DEADSOFTWARE

Make NanoGL compiling statically. Again.
[nanogl.git] / Android.mk
index 3f06098545dd4bfd50fd29e95c276a694e92ec4c..7be1dc2793c5639c0614b3961dbf3048fab192fb 100644 (file)
@@ -26,9 +26,8 @@ LOCAL_SRC_FILES := \
        nanogl.cpp \
        nanoWrap.cpp \
        eglwrap.cpp
-  
 
 LOCAL_LDLIBS := -llog
 
-include $(BUILD_SHARED_LIBRARY)
+include $(BUILD_STATIC_LIBRARY)