig.TriggerType);
716 tx := trig.x+(trig.width-Length(tts)*6) div 2;
717 hlmContext.darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
718 hlmContext.color := TGxRGBA.Create(255, 127, 0);
719 hlmContext.drawText(tx, trig.y-9, tts);
720 tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
721 hlmContext.darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
722 hlmContext.color := TGxRGBA.Create(255, 255, 0);
723 hlmContext.drawText(tx, trig.y-19, trig.mapId);
724 drawPanelDest(trig.trigPanelGUID);
725 case trig.TriggerType of
726 TRIGGER_NONE: begin end;
727 TRIGGER_EXIT: begin end;
728 TRIGGER_TELEPORT: begin end;
729 TRIGGER_OPENDOOR: begin end;
730 TRIGGER_CLOSEDOOR: begin end;
731 TRIGGER_DOOR: begin end;
732 TRIGGER_DOOR5: begin end;
733 TRIGGER_CLOSETRAP: begin end;
734 TRIGGER_TRAP: begin end;
735 TRIGGER_SECRET: begin end;
736 TRIGGER_LIFTUP: begin end;
737 TRIGGER_LIFTDOWN: begin end;
738 TRIGGER_LIFT: begin end;
739 TRIGGER_TEXTURE: begin end;
740 TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
741 begin
742 if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
743 begin
744 hlmContext.color := TGxRGBA.Create(0, 255, 255, 42);
745 hlmContext.fillRect(
746 trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
747 trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight);
748 hlmContext.color := TGxRGBA.Create(255, 0, 255, 220);
749 hlmContext.line(
750 trig.trigCenter.x, trig.trigCenter.y,
751 trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
752 trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2);
753 end;
754 end;
755 TRIGGER_SOUND: begin end;
756 TRIGGER_SPAWNMONSTER: begin end;
757 TRIGGER_SPAWNITEM: begin end;
758 TRIGGER_MUSIC: begin end;
759 TRIGGER_PUSH: begin end;
760 TRIGGER_SCORE: begin end;
761 TRIGGER_MESSAGE: begin end;
762 TRIGGER_DAMAGE: begin end;
763 TRIGGER_HEALTH: begin end;
764 TRIGGER_SHOT: begin end;
765 TRIGGER_EFFECT: begin end;
766 TRIGGER_SCRIPT: begin end;
767 end;
768 //trigType2Str
769 //trigPanelId: Integer;
770 end;
772 procedure drawTriggers ();
773 var
774 f: Integer;
775 begin
776 for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
777 end;
779 {$IFDEF ENABLE_GIBS}
780 procedure drawGibsBoxes ();
781 var
782 f: Integer;
783 px, py, pw, ph: Integer;
784 gib: PGib;
785 begin
786 for f := 0 to High(gGibs) do
787 begin
788 gib := @gGibs[f];
789 if gib.alive then
790 begin
791 gib.getMapBox(px, py, pw, ph);
792 hlmContext.color := TGxRGBA.Create(255, 0, 255);
793 hlmContext.rect(px, py, pw, ph);
794 end;
795 end;
796 end;
797 {$ENDIF}
799 var
800 mon: TMonster;
801 mit: PMonster;
802 it: TMonsterGrid.Iter;
803 mx, my, mw, mh: Integer;
804 //pan: TPanel;
805 //ex, ey: Integer;
806 s: AnsiString;
807 dx, dy: Integer;
808 begin
809 if (gPlayer1 = nil) then exit;
811 if (hlmContext = nil) then hlmContext := r_fui_gfx_gl.TGxContext.Create();
813 gxSetContext(hlmContext);
814 try
815 //glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, vpw, vph);
816 //hlmContext.clip := TGxRect.Create(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
819 glScalef(g_dbg_scale, g_dbg_scale, 1.0);
820 glTranslatef(-vpx, -vpy, 0);
822 hlmContext.glSetScaleTrans(g_dbg_scale, -vpx, -vpy);
823 glEnable(GL_SCISSOR_TEST);
