index cacaf6213412aca5862a489bb33f50c5cc9a2aa9..4b1c345c43d2443572eb281bdb13533ce4197c47 100644 (file)
--- a/game.c
+++ b/game.c
#include "game.h"
-#define SPEED 0.00006
-#define ROTATE 0.00004
-#define BULL_SPEED 0.00800
+#define SPEED (0.03 / TICK)
+#define ROTATE (0.03 / TICK)
+#define BULL_SPEED (0.4 / TICK)
Player g_player[MAX_PLAYERS];
Bullet g_bullet[MAX_BULLETS];