DEADSOFTWARE

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[netwar.git] / game.c
diff --git a/game.c b/game.c
index cacaf6213412aca5862a489bb33f50c5cc9a2aa9..896fb8eb25cdddf5a8de56e0b801df122877b1cd 100644 (file)
--- a/game.c
+++ b/game.c
@@ -6,9 +6,9 @@
 
 #include "game.h"
 
-#define SPEED      0.00006
-#define ROTATE     0.00004
-#define BULL_SPEED 0.00800
+#define SPEED      (0.000006 * TICK_DELAY)
+#define ROTATE     (0.000006 * TICK_DELAY)
+#define BULL_SPEED (0.0008   * TICK_DELAY)
 
 Player g_player[MAX_PLAYERS];
 Bullet g_bullet[MAX_BULLETS];