824 glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
826 if (showGrid) then drawTileGrid();
827 drawOutlines();
829 if (laserSet) then
830 begin
831 //g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
832 it := monsGrid.forEachAlongLine(laserX0, laserY0, laserX1, laserY1, -1, true);
833 for mit in it do monsCollector(mit^);
834 it.release();
835 end;
837 if (monMarkedUID <> -1) then
838 begin
839 mon := g_Monsters_ByUID(monMarkedUID);
840 if (mon <> nil) then
841 begin
842 mon.getMapBox(mx, my, mw, mh);
843 //e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
844 hlmContext.color := TGxRGBA.Create(255, 0, 0, 220);
845 hlmContext.rect(mx, my, mw, mh);
846 drawMonsterInfo(mon);
847 end;
848 end;
850 if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
851 if showTriggers then drawTriggers();
852 if showGrid then drawSelectedPlatformCells();
854 {$IFDEF ENABLE_GFX}
855 // drawAwakeCells();
856 {$ENDIF}
858 if showTraceBox then drawTraceBox();
860 {$IFDEF ENABLE_GIBS}
861 // drawGibsBoxes();
862 {$ENDIF}
864 //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
865 (*
866 {$IF DEFINED(D2F_DEBUG)}
867 mapGrid.dbgRayTraceTileHitCB := hilightCell1;
868 {$ENDIF}
869 pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
870 if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
871 {$IF DEFINED(D2F_DEBUG)}
872 mapGrid.dbgRayTraceTileHitCB := nil;
873 {$ENDIF}
875 pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
876 if (pan <> nil) then writeln('hit!');
877 *)
879 finally
880 gxSetContext(nil);
881 end;
883 if showMapCurPos then
884 begin
885 s := Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]);
886 gxSetContext(hlmContext);
887 hlmContext.font := 'win8';
888 hlmContext.color := TGxRGBA.Create(0, 0, 0);
889 for dy := -1 to 1 do
890 begin
891 for dx := -1 to 1 do
892 begin
893 if (dx <> 0) or (dy <> 0) then hlmContext.drawText(4+dx, gScreenHeight-10+dy, s);
894 end;
895 end;
896 hlmContext.color := TGxRGBA.Create(255, 255, 0);
897 hlmContext.drawText(4, gScreenHeight-10, s);
898 gxSetContext(nil);
899 end;
900 end;
903 // ////////////////////////////////////////////////////////////////////////// //
904 procedure r_Holmes_Draw ();
905 begin
906 if g_Game_IsNet then exit;
907 if not g_holmes_enabled then exit;
908 if g_holmes_imfunctional then exit;
910 holmesInitCommands();
911 holmesInitBinds();
913 {$IFDEF ENABLE_RENDER}
914 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
915 glDisable(GL_STENCIL_TEST);
916 glDisable(GL_BLEND);
917 glDisable(GL_SCISSOR_TEST);
918 glDisable(GL_TEXTURE_2D);
920 if gGameOn then plrDebugDraw();
921 {$ENDIF}
923 laserSet := false;
924 end;
927 procedure r_Holmes_DrawUI ();
928 begin
929 if g_Game_IsNet then exit;
930 if not g_holmes_enabled then exit;
931 if g_holmes_imfunctional then exit;
933 gGfxDoClear := false;
935 {$IFDEF ENABLE_RENDER}
936 //if assigned(prerenderFrameCB) then prerenderFrameCB();
937 uiDraw();
938 glMatrixMode(GL_MODELVIEW);
939 glPushMatrix();
940 try
941 //glLoadIdentity();
942 if assigned(postrenderFrameCB) then postrenderFrameCB();
943 finally
944 glPopMatrix();
945 end;
946 {$ENDIF}
947 end;
950 begin
951 conRegVar('hlm_ui_scale', @fuiRenderScale, 0.01, 5.0, 'Holmes UI scale', '', false);
952 end.